Stack composer
Started from NorgeDayZ - Nyheim PvE: the 70 mods
it publishes to the Steam server browser (as of 2026-10-20), put back into load order —
servers publish the list last-loaded first. Mods loaded with -servermod= are never
published, so they are not here; add them if you know them.
Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.
- 1 CF
- 2 Dabs Framework
- 3 RaG_Core
- 4 RaG_BaseItems
- 5 RaG_Infected_Hordes not analyzed
- 6 BaseBuildingPlus
- 7 Underground Bases
- 8 Central European Asset Pack not analyzed
- 9 Noobs Snafu Retextures not analyzed
- 10 SNAFU Weapons
- 11 MMG - Mightys Military Gear
- 12 MMG Base Storage NoCodeLock
- 13 DayZ Editor Loader
- 14 Survivor Animations
- 15 VanillaPlusPlusMap
- 16 RareAnimals not analyzed
- 17 RedFalcon Flight System Heliz
- 18 AutoCarFlip
- 19 Boomlays Things Inventory Fix 1.27 not analyzed
- 20 Radio not analyzed
- 21 MumsMixedTapes not analyzed
- 22 Blacks SNAFU Retex not analyzed
- 23 100 Max Ammo Stack (SNAFU Weapons Compatible) not analyzed
- 24 Retextures Vanilla Weapon Pack not analyzed
- 25 AmmunitionExpansion
- 26 EDO_WEAPONS
- 27 EDO Weapon Reskins not analyzed
- 28 RedFalcon Watercraft
- 29 LMs The Homer not analyzed
- 30 CookZ
- 31 InventoryPlusPlus
- 32 MMG - Mega Inventory Size not analyzed
- 33 Server_Information_Panel
- 34 NotificationsSystem not analyzed
- 35 Universal AutoRun not analyzed
- 36 PartyMe
- 37 VehicleRecovery
- 38 DudeWheresMyCar
- 39 NERV_Gaming not analyzed
- 40 CJ187-PokemonCards
- 41 BodyBags 2.0 not analyzed
- 42 PC_Bitcoin not analyzed
- 43 TerrainIslands
- 44 MMG Country Camo Extension not analyzed
- 45 Doc's Animals not analyzed
- 46 No Vehicle Damage Complete not analyzed
- 47 Rejects Quest Mod not analyzed
- 48 Moose not analyzed
- 49 Dynamic Scavenging not analyzed
- 50 OFG_DurableV2 not analyzed
- 51 Snafu Ammoboxes not analyzed
- 52 NODZ - BuildServerPack not analyzed
- 53 NODZ - Free ServerPack not analyzed
- 54 BoomLay's Things Updated not analyzed
- 55 Bed-Respawning
- 56 TraderPlus
- 57 MaharlikaPH_Boats
- 58 gebsfish
- 59 Nyheim_2.0 not analyzed
- 60 NomNom Collectibles not analyzed
- 61 DayZ Horse
- 62 RaG_Vehicle_Pack
- 63 WindstridesClothingPack
- 64 Jills Collection
- 65 InstanteFlag not analyzed
- 66 DayZ-Dog
- 67 SeasonSystem - Advanced Seasons Manager not analyzed
- 68 NODZ - Purchased ServerPack not analyzed
- 69 NODZ – Better Codelock not analyzed
- 70 SHOTSx3_Universal_130_Compat not analyzed
File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 4 below.
Across 110 server-side methods hooked by two or more mods. 1 more on client-only UI classes, listed separately.
3.551 ms per second, all 34 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.
Who silences whom#
A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.
✓ No server-side conflicts: every method two or more of these mods hook preserves super() end to end.
1 conflict on client-only classes (menus, HUD, notifications) — no server effect
NotificationSystem.GetNotificationData— Dabs Framework silences CF
Hot hooks shared across the stack#
The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.
Stall risks#
4 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.
- Per-player, per-frame hook. Runs for every player on every tick, so whatever it does inside is multiplied by the population.
PlayerBase.CommandHandlerSurvivorAnims.pbo::Scripts\4_World\PlayerBase.c:115DayZPlayerImplement.CommandHandlerServerPanel.pbo::Scripts\4_World\ServerPanel\dayzplayerimplement.c:6DayZPlayerImplement.CommandHandlerscripts.pbo::4_World\dayzplayerimplement.c:6PlayerBase.CommandHandlerdayz_horse.pbo::Scripts\4_World\PlayerBase.c:49Everything else#
All 110 server-side methods hooked by two or more mods
vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.
| method | tier | chain (load order) |
|---|---|---|
ActionConstructor.RegisterActions |
— | vanilla → Dabs Framework → RaG_Core → RaG_BaseItems → BaseBuildingPlus → Underground Bases → SNAFU Weapons → MMG - Mightys Military Gear → MMG Base Storage NoCodeLock → Survivor Animations → RedFalcon Flight System Heliz → AutoCarFlip → RedFalcon Watercraft → CookZ → VehicleRecovery → CJ187-PokemonCards → Bed-Respawning → TraderPlus → MaharlikaPH_Boats → gebsfish → DayZ Horse → RaG_Vehicle_Pack → WindstridesClothingPack → Jills Collection → DayZ-Dog |
ModItemRegisterCallbacks.RegisterOneHanded |
— | vanilla → CF → RaG_BaseItems → BaseBuildingPlus → SNAFU Weapons → MMG Base Storage NoCodeLock → AmmunitionExpansion → EDO_WEAPONS → CookZ → CJ187-PokemonCards → TraderPlus → gebsfish → WindstridesClothingPack → Jills Collection |
PlayerBase.SetActions |
T2 | vanilla → RaG_BaseItems → BaseBuildingPlus → MMG - Mightys Military Gear → Survivor Animations → RedFalcon Flight System Heliz → RedFalcon Watercraft → VehicleRecovery → TraderPlus → gebsfish → DayZ Horse → RaG_Vehicle_Pack → WindstridesClothingPack → DayZ-Dog |
MissionServer.OnInit |
T3 | vanilla → CF → RaG_BaseItems → BaseBuildingPlus → Underground Bases → VehicleRecovery → DudeWheresMyCar → Bed-Respawning → TraderPlus → MaharlikaPH_Boats → gebsfish |
Hologram.EvaluateCollision |
— | vanilla → RaG_Core (cond) → BaseBuildingPlus (cond) → Underground Bases (cond) → MMG Base Storage NoCodeLock (cond) → TraderPlus (cond) → MaharlikaPH_Boats (cond) → gebsfish → DayZ Horse (cond) → DayZ-Dog (cond) |
MissionServer.InvokeOnConnect |
T3 | vanilla → CF → Dabs Framework → RaG_Core → BaseBuildingPlus → MMG Base Storage NoCodeLock → CookZ → DudeWheresMyCar → TraderPlus → MaharlikaPH_Boats |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | vanilla → CF → RaG_BaseItems → MMG - Mightys Military Gear → MMG Base Storage NoCodeLock → Bed-Respawning → gebsfish → DayZ Horse → WindstridesClothingPack → DayZ-Dog |
ModItemRegisterCallbacks.RegisterHeavy |
— | vanilla → CF → RaG_BaseItems → MMG Base Storage NoCodeLock → RedFalcon Flight System Heliz → MaharlikaPH_Boats → DayZ Horse → RaG_Vehicle_Pack → DayZ-Dog |
PlayerBase.Init |
— | vanilla → BaseBuildingPlus → Survivor Animations → RedFalcon Flight System Heliz → AutoCarFlip → CookZ → TraderPlus → DayZ-Dog |
PluginRecipesManagerBase.RegisterRecipies |
— | vanilla → SNAFU Weapons → MMG Base Storage NoCodeLock → EDO_WEAPONS → MaharlikaPH_Boats → DayZ Horse → WindstridesClothingPack → Jills Collection |
Hologram.ProjectionBasedOnParent |
— | vanilla → BaseBuildingPlus (cond) → MMG Base Storage NoCodeLock (cond) → Bed-Respawning (cond) → TraderPlus (cond) → DayZ Horse (cond) → DayZ-Dog (cond) |
MissionBase.CreateScriptedMenu |
— | vanilla → BaseBuildingPlus → VanillaPlusPlusMap → CookZ → Server_Information_Panel → PartyMe → DayZ-Dog |
PluginRecipesManager.RegisterRecipies |
— | vanilla → RaG_BaseItems → BaseBuildingPlus → CookZ → gebsfish → RaG_Vehicle_Pack → DayZ-Dog |
MissionServer.PlayerDisconnected |
T3 | vanilla → CF → Dabs Framework → RaG_Core → DayZ Horse → DayZ-Dog |
PlayerBase.OnRPC |
T2 | vanilla → RaG_Core → BaseBuildingPlus → Underground Bases → CookZ → MaharlikaPH_Boats |
Hammer.SetActions |
T2 | vanilla → RaG_Core → RaG_BaseItems → Underground Bases → MaharlikaPH_Boats |
Hologram.GetProjectionEntityPosition |
— | vanilla → RaG_Core (cond) → BaseBuildingPlus (cond) → Underground Bases → MaharlikaPH_Boats (cond) |
MissionServer.OnMissionFinish |
T3 | vanilla → CF → RaG_Core → DayZ Horse → DayZ-Dog |
MissionServer.OnMissionStart |
T3 | vanilla → CF → Dabs Framework → DayZ Editor Loader → AutoCarFlip |
MissionServer.OnUpdate |
T0 | vanilla → CF → Survivor Animations → Server_Information_Panel → TraderPlus |
PluginManager.Init |
— | vanilla → Dabs Framework → RaG_Core → MMG Base Storage NoCodeLock → DayZ Horse |
ActionCarDoors.ActionCondition |
T2 | vanilla → RedFalcon Flight System Heliz (cond) → TraderPlus (cond) → RaG_Vehicle_Pack (cond) |
ActionGetInTransport.OnEndServer |
— | vanilla → RaG_Core → AutoCarFlip → DayZ-Dog |
ActionGetOutTransport.OnEndServer |
— | vanilla → RedFalcon Flight System Heliz (cond) → TraderPlus → DayZ-Dog |
ActionGetOutTransport.OnStart |
— | vanilla → RedFalcon Flight System Heliz (cond) → RedFalcon Watercraft → MaharlikaPH_Boats |
DayZGame.DeferredInit |
— | vanilla → CF → PartyMe → gebsfish |
Hatchet.SetActions |
T2 | vanilla → RaG_BaseItems → Underground Bases → MaharlikaPH_Boats |
ItemBase.OnStoreLoad |
T3 | vanilla → CF → RaG_Core → Bed-Respawning |
ItemBase.SetActions |
T2 | vanilla → RaG_Core → BaseBuildingPlus → MMG Base Storage NoCodeLock |
MissionServer.InvokeOnDisconnect |
T3 | vanilla → CF → PartyMe → TraderPlus |
ModItemRegisterCallbacks.CustomBoneRemapping |
— | vanilla → CF → SNAFU Weapons → EDO_WEAPONS |
ModItemRegisterCallbacks.RegisterFireArms |
— | vanilla → CF → SNAFU Weapons → EDO_WEAPONS |
ModItemRegisterCallbacks.RegisterPistol |
— | vanilla → CF → SNAFU Weapons → EDO_WEAPONS |
PlayerBase.CanDropEntity |
T2 | vanilla → TraderPlus (cond) → DayZ Horse (cond) → DayZ-Dog (cond) |
PlayerBase.OnCommandDeathStart |
— | vanilla → MaharlikaPH_Boats → DayZ Horse → DayZ-Dog |
PlayerBase.OnConnect |
— | vanilla → RedFalcon Flight System Heliz → DayZ Horse → DayZ-Dog |
Shovel.SetActions |
T2 | vanilla → RaG_BaseItems → Underground Bases → RaG_Vehicle_Pack |
ActionAttachToConstruction.ActionCondition |
T2 | vanilla → RaG_Core (cond) → BaseBuildingPlus (cond) |
ActionBuildPart.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → Underground Bases (cond) |
ActionGetInTransport.ActionCondition |
T2 | vanilla → TraderPlus (cond) → gebsfish (cond) |
ActionGetOutTransport.ActionCondition |
T2 | vanilla → MaharlikaPH_Boats (cond) → RaG_Vehicle_Pack (cond) |
ActionGetOutTransport.OnStartServer |
— | vanilla → RaG_Core → DudeWheresMyCar |
ActionManagerBase.ActionPossibilityCheck |
— | vanilla → DayZ Horse (cond) → DayZ-Dog (cond) |
ActionManagerServer.StartDeliveredAction |
— | vanilla → RedFalcon Flight System Heliz → RedFalcon Watercraft |
ActionPushBoat.ActionCondition |
T2 | vanilla → VehicleRecovery (cond) → gebsfish (cond) |
ActionStartEngine.Can |
— | vanilla → RedFalcon Flight System Heliz → RedFalcon Watercraft |
ActionStopEngine.Can |
— | vanilla → RedFalcon Flight System Heliz → RedFalcon Watercraft |
AnimalBase.CanBeTargetedByAI |
— | vanilla → DayZ Horse (cond) → DayZ-Dog (cond) |
AttachmentCategoriesRow.DoubleClick |
— | vanilla → DayZ Horse (cond) → DayZ-Dog (cond) |
AttachmentCategoriesRow.RefreshSlot |
— | vanilla → DayZ Horse → DayZ-Dog |
BandageDressing.SetActions |
T2 | vanilla → DayZ Horse → DayZ-Dog |
Barrel_ColorBase.OnWasAttached |
— | vanilla → RaG_Core (cond) → RaG_Vehicle_Pack (cond) |
CCTCursor.Can |
— | vanilla → RedFalcon Flight System Heliz (cond) → RedFalcon Watercraft (cond) |
CCTCursorNoObject.Can |
— | vanilla → RedFalcon Flight System Heliz → RedFalcon Watercraft |
CCTCursorNoRuinCheck.Can |
— | vanilla → RedFalcon Flight System Heliz → RedFalcon Watercraft |
CCTCursorParent.Can |
— | vanilla → RedFalcon Flight System Heliz → RedFalcon Watercraft |
CCTObject.Can |
— | vanilla → RedFalcon Flight System Heliz → RedFalcon Watercraft |
CCTParent.Can |
— | vanilla → RedFalcon Flight System Heliz → RedFalcon Watercraft |
CCTSurface.Can |
— | vanilla → RedFalcon Flight System Heliz → RedFalcon Watercraft |
CCTTree.Can |
— | vanilla → RedFalcon Flight System Heliz → RedFalcon Watercraft |
CamoNet.SetActions |
T2 | vanilla → BaseBuildingPlus → RaG_Vehicle_Pack |
CarScript.EEDelete |
T3 | vanilla → RaG_Core → TraderPlus |
CarScript.OnStoreLoad |
T3 | vanilla → CF → TraderPlus |
CarScript.OnStoreSave |
T3 | vanilla → CF → TraderPlus |
CodeLock.SetActions |
T2 | vanilla → Underground Bases → MMG Base Storage NoCodeLock |
DayZAnimalCommandAttackModdable.PreAnimUpdate |
— | vanilla → DayZ Horse (cond) → DayZ-Dog (cond) |
DayZAnimalCommandMoveModdable.PreAnimUpdate |
— | vanilla → DayZ Horse → DayZ-Dog |
DayZGame.FirearmEffects |
— | vanilla → AmmunitionExpansion → EDO_WEAPONS |
DayZGame.OnEvent |
— | vanilla → CF → Dabs Framework |
DayZGame.OnRPC |
T2 | vanilla → CF (cond) → Dabs Framework |
DayZPlayerImplement.CommandHandler |
T1 | vanilla → Server_Information_Panel → PartyMe |
DayZPlayerImplement.ModCommandHandlerAfter |
— | vanilla → DayZ Horse → DayZ-Dog |
DayZPlayerImplementThrowing.HandleThrowing |
— | vanilla → TraderPlus → DayZ-Dog |
DigitalCodeLock.CanDetachCodeLock |
— | vanilla → RaG_Core (cond) → Underground Bases (cond) |
DigitalCodeLock.IsPlayerOnBackside |
— | vanilla → RaG_Core (cond) → Underground Bases (cond) |
Edible_Base.ProcessDecay |
— | vanilla → RaG_Core → gebsfish |
EmoteConstructor.RegisterEmotes |
— | vanilla → Dabs Framework → Survivor Animations |
EmoteManager.PlayEmote |
— | vanilla → Survivor Animations (cond) → DayZ-Dog |
GesturesMenu.GetGestureItems |
— | vanilla → Dabs Framework → Survivor Animations |
GesturesMenu.OnMenuRelease |
— | vanilla → Dabs Framework → Survivor Animations |
Hologram.GetProjectionName |
— | vanilla → RaG_Core (cond) → MaharlikaPH_Boats (cond) |
Hologram.PlaceEntity |
— | vanilla → MMG Base Storage NoCodeLock (cond) → TraderPlus (cond) |
Hologram.RefreshVisual |
— | vanilla → RaG_Core (cond) → MaharlikaPH_Boats (cond) |
Hologram.SetProjectionOrientation |
— | vanilla → RaG_Core → BaseBuildingPlus (cond) |
Hologram.UpdateHologram |
— | vanilla → MaharlikaPH_Boats → gebsfish (cond) |
ItemActionsWidget.SetWeaponQuantity |
— | vanilla → SNAFU Weapons → EDO_WEAPONS |
ItemBase.EEItemLocationChanged |
T2 | vanilla → DayZ Horse → DayZ-Dog |
ItemBase.OnStoreSave |
T3 | vanilla → CF → Bed-Respawning |
MissionBase.OnInit |
T3 | vanilla → Dabs Framework → gebsfish |
MissionServer.OnClientDisconnectedEvent |
T3 | vanilla → CF → Dabs Framework |
MissionServer.OnClientPrepareEvent |
— | vanilla → CF → gebsfish |
MissionServer.OnEvent |
— | vanilla → CF → Underground Bases |
ModItemRegisterCallbacks.RegisterCustom |
— | vanilla → CF → DayZ Horse |
PlayerBase.CanBeTargetedByAI |
— | vanilla → DayZ Horse (cond) → DayZ-Dog (cond) |
PlayerBase.CanJump |
— | vanilla → DayZ Horse (cond) → DayZ-Dog (cond) |
PlayerBase.CommandHandler |
T1 | vanilla → Survivor Animations → DayZ Horse |
PlayerBase.EEHitBy |
T2 | vanilla → TraderPlus → DayZ-Dog |
PlayerBase.EEItemAttached |
T2 | vanilla → WindstridesClothingPack → DayZ-Dog |
PlayerBase.EEItemDetached |
T2 | vanilla → TraderPlus → WindstridesClothingPack |
PlayerContainer.DoubleClick |
— | vanilla → DayZ Horse (cond) → DayZ-Dog (cond) |
PlayerContainer.ItemAttached |
— | vanilla → DayZ Horse (cond) → DayZ-Dog (cond) |
PlayerContainer.MouseClick |
— | vanilla → DayZ Horse (cond) → DayZ-Dog (cond) |
Pliers.SetActions |
T2 | vanilla → RaG_Core → TraderPlus |
Rag.SetActions |
T2 | vanilla → DayZ Horse → DayZ-Dog |
UniversalLight.CanPutAsAttachment |
— | vanilla → SNAFU Weapons (cond) → EDO_WEAPONS (cond) |
UniversalLight.InitAttachmentsSlotsToCheck |
— | vanilla → SNAFU Weapons → EDO_WEAPONS |
Weapon_Base.SetActions |
T2 | vanilla → RaG_Core → MMG Base Storage NoCodeLock |
WoodAxe.SetActions |
T2 | vanilla → RaG_BaseItems → RaG_Vehicle_Pack |
WoodenCrate.SetActions |
T2 | vanilla → TraderPlus → RaG_Vehicle_Pack |
ZombieBase.CanBeTargetedByAI |
— | vanilla → DayZ Horse → DayZ-Dog (cond) |
459 methods hooked by only one of these mods
No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.
| method | tier | mod |
|---|---|---|
ACOGOptic.CanPutAsAttachment |
— | SNAFU Weapons |
ActionAttach.ActionCondition |
T2 | RaG_Core (cond) |
ActionAttachOnSelection.ActionCondition |
T2 | RaG_Core (cond) |
ActionAttachToConstruction.FindAndTranslateAttachmentSlot |
— | RaG_Core (cond) |
ActionBuildPart.Can |
— | Underground Bases |
ActionBuildPart.GetAdminLogMessage |
— | BaseBuildingPlus ✂ |
ActionBuildPart.OnActionInfoUpdate |
— | BaseBuildingPlus (cond) |
ActionBuildPart.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionBuildPartCB.CreateActionComponent |
— | BaseBuildingPlus ✂ |
ActionBuildPartSwitch.ActionCondition |
T2 | BaseBuildingPlus ✂ |
ActionBurnSewTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionCarDoorsOutside.ActionCondition |
T2 | TraderPlus (cond) |
ActionCheckPulse.ActionCondition |
T2 | TraderPlus (cond) |
ActionCloseBarrel.OnExecuteServer |
— | RaG_Core |
ActionCloseCarDoors.GetDoorAnimationType |
— | RedFalcon Flight System Heliz ✂ |
ActionCloseCarDoorsOutside.OnEndServer |
— | RaG_Core |
ActionCloseFence.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionCloseFence.OnExecuteServer |
— | RaG_Core |
ActionCollectBloodTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionCraftBolts.InitCuttingTypes |
— | SNAFU Weapons |
ActionCreateIndoorFireplace.ActionCondition |
T2 | RaG_Core (cond) |
ActionCreateIndoorFireplace.OnExecuteServer |
— | RaG_Core (cond) |
ActionDeployObject.ActionCondition |
T2 | TraderPlus (cond) |
ActionDeployObject.ActionConditionContinue |
— | BaseBuildingPlus ✂ |
ActionDeployObject.OnExecuteServer |
— | RaG_Core |
ActionDeployObject.OnFinishProgressServer |
— | BaseBuildingPlus ✂ |
ActionDestroyPart.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionDetach.ActionCondition |
T2 | TraderPlus (cond) |
ActionDetachCarLockPick.ActionCondition |
T2 | TraderPlus ✂ |
ActionDetachFromTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionDialCombinationLockOnTarget.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionDialCombinationLockOnTarget.OnFinishProgressServer |
— | BaseBuildingPlus ✂ |
ActionDigInStash.ActionCondition |
T2 | TraderPlus (cond) |
ActionDigOutStash.ActionCondition |
T2 | TraderPlus (cond) |
ActionDigWorms.ActionCondition |
T2 | Underground Bases (cond) |
ActionDigWorms.OnFinishProgressServer |
— | gebsfish ✂ |
ActionDisinfectTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionDismantlePart.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionDismantlePart.OnExecuteServer |
— | RaG_Core |
ActionDropItem.OnExecuteServer |
— | RaG_Core |
ActionFillCoolant.ActionCondition |
T2 | RaG_Core |
ActionFillFuel.ActionCondition |
T2 | RaG_Core |
ActionFishingNew.ComposeLocalContextData |
— | gebsfish |
ActionFishingNew.HandleReciveData |
— | gebsfish |
ActionFishingNew.OnEnd |
— | gebsfish |
ActionFishingNew.ReadFromContext |
— | gebsfish |
ActionFishingNew.SetupAction |
— | gebsfish (cond) |
ActionFishingNew.TrySpawnCatch |
— | gebsfish |
ActionFishingNew.WriteToContext |
— | gebsfish |
ActionFoldBaseBuildingObject.CreateConditionComponents |
— | BaseBuildingPlus ✂ |
ActionFoldBaseBuildingObjectCB.CreateActionComponent |
— | BaseBuildingPlus ✂ |
ActionForceConsume.ActionCondition |
T2 | TraderPlus (cond) |
ActionForceConsumeSingle.ActionCondition |
T2 | TraderPlus (cond) |
ActionForceFeedCan.ActionCondition |
T2 | TraderPlus (cond) |
ActionForceFeedCan.SZActionConditionHandler |
— | TraderPlus ✂ |
ActionForceFeedCan.TPAdditionalCondition |
— | TraderPlus ✂ |
ActionGetInTransport.OnEnd |
— | MaharlikaPH_Boats |
ActionGetOutTransport.ProcessGetOutTransportActionData |
— | RedFalcon Watercraft (cond) |
ActionGiveBloodTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionIgniteFireplaceByAir.ActionCondition |
T2 | RaG_Core (cond) |
ActionInjectTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionInteractCodeLockItem.ActionCondition |
T2 | RaG_Core (cond) |
ActionLightItemOnFire.ActionCondition |
T2 | RaG_BaseItems (cond) |
ActionLightItemOnFire.OnFinishProgressClient |
— | RaG_BaseItems |
ActionLightItemOnFire.OnFinishProgressServer |
— | RaG_BaseItems |
ActionLockDoors.ActionCondition |
T2 | TraderPlus (cond) |
ActionLockDoors.OnFinishProgressServer |
— | RaG_Core |
ActionMineTree.ActionCondition |
T2 | TraderPlus (cond) |
ActionMountBarbedWire.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionMountBarbedWire.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionNextCombinationLockDialOnTarget.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionOpenBarrel.OnExecuteServer |
— | RaG_Core |
ActionOpenCarDoors.GetDoorAnimationType |
— | RedFalcon Flight System Heliz ✂ |
ActionOpenCarDoorsOutside.OnEndServer |
— | RaG_Core |
ActionOpenFence.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionOpenFence.OnExecuteServer |
— | RaG_Core |
ActionPackTent.ActionCondition |
T2 | TraderPlus (cond) |
ActionPackTent.OnFinishProgressServer |
— | RaG_Core |
ActionPickLockOnCar.ActionCondition |
T2 | TraderPlus (cond) |
ActionPlaceFireplaceIndoor.ActionCondition |
T2 | RaG_Core (cond) |
ActionPlugIn.CreateConditionComponents |
— | RaG_BaseItems ✂ |
ActionPushCar.ActionCondition |
T2 | VehicleRecovery (cond) |
ActionPushCar.OnEndServer |
— | gebsfish |
ActionRepairPart.RepairCondition |
— | RaG_Core (cond) |
ActionResetCodeOnCodeLock.ActionCondition |
T2 | RaG_Core (cond) |
ActionResetCodeOnCodeLock.OnExecuteServer |
— | RaG_Core (cond) |
ActionRestrainSelf.ActionCondition |
T2 | TraderPlus (cond) |
ActionRestrainTarget.ActionCondition |
T2 | TraderPlus (cond) |
ActionSkinning.OnFinishProgressServer |
— | WindstridesClothingPack |
ActionStartBoat.OnStartServer |
— | DudeWheresMyCar |
ActionStartEngine.OnEndServer |
— | RaG_Core |
ActionStartEngine.OnExecute |
— | DudeWheresMyCar |
ActionStartEngineBoat.OnExecute |
— | DudeWheresMyCar |
ActionStartHelicopter.OnStartServer |
— | DudeWheresMyCar |
ActionStopEngine.OnEndServer |
— | RaG_Core |
ActionSwitchLights.ActionCondition |
T2 | RedFalcon Flight System Heliz (cond) |
ActionSwitchSeats.Start |
— | RaG_Core |
ActionTakeItem.ActionCondition |
T2 | TraderPlus |
ActionTakeItem.OnExecuteServer |
— | RaG_Core |
ActionTakeItemToHands.OnExecuteServer |
— | RaG_Core |
ActionTakeMaterialToHands.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionTakeMaterialToHandsSwitch.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionToggleNVG.CanBeUsedInVehicle |
— | RedFalcon Flight System Heliz ✂ |
ActionTogglePlaceObject.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionToggleTentOpen.OnExecuteServer |
— | RaG_Core |
ActionUnlockDoors.OnFinishProgressServer |
— | RaG_Core |
ActionUnmountBarbedWire.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionUnmountBarbedWire.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionUnpin.ActionCondition |
T2 | TraderPlus (cond) |
Action_Boat_Start_Engine_Keyboard_SIB.OnFinishProgress |
— | DudeWheresMyCar |
Action_Boat_Start_Engine_Mouse_SIB.OnFinishProgress |
— | DudeWheresMyCar |
Action_Helicopter_Start_Engine_Keyboard_SIB.OnFinishProgressServer |
— | DudeWheresMyCar |
Action_Helicopter_Start_Engine_Mouse_SIB.OnFinishProgressServer |
— | DudeWheresMyCar |
AdvancedCommunication.OnStoreLoad |
T3 | CF |
AdvancedCommunication.OnStoreSave |
T3 | CF |
AnimalBase.EEKilled |
T3 | DayZ-Dog |
AnimalBase.OnStoreLoad |
T3 | CF |
AnimalBase.OnStoreSave |
T3 | CF |
AttachmentCategoriesContainer.UpdateInterval |
— | RaG_Core |
Attachments.AttachmentAdded |
— | CookZ |
Attachments.AttachmentRemoved |
— | CookZ |
AttachmentsOutOfReach.IsAttachmentReachable |
— | RaG_Vehicle_Pack (cond) |
BBP_Bed.EEDelete |
T3 | Bed-Respawning |
BBP_Bed.SetActions |
T2 | Bed-Respawning |
Barrel_ColorBase.SetActions |
T2 | RaG_Vehicle_Pack |
BoatScript.DeferredInit |
— | DudeWheresMyCar |
BoatScript.GetActions |
— | gebsfish |
BoatScript.OnStoreLoad |
T3 | CF |
BoatScript.OnStoreSave |
T3 | CF |
BoatScript.SetActions |
T2 | gebsfish |
Bottle_Base.ParticleCookingStart |
— | MaharlikaPH_Boats ✂ |
BuildingBase.OnStoreLoad |
T3 | CF |
BuildingBase.OnStoreSave |
T3 | CF |
BuildingBase.SetActions |
T2 | TraderPlus |
ButtstockBase.IsButtstock |
— | SNAFU Weapons ✂ |
CAContinuousCraft.Setup |
— | gebsfish |
CAContinuousRepeatFishing.SetNewSignalData |
— | gebsfish |
CanisterGasoline.SetActions |
T2 | RaG_Vehicle_Pack |
CarScript.CanBeTargetedByAI |
— | DayZ-Dog (cond) |
CarScript.CanDisplayAttachmentCategory |
— | TraderPlus |
CarScript.CanDisplayAttachmentSlot |
T2 | TraderPlus |
CarScript.DeferredInit |
— | DudeWheresMyCar |
CarScript.EEHitBy |
T2 | RaG_Core |
CarScript.IsInventoryVisible |
T2 | TraderPlus ✂ |
CarScript.OnEngineStart |
— | TraderPlus |
CarScript.OnVariablesSynchronized |
T2 | TraderPlus |
CarScript.SetActions |
T2 | gebsfish |
CargoContainer.AddedToCargo |
— | CookZ |
CargoContainer.Refresh |
— | CookZ |
CargoContainer.RemovedFromCargo |
— | CookZ |
CargoContainer.SetEntity |
— | CookZ |
CargoContainer.UpdateInterval |
— | RaG_Core |
CatchYieldBank.GetYieldItemByIdx |
— | gebsfish (cond) |
CatchYieldBank.Init |
— | gebsfish |
CatchYieldBank.RegisterYieldItem |
— | gebsfish (cond) |
CatchingContextBase.SpawnAndSetupCatch |
— | gebsfish ✂ |
CatchingContextFishingRodAction.GenerateResult |
— | gebsfish ✂ |
CatchingContextFishingRodAction.Init |
— | gebsfish |
CatchingContextFishingRodAction.InitCatchingItemData |
— | gebsfish |
CatchingContextFishingRodAction.ModifySignalProbability |
— | gebsfish ✂ |
CatchingContextFishingRodAction.OnAfterSpawnSignalHit |
— | gebsfish ✂ |
CatchingContextFishingRodAction.OnBeforeSpawnSignalHit |
— | gebsfish ✂ |
CatchingContextFishingRodAction.OnSignalMiss |
— | gebsfish ✂ |
CatchingContextFishingRodAction.OnSignalPass |
— | gebsfish ✂ |
CatchingContextFishingRodAction.RandomizeSignalDuration |
— | gebsfish ✂ |
CatchingContextFishingRodAction.RandomizeSignalStartTime |
— | gebsfish ✂ |
CatchingContextFishingRodAction.RemoveItemSafe |
— | gebsfish ✂ |
CatchingContextFishingRodAction.TryDamageItems |
— | gebsfish ✂ |
CatchingContextFishingRodAction.TryHookLoss |
— | gebsfish ✂ |
ChemlightLight.OnFrameLightSource |
— | Underground Bases |
ChernarusPlusData.InitYieldBank |
— | gebsfish ✂ |
Clothing.CanLoadItemIntoCargoClothingConditions |
— | RaG_Core (cond) |
Clothing.CanPutInCargoClothingConditions |
— | RaG_Core (cond) |
Clothing.CanReceiveItemIntoCargoClothingConditions |
— | RaG_Core (cond) |
CodeLock.NewUnlockServer |
— | MMG Base Storage NoCodeLock |
CodeLockComponent.CheckCodeRequest |
— | RaG_Core (cond) |
CodeLockComponent.OnRPC |
T2 | RaG_Core (cond) |
CodeLockComponent.ResetPIN |
— | RaG_Core (cond) |
CodeLockComponent.SetLockCode |
— | RaG_Core (cond) |
CodeLockComponent.SetLockState |
— | RaG_Core (cond) |
CodeLockServerRPC.OpenTarget |
— | MMG Base Storage NoCodeLock (cond) |
Construction.CanBuildPart |
— | BaseBuildingPlus (cond) |
Construction.DropNonUsableMaterialsServer |
— | BaseBuildingPlus ✂ |
Construction.IsColliding |
— | BaseBuildingPlus ✂ |
Construction.IsCollidingEx |
— | BaseBuildingPlus ✂ |
ContainerWithCargoAndAttachments.UpdateInterval |
— | RaG_Core |
Cooking.CookWithEquipment |
— | CookZ (cond) |
CraftFenceKit.CanDo |
— | BaseBuildingPlus ✂ |
CraftWatchtowerKit.CanDo |
— | BaseBuildingPlus ✂ |
CreditsLoader.GetData |
— | CF ✂ |
DayZAnimalCommandLookAtModdable.PreAnimUpdate |
— | DayZ Horse |
DayZGame.Display3dMarkers |
— | DudeWheresMyCar |
DayZGame.OnPostUpdate |
— | RaG_Core |
DayZGame.OnUpdate |
T0 | CF |
DayZGame.RegisterProfilesOptions |
— | Dabs Framework |
DayZGame.SetMissionPath |
— | Dabs Framework |
DayZPlayerCameraIronsights.OnUpdate |
T0 | DayZ Horse |
DayZPlayerImplement.AimingModel |
— | DayZ Horse |
DayZPlayerImplement.CanJump |
— | DayZ Horse (cond) |
DayZPlayerImplement.EEKilled |
T3 | TraderPlus |
DayZPlayerImplement.HeadingModel |
— | DayZ Horse (cond) |
DayZPlayerImplement.OnStepEvent |
— | gebsfish |
DayZPlayerImplement.OnStoreLoad |
T3 | CF |
DayZPlayerImplement.OnStoreSave |
T3 | CF |
DayZPlayerImplement.PlaySound |
— | gebsfish (cond) |
DayZPlayerImplement.ProcessJumpOrClimb |
— | DayZ Horse |
DayZPlayerImplementFallDamage.HandleFallDamage |
— | TraderPlus (cond) |
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic |
— | TraderPlus (cond) |
DeCraftWoodenCrate.CanDo |
— | BaseBuildingPlus ✂ |
DeadfallData.InitYieldBank |
— | gebsfish ✂ |
Debug.DestroyAllShapes |
— | Dabs Framework ✂ |
Debug.DrawArrow |
— | Dabs Framework ✂ |
Debug.DrawBox |
— | Dabs Framework ✂ |
Debug.DrawBoxEx |
— | Dabs Framework ✂ |
Debug.DrawCone |
— | Dabs Framework ✂ |
Debug.DrawCube |
— | Dabs Framework ✂ |
Debug.DrawCylinder |
— | Dabs Framework ✂ |
Debug.DrawLine |
— | Dabs Framework ✂ |
Debug.DrawLines |
— | Dabs Framework ✂ |
Debug.DrawSphere |
— | Dabs Framework ✂ |
DeerisleData.InitYieldBank |
— | gebsfish ✂ |
DigitalCodeLock.AfterStoreLoad |
T3 | RaG_Core |
DigitalCodeLock.CanBeLocked |
— | RaG_Core |
DigitalCodeLock.CanDetachAttachment |
— | RaG_Core (cond) |
DigitalCodeLock.CanReleaseAttachment |
T2 | RaG_Core (cond) |
DigitalCodeLock.CanSetCode |
— | RaG_Core (cond) |
DigitalCodeLock.EEInit |
T3 | RaG_Core |
DigitalCodeLock.EEItemAttached |
T2 | RaG_Core |
DigitalCodeLock.EEItemDetached |
T2 | RaG_Core |
DigitalCodeLock.GetBatteryEnergy |
— | RaG_Core (cond) |
DigitalCodeLock.HasBattery |
— | RaG_Core (cond) |
DigitalCodeLock.HasEnergy |
— | RaG_Core (cond) |
DigitalCodeLock.HasValidParent |
— | RaG_Core (cond) |
DigitalCodeLock.NeedBattery |
— | RaG_Core (cond) |
DigitalCodeLock.OnRPC |
T2 | RaG_Core (cond) |
DigitalCodeLock.OnVariablesSynchronized |
T2 | RaG_Core |
DigitalCodeLock.OnWasAttached |
— | RaG_Core |
DigitalCodeLock.OnWork |
— | RaG_Core (cond) |
DigitalCodeLock.OnWorkStart |
— | RaG_Core |
DigitalCodeLock.OnWorkStop |
— | RaG_Core (cond) |
DigitalCodeLock.ResetPIN |
— | RaG_Core (cond) |
DigitalCodeLock.SetActions |
T2 | RaG_Core |
DigitalCodeLock.StartItemSoundServer |
— | RaG_Core (cond) |
DigitalCodeLock.UnlockOnServer |
— | RaG_Core |
DigitalCodeLockUI.CodeResponse |
— | RaG_Core |
DigitalCodeLockUI.ConfirmCode |
— | RaG_Core |
DigitalCodeLockUI.KeyPress |
— | RaG_Core (cond) |
DigitalCodeLockUI.OnKeyDown |
— | RaG_Core |
DigitalCodeLockUI.SetTargetLock |
— | RaG_Core |
DigitalCodeLockUI.Update |
— | RaG_Core |
Edible_Base.EEDelete |
T3 | gebsfish |
Edible_Base.EEInit |
T3 | gebsfish |
Edible_Base.EEItemLocationChanged |
T2 | gebsfish |
Edible_Base.OnVariablesSynchronized |
T2 | gebsfish |
Edible_Base.SoundCookingStart |
— | MaharlikaPH_Boats ✂ |
EmoteCB.OnAnimationEvent |
— | Survivor Animations (cond) |
EmoteDabbing.EmoteCondition |
— | Dabs Framework (cond) |
EmoteManager.CanPlayEmote |
— | DayZ Horse (cond) |
EmoteManager.CreateEmoteCallback |
— | Survivor Animations |
EmoteManager.OnEmoteEnd |
— | DayZ-Dog |
EmoteManager.Update |
— | DayZ-Dog |
EngineOil.SetActions |
T2 | RedFalcon Watercraft |
EnochData.InitYieldBank |
— | gebsfish ✂ |
Environment.GetTemperatureHeightCorrection |
— | Underground Bases (cond) |
ExpansionRespawnHandlerModule.EndSpawnSelection |
— | Bed-Respawning |
ExpansionRespawnHandlerModule.OnInit |
T3 | Bed-Respawning |
FieldShovel.SetActions |
T2 | Underground Bases |
FirefighterAxe.SetActions |
T2 | RaG_BaseItems |
FirstAidKit.SetActions |
T2 | RaG_Vehicle_Pack |
FishYieldItemBase.GetCycleTimeForYieldItem |
— | gebsfish ✂ |
FishingRod_Base_New.SetActions |
T2 | RaG_BaseItems |
FryingPan.ParticleCookingStart |
— | MaharlikaPH_Boats ✂ |
GardenLime.SetActions |
T2 | RaG_BaseItems |
Hacksaw.SetActions |
T2 | Underground Bases |
HandDrillKit.SetActions |
T2 | TraderPlus |
HandEventDrop.CanPerformEventEx |
— | Underground Bases |
HandEventDrop.CheckRequestEx |
— | Underground Bases |
HandSelectAnimationOfForceSwapInHandsEvent.GuardCondition |
— | DayZ Horse (cond) |
HandSelectAnimationOfMoveFromHandsEvent.GuardCondition |
— | DayZ Horse (cond) |
HandSelectAnimationOfSwapInHandsEvent.GuardCondition |
— | DayZ Horse (cond) |
HandSelectAnimationOfTakeToHandsEvent.GuardCondition |
— | DayZ Horse (cond) |
HeadlightH7.EEOnDamageCalculated |
— | RedFalcon Flight System Heliz ✂ |
HeadlightH7.OnWasAttached |
— | RedFalcon Flight System Heliz |
HeadlightH7.OnWasDetached |
— | RedFalcon Flight System Heliz |
HelicopterScript.OnStoreLoad |
T3 | CF |
HelicopterScript.OnStoreSave |
T3 | CF |
Hologram.AddProjectionRotation |
— | BaseBuildingPlus ✂ |
Hologram.AlignProjectionOnTerrain |
— | BaseBuildingPlus (cond) |
Hologram.GetProjectionRotation |
— | BaseBuildingPlus ✂ |
Hologram.HeightPlacementCheck |
— | gebsfish (cond) |
Hologram.IsBaseViable |
— | gebsfish (cond) |
Hologram.IsClippingRoof |
— | gebsfish (cond) |
Hologram.IsCollidingBBox |
— | gebsfish |
Hologram.IsCollidingGeometryProxy |
— | gebsfish |
Hologram.IsFloating |
— | BaseBuildingPlus |
Hologram.SetHologramPosition |
— | gebsfish |
Hologram.SetProjectionPosition |
— | RaG_Core |
Hologram.SubtractProjectionRotation |
— | BaseBuildingPlus ✂ |
HuntingOptic.CanPutAsAttachment |
— | SNAFU Weapons |
ImprovisedSuppressor.CanPutAsAttachment |
— | SNAFU Weapons |
IntroSceneCharacter.CharacterLoad |
— | DayZ-Dog |
ItemBase.CanBeConsumed |
— | RaG_Core |
ItemBase.EEDelete |
T3 | Bed-Respawning |
ItemBase.EEHitBy |
T2 | RaG_Core |
ItemBase.GetItemSize |
— | Dabs Framework ✂ |
ItemBase.OnInventoryEnter |
T2 | RaG_Core |
ItemBase.OnInventoryExit |
T2 | RaG_Core |
ItemBase.OnVariablesSynchronized |
T2 | CookZ |
KeybindingElement.Reload |
— | CF |
Liquid.CanFillContainer |
— | RaG_Core |
Liquid.CanTransfer |
— | RaG_Core |
Liquid.FillContainer |
— | RaG_Core (cond) |
Liquid.GetLiquidConfigProperty |
— | RaG_Core ✂ |
LuxData.InitYieldBank |
— | gebsfish ✂ |
M4_T3NRDSOptic.CanPutAsAttachment |
— | SNAFU Weapons |
M68Optic.CanPutAsAttachment |
— | SNAFU Weapons |
MagazineStorage.SetActions |
T2 | RaG_BaseItems |
Magnum_Base.InitStateMachine |
— | Survivor Animations ✂ |
Magnum_Base.SetActions |
T2 | Survivor Animations |
MaskBase.CanPutAsAttachment |
— | WindstridesClothingPack |
Matchbox.SetActions |
T2 | TraderPlus |
MiscGameplayFunctions.BuildCondition |
— | BaseBuildingPlus ✂ |
MiscGameplayFunctions.ComplexBuildCollideCheckClient |
— | BaseBuildingPlus ✂ |
MissionBase.CF_IsLoaded |
— | CF ✂ |
MissionBase.InitWorldYieldDataDefaults |
— | gebsfish ✂ |
MissionServer.AfterHiveInit |
— | DayZ Editor Loader |
MissionServer.EquipCharacter |
— | Bed-Respawning |
MissionServer.OnClientNewEvent |
T3 | CF |
MissionServer.OnClientReadyEvent |
T3 | CF |
MissionServer.OnClientReconnectEvent |
T3 | CF |
MissionServer.OnClientRespawnEvent |
T3 | CF |
MissionServer.OnGameplayDataHandlerLoad |
— | gebsfish |
MissionServer.OnMissionLoaded |
— | CF |
MissionServer.SendModData |
— | RaG_BaseItems |
ModItemRegisterCallbacks.RegisterArcheryItem |
— | CF |
ModItemRegisterCallbacks.RegisterEmptyHanded |
— | CF |
ModItemRegisterCallbacks.RegisterLauncher |
— | CF |
ModItemRegisterCallbacks.RegisterRestrained |
— | CF |
ModItemRegisterCallbacks.RegisterSurrender |
— | CF |
ModLoader.GetMods |
— | CF ✂ |
ModLoader.LoadMods |
— | CF ✂ |
ModStructure.GetDebugName |
— | CF |
ModStructure.GetModActionURL |
— | CF ✂ |
ModStructure.GetModLogo |
— | CF ✂ |
ModStructure.GetModLogoOver |
— | CF ✂ |
ModStructure.GetModLogoSmall |
— | CF ✂ |
ModStructure.GetModName |
— | CF ✂ |
ModStructure.GetModOverview |
— | CF ✂ |
ModStructure.GetModToltip |
— | CF ✂ |
MotorbikeScript.OnStoreLoad |
T3 | CF |
MotorbikeScript.OnStoreSave |
T3 | CF |
NamalskData.InitYieldBank |
— | gebsfish ✂ |
NavalPlusData.InitYieldBank |
— | gebsfish ✂ |
NotificationRuntimeData.GetIcon |
— | CF ✂ |
NotificationRuntimeData.GetTitleText |
— | CF ✂ |
NotificationUI.AddNotification |
— | CF |
NotificationUI.RemoveNotification |
— | CF |
NotificationUI.UpdateTargetHeight |
— | CF |
OP_SleepingBagColorbase.SetActions |
T2 | Bed-Respawning |
OpenCan.Do |
— | CookZ (cond) |
OpenCan.Init |
— | SNAFU Weapons |
PersonalRadio.SetActions |
T2 | RaG_Vehicle_Pack |
PetrolLighter.SetActions |
T2 | TraderPlus |
Pickaxe.SetActions |
T2 | RedFalcon Flight System Heliz |
Pistol_Base.GetInventoryHandAnimation |
— | WindstridesClothingPack (cond) |
PlantMaterial.CanDetachAttachment |
— | RaG_BaseItems (cond) |
PlantMaterial.CanPutAsAttachment |
— | RaG_BaseItems ✂ |
PlayerBase.CF_OnStoreLoad |
— | DudeWheresMyCar |
PlayerBase.CF_OnStoreSave |
— | DudeWheresMyCar |
PlayerBase.CameraHandler |
— | MaharlikaPH_Boats (cond) |
PlayerBase.CanClimb |
— | DayZ Horse (cond) |
PlayerBase.CanPickupHeavyItem |
— | DayZ Horse (cond) |
PlayerBase.CanReceiveAttachment |
T2 | DayZ-Dog (cond) |
PlayerBase.CanReceiveItemIntoHands |
T2 | DayZ Horse (cond) |
PlayerBase.DropEntityImpl |
— | Underground Bases |
PlayerBase.EOnContact |
— | DayZ-Dog |
PlayerBase.GetActions |
— | Dabs Framework ✂ |
PlayerBase.IsInVehicle |
— | RedFalcon Flight System Heliz (cond) |
PlayerBase.ModCommandHandlerAfter |
— | Survivor Animations |
PlayerBase.ModCommandHandlerInside |
— | RedFalcon Flight System Heliz |
PlayerBase.OnDisconnect |
— | DayZ-Dog |
PlayerBase.OnInputUserDataProcess |
— | RedFalcon Flight System Heliz |
PlayerBase.OnParticleEvent |
— | Survivor Animations |
PlayerBase.OnReconnect |
— | RedFalcon Flight System Heliz |
PlayerBase.OnSelectPlayer |
— | CF |
PlayerBase.OnStoreLoadLifespan |
— | CF (cond) |
PlayerBase.OnUnconsciousStop |
— | DayZ Horse |
PlayerBase.OnVariablesSynchronized |
T2 | DayZ-Dog |
PlayerBase.OnVehicleSeatDriverEnter |
— | RedFalcon Flight System Heliz |
PlayerBase.RegisterTransportHit |
— | RedFalcon Watercraft (cond) |
PlayerBase.SetSuicide |
— | TraderPlus |
PluginDiagMenu.OnRPC |
T2 | Dabs Framework |
PluginDiagMenuClient.RegisterModdedDiags |
— | Dabs Framework |
PokeHolesBarrel.CanDo |
— | RaG_BaseItems (cond) |
PortableGasLampLight.OnFrameLightSource |
— | Underground Bases |
PortableGasStove.SetActions |
T2 | TraderPlus |
PrepareCarp.Init |
— | gebsfish |
PrepareFish.CanDo |
— | gebsfish (cond) |
PrepareFish.Do |
— | gebsfish (cond) |
PrepareFish.Init |
— | gebsfish |
PrepareFish.SpawnItems |
— | gebsfish |
PrepareMackerel.Init |
— | gebsfish |
PrepareSteelheadTrout.Init |
— | gebsfish |
PrepareWalleyePollock.Init |
— | gebsfish |
PumpkinSeedsPack.SetActions |
T2 | RaG_BaseItems |
RainProcurementComponentBase.GetBaseLiquidAmount |
— | RaG_BaseItems (cond) |
ReflexOptic.CanPutAsAttachment |
— | SNAFU Weapons |
RepairEpoxy.Init |
— | gebsfish |
RepairWithTape.Init |
— | gebsfish |
Roadflare.SetActions |
T2 | TraderPlus |
SakhalData.InitYieldBank |
— | gebsfish ✂ |
Screwdriver.SetActions |
T2 | RaG_Core |
SeaChest.SetActions |
T2 | RaG_Vehicle_Pack |
SledgeHammer.SetActions |
T2 | RedFalcon Flight System Heliz |
Spear.SetActions |
T2 | gebsfish |
StanceIndicator.Update |
— | DayZ Horse (cond) |
StandardActionInput.UpdatePossibleActions |
— | RedFalcon Flight System Heliz |
StaticConstructionMethods.SpawnConstructionMaterialPiles |
— | BaseBuildingPlus ✂ |
Stone.SetActions |
T2 | BaseBuildingPlus |
TLRLight.CanPutAsAttachment |
— | EDO_WEAPONS |
TentBase.EEDelete |
T3 | Bed-Respawning |
TentBase.Pack |
— | Bed-Respawning |
Torch.SetActions |
T2 | TraderPlus |
TorchLight.OnFrameLightSource |
— | Underground Bases |
TrapBase.StartActivate |
— | TraderPlus (cond) |
TrapSpawnBase.PlayCatchNoise |
— | gebsfish (cond) |
TrapSpawnBase.PlayCatchParticleSynced |
— | gebsfish (cond) |
TrapSpawnBase.PlayCatchSound |
— | gebsfish (cond) |
TruckBattery.EEItemDetached |
T2 | BaseBuildingPlus |
VPPMapMenu.DisplayClientMarkers |
— | DudeWheresMyCar |
VicinityItemManager.AddVicinityItems |
— | TraderPlus (cond) |
VicinityItemManager.IsObstructed |
— | BaseBuildingPlus (cond) |
Weapon_Base.CanReceiveAttachment |
T2 | EDO_WEAPONS (cond) |
WoodenCrate.CanPutAsAttachment |
— | TraderPlus (cond) |
WoodenCrate.CanReceiveItemIntoCargo |
T2 | TraderPlus (cond) |
WoodenLog.SetActions |
T2 | RaG_BaseItems |
WoodenPlank.SetActions |
T2 | RaG_BaseItems |
WorldData.GetBaseEnvTemperatureAtPosition |
— | Underground Bases (cond) |
Worm.OnCEIterate |
— | gebsfish |
YieldItemBase.Init |
— | gebsfish |
YieldItemJunk.OnEntityYieldSpawned |
— | gebsfish ✂ |
ZenSleepingBagDeployed_Base.EEDelete |
T3 | Bed-Respawning |
ZenSleepingBagDeployed_Base.SetActions |
T2 | Bed-Respawning |
ZombieBase.ChaseAttackLogic |
— | TraderPlus (cond) |
ZombieBase.EEHitBy |
T2 | DayZ-Dog |
ZombieBase.FightAttackLogic |
— | TraderPlus (cond) |
ZombieBase.OnStoreLoad |
T3 | CF |
ZombieBase.OnStoreSave |
T3 | CF |
banovData.InitYieldBank |
— | gebsfish ✂ |
bl_bed.EEDelete |
T3 | Bed-Respawning |
bl_bed.SetActions |
T2 | Bed-Respawning |
mmg_storage_openable_base.AfterStoreLoad |
T3 | MMG Base Storage NoCodeLock |
mmg_storage_openable_base.CanReceiveAttachment |
T2 | MMG Base Storage NoCodeLock (cond) |
mmg_storage_openable_base.SetActions |
T2 | MMG Base Storage NoCodeLock |
mmg_storage_openable_noLock_base.AfterStoreLoad |
T3 | MMG Base Storage NoCodeLock |
rag_baseitems_sleepingbag_base.EEDelete |
T3 | Bed-Respawning |
rag_baseitems_sleepingbag_base.SetActions |
T2 | Bed-Respawning |
sleepingbag_colorbase_mung_Deployed.EEDelete |
T3 | Bed-Respawning |
sleepingbag_colorbase_mung_Deployed.SetActions |
T2 | Bed-Respawning |
36 methods on client-only classes are not shown: a dedicated server never runs them.
A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.