Stack composer
Started from SupremaZ | Deerisle | PvE/PvP Zones | Traders | Helis and More: the 60 mods
it publishes to the Steam server browser (as of 2026-10-20), put back into load order —
servers publish the list last-loaded first. Mods loaded with -servermod= are never
published, so they are not here; add them if you know them.
Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.
- 1 DeerIsle Official (Experimental - Dev Build) analysis failed
- 2 CF
- 3 BetterClutterCutters not analyzed
- 4 DayZ Editor Loader
- 5 Fast Travel
- 6 PvZmoD_CustomisableZombies
- 7 Dabs Framework
- 8 Code Lock
- 9 DrugsPLUS
- 10 Breachingcharge
- 11 CJ187-MoreMoney
- 12 CannabisPlus
- 13 TerrainIslands
- 14 PvZmoD_Spawn_System
- 15 Forward Operator Gear
- 16 BuildingsMegaModPack
- 17 FlipTransport
- 18 Admirals Parachute Mod
- 19 Nemesis T-Type not analyzed
- 20 Juggernaut Armor not analyzed
- 21 MiMusicDevices (NO MUSIC) not analyzed
- 22 BaseBuildingPlus
- 23 Drippy Sneakers
- 24 MiMusicPack (HQ, STEREO) not analyzed
- 25 MMG - Mightys Military Gear
- 26 Blacks BBP Interior not analyzed
- 27 DayZ-Expansion-Animations
- 28 DayZ-Expansion-Missions
- 29 DayZ-Expansion-Core
- 30 DayZ-Expansion-Market
- 31 DayZ-Expansion
- 32 DayZ-Expansion-Vehicles
- 33 DayZ-Expansion-Licensed
- 34 DayZ-Expansion-Map-Assets
- 35 Vehicle3PP
- 36 CBD Halo Armours not analyzed
- 37 Crocodile
- 38 DBN_FordRaptor_Scorpio
- 39 AJs Creatures V2 not analyzed
- 40 gebsfish
- 41 TraderPlus
- 42 SupremaZ Weapons not analyzed
- 43 VPPAdminTools
- 44 DayZ-Expansion-Weapons
- 45 RaG_BaseItems
- 46 Breachingcharge with Notifications not analyzed
- 47 VPPNotifications
- 48 RaG_Core
- 49 CJ187-LootChest
- 50 RedFalcon Watercraft
- 51 AgricultureCore
- 52 MagLoaderBox not analyzed
- 53 3D Printer
- 54 DayZ-Expansion-Quests
- 55 QuickMoveItemsByCategory
- 56 SupremaZ Survival Vehicles not analyzed
- 57 PvZmoD Spawn System - DayZ 1.30 Fix (Unofficial) not analyzed
- 58 ZFFortuneWheel not analyzed
- 59 SupremaZ Deerisle not analyzed
- 60 RedFalcon Flight System Heliz - Release Candidate not analyzed
File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 13 below.
Across 165 server-side methods hooked by two or more mods. 3 more on client-only UI classes, listed separately.
6.794 ms per second, all 43 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.
Who silences whom#
A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.
| silences → | 2CF | 6PvZmoD_CustomisableZombies | 28DayZ-Expansion-Missions | 29DayZ-Expansion-Core | 44DayZ-Expansion-Weapons | all |
|---|---|---|---|---|---|---|
| 14PvZmoD_Spawn_System | 2PvZmoD_Spawn_System silences PvZmoD_CustomisableZombies 2 methods: 2 events | 2 | ||||
| 29DayZ-Expansion-Core | 1DayZ-Expansion-Core silences CF 1 method: 1 value | 2DayZ-Expansion-Core silences DayZ-Expansion-Missions 2 methods: 2 events | 3 | |||
| 43VPPAdminTools | 1VPPAdminTools silences DayZ-Expansion-Weapons 1 method: 1 event |
1 | ||||
| 45RaG_BaseItems | 1RaG_BaseItems silences DayZ-Expansion-Core 1 method: 1 check | 1 | ||||
| all | 1 | 2 | 2 | 1 | 1 | 7 |
| 1DeerIsle Official (Experimental - Dev Build) | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||
| 3BetterClutterCutters | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||
| 19Nemesis T-Type | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||
| 20Juggernaut Armor | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||
| 21MiMusicDevices (NO MUSIC) | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||
| 24MiMusicPack (HQ, STEREO) | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||
| …and 11 more mods not analyzed yet. | ||||||
The 5 pairs, largest first# ·
DayZ-Expansion-CoresilencesDayZ-Expansion-Missions2 methods
PlayerBase.OnEnterZone
event
DayZ-Expansion-Missions's work on this event never runs. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:608
PlayerBase.OnExitZone
event
DayZ-Expansion-Missions's work on this event never runs. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:654
PvZmoD_Spawn_SystemsilencesPvZmoD_CustomisableZombies2 methods
ZombieBase.EOnFrame
event · T1
PvZmoD_CustomisableZombies's work on this event never runs. PvZmoD_Spawn_System.pbo::Scripts\4_World\PvZ_SS_4_World\SS_entities\creatures\infected\PvzZombieBase.c:204
ZombieBase.EOnPostFrame
event · T1
PvZmoD_CustomisableZombies's work on this event never runs. PvZmoD_Spawn_System.pbo::Scripts\4_World\PvZ_SS_4_World\SS_entities\creatures\infected\PvzZombieBase.c:92
DayZ-Expansion-CoresilencesCF1 method
NotificationRuntimeData.GetIcon
value
CF's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationRuntimeData.c:29
RaG_BaseItemssilencesDayZ-Expansion-Core1 method
PlantMaterial.CanPutAsAttachment
check
DayZ-Expansion-Core's conditions on this check no longer apply. For PlantMaterial instances, through its ancestor ItemBase. rag_baseitems_scripts.pbo::4_World\rag_baseitems_scripts\Modded\PlantMaterial.c:3
VPPAdminToolssilencesDayZ-Expansion-Weapons1 method
SurvivorBase.EOnFrame
event · T1
DayZ-Expansion-Weapons's work on this event never runs. For SurvivorBase instances, through its ancestor PlayerBase. VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42
3 conflicts on client-only classes (menus, HUD, notifications) — no server effect
NotificationSystem.GetNotificationData— DayZ-Expansion-Core silences CFNotificationSystem.GetNotificationData— DayZ-Expansion-Core silences Dabs FrameworkMissionGameplay.OnKeyRelease— VPPAdminTools silences TraderPlus
Hot hooks shared across the stack#
The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.
Stall risks#
13 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.
- Per-player, per-frame hook. Runs for every player on every tick, so whatever it does inside is multiplied by the population.
- Timer created inside a hot hook. Registers a timer each time the hook runs. Timers that are never cleaned up pile up in the queue the server walks every frame; the analysis cannot see the cleanup, so read the code.
PlayerBase.OnScheduledTickPvZmoD_CustomisableZombies.pbo::Scripts\4_World\PvZ_CZ_4_World\CZ_entities\manbase\Pvz_CZ_PlayerBase.c:86PlayerBase.OnScheduledTickPvZmoD_Spawn_System.pbo::Scripts\4_World\PvZ_SS_4_World\SS_manbase\PvzPlayerBase.c:42PlayerBase.OnScheduledTickAdmiralsParachuteMod.pbo::Scripts\4_World\Modded\PlayerBase.c:432DayZPlayerImplement.CommandHandlerDrippySneakers.pbo::scripts\4_world\manbase\DayZPlayerImplement.c:3DayZPlayerImplement.CommandHandlercore_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:260PlayerBase.CommandHandlerVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:401SurvivorBase.EOnFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42SurvivorBase.EOnPostFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:61DayZPlayerImplement.HandleWeaponsweapons_scripts.pbo::4_World\DayZExpansion_Weapons\Entities\ManBase\DayZPlayerImplement.c:17PlayerBase.EOnFrameweapons_scripts.pbo::4_World\DayZExpansion_Weapons\Entities\ManBase\PlayerBase.c:39AnimalBase.EEHitByPvZmoD_CustomisableZombies.pbo::Scripts\4_World\PvZ_CZ_4_World\CZ_entities\Pvz_CZ_AnimalBase.c:48PlayerBase.EEHitByPvZmoD_CustomisableZombies.pbo::Scripts\4_World\PvZ_CZ_4_World\CZ_entities\manbase\Pvz_CZ_PlayerBase.c:401 more
PlayerBase.EEHitByPvZmoD_Spawn_System.pbo::Scripts\4_World\PvZ_SS_4_World\SS_manbase\PvzPlayerBase.c:394Everything else#
All 165 server-side methods hooked by two or more mods
vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.
| method | tier | chain (load order) |
|---|---|---|
NotificationRuntimeData.GetIcon |
— | |
PlayerBase.OnEnterZone |
— | |
PlayerBase.OnExitZone |
— | |
ZombieBase.EOnFrame |
T1 | |
ZombieBase.EOnPostFrame |
T1 | |
ActionConstructor.RegisterActions |
— | vanilla → Fast Travel → Dabs Framework → Code Lock → DrugsPLUS → Breachingcharge → CannabisPlus → Forward Operator Gear → FlipTransport → Admirals Parachute Mod → BaseBuildingPlus → Drippy Sneakers → MMG - Mightys Military Gear → DayZ-Expansion-Core → DayZ-Expansion-Market → DayZ-Expansion → DayZ-Expansion-Vehicles → DBN_FordRaptor_Scorpio → gebsfish → TraderPlus → VPPAdminTools → DayZ-Expansion-Weapons → RaG_BaseItems → RaG_Core → CJ187-LootChest → RedFalcon Watercraft → AgricultureCore → 3D Printer → DayZ-Expansion-Quests |
ModItemRegisterCallbacks.RegisterOneHanded |
— | vanilla → CF → DrugsPLUS → Breachingcharge → CJ187-MoreMoney → CannabisPlus → Forward Operator Gear → BaseBuildingPlus → DayZ-Expansion-Core → DayZ-Expansion-Market → DayZ-Expansion → DayZ-Expansion-Vehicles → Crocodile → gebsfish → TraderPlus → DayZ-Expansion-Weapons → RaG_BaseItems → CJ187-LootChest → 3D Printer |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | vanilla → CF → CJ187-MoreMoney → Forward Operator Gear → FlipTransport → Admirals Parachute Mod → Drippy Sneakers → MMG - Mightys Military Gear → DayZ-Expansion-Core → DayZ-Expansion-Vehicles → Crocodile → gebsfish → DayZ-Expansion-Weapons → RaG_BaseItems → 3D Printer → DayZ-Expansion-Quests |
PlayerBase.SetActions |
T2 | vanilla → BaseBuildingPlus → MMG - Mightys Military Gear → DayZ-Expansion-Core → DayZ-Expansion-Market → DayZ-Expansion-Vehicles → gebsfish → TraderPlus → VPPAdminTools → RaG_BaseItems → RedFalcon Watercraft → 3D Printer → DayZ-Expansion-Quests |
MissionServer.OnInit |
T3 | vanilla → CF → DrugsPLUS → CannabisPlus → FlipTransport → Admirals Parachute Mod → BaseBuildingPlus → gebsfish → TraderPlus → VPPAdminTools → RaG_BaseItems → AgricultureCore |
MissionServer.InvokeOnConnect |
T3 | vanilla → CF → PvZmoD_CustomisableZombies → Dabs Framework → Code Lock → PvZmoD_Spawn_System → BaseBuildingPlus → DayZ-Expansion-Core → TraderPlus → RaG_Core |
ModItemRegisterCallbacks.RegisterHeavy |
— | vanilla → CF → CannabisPlus → DayZ-Expansion-Core → DayZ-Expansion-Vehicles → DBN_FordRaptor_Scorpio → DayZ-Expansion-Weapons → RaG_BaseItems → AgricultureCore → DayZ-Expansion-Quests |
PlayerBase.Init |
— | vanilla → DrugsPLUS → Admirals Parachute Mod → BaseBuildingPlus → DayZ-Expansion-Missions → DayZ-Expansion → DayZ-Expansion-Vehicles → TraderPlus → VPPAdminTools → AgricultureCore |
PluginRecipesManager.RegisterRecipies |
— | vanilla → DrugsPLUS → CannabisPlus → BaseBuildingPlus → DayZ-Expansion → DayZ-Expansion-Vehicles → gebsfish → DayZ-Expansion-Weapons → RaG_BaseItems → AgricultureCore |
PlayerBase.EEKilled |
T3 | vanilla → DrugsPLUS → CannabisPlus → Admirals Parachute Mod → DayZ-Expansion-Core → DayZ-Expansion → VPPAdminTools → AgricultureCore → DayZ-Expansion-Quests |
PlayerBase.EEHitBy |
T2 | vanilla → PvZmoD_CustomisableZombies (cond) → PvZmoD_Spawn_System → DayZ-Expansion → DayZ-Expansion-Vehicles → TraderPlus → DayZ-Expansion-Weapons → DayZ-Expansion-Quests |
DayZGame.OnRPC |
T2 | vanilla → CF (cond) → Dabs Framework → FlipTransport → DayZ-Expansion-Core (cond) → VPPAdminTools (cond) → 3D Printer (cond) |
ExpansionSettings.Init |
— | vanilla → DayZ-Expansion-Missions → DayZ-Expansion-Core → DayZ-Expansion-Market → DayZ-Expansion → DayZ-Expansion-Vehicles → DayZ-Expansion-Quests |
MissionServer.OnMissionStart |
T3 | vanilla → CF → DayZ Editor Loader → Dabs Framework → DayZ-Expansion-Core → VPPAdminTools → 3D Printer |
MissionServer.OnMissionFinish |
T3 | vanilla → CF → DayZ-Expansion-Core → VPPAdminTools → RaG_Core → 3D Printer |
MissionServer.PlayerDisconnected |
T3 | vanilla → CF → Dabs Framework → DayZ-Expansion-Core → VPPAdminTools → RaG_Core |
PluginRecipesManagerBase.RegisterRecipies |
— | vanilla → Breachingcharge → Forward Operator Gear → Admirals Parachute Mod → Crocodile → DayZ-Expansion-Weapons |
ActionForceConsume.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Market (cond) → TraderPlus (cond) → DayZ-Expansion-Quests (cond) |
ActionForceConsumeSingle.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Market (cond) → TraderPlus (cond) → DayZ-Expansion-Quests (cond) |
ActionInjectTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Market (cond) → TraderPlus (cond) → DayZ-Expansion-Quests (cond) |
ActionRestrainTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) → TraderPlus (cond) → DayZ-Expansion-Quests (cond) |
DayZGame.DeferredInit |
— | vanilla → CF → Vehicle3PP → gebsfish → VPPAdminTools |
DayZGame.OnUpdate |
T0 | vanilla → CF → Admirals Parachute Mod → DayZ-Expansion-Core (cond) → VPPAdminTools |
DayZPlayerImplementFallDamage.HandleFallDamage |
— | vanilla → Admirals Parachute Mod (cond) → Drippy Sneakers → DayZ-Expansion-Core (cond) → TraderPlus (cond) |
Hologram.EvaluateCollision |
— | vanilla → BaseBuildingPlus (cond) → gebsfish → TraderPlus (cond) → RaG_Core (cond) |
ItemBase.SetActions |
T2 | vanilla → BaseBuildingPlus → DBN_FordRaptor_Scorpio → RaG_Core → DayZ-Expansion-Quests |
PluginManager.Init |
— | vanilla → Dabs Framework → Code Lock → VPPAdminTools → RaG_Core |
ZombieBase.EEHitBy |
T2 | vanilla → PvZmoD_CustomisableZombies (cond) → PvZmoD_Spawn_System → DayZ-Expansion-Core → DayZ-Expansion-Quests |
ActionCoverHeadTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond) |
ActionDisinfectTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Market (cond) → TraderPlus (cond) → DayZ-Expansion-Quests (cond) |
ActionGagTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond) |
ActionGetInTransport.ActionCondition |
T2 | vanilla → DayZ-Expansion-Vehicles → gebsfish (cond) → TraderPlus (cond) |
ActionHandcuffTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond) |
ActionPackTent.ActionCondition |
T2 | vanilla → Code Lock → DayZ-Expansion-Core (cond) → TraderPlus (cond) |
ActionShaveTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond) |
ActionTogglePlaceObject.ActionCondition |
T2 | vanilla → CannabisPlus (cond) → BaseBuildingPlus (cond) → DayZ-Expansion-Core (cond) |
AnimalBase.EEHitBy |
T2 | vanilla → PvZmoD_CustomisableZombies → DayZ-Expansion-Core → DayZ-Expansion-Quests |
CarScript.EEDelete |
T3 | vanilla → DayZ-Expansion-Vehicles → TraderPlus → RaG_Core |
ItemBase.OnRightClick |
— | vanilla → Code Lock (cond) → DayZ-Expansion-Core (cond) → DayZ-Expansion-Quests |
MissionServer.InvokeOnDisconnect |
T3 | vanilla → CF → PvZmoD_Spawn_System → TraderPlus |
MissionServer.OnEvent |
— | vanilla → CF → DayZ-Expansion-Core → VPPAdminTools |
MissionServer.OnUpdate |
T0 | vanilla → CF → TraderPlus → 3D Printer |
ModItemRegisterCallbacks.CustomBoneRemapping |
— | vanilla → CF → DayZ-Expansion-Vehicles → DayZ-Expansion-Weapons |
ModItemRegisterCallbacks.RegisterArcheryItem |
— | vanilla → CF → DayZ-Expansion-Vehicles → DayZ-Expansion-Weapons |
ModItemRegisterCallbacks.RegisterEmptyHanded |
— | vanilla → CF → DayZ-Expansion-Vehicles → DayZ-Expansion-Weapons |
ModItemRegisterCallbacks.RegisterFireArms |
— | vanilla → CF → DayZ-Expansion-Vehicles → DayZ-Expansion-Weapons |
ModItemRegisterCallbacks.RegisterLauncher |
— | vanilla → CF → DayZ-Expansion-Vehicles → DayZ-Expansion-Weapons |
ModItemRegisterCallbacks.RegisterPistol |
— | vanilla → CF → DayZ-Expansion-Vehicles → DayZ-Expansion-Weapons |
ModItemRegisterCallbacks.RegisterRestrained |
— | vanilla → CF → DayZ-Expansion-Vehicles → DayZ-Expansion-Weapons |
ModItemRegisterCallbacks.RegisterSurrender |
— | vanilla → CF → DayZ-Expansion-Vehicles → DayZ-Expansion-Weapons |
MotorbikeScript.OnCEIterate |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Market → DayZ-Expansion-Vehicles |
PlayerBase.EEItemDetached |
T2 | vanilla → Forward Operator Gear → Admirals Parachute Mod → TraderPlus |
PlayerBase.OnConnect |
— | vanilla → DayZ-Expansion-Core → VPPAdminTools → 3D Printer |
PlayerBase.OnRPC |
T2 | vanilla → BaseBuildingPlus → VPPAdminTools → RaG_Core |
PlayerBase.OnScheduledTick |
T1 | vanilla → PvZmoD_CustomisableZombies (cond) → PvZmoD_Spawn_System → Admirals Parachute Mod |
PlayerBase.OnUnconsciousStart |
— | vanilla → Admirals Parachute Mod → DayZ-Expansion-Core → 3D Printer |
PlayerBase.OnVariablesSynchronized |
T2 | vanilla → Admirals Parachute Mod → DayZ-Expansion-Missions → VPPAdminTools |
Screwdriver.SetActions |
T2 | vanilla → Drippy Sneakers → RaG_Core → 3D Printer |
Weapon_Base.SetActions |
T2 | vanilla → DBN_FordRaptor_Scorpio → DayZ-Expansion-Weapons → RaG_Core |
ActionAttachToConstruction.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → RaG_Core (cond) |
ActionBase.OnEnd |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests |
ActionBase.OnStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests |
ActionBuildPart.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → DayZ-Expansion-Core (cond) |
ActionCloseFence.ActionCondition |
T2 | vanilla → Code Lock → BaseBuildingPlus (cond) |
ActionCollectBloodTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → TraderPlus (cond) |
ActionContinuousBase.OnFinishProgress |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests |
ActionDetach.ActionCondition |
T2 | vanilla → DayZ-Expansion-Vehicles (cond) → TraderPlus (cond) |
ActionDigInStash.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → TraderPlus (cond) |
ActionDismantlePart.DismantleCondition |
— | vanilla → Code Lock (cond) → DayZ-Expansion-Core (cond) |
ActionGetInTransport.OnEndServer |
— | vanilla → DayZ-Expansion-Vehicles → RaG_Core |
ActionGetOutTransport.OnEndServer |
— | vanilla → DayZ-Expansion-Vehicles → TraderPlus |
ActionGetOutTransport.ProcessGetOutTransportActionData |
— | vanilla → DayZ-Expansion-Vehicles → RedFalcon Watercraft (cond) |
ActionGiveBloodTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → TraderPlus (cond) |
ActionLockDoors.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → TraderPlus (cond) |
ActionMineTree.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → TraderPlus (cond) |
ActionPushObject.ActionCondition |
T2 | vanilla → FlipTransport → DayZ-Expansion-Core (cond) |
ActionRepairPart.RepairCondition |
— | vanilla → DayZ-Expansion-Core → RaG_Core (cond) |
ActionRestrainSelf.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → TraderPlus (cond) |
ActionSwitchSeats.Start |
— | vanilla → DayZ-Expansion-Vehicles → RaG_Core |
ActionUnmountBarbedWire.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → DayZ-Expansion-Core (cond) |
ActionUnpin.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → TraderPlus (cond) |
AnimalBase.CommandHandler |
T1 | |
AnimalBase.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests |
AreaExposureMdfr.OnActivate |
— | vanilla → DayZ-Expansion-Core (cond) → VPPAdminTools (cond) |
BoatScript.SetActions |
T2 | vanilla → FlipTransport → gebsfish |
BuildingBase.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion |
CamoNet.SetActions |
T2 | vanilla → BaseBuildingPlus → DayZ-Expansion-Vehicles |
CarScript.OnInput |
— | vanilla → FlipTransport → DayZ-Expansion-Vehicles |
CarScript.OnStoreLoad |
T3 | vanilla → CF → TraderPlus |
CarScript.OnStoreSave |
T3 | vanilla → CF → TraderPlus |
CarScript.OnUpdate |
T0 | vanilla → PvZmoD_CustomisableZombies → FlipTransport |
CarScript.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Vehicles → TraderPlus |
CarScript.SetActions |
T2 | vanilla → FlipTransport → gebsfish |
Clothing.CanLoadItemIntoCargoClothingConditions |
— | |
Clothing.CanReceiveItemIntoCargoClothingConditions |
— | |
Construction.CanBuildPart |
— | vanilla → BaseBuildingPlus (cond) → DayZ-Expansion-Core (cond) |
Container_Base.CanPutIntoHands |
T2 | vanilla → PvZmoD_Spawn_System (cond) → DBN_FordRaptor_Scorpio |
ContaminatedTrigger.OnEnterServerEvent |
— | vanilla → PvZmoD_CustomisableZombies → VPPAdminTools (cond) |
DayZExpansion.OnLoaded |
— | vanilla → DayZ-Expansion-Market → DayZ-Expansion-Vehicles |
DayZGame.OnEvent |
— | vanilla → CF → Dabs Framework |
DayZPlayerImplement.CameraHandler |
— | vanilla → Vehicle3PP (cond) → VPPAdminTools (cond) |
DayZPlayerImplement.CommandHandler |
T1 | vanilla → Drippy Sneakers → DayZ-Expansion-Core |
DayZPlayerImplement.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → TraderPlus |
DayZPlayerImplement.ModCommandHandlerInside |
— | vanilla → Admirals Parachute Mod → VPPAdminTools |
DayZPlayerImplementThrowing.HandleThrowing |
— | vanilla → DayZ-Expansion-Core (cond) → TraderPlus |
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic |
— | vanilla → DayZ-Expansion-Core (cond) → TraderPlus (cond) |
Edible_Base.ProcessDecay |
— | vanilla → gebsfish → RaG_Core |
Hammer.SetActions |
T2 | vanilla → RaG_BaseItems → RaG_Core |
Hologram.GetProjectionEntityPosition |
— | vanilla → BaseBuildingPlus (cond) → RaG_Core (cond) |
Hologram.GetProjectionName |
— | vanilla → RaG_Core (cond) → 3D Printer (cond) |
Hologram.IsBaseViable |
— | vanilla → gebsfish (cond) → 3D Printer (cond) |
Hologram.ProjectionBasedOnParent |
— | vanilla → BaseBuildingPlus (cond) → TraderPlus (cond) |
Hologram.SetProjectionOrientation |
— | vanilla → BaseBuildingPlus (cond) → RaG_Core |
Hologram.UpdateHologram |
— | vanilla → Breachingcharge (cond) → gebsfish (cond) |
ItemBase.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Quests |
ItemBase.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Quests |
ItemBase.CanBeCombined |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests |
ItemBase.CanBeSplit |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests |
ItemBase.CombineItemsClient |
— | vanilla → Code Lock (cond) → DayZ-Expansion-Core (cond) |
ItemBase.EEHealthLevelChanged |
T2 | vanilla → DayZ-Expansion-Vehicles → DayZ-Expansion-Quests |
ItemBase.EEItemLocationChanged |
T2 | vanilla → DayZ-Expansion-Market (cond) → Crocodile |
ItemBase.OnInventoryEnter |
T2 | vanilla → RaG_Core → DayZ-Expansion-Quests |
ItemBase.OnInventoryExit |
T2 | vanilla → RaG_Core → DayZ-Expansion-Quests |
ItemBase.OnStoreLoad |
T3 | vanilla → CF → RaG_Core |
JMModuleConstructor.RegisterModules |
— | vanilla → FlipTransport → DayZ-Expansion-Core |
MissionBase.CreateScriptedMenu |
— | vanilla → BaseBuildingPlus → VPPAdminTools |
MissionBase.OnInit |
T3 | vanilla → Dabs Framework → gebsfish |
MissionBase.OnKeyPress |
— | vanilla → PvZmoD_CustomisableZombies → PvZmoD_Spawn_System |
MissionBase.OnMissionFinish |
T3 | vanilla → PvZmoD_CustomisableZombies → PvZmoD_Spawn_System |
MissionServer.OnClientDisconnectedEvent |
T3 | vanilla → CF → Dabs Framework |
MissionServer.OnClientPrepareEvent |
— | vanilla → CF → gebsfish |
MissionServer.OnClientReadyEvent |
T3 | vanilla → CF → DayZ-Expansion-Core |
MissionServer.OnClientReconnectEvent |
T3 | vanilla → CF → DayZ-Expansion-Core |
MissionServer.OnClientRespawnEvent |
T3 | vanilla → CF → DayZ-Expansion-Core |
MissionServer.OnMissionLoaded |
— | vanilla → CF → DayZ-Expansion-Core |
MissionServer.TickScheduler |
T0 | vanilla → PvZmoD_CustomisableZombies → PvZmoD_Spawn_System |
MotorbikeScript.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles |
MotorbikeScript.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles |
MotorbikeScript.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles |
MotorbikeScript.OnStoreLoad |
T3 | vanilla → CF → DayZ-Expansion-Core |
PlantBase.Init |
— | vanilla → CannabisPlus → AgricultureCore (cond) |
PlayerBase.AC_HasAnyPPEActive |
— | vanilla → DrugsPLUS → CannabisPlus |
PlayerBase.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles |
PlayerBase.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles |
PlayerBase.CanBeTargetedByAI |
— | vanilla → PvZmoD_CustomisableZombies (cond) → VPPAdminTools (cond) |
PlayerBase.EEItemAttached |
T2 | vanilla → Forward Operator Gear → Admirals Parachute Mod |
PlayerBase.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion → DayZ-Expansion-Vehicles |
PlayerBase.OnPlayerLoaded |
— | vanilla → Admirals Parachute Mod → AgricultureCore |
PlayerBase.OnVehicleSeatDriverEnter |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles |
PlayerBase.RegisterTransportHit |
— | vanilla → DayZ-Expansion-Vehicles (cond) → RedFalcon Watercraft (cond) |
PlayerBase.SetSuicide |
— | vanilla → DayZ-Expansion → TraderPlus |
Pliers.SetActions |
T2 | vanilla → TraderPlus → RaG_Core |
SeedPackBase.EmptySeedPack |
— | vanilla → DrugsPLUS (cond) → CannabisPlus (cond) |
VPPAdminHud.DefineButtons |
— | vanilla → FlipTransport → VPPAdminTools |
VicinityItemManager.AddVicinityItems |
— | vanilla → DayZ-Expansion-Core → TraderPlus (cond) |
WoodenCrate.SetActions |
T2 | vanilla → DayZ-Expansion-Vehicles → TraderPlus |
ZombieBase.ChaseAttackLogic |
— | vanilla → PvZmoD_CustomisableZombies → TraderPlus (cond) |
ZombieBase.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests |
ZombieBase.EOnInit |
T3 | vanilla → PvZmoD_CustomisableZombies → PvZmoD_Spawn_System |
ZombieBase.FightAttackLogic |
— | vanilla → PvZmoD_CustomisableZombies → TraderPlus (cond) |
884 methods hooked by only one of these mods
No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.
| method | tier | mod |
|---|---|---|
AITargetCallbacksPlayer.GetMaxVisionRangeModifier |
— | PvZmoD_CustomisableZombies (cond) |
ActionActivateTrap.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionActivateTrap.OnFinishProgressServer |
— | VPPAdminTools |
ActionAnimateCarSelection.ActionCondition |
T2 | DayZ-Expansion-Vehicles (cond) |
ActionArmExplosive.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionAttach.ActionCondition |
T2 | RaG_Core (cond) |
ActionAttachExplosivesTrigger.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionAttachOnSelection.ActionCondition |
T2 | RaG_Core (cond) |
ActionAttachToConstruction.FindAndTranslateAttachmentSlot |
— | RaG_Core (cond) |
ActionBase.CF_OnDebugUpdate |
— | DayZ-Expansion-Vehicles ✂ |
ActionBase.OnEndInput |
— | DayZ-Expansion-Core |
ActionBase.OnEndRequest |
— | DayZ-Expansion-Core |
ActionBase.OnUpdate |
T0 | DayZ-Expansion-Core |
ActionBuildPart.GetAdminLogMessage |
— | BaseBuildingPlus ✂ |
ActionBuildPart.OnActionInfoUpdate |
— | BaseBuildingPlus (cond) |
ActionBuildPart.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionBuildPartCB.CreateActionComponent |
— | BaseBuildingPlus ✂ |
ActionBuildPartSwitch.ActionCondition |
T2 | BaseBuildingPlus ✂ |
ActionBurnSewTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionCarDoors.ActionCondition |
T2 | TraderPlus (cond) |
ActionCarDoors.OnStartServer |
— | DayZ-Expansion-Vehicles |
ActionCarDoorsOutside.ActionCondition |
T2 | TraderPlus (cond) |
ActionCarDoorsOutside.OnStartServer |
— | DayZ-Expansion-Vehicles |
ActionCarHornLong.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionCarHornShort.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionCheckPulse.ActionCondition |
T2 | TraderPlus (cond) |
ActionCheckPulseTarget.ActionCondition |
T2 | DayZ-Expansion-Core |
ActionCloseBarrel.OnExecuteServer |
— | RaG_Core |
ActionCloseCarDoorsOutside.OnEndServer |
— | RaG_Core |
ActionCloseDoors.OnEndServer |
— | PvZmoD_CustomisableZombies (cond) |
ActionCloseFence.OnExecuteServer |
— | RaG_Core |
ActionCollectSampleTarget.ActionCondition |
T2 | DayZ-Expansion-Core |
ActionConsume.ActionCondition |
T2 | DayZ-Expansion-Quests (cond) |
ActionConsumeSingle.ActionCondition |
T2 | DayZ-Expansion-Quests (cond) |
ActionContinuousBase.OnEndAnimationLoop |
— | DayZ-Expansion-Core |
ActionContinuousBase.OnStartAnimationLoop |
— | DayZ-Expansion-Core |
ActionCreateIndoorFireplace.ActionCondition |
T2 | RaG_Core (cond) |
ActionCreateIndoorFireplace.OnExecuteServer |
— | RaG_Core (cond) |
ActionDefibrilateTarget.ActionCondition |
T2 | DayZ-Expansion-Core |
ActionDeployObject.ActionCondition |
T2 | TraderPlus (cond) |
ActionDeployObject.ActionConditionContinue |
— | BaseBuildingPlus ✂ |
ActionDeployObject.DropDuringPlacing |
— | DayZ-Expansion-Vehicles (cond) |
ActionDeployObject.OnEndServer |
— | CannabisPlus (cond) |
ActionDeployObject.OnExecuteServer |
— | RaG_Core |
ActionDeployObject.OnFinishProgressServer |
— | BaseBuildingPlus ✂ |
ActionDestroyPart.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionDetach.OnExecuteServer |
— | DayZ-Expansion-Vehicles |
ActionDetachCarLockPick.ActionCondition |
T2 | TraderPlus ✂ |
ActionDetachFromTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionDialCombinationLockOnTarget.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionDialCombinationLockOnTarget.OnFinishProgressServer |
— | BaseBuildingPlus ✂ |
ActionDigOutStash.ActionCondition |
T2 | TraderPlus (cond) |
ActionDigWorms.OnFinishProgressServer |
— | gebsfish ✂ |
ActionDismantlePart.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionDismantlePart.OnExecuteServer |
— | RaG_Core |
ActionDrink.CreateConditionComponents |
— | DrugsPLUS ✂ |
ActionDrink.GetText |
— | DrugsPLUS ✂ |
ActionDrink.OnEndClient |
— | DrugsPLUS |
ActionDrink.OnEndServer |
— | DrugsPLUS |
ActionDrink.OnExecuteClient |
— | DrugsPLUS |
ActionDrink.OnStartServer |
— | DrugsPLUS |
ActionDropItem.ActionCondition |
T2 | Admirals Parachute Mod (cond) |
ActionDropItem.OnExecuteServer |
— | RaG_Core |
ActionEmptyMagazine.OnEndServer |
— | DayZ-Expansion-Quests |
ActionEmptyMagazine.OnStartServer |
— | DayZ-Expansion-Quests |
ActionFillCoolant.ActionCondition |
T2 | RaG_Core |
ActionFillFuel.ActionCondition |
T2 | RaG_Core |
ActionFillGeneratorTank.ActionCondition |
T2 | DayZ-Expansion (cond) |
ActionFishingNew.ComposeLocalContextData |
— | gebsfish |
ActionFishingNew.HandleReciveData |
— | gebsfish |
ActionFishingNew.OnEnd |
— | gebsfish |
ActionFishingNew.ReadFromContext |
— | gebsfish |
ActionFishingNew.SetupAction |
— | gebsfish (cond) |
ActionFishingNew.TrySpawnCatch |
— | gebsfish |
ActionFishingNew.WriteToContext |
— | gebsfish |
ActionFoldBaseBuildingObject.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionFoldBaseBuildingObject.CreateConditionComponents |
— | BaseBuildingPlus ✂ |
ActionFoldBaseBuildingObjectCB.CreateActionComponent |
— | BaseBuildingPlus ✂ |
ActionFoldObject.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionForceFeedCan.ActionCondition |
T2 | TraderPlus (cond) |
ActionForceFeedCan.SZActionConditionHandler |
— | TraderPlus ✂ |
ActionForceFeedCan.TPAdditionalCondition |
— | TraderPlus ✂ |
ActionGetOutTransport.OnEnd |
— | DayZ-Expansion-Vehicles (cond) |
ActionGetOutTransport.OnStart |
— | RedFalcon Watercraft |
ActionGetOutTransport.OnStartServer |
— | RaG_Core |
ActionHarvestCrops.OnExecuteClient |
— | AgricultureCore (cond) |
ActionHarvestCrops.OnExecuteServer |
— | AgricultureCore (cond) |
ActionIgniteFireplaceByAir.ActionCondition |
T2 | RaG_Core (cond) |
ActionInteractCodeLockItem.ActionCondition |
T2 | RaG_Core (cond) |
ActionLightItemOnFire.ActionCondition |
T2 | RaG_BaseItems (cond) |
ActionLightItemOnFire.OnFinishProgressClient |
— | RaG_BaseItems |
ActionLightItemOnFire.OnFinishProgressServer |
— | RaG_BaseItems |
ActionLoadMagazine.OnEndServer |
— | DayZ-Expansion-Quests |
ActionLoadMagazine.OnStartServer |
— | DayZ-Expansion-Quests |
ActionLoadMagazineQuick.OnEndServer |
— | DayZ-Expansion-Quests |
ActionLoadMagazineQuick.OnStartServer |
— | DayZ-Expansion-Quests |
ActionLockDoors.OnFinishProgressServer |
— | RaG_Core |
ActionManagerBase.ActionPossibilityCheck |
— | Admirals Parachute Mod (cond) |
ActionManagerServer.StartDeliveredAction |
— | RedFalcon Watercraft |
ActionMountBarbedWire.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionMountBarbedWire.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionNextCombinationLockDialOnTarget.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionOpenBarrel.OnExecuteServer |
— | RaG_Core |
ActionOpenCarDoors.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionOpenCarDoorsOutside.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionOpenCarDoorsOutside.OnEndServer |
— | RaG_Core |
ActionOpenDoors.OnEndServer |
— | PvZmoD_CustomisableZombies (cond) |
ActionOpenFence.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionOpenFence.OnExecuteServer |
— | RaG_Core |
ActionPackTent.OnExecuteServer |
— | Code Lock (cond) |
ActionPackTent.OnFinishProgressServer |
— | RaG_Core |
ActionPickLockOnCar.ActionCondition |
T2 | TraderPlus (cond) |
ActionPin.OnStartServer |
— | VPPAdminTools |
ActionPlaceFireplaceIndoor.ActionCondition |
T2 | RaG_Core (cond) |
ActionPlaceObject.ActionCondition |
T2 | CannabisPlus (cond) |
ActionPlugIn.CreateConditionComponents |
— | RaG_BaseItems ✂ |
ActionPushBoat.ActionCondition |
T2 | gebsfish (cond) |
ActionPushCar.ActionCondition |
T2 | FlipTransport |
ActionPushCar.OnEndServer |
— | gebsfish |
ActionResetCodeOnCodeLock.ActionCondition |
T2 | RaG_Core (cond) |
ActionResetCodeOnCodeLock.OnExecuteServer |
— | RaG_Core (cond) |
ActionRestrainSelf.OnFinishProgressServer |
— | DayZ-Expansion-Quests |
ActionStartEngine.ActionCondition |
T2 | DayZ-Expansion-Vehicles ✂ |
ActionStartEngine.Can |
— | RedFalcon Watercraft |
ActionStartEngine.Expansion_CheckSuccess |
— | DayZ-Expansion-Vehicles ✂ |
ActionStartEngine.GetText |
— | DayZ-Expansion-Vehicles ✂ |
ActionStartEngine.OnEndServer |
— | RaG_Core |
ActionStartEngine.OnFinishProgress |
— | DayZ-Expansion-Vehicles (cond) |
ActionStartEngineBoat.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionStartEngineBoat.Expansion_CheckSuccess |
— | DayZ-Expansion-Vehicles ✂ |
ActionStartEngineMotorbike.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionStartEngineMotorbike.Expansion_CheckSuccess |
— | DayZ-Expansion-Vehicles ✂ |
ActionStopEngine.ActionCondition |
T2 | DayZ-Expansion-Vehicles ✂ |
ActionStopEngine.Can |
— | RedFalcon Watercraft |
ActionStopEngine.Expansion_CheckSuccess |
— | DayZ-Expansion-Vehicles ✂ |
ActionStopEngine.GetText |
— | DayZ-Expansion-Vehicles ✂ |
ActionStopEngine.OnEndServer |
— | RaG_Core |
ActionStopEngine.OnExecute |
— | DayZ-Expansion-Vehicles (cond) |
ActionStopEngineBoat.Expansion_CheckSuccess |
— | DayZ-Expansion-Vehicles ✂ |
ActionSwitchLights.ActionCondition |
T2 | DayZ-Expansion-Vehicles ✂ |
ActionTakeItem.ActionCondition |
T2 | TraderPlus |
ActionTakeItem.OnExecuteServer |
— | RaG_Core |
ActionTakeItemToHands.OnExecuteServer |
— | RaG_Core |
ActionTakeMaterialToHands.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionTakeMaterialToHandsSwitch.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionTargetsCursor.GetActionDesc |
— | DayZ-Expansion-Core |
ActionTargetsCursor.Update |
— | DayZ-Expansion-Core (cond) |
ActionToggleTentOpen.ActionCondition |
T2 | Code Lock |
ActionToggleTentOpen.OnExecuteServer |
— | RaG_Core |
ActionTriggerRemotely.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionTurnOffPowerGenerator.ActionCondition |
T2 | DayZ-Expansion (cond) |
ActionTurnOffPowerGenerator.CreateConditionComponents |
— | DayZ-Expansion ✂ |
ActionTurnOnPowerGenerator.ActionCondition |
T2 | DayZ-Expansion (cond) |
ActionTurnOnPowerGenerator.CreateConditionComponents |
— | DayZ-Expansion ✂ |
ActionUnlockDoors.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionUnlockDoors.OnFinishProgressServer |
— | RaG_Core |
ActionUnmountBarbedWire.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionUnpin.OnStartServer |
— | VPPAdminTools |
ActionUnrestrainTarget.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionWorldCraft.ActionCondition |
T2 | DayZ-Expansion-Core |
AdvancedCommunication.OnStoreLoad |
T3 | CF |
AdvancedCommunication.OnStoreSave |
T3 | CF |
Ammunition_Base.CanAddCartridges |
— | DayZ-Expansion-Quests |
Ammunition_Base.CanBeSplit |
— | DayZ-Expansion-Quests |
Ammunition_Base.CombineItems |
— | DayZ-Expansion-Quests |
Ammunition_Base.IsCompatiableAmmo |
— | DayZ-Expansion-Quests |
Ammunition_Base.SplitItem |
— | DayZ-Expansion-Quests ✂ |
Ammunition_Base.SplitItemToInventoryLocation |
— | DayZ-Expansion-Quests ✂ |
AnalyticsManagerServer.OnEntityKilled |
— | DayZ-Expansion-Core |
AnalyticsManagerServer.OnPlayerConnect |
T3 | DayZ-Expansion-Core |
AnalyticsManagerServer.OnPlayerKilled |
— | DayZ-Expansion-Core (cond) |
AnimalBase.AfterStoreLoad |
T3 | DayZ-Expansion-Core |
AnimalBase.EEDelete |
T3 | DayZ-Expansion-Core |
AnimalBase.EEOnDamageCalculated |
— | DayZ-Expansion-Core |
AnimalBase.ModCommandHandlerBefore |
— | DayZ-Expansion-Core (cond) |
AnimalBase.NameOverride |
— | DayZ-Expansion-Core (cond) |
AnimalBase.OnStoreLoad |
T3 | CF |
AnimalBase.OnStoreSave |
T3 | CF |
AnimalBase.OnVariablesSynchronized |
T2 | DayZ-Expansion-Core |
AnimalBase.SetAsSkinned |
— | DayZ-Expansion-Core |
Animal_CanisLupus.CanBeTargetedByAI |
— | PvZmoD_CustomisableZombies (cond) |
AnimatedActionBase.OnAnimationEvent |
— | DayZ-Expansion-Core |
AnimatedActionBase.OnExecute |
— | DayZ-Expansion-Quests |
AreaExposureMdfr.Activate |
— | VPPAdminTools (cond) |
AreaExposureMdfr.OnTick |
— | DayZ-Expansion-Core (cond) |
Armband_ColorBase.Expansion_SwitchItemSelectionTextureEx |
— | DayZ-Expansion-Core |
AttachmentCategoriesContainer.IsDisplayable |
— | DBN_FordRaptor_Scorpio |
AttachmentCategoriesContainer.UpdateInterval |
— | RaG_Core |
AttachmentsWrapper.SetParent |
— | DayZ-Expansion-Core |
Barrel_ColorBase.CanLoadItemIntoCargo |
T2 | DBN_FordRaptor_Scorpio (cond) |
Barrel_ColorBase.CanReceiveItemIntoCargo |
T2 | DBN_FordRaptor_Scorpio (cond) |
Barrel_ColorBase.CanReleaseCargo |
— | DBN_FordRaptor_Scorpio (cond) |
Barrel_ColorBase.OnWasAttached |
— | RaG_Core (cond) |
Battery9V.SetActions |
T2 | DayZ-Expansion |
BatteryCharger.OnWorkStart |
— | DayZ-Expansion-Core |
BatteryCharger.OnWorkStop |
— | DayZ-Expansion-Core |
BearTrap.Expansion_GetAmmoTypes |
— | DayZ-Expansion-Core ✂ |
BearTrap.Expansion_IsMechanicalTrap |
— | DayZ-Expansion-Core ✂ |
BearTrap.OnServerSteppedOn |
— | PvZmoD_CustomisableZombies ✂ |
BleedingSourcesManagerBase.CanAddBleedingSource |
— | DayZ-Expansion-Core (cond) |
Blowtorch.OnWorkStop |
— | DayZ-Expansion-Core |
BoatScript.EEInit |
T3 | Vehicle3PP |
BoatScript.GetActions |
— | gebsfish |
BoatScript.OnStoreLoad |
T3 | CF |
BoatScript.OnStoreSave |
T3 | CF |
BuildingBase.DeferredInit |
— | DayZ-Expansion |
BuildingBase.EEHitBy |
T2 | DayZ-Expansion-Core |
BuildingBase.Explode |
— | DayZ-Expansion-Core |
BuildingBase.NameOverride |
— | DayZ-Expansion-Core (cond) |
BuildingBase.OnStoreLoad |
T3 | CF |
BuildingBase.OnStoreSave |
T3 | CF |
BuildingBase.OnVariablesSynchronized |
T2 | DayZ-Expansion-Core |
BuildingBase.SetActions |
T2 | TraderPlus |
CAContinuousCraft.Setup |
— | gebsfish |
CAContinuousFertilizeGardenSlot.Setup |
— | AgricultureCore |
CAContinuousRepeatFishing.SetNewSignalData |
— | gebsfish |
CCTCursor.Can |
— | RedFalcon Watercraft (cond) |
CCTCursorNoObject.Can |
— | RedFalcon Watercraft |
CCTCursorNoRuinCheck.Can |
— | RedFalcon Watercraft |
CCTCursorParent.Can |
— | RedFalcon Watercraft |
CCTObject.Can |
— | RedFalcon Watercraft |
CCTParent.Can |
— | RedFalcon Watercraft |
CCTSurface.Can |
— | RedFalcon Watercraft |
CCTTree.Can |
— | RedFalcon Watercraft |
CF_Date.Format |
— | DayZ-Expansion-Core (cond) |
CF_Localiser.Set |
— | DayZ-Expansion-Core ✂ |
CF_ModuleGame.EnableRPC |
— | DayZ-Expansion-Core (cond) |
CanisterGasoline.SetActions |
T2 | DayZ-Expansion-Vehicles |
CarDoor.EEHealthLevelChanged |
T2 | DayZ-Expansion-Vehicles |
CarDoor.Expansion_CarContactActivates |
— | DayZ-Expansion-Vehicles ✂ |
CarDoor.NameOverride |
— | DayZ-Expansion-Vehicles ✂ |
CarHud.Init |
— | DayZ-Expansion-Vehicles |
CarHud.RefreshVehicleHud |
— | DayZ-Expansion-Vehicles |
CarHud.ShowVehicleInfo |
— | DayZ-Expansion-Vehicles |
CarScript.CanDisplayAttachmentCategory |
— | TraderPlus |
CarScript.CanDisplayAttachmentSlot |
T2 | TraderPlus |
CarScript.CanReleaseAttachment |
T2 | DBN_FordRaptor_Scorpio |
CarScript.DamageCrew |
— | DayZ-Expansion |
CarScript.DebugFreeAreaAtDoor |
— | DayZ-Expansion-Core ✂ |
CarScript.EEHitBy |
T2 | RaG_Core |
CarScript.EEInit |
T3 | Vehicle3PP |
CarScript.EEItemAttached |
T2 | DBN_FordRaptor_Scorpio |
CarScript.EEItemDetached |
T2 | DayZ-Expansion-Core |
CarScript.EEKilled |
T3 | DayZ-Expansion-Vehicles |
CarScript.IsAreaAtDoorFree |
— | DayZ-Expansion-Core ✂ |
CarScript.IsInventoryVisible |
T2 | TraderPlus ✂ |
CarScript.OnEngineStart |
— | TraderPlus |
CargoContainer.UpdateInterval |
— | RaG_Core |
CatchYieldBank.GetYieldItemByIdx |
— | gebsfish (cond) |
CatchYieldBank.Init |
— | gebsfish |
CatchYieldBank.RegisterYieldItem |
— | gebsfish (cond) |
CatchingContextBase.SpawnAndSetupCatch |
— | gebsfish ✂ |
CatchingContextFishingRodAction.GenerateResult |
— | gebsfish ✂ |
CatchingContextFishingRodAction.Init |
— | gebsfish |
CatchingContextFishingRodAction.InitCatchingItemData |
— | gebsfish |
CatchingContextFishingRodAction.ModifySignalProbability |
— | gebsfish ✂ |
CatchingContextFishingRodAction.OnAfterSpawnSignalHit |
— | gebsfish ✂ |
CatchingContextFishingRodAction.OnBeforeSpawnSignalHit |
— | gebsfish ✂ |
CatchingContextFishingRodAction.OnSignalMiss |
— | gebsfish ✂ |
CatchingContextFishingRodAction.OnSignalPass |
— | gebsfish ✂ |
CatchingContextFishingRodAction.RandomizeSignalDuration |
— | gebsfish ✂ |
CatchingContextFishingRodAction.RandomizeSignalStartTime |
— | gebsfish ✂ |
CatchingContextFishingRodAction.RemoveItemSafe |
— | gebsfish ✂ |
CatchingContextFishingRodAction.TryDamageItems |
— | gebsfish ✂ |
CatchingContextFishingRodAction.TryHookLoss |
— | gebsfish ✂ |
CattleProd.OnWorkStart |
— | DayZ-Expansion-Core |
CattleProd.OnWorkStop |
— | DayZ-Expansion-Core |
CharacterCreationMenu.Back |
— | DayZ-Expansion |
CharacterCreationMenu.Refresh |
— | DayZ-Expansion-Core |
Chemlight_ColorBase.OnWorkStart |
— | DayZ-Expansion-Core |
Chemlight_ColorBase.OnWorkStop |
— | DayZ-Expansion-Core |
ChernarusPlusData.InitYieldBank |
— | gebsfish ✂ |
ChernarusPlusData.WeatherOnBeforeChange |
— | VPPAdminTools |
CigarettePack_Chernamorka.SetActions |
T2 | DrugsPLUS |
CigarettePack_Merkur.SetActions |
T2 | DrugsPLUS |
CigarettePack_Partyzanka.SetActions |
T2 | DrugsPLUS |
CivSedanWheel.OnWasDetached |
— | DayZ-Expansion-Vehicles |
CivilianSedan.ExpansionGetWheelType |
— | DayZ-Expansion-Vehicles ✂ |
CivilianSedan.OnDebugSpawn |
— | DayZ-Expansion-Vehicles ✂ |
Clothing.CanLoadItemIntoCargo |
T2 | DBN_FordRaptor_Scorpio ✂ |
Clothing.CanPutInCargo |
T2 | DBN_FordRaptor_Scorpio |
Clothing.CanPutInCargoClothingConditions |
— | RaG_Core (cond) |
Clothing.CanReceiveItemIntoCargo |
T2 | DBN_FordRaptor_Scorpio ✂ |
Clothing.Expansion_SwitchItemSelectionTextureEx |
— | DayZ-Expansion-Core |
Clothing.SmershException |
— | DayZ-Expansion-Core ✂ |
CodeLock.SetActions |
T2 | Drippy Sneakers |
CodeLockComponent.CheckCodeRequest |
— | RaG_Core (cond) |
CodeLockComponent.OnRPC |
T2 | RaG_Core (cond) |
CodeLockComponent.ResetPIN |
— | RaG_Core (cond) |
CodeLockComponent.SetLockCode |
— | RaG_Core (cond) |
CodeLockComponent.SetLockState |
— | RaG_Core (cond) |
Construction.DropNonUsableMaterialsServer |
— | BaseBuildingPlus ✂ |
Construction.IsColliding |
— | BaseBuildingPlus ✂ |
Construction.IsCollidingEx |
— | BaseBuildingPlus ✂ |
ContainerWithCargo.LockCargo |
— | DBN_FordRaptor_Scorpio |
ContainerWithCargo.SetEntity |
— | DBN_FordRaptor_Scorpio ✂ |
ContainerWithCargoAndAttachments.OnShow |
— | DayZ-Expansion-Core (cond) |
ContainerWithCargoAndAttachments.SetEntity |
— | DayZ-Expansion-Core |
ContainerWithCargoAndAttachments.SetOpenState |
— | DayZ-Expansion-Core |
ContainerWithCargoAndAttachments.UpdateInterval |
— | RaG_Core |
Container_Base.CanLoadItemIntoCargo |
T2 | DBN_FordRaptor_Scorpio ✂ |
Container_Base.CanPutInCargo |
T2 | PvZmoD_Spawn_System (cond) |
CraftFenceKit.CanDo |
— | BaseBuildingPlus ✂ |
CraftWatchtowerKit.CanDo |
— | BaseBuildingPlus ✂ |
CreditsLoader.GetData |
— | CF ✂ |
Crowbar.SetActions |
T2 | CJ187-LootChest |
DayZAnimalCommandLookAtModdable.PreAnimUpdate |
— | Crocodile |
DayZAnimalCommandMoveModdable.PreAnimUpdate |
— | Crocodile |
DayZGame.CloseCombatEffects |
— | DayZ-Expansion-Core |
DayZGame.Expansion_OnUpdate |
— | DayZ-Expansion-Core ✂ |
DayZGame.FirearmEffects |
— | DayZ-Expansion-Core |
DayZGame.OnInitialize |
— | VPPAdminTools (cond) |
DayZGame.OnKeyPress |
— | VPPAdminTools |
DayZGame.OnKeyRelease |
— | VPPAdminTools |
DayZGame.OnPostUpdate |
— | RaG_Core |
DayZGame.RegisterProfilesOptions |
— | Dabs Framework |
DayZGame.SetMissionPath |
— | Dabs Framework |
DayZIntroScenePC.CharacterRotationStart |
— | DayZ-Expansion (cond) |
DayZIntroScenePC.ResetIntroCamera |
— | DayZ-Expansion (cond) |
DayZPlayerCamera1stPersonVehicle.Expansion_GetUDAngles |
— | DayZ-Expansion-Vehicles ✂ |
DayZPlayerCamera1stPersonVehicle.OnActivate |
— | DayZ-Expansion-Vehicles |
DayZPlayerCamera1stPersonVehicle.OnUpdate |
T0 | DayZ-Expansion-Vehicles |
DayZPlayerCamera3rdPersonErc.OnUpdate |
T0 | Admirals Parachute Mod |
DayZPlayerCamera3rdPersonVehicle.Expansion_GetUDAngles |
— | DayZ-Expansion-Vehicles ✂ |
DayZPlayerCamera3rdPersonVehicle.OnActivate |
— | DayZ-Expansion-Vehicles |
DayZPlayerCamera3rdPersonVehicle.OnUpdate |
T0 | DayZ-Expansion-Vehicles |
DayZPlayerCommandDeathCallback.OnSimulationEnd |
— | DayZ-Expansion-Core |
DayZPlayerImplement.CanBeSkinned |
— | DayZ-Expansion-Core (cond) |
DayZPlayerImplement.EEHitBy |
T2 | DayZ-Expansion-Core |
DayZPlayerImplement.EEOnDamageCalculated |
— | DayZ-Expansion-Core |
DayZPlayerImplement.HandleView |
— | Vehicle3PP |
DayZPlayerImplement.HandleWeapons |
T1 | DayZ-Expansion-Weapons |
DayZPlayerImplement.IsInventoryVisible |
T2 | DayZ-Expansion-Core |
DayZPlayerImplement.IsShootingFromCamera |
— | DayZ-Expansion |
DayZPlayerImplement.ModCommandHandlerBefore |
— | VPPAdminTools |
DayZPlayerImplement.NameOverride |
— | DayZ-Expansion-Core (cond) |
DayZPlayerImplement.OnStepEvent |
— | gebsfish |
DayZPlayerImplement.OnStoreLoad |
T3 | CF |
DayZPlayerImplement.OnStoreSave |
T3 | CF |
DayZPlayerImplement.OnSyncJuncture |
— | DayZ-Expansion-Core |
DayZPlayerImplement.OnVariablesSynchronized |
T2 | DayZ-Expansion-Core |
DayZPlayerImplement.PlaySound |
— | gebsfish (cond) |
DayZPlayerImplement.ProcessJumpOrClimb |
— | Drippy Sneakers |
DayZPlayerImplement.ShowDeadScreen |
— | DayZ-Expansion |
DayZPlayerImplementJumpClimb.Jump |
— | Admirals Parachute Mod (cond) |
DayZPlayerMeleeFightLogic_LightHeavy.EvaluateFinisherAttack |
— | PvZmoD_CustomisableZombies |
DayZPlayerMeleeFightLogic_LightHeavy.Init |
— | DayZ-Expansion-Core (cond) |
DayZPlayerSyncJunctures.SendDamageHitEx |
— | PvZmoD_CustomisableZombies ✂ |
DeCraftWoodenCrate.CanDo |
— | BaseBuildingPlus ✂ |
DeadfallData.InitYieldBank |
— | gebsfish ✂ |
Debug.DestroyAllShapes |
— | Dabs Framework ✂ |
Debug.DrawArrow |
— | Dabs Framework ✂ |
Debug.DrawBox |
— | Dabs Framework ✂ |
Debug.DrawBoxEx |
— | Dabs Framework ✂ |
Debug.DrawCone |
— | Dabs Framework ✂ |
Debug.DrawCube |
— | Dabs Framework ✂ |
Debug.DrawCylinder |
— | Dabs Framework ✂ |
Debug.DrawLine |
— | Dabs Framework ✂ |
Debug.DrawLines |
— | Dabs Framework ✂ |
Debug.DrawSphere |
— | Dabs Framework ✂ |
DeerisleData.InitYieldBank |
— | gebsfish ✂ |
Defibrillator.OnWorkStart |
— | DayZ-Expansion-Core |
Defibrillator.OnWorkStop |
— | DayZ-Expansion-Core |
DigOutStashLambda.Execute |
— | DayZ-Expansion-Core ✂ |
DigitalCodeLock.AfterStoreLoad |
T3 | RaG_Core |
DigitalCodeLock.CanBeLocked |
— | RaG_Core |
DigitalCodeLock.CanDetachAttachment |
— | RaG_Core (cond) |
DigitalCodeLock.CanDetachCodeLock |
— | RaG_Core (cond) |
DigitalCodeLock.CanReleaseAttachment |
T2 | RaG_Core (cond) |
DigitalCodeLock.CanSetCode |
— | RaG_Core (cond) |
DigitalCodeLock.EEInit |
T3 | RaG_Core |
DigitalCodeLock.EEItemAttached |
T2 | RaG_Core |
DigitalCodeLock.EEItemDetached |
T2 | RaG_Core |
DigitalCodeLock.GetBatteryEnergy |
— | RaG_Core (cond) |
DigitalCodeLock.HasBattery |
— | RaG_Core (cond) |
DigitalCodeLock.HasEnergy |
— | RaG_Core (cond) |
DigitalCodeLock.HasValidParent |
— | RaG_Core (cond) |
DigitalCodeLock.IsPlayerOnBackside |
— | RaG_Core (cond) |
DigitalCodeLock.NeedBattery |
— | RaG_Core (cond) |
DigitalCodeLock.OnRPC |
T2 | RaG_Core (cond) |
DigitalCodeLock.OnVariablesSynchronized |
T2 | RaG_Core |
DigitalCodeLock.OnWasAttached |
— | RaG_Core |
DigitalCodeLock.OnWork |
— | RaG_Core (cond) |
DigitalCodeLock.OnWorkStart |
— | RaG_Core |
DigitalCodeLock.OnWorkStop |
— | RaG_Core (cond) |
DigitalCodeLock.ResetPIN |
— | RaG_Core (cond) |
DigitalCodeLock.SetActions |
T2 | RaG_Core |
DigitalCodeLock.StartItemSoundServer |
— | RaG_Core (cond) |
DigitalCodeLock.UnlockOnServer |
— | RaG_Core |
DigitalCodeLockUI.CodeResponse |
— | RaG_Core |
DigitalCodeLockUI.ConfirmCode |
— | RaG_Core |
DigitalCodeLockUI.KeyPress |
— | RaG_Core (cond) |
DigitalCodeLockUI.OnKeyDown |
— | RaG_Core |
DigitalCodeLockUI.SetTargetLock |
— | RaG_Core |
DigitalCodeLockUI.Update |
— | RaG_Core |
DrowningMdfr.ActivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.DeactivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.OnTick |
— | VPPAdminTools (cond) |
EasterEgg.OnInventoryEnter |
T2 | DayZ-Expansion-Core |
EasterEgg.OnInventoryExit |
T2 | DayZ-Expansion-Core |
Edible_Base.EEDelete |
T3 | gebsfish |
Edible_Base.EEInit |
T3 | gebsfish |
Edible_Base.EEItemLocationChanged |
T2 | gebsfish |
Edible_Base.OnVariablesSynchronized |
T2 | gebsfish |
EffExhaustSmoke.Event_OnFrameUpdate |
— | DayZ-Expansion-Vehicles (cond) |
EffExhaustSmoke.Expansion_SetParticleStateHelicopter |
— | DayZ-Expansion-Vehicles ✂ |
EffExhaustSmoke.Expansion_SetRotorSpeed |
— | DayZ-Expansion-Vehicles ✂ |
EmoteConstructor.RegisterEmotes |
— | Dabs Framework |
EmoteDabbing.EmoteCondition |
— | Dabs Framework (cond) |
EmoteManager.CanPlayEmote |
— | Admirals Parachute Mod |
EmoteManager.CommitSuicide |
— | DayZ-Expansion-Core (cond) |
EmoteManager.CreateBleedingEffect |
— | DayZ-Expansion-Core (cond) |
EmoteManager.PlayEmote |
— | DayZ-Expansion-Core |
EngineOil.SetActions |
T2 | RedFalcon Watercraft |
EnochData.InitYieldBank |
— | gebsfish ✂ |
EnochData.WeatherOnBeforeChange |
— | VPPAdminTools |
ExpansionActionDismissAI.ActionCondition |
T2 | DayZ-Expansion-Quests |
ExpansionESPModificationModule.OnInit |
T3 | DayZ-Expansion-Vehicles |
ExpansionMarketModule.CheckCanUseTrader |
— | DayZ-Expansion-Quests |
ExpansionP2PMarketModule.CheckCanUseTrader |
— | DayZ-Expansion-Quests |
ExpansionPartyData.OnJoin |
— | DayZ-Expansion-Quests |
ExpansionPartyData.OnLeave |
— | DayZ-Expansion-Quests |
ExpansionVehicle.CanBeDamaged |
— | DayZ-Expansion-Vehicles (cond) |
ExpansionVehicle.DeferredInit |
— | DayZ-Expansion-Vehicles |
ExpansionVehicle.GetLockState |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.Init |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.IsLocked |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.OnCECreate |
— | DayZ-Expansion-Vehicles |
ExpansionVehicle.OnDoorClosed |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.OnDoorOpened |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.ResetKeyPairing |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.SetLockState |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionWorld.FirearmEffects |
— | DayZ-Expansion-Weapons |
ExpansionWorld.OnUpdate |
T0 | DayZ-Expansion-Weapons |
ExpansionWorldObjectsModule.OnInit |
T3 | DayZ-Expansion |
ExpansionWorldObjectsModule.OnMissionLoaded |
— | DayZ-Expansion |
ExpansionWorldObjectsModule.OnMissionStart |
T3 | DayZ-Expansion |
ExplosivesBase.Expansion_GetAmmoTypes |
— | DayZ-Expansion-Core ✂ |
ExplosivesBase.Expansion_IsDanger |
— | DayZ-Expansion-Core ✂ |
Fence.CanOpenFence |
— | Code Lock (cond) |
Fence.CanReceiveAttachment |
T2 | Code Lock (cond) |
Fence.Expansion_OnPartBuiltServer |
— | DayZ-Expansion-Core |
Fence.OnPartDestroyedServer |
— | Code Lock |
Fence.OnPartDismantledServer |
— | Code Lock |
Fence.SetActions |
T2 | Code Lock |
FirearmActionLoadBullet.OnEndServer |
— | DayZ-Expansion-Quests |
FirearmActionLoadBulletQuick.OnEndServer |
— | DayZ-Expansion-Quests |
FirearmActionLoadMultiBullet.OnEndServer |
— | DayZ-Expansion-Quests |
FirearmActionLoadMultiBullet.OnStartServer |
— | DayZ-Expansion-Quests |
FirearmActionLoadMultiBulletQuick.OnEndServer |
— | DayZ-Expansion-Quests |
FirearmActionLoadMultiBulletQuick.OnStartServer |
— | DayZ-Expansion-Quests |
FirearmActionLoadMultiBulletRadial.OnEndServer |
— | DayZ-Expansion-Quests |
FirearmActionLoadMultiBulletRadial.OnStartServer |
— | DayZ-Expansion-Quests |
FirearmActionMechanicManipulate.OnEndServer |
— | DayZ-Expansion-Quests |
FirearmActionMechanicManipulate.OnStartServer |
— | DayZ-Expansion-Quests |
FirefighterAxe.SetActions |
T2 | RaG_BaseItems |
FireplaceIndoor.SetActions |
T2 | DBN_FordRaptor_Scorpio |
FireworksBase.OnInventoryEnter |
T2 | DayZ-Expansion-Core |
FishYieldItemBase.GetCycleTimeForYieldItem |
— | gebsfish ✂ |
FishingRod_Base_New.SetActions |
T2 | RaG_BaseItems |
Flaregun.OnFire |
— | DayZ-Expansion-Missions |
Flashlight.OnWorkStart |
— | DayZ-Expansion-Core |
Flashlight.OnWorkStop |
— | DayZ-Expansion-Core |
FordRaptor_Scorpio.CleanupEffects |
— | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.EEDelete |
T3 | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.EEInit |
T3 | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.OnContact |
— | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.OnRPC |
T2 | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.OnVariablesSynchronized |
T2 | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.UpdateLightsClient |
— | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.UpdateLightsServer |
— | DBN_FordRaptor_Scorpio |
GPSReceiver.OnWorkStart |
— | DayZ-Expansion-Core |
GPSReceiver.OnWorkStop |
— | DayZ-Expansion-Core |
GardenLime.SetActions |
T2 | RaG_BaseItems |
GesturesMenu.GetGestureItems |
— | Dabs Framework |
GesturesMenu.OnMenuRelease |
— | Dabs Framework |
Grenade_Base.EEHitBy |
T2 | VPPAdminTools |
Grenade_Base.Expansion_IsLive |
— | DayZ-Expansion-Core ✂ |
Hacksaw.SetActions |
T2 | Code Lock |
HandDrillKit.SetActions |
T2 | TraderPlus |
HandsHeader.UpdateInterval |
— | DayZ-Expansion-Core |
HatchbackWheel.OnWasDetached |
— | DayZ-Expansion-Vehicles |
Hatchback_02.ExpansionGetWheelType |
— | DayZ-Expansion-Vehicles ✂ |
Hatchback_02.OnDebugSpawn |
— | DayZ-Expansion-Vehicles ✂ |
Hatchback_02_Wheel.OnWasDetached |
— | DayZ-Expansion-Vehicles |
Hatchet.SetActions |
T2 | RaG_BaseItems |
Header.SetItemPreview |
— | DayZ-Expansion-Core |
Heatpack.OnWorkStart |
— | DayZ-Expansion-Core |
Heatpack.OnWorkStop |
— | DayZ-Expansion-Core |
HelicopterScript.OnStoreLoad |
T3 | CF |
HelicopterScript.OnStoreSave |
T3 | CF |
Hologram.AddProjectionRotation |
— | BaseBuildingPlus ✂ |
Hologram.AlignProjectionOnTerrain |
— | BaseBuildingPlus (cond) |
Hologram.GetDefaultOrientation |
— | 3D Printer |
Hologram.GetProjectionRotation |
— | BaseBuildingPlus ✂ |
Hologram.HeightPlacementCheck |
— | gebsfish (cond) |
Hologram.IsClippingRoof |
— | gebsfish (cond) |
Hologram.IsCollidingBBox |
— | gebsfish |
Hologram.IsCollidingGeometryProxy |
— | gebsfish |
Hologram.IsFloating |
— | BaseBuildingPlus |
Hologram.PlaceEntity |
— | TraderPlus (cond) |
Hologram.RefreshVisual |
— | RaG_Core (cond) |
Hologram.SetHologramPosition |
— | gebsfish |
Hologram.SetProjectionPosition |
— | RaG_Core |
Hologram.SubtractProjectionRotation |
— | BaseBuildingPlus ✂ |
IntroSceneCharacter.CharacterLoad |
— | DayZ-Expansion |
IntroSceneCharacter.CharacterUnload |
— | DayZ-Expansion |
IntroSceneCharacter.CreateNewCharacter |
— | DayZ-Expansion |
InventoryQuickbar.GetQuickbarItemColor |
— | DayZ-Expansion-Vehicles |
ItemActionsWidget.GetActionDesc |
— | DayZ-Expansion-Core |
ItemBase.CanBeConsumed |
— | RaG_Core |
ItemBase.CanDisplayAttachmentSlot |
T2 | DayZ-Expansion-Core ✂ |
ItemBase.CanLoadAttachment |
— | DayZ-Expansion-Core ✂ |
ItemBase.CanPutAsAttachment |
— | DayZ-Expansion-Core (cond) |
ItemBase.CanPutInCargo |
T2 | Forward Operator Gear ✂ |
ItemBase.CanPutIntoHands |
T2 | DayZ-Expansion-Market |
ItemBase.CanReceiveAttachment |
T2 | DayZ-Expansion-Core (cond) |
ItemBase.CanRemoveFromCargo |
— | DayZ-Expansion-Market |
ItemBase.CanRemoveFromHands |
— | DayZ-Expansion-Market |
ItemBase.DeferredInit |
— | DayZ-Expansion-Quests |
ItemBase.EEHitBy |
T2 | RaG_Core |
ItemBase.EEOnAfterLoad |
T3 | DayZ-Expansion-Vehicles |
ItemBase.Expansion_CanObjectAttach |
— | DayZ-Expansion-Vehicles ✂ |
ItemBase.Expansion_GetRarity |
— | DayZ-Expansion-Quests ✂ |
ItemBase.GetAttachmentSoundType |
— | Drippy Sneakers (cond) |
ItemBase.GetHiddenSelectionIndex |
— | DayZ-Expansion-Vehicles ✂ |
ItemBase.GetItemSize |
— | Dabs Framework ✂ |
ItemBase.IsInventoryVisible |
T2 | DayZ-Expansion-Vehicles |
ItemBase.MaxLifetimeRefreshCalc |
— | DayZ-Expansion-Core ✂ |
ItemBase.OnItemLocationChanged |
T2 | DayZ-Expansion-Vehicles |
ItemBase.OnQuantityChanged |
— | DayZ-Expansion-Quests |
ItemBase.OnStoreSave |
T3 | CF |
ItemBase.OnVariablesSynchronized |
T2 | DayZ-Expansion-Vehicles |
JMAnimRegister.RegisterOneHanded |
— | DrugsPLUS |
JMESPMeta.CreateActions |
— | DayZ-Expansion-Vehicles |
JMItemSetSettings.Defaults |
— | DayZ-Expansion |
JMVehicleSpawnerSettings.Defaults |
— | DayZ-Expansion-Vehicles |
JMVehiclesMenu.GetVehicleTypeInfo |
— | DayZ-Expansion-Vehicles ✂ |
KeybindingElement.Reload |
— | CF |
KeybindingElementNew.GetLayoutName |
— | DayZ-Expansion-Core ✂ |
KeybindingsMenu.Init |
— | DayZ-Expansion-Core |
KeybindingsMenu.Refresh |
— | DayZ-Expansion-Core ✂ |
LandMineTrap.EEHitBy |
T2 | VPPAdminTools |
LandMineTrap.Expansion_IsExplosive |
— | DayZ-Expansion-Core ✂ |
Land_House_1B01_Pub.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_1B01_Pub.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_1B01_Pub.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_1W01.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_1W01.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_1W01.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_1W01.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_1W02.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_1W02.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_1W02.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_1W02.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_1W03.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_1W03.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_1W03.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_1W03.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_1W04.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_1W04.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_1W04.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_1W04.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_1W05.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_1W05.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_1W05.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_1W05.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_1W06.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_1W06.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_1W06.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_1W06.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_1W08.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_1W08.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_1W08.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_1W08.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_1W09.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_1W09.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_1W09.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_1W09.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_1W10.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_1W10.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_1W10.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_1W10.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_1W11.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_1W11.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_1W11.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_1W11.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_1W12.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_1W12.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_1W12.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_1W12.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_2B01.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_2B01.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_2B01.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_2B01.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_2W01.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_2W01.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_2W01.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_2W01.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_2W02.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_2W02.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_2W02.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_2W02.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_Underground_Entrance.RequestLatentTransition |
— | DayZ-Expansion (cond) |
Land_Village_Pub.HasInterior |
— | DayZ-Expansion ✂ |
Land_Village_Pub.HasIvys |
— | DayZ-Expansion ✂ |
Land_Village_Pub.SpawnIvys |
— | DayZ-Expansion ✂ |
Liquid.CanFillContainer |
— | RaG_Core |
Liquid.CanTransfer |
— | RaG_Core |
Liquid.FillContainer |
— | RaG_Core (cond) |
Liquid.GetLiquidConfigProperty |
— | RaG_Core ✂ |
Lockpick.SetActions |
T2 | CJ187-LootChest |
LuxData.InitYieldBank |
— | gebsfish ✂ |
MagazineStorage.IsCompatiableAmmo |
— | DayZ-Expansion-Quests |
MagazineStorage.SetActions |
T2 | RaG_BaseItems |
Matchbox.SetActions |
T2 | TraderPlus |
Megaphone.OnWorkStart |
— | DayZ-Expansion-Core |
Megaphone.OnWorkStop |
— | DayZ-Expansion-Core |
MetalWire.UpdateAllSelections |
— | DayZ-Expansion-Vehicles |
MiscGameplayFunctions.BuildCondition |
— | BaseBuildingPlus ✂ |
MiscGameplayFunctions.ComplexBuildCollideCheckClient |
— | BaseBuildingPlus ✂ |
MissionBase.CF_IsLoaded |
— | CF ✂ |
MissionBase.InitWorldYieldDataDefaults |
— | gebsfish ✂ |
MissionServer.AfterHiveInit |
— | DayZ Editor Loader |
MissionServer.HandleBody |
— | DayZ-Expansion-Core |
MissionServer.OnClientNewEvent |
T3 | CF |
MissionServer.OnGameplayDataHandlerLoad |
— | gebsfish |
MissionServer.SendModData |
— | RaG_BaseItems |
ModItemRegisterCallbacks.RegisterCustom |
— | CF |
ModLoader.GetMods |
— | CF ✂ |
ModLoader.LoadMods |
— | CF ✂ |
ModStructure.GetDebugName |
— | CF |
ModStructure.GetModActionURL |
— | CF ✂ |
ModStructure.GetModLogo |
— | CF ✂ |
ModStructure.GetModLogoOver |
— | CF ✂ |
ModStructure.GetModLogoSmall |
— | CF ✂ |
ModStructure.GetModName |
— | CF ✂ |
ModStructure.GetModOverview |
— | CF ✂ |
ModStructure.GetModToltip |
— | CF ✂ |
ModsMenuDetailedEntry.LoadData |
— | DayZ-Expansion |
ModsMenuSimpleEntry.LoadData |
— | DayZ-Expansion |
MotorbikeScript.CanReceiveAttachment |
T2 | DayZ-Expansion-Vehicles |
MotorbikeScript.CanReleaseAttachment |
T2 | DayZ-Expansion-Vehicles |
MotorbikeScript.DamageCrew |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.DeferredInit |
— | DayZ-Expansion-Core |
MotorbikeScript.EECargoIn |
— | DayZ-Expansion-Core |
MotorbikeScript.EECargoOut |
— | DayZ-Expansion-Core |
MotorbikeScript.EEDelete |
T3 | DayZ-Expansion-Core |
MotorbikeScript.EEHitBy |
T2 | DayZ-Expansion-Core |
MotorbikeScript.EEInit |
T3 | DayZ-Expansion-Core |
MotorbikeScript.EEItemAttached |
T2 | DayZ-Expansion-Vehicles |
MotorbikeScript.EEItemDetached |
T2 | DayZ-Expansion-Vehicles |
MotorbikeScript.EEOnAfterLoad |
T3 | DayZ-Expansion-Vehicles |
MotorbikeScript.EEOnCECreate |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.EEOnDamageCalculated |
— | DayZ-Expansion-Core |
MotorbikeScript.EOnPostSimulate |
T1 | DayZ-Expansion-Vehicles ✂ |
MotorbikeScript.GetMomentum |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.IsInventoryVisible |
T2 | DayZ-Expansion-Vehicles |
MotorbikeScript.NameOverride |
— | DayZ-Expansion-Vehicles ✂ |
MotorbikeScript.OnBeforeEngineStart |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.OnContact |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.OnEngineStart |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.OnEngineStop |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.OnStoreSave |
T3 | CF |
MotorbikeScript.OnUpdate |
T0 | DayZ-Expansion-Vehicles |
MotorbikeScript.SetActions |
T2 | DayZ-Expansion-Core |
NamalskData.InitYieldBank |
— | gebsfish ✂ |
NavalPlusData.InitYieldBank |
— | gebsfish ✂ |
NoiseAIEvaluate.GetNoiseMultiplier |
— | PvZmoD_CustomisableZombies ✂ |
NotificationRuntimeData.GetTitleText |
— | CF ✂ |
NotificationUI.AddNotification |
— | CF |
NotificationUI.RemoveNotification |
— | CF |
NotificationUI.UpdateTargetHeight |
— | CF |
OffroadHatchback.ExpansionGetWheelType |
— | DayZ-Expansion-Vehicles ✂ |
OffroadHatchback.OnDebugSpawn |
— | DayZ-Expansion-Vehicles ✂ |
OptionsMenuGame.Apply |
— | VPPAdminTools |
OptionsMenuGame.IsChanged |
— | VPPAdminTools (cond) |
OptionsMenuGame.Revert |
— | VPPAdminTools |
OptionsMenuGame.SetOptions |
— | VPPAdminTools |
PetrolLighter.SetActions |
T2 | TraderPlus |
PipeWrench.SetActions |
T2 | DayZ-Expansion-Vehicles |
PlantBase.Harvest |
— | AgricultureCore (cond) |
PlantBase.OnItemHarvested |
— | CannabisPlus ✂ |
PlantBase.OnStoreLoad |
T3 | AgricultureCore |
PlantBase.OnStoreSave |
T3 | AgricultureCore |
PlantBase.RemovePlantEx |
— | AgricultureCore ✂ |
PlantMaterial.CanDetachAttachment |
— | RaG_BaseItems (cond) |
PlantMaterial.CanPutAsAttachment |
— | RaG_BaseItems ✂ |
PlayerAgentPool.AddAgent |
— | DayZ-Expansion-Core (cond) |
PlayerBase.AfterStoreLoad |
T3 | DayZ-Expansion-Vehicles |
PlayerBase.CanDropEntity |
T2 | TraderPlus (cond) |
PlayerBase.CanManipulateInventory |
— | Admirals Parachute Mod (cond) |
PlayerBase.CanReceiveAttachment |
T2 | Forward Operator Gear (cond) |
PlayerBase.CanReceiveItemIntoCargo |
T2 | Admirals Parachute Mod (cond) |
PlayerBase.CanReceiveItemIntoHands |
T2 | Admirals Parachute Mod (cond) |
PlayerBase.CanReleaseCargo |
— | Admirals Parachute Mod (cond) |
PlayerBase.CanReleaseFromHands |
— | Admirals Parachute Mod (cond) |
PlayerBase.CommandHandler |
T1 | VPPAdminTools |
PlayerBase.DropItem |
— | DayZ-Expansion-Core |
PlayerBase.EEDelete |
T3 | DayZ-Expansion |
PlayerBase.EEItemIntoHands |
T2 | DayZ-Expansion-Core |
PlayerBase.EOnContact |
— | PvZmoD_CustomisableZombies |
PlayerBase.EOnFrame |
T1 | DayZ-Expansion-Weapons ✂ |
PlayerBase.Expansion_HasAdminToolGodMode |
— | DayZ-Expansion-Core ✂ |
PlayerBase.Expansion_HasAdminToolInvisibility |
— | DayZ-Expansion-Core ✂ |
PlayerBase.GetActions |
— | Dabs Framework ✂ |
PlayerBase.HeadingModel |
— | DayZ-Expansion-Vehicles |
PlayerBase.IsAlreadyInFallingCommand |
— | Admirals Parachute Mod |
PlayerBase.IsFalling |
— | Admirals Parachute Mod (cond) |
PlayerBase.IsInventoryVisible |
T2 | DayZ-Expansion-Core |
PlayerBase.IsLanded |
— | Admirals Parachute Mod (cond) |
PlayerBase.ModCommandHandlerInside |
— | DayZ-Expansion-Vehicles |
PlayerBase.OnCommandSwimStart |
— | DayZ-Expansion-Vehicles |
PlayerBase.OnDisconnect |
— | DayZ-Expansion-Vehicles |
PlayerBase.OnDrawOptics2D |
— | VPPAdminTools (cond) |
PlayerBase.OnLand |
— | DayZ-Expansion-Vehicles |
PlayerBase.OnReconnect |
— | DayZ-Expansion-Core |
PlayerBase.OnRestrainChangeClient |
— | DayZ-Expansion-Core |
PlayerBase.OnRestrainStart |
— | DayZ-Expansion-Core |
PlayerBase.OnSelectPlayer |
— | CF |
PlayerBase.OnStoreLoad |
T3 | DayZ-Expansion-Core (cond) |
PlayerBase.OnStoreLoadLifespan |
— | CF (cond) |
PlayerBase.OnStoreSave |
T3 | DayZ-Expansion-Core (cond) |
PlayerBase.OnUnconsciousStop |
— | DayZ-Expansion-Core |
PlayerBase.OnVehicleSeatDriverLeft |
— | DayZ-Expansion-Vehicles |
PlayerBase.ServerReplaceItemWithNew |
— | DayZ-Expansion-Quests |
PlayerBase.SwitchItemSelectionTexture |
— | Forward Operator Gear |
PlayerBase.TryHideItemInHands |
— | DayZ-Expansion-Vehicles |
PlayerPreview.UpdateInterval |
— | Forward Operator Gear |
PluginAdminLog.PlayerHitBy |
— | VPPAdminTools (cond) |
PluginAdminLog.PlayerKilled |
— | VPPAdminTools (cond) |
PluginDiagMenu.OnRPC |
T2 | Dabs Framework |
PluginDiagMenu.RegisterModdedDiags |
— | DayZ-Expansion-Vehicles |
PluginDiagMenu.RegisterModdedDiagsIDs |
— | DayZ-Expansion-Vehicles |
PluginDiagMenuClient.BindCallbacks |
— | DayZ-Expansion-Vehicles |
PluginDiagMenuClient.RegisterModdedDiags |
— | Dabs Framework |
PluginManager.RegisterPluginDebug |
— | DayZ-Expansion-Core (cond) |
PokeHolesBarrel.CanDo |
— | RaG_BaseItems (cond) |
PortableGasLamp.OnWorkStart |
— | DayZ-Expansion-Core |
PortableGasLamp.OnWorkStop |
— | DayZ-Expansion-Core |
PortableGasStove.OnWorkStop |
— | DayZ-Expansion-Core |
PortableGasStove.SetActions |
T2 | TraderPlus |
PowerGenerator.SetActions |
T2 | DBN_FordRaptor_Scorpio |
PowerGeneratorBase.OnWorkStart |
— | DayZ-Expansion-Core |
PowerGeneratorBase.OnWorkStop |
— | DayZ-Expansion-Core |
PoweredOptic_Base.OnWorkStart |
— | DayZ-Expansion-Core |
PoweredOptic_Base.OnWorkStop |
— | DayZ-Expansion-Core |
PrepareCarp.Init |
— | gebsfish |
PrepareFish.CanDo |
— | gebsfish (cond) |
PrepareFish.Do |
— | gebsfish (cond) |
PrepareFish.Init |
— | gebsfish |
PrepareFish.SpawnItems |
— | gebsfish |
PrepareMackerel.Init |
— | gebsfish |
PrepareSteelheadTrout.Init |
— | gebsfish |
PrepareWalleyePollock.Init |
— | gebsfish |
PsilocybeMushroom.SetActions |
T2 | DrugsPLUS |
PumpkinSeedsPack.SetActions |
T2 | RaG_BaseItems |
Radio.OnWorkStop |
— | DayZ-Expansion-Core |
RainProcurementComponentBase.GetBaseLiquidAmount |
— | RaG_BaseItems (cond) |
Rangefinder.OnWorkStart |
— | DayZ-Expansion-Core |
Rangefinder.OnWorkStop |
— | DayZ-Expansion-Core |
Raycaster.OnWorkStart |
— | DayZ-Expansion-Core |
Raycaster.OnWorkStop |
— | DayZ-Expansion-Core |
RecipeBase.SpawnItems |
— | DayZ-Expansion-Quests |
RecoilBase.PostInit |
— | DayZ-Expansion-Weapons (cond) |
Refridgerator.OnWorkStart |
— | DayZ-Expansion-Core |
Refridgerator.OnWorkStop |
— | DayZ-Expansion-Core |
RepairEpoxy.Init |
— | gebsfish |
RepairWithTape.Init |
— | gebsfish |
ReplaceAndDestroyLambda.CopyOldPropertiesToNew |
— | DayZ-Expansion-Core |
Roadflare.OnWorkStart |
— | DayZ-Expansion-Core |
Roadflare.OnWorkStop |
— | DayZ-Expansion-Core |
Roadflare.SetActions |
T2 | TraderPlus |
SakhalData.InitYieldBank |
— | gebsfish ✂ |
SeaChest.SetActions |
T2 | DayZ-Expansion-Vehicles |
Sedan_02.ExpansionGetWheelType |
— | DayZ-Expansion-Vehicles ✂ |
Sedan_02.OnDebugSpawn |
— | DayZ-Expansion-Vehicles ✂ |
Sedan_02_Wheel.OnWasDetached |
— | DayZ-Expansion-Vehicles |
ServerBrowserMenuNew.GetSelectedTab |
— | DayZ-Expansion (cond) |
ServerBrowserMenuNew.Init |
— | DayZ-Expansion |
ServerBrowserMenuNew.OnClick |
— | DayZ-Expansion (cond) |
ServerBrowserMenuNew.Refresh |
— | DayZ-Expansion |
Shovel.SetActions |
T2 | RaG_BaseItems |
SledgeHammer.SetActions |
T2 | CJ187-LootChest |
SmokeGrenadeBase.Expansion_IsExplosive |
— | DayZ-Expansion-Core ✂ |
SmokeGrenadeBase.OnExplode |
— | DayZ-Expansion-Core (cond) |
SmokeGrenadeBase.OnWorkStart |
— | DayZ-Expansion-Core |
SmokeGrenadeBase.OnWorkStop |
— | DayZ-Expansion-Core |
Spear.SetActions |
T2 | gebsfish |
Spotlight.OnWorkStart |
— | DayZ-Expansion-Core |
Spotlight.OnWorkStop |
— | DayZ-Expansion-Core |
StaticConstructionMethods.SpawnConstructionMaterialPiles |
— | BaseBuildingPlus ✂ |
Stone.SetActions |
T2 | BaseBuildingPlus |
StunBaton.OnWorkStart |
— | DayZ-Expansion-Core |
StunBaton.OnWorkStop |
— | DayZ-Expansion-Core |
SurvivorBase.CanJump |
— | VPPAdminTools |
SurvivorBase.EOnFrame |
T1 | VPPAdminTools ✂ |
SurvivorBase.EOnPostFrame |
T1 | VPPAdminTools |
SyncEvents.SendPlayerList |
— | DayZ-Expansion-Core ✂ |
TLRLight.OnWorkStart |
— | DayZ-Expansion-Core |
TLRLight.OnWorkStop |
— | DayZ-Expansion-Core |
TabberUI.AddTab |
— | DayZ-Expansion-Core ✂ |
TentBase.CanDisplayAttachmentCategory |
— | Code Lock (cond) |
TentBase.CanReceiveAttachment |
T2 | Code Lock (cond) |
TentBase.CanReceiveItemIntoCargo |
T2 | Code Lock (cond) |
TentBase.CanReleaseCargo |
— | Code Lock (cond) |
TentBase.SetActions |
T2 | Code Lock |
ThermalBiasHandler.OnStoreLoad |
T3 | DayZ-Expansion-Core (cond) |
Torch.OnWorkStart |
— | DayZ-Expansion-Core |
Torch.OnWorkStop |
— | DayZ-Expansion-Core |
Torch.SetActions |
T2 | TraderPlus |
TransferValues.SendValue |
— | VPPAdminTools |
TransmitterBase.OnWorkStart |
— | DayZ-Expansion-Core |
TransmitterBase.OnWorkStop |
— | DayZ-Expansion-Core |
TrapBase.Expansion_IsDanger |
— | DayZ-Expansion-Core ✂ |
TrapBase.OnPlacementComplete |
— | VPPAdminTools |
TrapBase.StartActivate |
— | TraderPlus (cond) |
TrapSpawnBase.PlayCatchNoise |
— | gebsfish (cond) |
TrapSpawnBase.PlayCatchParticleSynced |
— | gebsfish (cond) |
TrapSpawnBase.PlayCatchSound |
— | gebsfish (cond) |
TripwireTrap.EEItemAttached |
T2 | DayZ-Expansion-Core |
TripwireTrap.EEItemDetached |
T2 | DayZ-Expansion-Core |
TripwireTrap.Expansion_GetAmmoTypes |
— | DayZ-Expansion-Core ✂ |
TripwireTrap.Expansion_IsExplosive |
— | DayZ-Expansion-Core ✂ |
TripwireTrap.Expansion_IsMechanicalTrap |
— | DayZ-Expansion-Core ✂ |
TripwireTrap.OnInventoryEnter |
T2 | DayZ-Expansion-Core |
TruckBattery.EEItemDetached |
T2 | BaseBuildingPlus |
Truck_01_Base.EEItemAttached |
T2 | DBN_FordRaptor_Scorpio |
Truck_01_Base.ExpansionGetWheelType |
— | DayZ-Expansion-Vehicles ✂ |
Truck_01_Wheel.OnWasDetached |
— | DayZ-Expansion-Vehicles |
Truck_01_WheelDouble.OnWasDetached |
— | DayZ-Expansion-Vehicles |
UniversalLight.CanPutAsAttachment |
— | DayZ-Expansion-Weapons (cond) |
UniversalLight.OnWorkStart |
— | DayZ-Expansion-Core |
UniversalLight.OnWorkStop |
— | DayZ-Expansion-Core |
VPPContextActionManager.RegisterActions |
— | VPPAdminTools |
VPPContextActionManager.RegisterProviders |
— | VPPAdminTools |
VehicleBattery.SetActions |
T2 | DayZ-Expansion |
VehicleContactData.SetData |
— | DayZ-Expansion-Vehicles |
VehicleLightsComponent.EnableLight |
— | DayZ-Expansion-Vehicles (cond) |
VehicleLightsComponent.SetSelectionMaterial |
— | DayZ-Expansion-Vehicles (cond) |
VicinityItemManager.IsObstructed |
— | BaseBuildingPlus (cond) |
WeaponFSM.ValidateAndRepairHelper |
— | DayZ-Expansion-Core ✂ |
WeaponFire.OnEntry |
— | DayZ-Expansion-Weapons |
WeaponManager.CanLoadBullet |
— | DayZ-Expansion-Quests |
WeaponStableState.SyncAnimState |
— | DayZ-Expansion-Core (cond) |
Weapon_Base.AfterStoreLoad |
T3 | DayZ-Expansion-Core |
Weapon_Base.EEFired |
— | VPPAdminTools |
Weapon_Base.EEItemAttached |
T2 | DayZ-Expansion-Core |
Weapon_Base.EEItemDetached |
T2 | DayZ-Expansion-Core |
Weapon_Base.Expansion_GetDPS |
— | DayZ-Expansion-Core ✂ |
Weapon_Base.OnFireModeChange |
— | DayZ-Expansion-Core |
Weapon_Base.OnInventoryExit |
T2 | DayZ-Expansion-Weapons |
Weapon_Base.OnVariablesSynchronized |
T2 | DayZ-Expansion-Core |
Weapon_Base.UpdateLaser |
— | DayZ-Expansion-Weapons ✂ |
WoodAxe.SetActions |
T2 | RaG_BaseItems |
WoodBase.OnTreeCutDown |
— | DayZ-Expansion-Vehicles |
WoodenCrate.CanPutAsAttachment |
— | TraderPlus (cond) |
WoodenCrate.CanReceiveItemIntoCargo |
T2 | TraderPlus (cond) |
WoodenLog.SetActions |
T2 | RaG_BaseItems |
WoodenPlank.SetActions |
T2 | RaG_BaseItems |
Worm.OnCEIterate |
— | gebsfish |
Wrench.SetActions |
T2 | FlipTransport |
XmasLights.OnWorkStart |
— | DayZ-Expansion-Core |
XmasLights.OnWorkStop |
— | DayZ-Expansion-Core |
YieldItemBase.Init |
— | gebsfish |
YieldItemJunk.OnEntityYieldSpawned |
— | gebsfish ✂ |
ZombieBase.AfterStoreLoad |
T3 | DayZ-Expansion-Core |
ZombieBase.CanBeBackstabbed |
— | PvZmoD_CustomisableZombies ✂ |
ZombieBase.CanBeTargetedByAI |
— | PvZmoD_CustomisableZombies (cond) |
ZombieBase.CommandHandler |
T1 | DayZ-Expansion-Core |
ZombieBase.EEOnDamageCalculated |
— | DayZ-Expansion-Core |
ZombieBase.EvaluateDamageHitAnimation |
— | PvZmoD_CustomisableZombies (cond) |
ZombieBase.FightLogic |
— | PvZmoD_CustomisableZombies ✂ |
ZombieBase.HandleCrawlTransition |
— | PvZmoD_CustomisableZombies (cond) |
ZombieBase.HandleMindStateChange |
— | DayZ-Expansion-Missions |
ZombieBase.Init |
— | PvZmoD_CustomisableZombies |
ZombieBase.ModCommandHandlerBefore |
— | DayZ-Expansion-Core (cond) |
ZombieBase.NameOverride |
— | DayZ-Expansion-Core (cond) |
ZombieBase.OnStoreLoad |
T3 | CF |
ZombieBase.OnStoreSave |
T3 | CF |
ZombieBase.OnVariablesSynchronized |
T2 | DayZ-Expansion-Core |
banovData.InitYieldBank |
— | gebsfish ✂ |
eAIBase.Expansion_IsGravecrossEnabled |
— | DayZ-Expansion (cond) |
eAIBase.Init |
— | DayZ-Expansion-Quests |
66 methods on client-only classes are not shown: a dedicated server never runs them.
A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.