Stack composer
Started from Pat On Namalsk | PVE HARDCORE | IA | QUEST | CRAFT+++ | FR: the 77 mods
it publishes to the Steam server browser (as of 2026-10-20), put back into load order —
servers publish the list last-loaded first. Mods loaded with -servermod= are never
published, so they are not here; add them if you know them.
Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.
- 1 CF
- 2 Dabs Framework
- 3 Namalsk Island
- 4 Namalsk Survival
- 5 VPPAdminTools
- 6 DayZ Editor Loader
- 7 GameLabs
- 8 DayZ-Expansion-Bundle
- 9 DayZ-Expansion-Licensed
- 10 DayZ-Expansion-Animations
- 11 Terje Core not analyzed
- 12 Terje-Skills
- 13 Terje Medicine not analyzed
- 14 InediaInfectedAI
- 15 InediaStamina not analyzed
- 16 InediaTerjeCompatibility not analyzed
- 17 Terje Compatibility VPP not analyzed
- 18 PvZmoD_Spawn_System
- 19 Erapulsar_ZombiesFramework not analyzed
- 20 Erapulsar_Zombies
- 21 WW2 COD Zombie not analyzed
- 22 MoreMaskZ
- 23 dbo_spiders
- 24 BaseBuildingPlus
- 25 BaseBuildingPlus 1.30 EXP Fix
- 26 UndergroundBunker
- 27 ZStuff
- 28 Generic_Gunplay not analyzed
- 29 Code Lock
- 30 Code_Lock_1.30_Fix
- 31 RaG_Core
- 32 RaG_BaseItems
- 33 RaG_Hunting_Cabin
- 34 RaG_BeeHive
- 35 RaG_Halloween not analyzed
- 36 FlipTransport
- 37 SNAFU Weapons
- 38 Buca Weapons not analyzed
- 39 AJs Weapons
- 40 MMG - Mightys Military Gear
- 41 Paragon Gear and Armor
- 42 Forward Operator Gear
- 43 Devox - Cool Clothes Pack not analyzed
- 44 Uncuepas Civilian Clothing
- 45 WindstridesClothingPack
- 46 LoftDModGR Clothes Pack
- 47 RIFT LoftD Compability not analyzed
- 48 CookZ
- 49 CJ187-LootChest
- 50 CJ187-MoreMoney
- 51 CJ187-RandomFuelStations not analyzed
- 52 AgricultureCore
- 53 Last Resort - Drunkenness not analyzed
- 54 Alcohol_Brewery not analyzed
- 55 BoomLay's Things Updated not analyzed
- 56 Radio_Fungi_NO_Music not analyzed
- 57 Jiggles Cassettes not analyzed
- 58 Dayz Navigation
- 59 DZR Navigation 1.27 Fix not analyzed
- 60 RestartWarner not analyzed
- 61 dzr_notes 1.28 fixed not analyzed
- 62 Custom Keycards
- 63 RedFalcon Watercraft
- 64 Tent Actions Fix not analyzed
- 65 IAT_Crafting_Plus
- 66 iM7s_DrugRunning
- 67 Nemsis Craftingpack Redux Core Module not analyzed
- 68 Nemsis Craftingpack Redux Bushcrafting Module not analyzed
- 69 Nemsis Craftingpack Redux Repairing Module not analyzed
- 70 Nemsis Craftingpack Redux Sewing Module not analyzed
- 71 Nemsis Craftingpack Redux Metalworking Module not analyzed
- 72 Nemsis Craftingpack Redux Weapons Module not analyzed
- 73 Nemsis Craftingpack Redux Vehicles Module not analyzed
- 74 Nemsis Craftingpack Redux Gore Module not analyzed
- 75 FC_Fish_Equip
- 76 POD_Stack_Mun not analyzed
- 77 POD_Vetements not analyzed
File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 14 below.
Across 216 server-side methods hooked by two or more mods. 3 more on client-only UI classes, listed separately.
7.659 ms per second, all 45 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.
Who silences whom#
A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.
| silences → | 1CF | 7GameLabs | 8DayZ-Expansion-Bundle | 14InediaInfectedAI | 24BaseBuildingPlus | 31RaG_Core | 52AgricultureCore | all |
|---|---|---|---|---|---|---|---|---|
| 4Namalsk Survival | 2Namalsk Survival silences DayZ-Expansion-Bundle 2 methods: 2 events | 2 | ||||||
| 5VPPAdminTools | 1VPPAdminTools silences DayZ-Expansion-Bundle 1 method: 1 event | 1VPPAdminTools silences InediaInfectedAI 1 method: 1 event | 2 | |||||
| 8DayZ-Expansion-Bundle | 1DayZ-Expansion-Bundle silences CF 1 method: 1 value | 1DayZ-Expansion-Bundle silences GameLabs 1 method: 1 event | 2 | |||||
| 18PvZmoD_Spawn_System | 2PvZmoD_Spawn_System silences InediaInfectedAI 2 methods: 2 events | 2 | ||||||
| 24BaseBuildingPlus | 2BaseBuildingPlus silences DayZ-Expansion-Bundle 2 methods: 2 checks | 2 | ||||||
| 25BaseBuildingPlus 1.30 EXP Fix | 10BaseBuildingPlus 1.30 EXP Fix silences BaseBuildingPlus 10 methods: 6 events, 2 checks, 2 values | 10 | ||||||
| 32RaG_BaseItems | 1RaG_BaseItems silences DayZ-Expansion-Bundle 1 method: 1 check | 1 | ||||||
| 42Forward Operator Gear | 1Forward Operator Gear silences DayZ-Expansion-Bundle 1 method: 1 check | 1 | ||||||
| 66iM7s_DrugRunning | 2iM7s_DrugRunning silences RaG_Core 2 methods: 2 events | 1iM7s_DrugRunning silences AgricultureCore 1 method: 1 event |
3 | |||||
| all | 1 | 1 | 7 | 3 | 10 | 2 | 1 | 25 |
| 11Terje Core | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||||
| 13Terje Medicine | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||||
| 15InediaStamina | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||||
| 16InediaTerjeCompatibility | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||||
| 17Terje Compatibility VPP | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||||
| 19Erapulsar_ZombiesFramework | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||||
| …and 26 more mods not analyzed yet. | ||||||||
The 12 pairs, largest first# ·
BaseBuildingPlus 1.30 EXP FixsilencesBaseBuildingPlus10 methods
ActionBuildPartCB.CreateActionComponent
event
BaseBuildingPlus's work on this event never runs. ZMG_BBP_130Fix.pbo::scripts\4_World\actions\vanilla\ActionBuildPart.c:3
ActionDialCombinationLockOnTarget.OnFinishProgressServer
event
BaseBuildingPlus's work on this event never runs. ZMG_BBP_130Fix.pbo::scripts\4_World\actions\vanilla\ActionDialCombinationLockOnTarget.c:21
Construction.DropNonUsableMaterialsServer
event
Vanilla stops dropping leftovers — expected when a mod replaces building wholesale. ZMG_BBP_130Fix.pbo::scripts\4_World\overrides\Construction.c:72
Hologram.AddProjectionRotation
event
Vanilla rotation handling is replaced — expected for placement-system overhauls. ZMG_BBP_130Fix.pbo::scripts\4_World\overrides\Hologram.c:769
Hologram.SubtractProjectionRotation
event
Vanilla rotation handling is replaced — expected for placement-system overhauls. ZMG_BBP_130Fix.pbo::scripts\4_World\overrides\Hologram.c:809
StaticConstructionMethods.SpawnConstructionMaterialPiles
event
BaseBuildingPlus's work on this event never runs. ZMG_BBP_130Fix.pbo::scripts\4_World\overrides\Construction.c:189
4 more
Construction.IsColliding
check
BaseBuildingPlus's conditions on this check no longer apply. ZMG_BBP_130Fix.pbo::scripts\4_World\overrides\Construction.c:62
Construction.IsCollidingEx
check
BaseBuildingPlus's conditions on this check no longer apply. ZMG_BBP_130Fix.pbo::scripts\4_World\overrides\Construction.c:67
ActionBuildPart.GetAdminLogMessage
value
BaseBuildingPlus's value here is replaced. ZMG_BBP_130Fix.pbo::scripts\4_World\actions\vanilla\ActionBuildPart.c:167
Hologram.GetProjectionRotation
value
BaseBuildingPlus's value here is replaced. ZMG_BBP_130Fix.pbo::scripts\4_World\overrides\Hologram.c:764
BaseBuildingPlussilencesDayZ-Expansion-Bundle2 methods
CraftFenceKit.CanDo
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. BaseBuildingPlus.pbo::scripts\4_World\recipes\CraftFenceKit.c:3
CraftWatchtowerKit.CanDo
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. BaseBuildingPlus.pbo::scripts\4_World\recipes\CraftWatchtowerKit.c:3
Namalsk SurvivalsilencesDayZ-Expansion-Bundle2 methods
ContaminatedArea_Base.OnPlayerEnterServer
event
DayZ-Expansion-Bundle's work on this event never runs. For ContaminatedArea_Base instances, through its ancestor EffectArea. ns_dayz.pbo::scripts\4_World\NamalskSurvival\Entities\Building\ContaminatedArea_Base.c:3
ContaminatedArea_Base.OnPlayerExitServer
event
DayZ-Expansion-Bundle's work on this event never runs. For ContaminatedArea_Base instances, through its ancestor EffectArea. ns_dayz.pbo::scripts\4_World\NamalskSurvival\Entities\Building\ContaminatedArea_Base.c:9
PvZmoD_Spawn_SystemsilencesInediaInfectedAI2 methods
ZombieBase.EOnFrame
event · T1
InediaInfectedAI's work on this event never runs. PvZmoD_Spawn_System.pbo::Scripts\4_World\PvZ_SS_4_World\SS_entities\creatures\infected\PvzZombieBase.c:204
ZombieBase.EOnPostFrame
event · T1
InediaInfectedAI's work on this event never runs. PvZmoD_Spawn_System.pbo::Scripts\4_World\PvZ_SS_4_World\SS_entities\creatures\infected\PvzZombieBase.c:92
iM7s_DrugRunningsilencesRaG_Core2 methods
ActionCloseBarrel.OnExecuteServer
event
RaG_Core's work on this event never runs. illmanner_drugrunning.pbo::scripts\4_world\actions\action_barrel_overrides.c:21
ActionOpenBarrel.OnExecuteServer
event
RaG_Core's work on this event never runs. illmanner_drugrunning.pbo::scripts\4_world\actions\action_barrel_overrides.c:62
DayZ-Expansion-BundlesilencesCF1 method
NotificationRuntimeData.GetIcon
value
CF's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationRuntimeData.c:29
DayZ-Expansion-BundlesilencesGameLabs1 method
TerritoryFlagKit.OnPlacementComplete
event
GameLabs's work on this event never runs. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\Flags\TerritoryFlagKit.c:15
Forward Operator GearsilencesDayZ-Expansion-Bundle1 method
ItemBase.CanPutInCargo
check · T2
Vanilla's size/attachment rules and every earlier mod's restrictions on this item no longer apply. Scripts.pbo::4_World\Entities\ItemBase\FOG_Pouch_Base.c:8
RaG_BaseItemssilencesDayZ-Expansion-Bundle1 method
PlantMaterial.CanPutAsAttachment
check
DayZ-Expansion-Bundle's conditions on this check no longer apply. For PlantMaterial instances, through its ancestor ItemBase. rag_baseitems_scripts.pbo::4_World\rag_baseitems_scripts\Modded\PlantMaterial.c:3
VPPAdminToolssilencesDayZ-Expansion-Bundle1 method
SurvivorBase.EOnFrame
event · T1
DayZ-Expansion-Bundle's work on this event never runs. For SurvivorBase instances, through its ancestor PlayerBase. VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42
2 more pairs
VPPAdminToolssilencesInediaInfectedAI1 method
SurvivorBase.EOnFrame
event · T1
InediaInfectedAI's work on this event never runs. For SurvivorBase instances, through its ancestor PlayerBase. VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42
iM7s_DrugRunningsilencesAgricultureCore1 method
PlantBase.RemovePlantEx
event
AgricultureCore's work on this event never runs. illmanner_drugrunning.pbo::scripts\4_world\entities\itembase\gear\cultivation\cultivation.c:179
3 conflicts on client-only classes (menus, HUD, notifications) — no server effect
NotificationSystem.GetNotificationData— DayZ-Expansion-Bundle silences CFNotificationSystem.GetNotificationData— DayZ-Expansion-Bundle silences Dabs FrameworkInGameMenu.SetGameVersion— DayZ-Expansion-Bundle silences Namalsk Island
Hot hooks shared across the stack#
The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.
Stall risks#
14 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.
- Per-player, per-frame hook. Runs for every player on every tick, so whatever it does inside is multiplied by the population.
- Timer created inside a hot hook. Registers a timer each time the hook runs. Timers that are never cleaned up pile up in the queue the server walks every frame; the analysis cannot see the cleanup, so read the code.
PlayerBase.CommandHandlernamalsk_scripts.pbo::4_world\namalskterrain\entities\manbase\PlayerBase.c:23PlayerBase.CommandHandlerns_dayz.pbo::scripts\4_World\NamalskSurvival\Entities\ManBase\PlayerBase.c:106PlayerBase.CommandHandlerVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:401SurvivorBase.EOnFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42SurvivorBase.EOnPostFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:61PlayerBase.OnScheduledTick000_Scripts.pbo::4_World\4_Hooking\*жкндлѐњ.c:213DayZPlayerImplement.CommandHandlerai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:660DayZPlayerImplement.CommandHandlercore_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:260DayZPlayerImplement.HandleWeaponsweapons_scripts.pbo::4_World\DayZExpansion_Weapons\Entities\ManBase\DayZPlayerImplement.c:17PlayerBase.EOnFrameweapons_scripts.pbo::4_World\DayZExpansion_Weapons\Entities\ManBase\PlayerBase.c:39PlayerBase.OnScheduledTickai_scripts.pbo::4_World\DayZExpansion_AI\Entities\PlayerBase.c:205PlayerBase.EOnFrameInediaInfectedAI.pbo::scripts\4_World\InediaInfectedAI\entities\manbase\playerbase.c:5232 more
PlayerBase.OnScheduledTickPvZmoD_Spawn_System.pbo::Scripts\4_World\PvZ_SS_4_World\SS_manbase\PvzPlayerBase.c:42PlayerBase.EEHitByPvZmoD_Spawn_System.pbo::Scripts\4_World\PvZ_SS_4_World\SS_manbase\PvzPlayerBase.c:394Everything else#
All 216 server-side methods hooked by two or more mods
vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.
| method | tier | chain (load order) |
|---|---|---|
ActionBuildPart.GetAdminLogMessage |
— | |
ActionBuildPartCB.CreateActionComponent |
— | |
ActionCloseBarrel.OnExecuteServer |
— | |
ActionDialCombinationLockOnTarget.OnFinishProgressServer |
— | |
ActionOpenBarrel.OnExecuteServer |
— | |
Construction.DropNonUsableMaterialsServer |
— | |
Construction.IsColliding |
— | |
Construction.IsCollidingEx |
— | |
CraftFenceKit.CanDo |
— | |
CraftWatchtowerKit.CanDo |
— | |
Hologram.AddProjectionRotation |
— | |
Hologram.GetProjectionRotation |
— | |
Hologram.SubtractProjectionRotation |
— | |
ItemBase.CanPutInCargo |
T2 | |
NotificationRuntimeData.GetIcon |
— | |
PlantBase.RemovePlantEx |
— | |
StaticConstructionMethods.SpawnConstructionMaterialPiles |
— | |
TerritoryFlagKit.OnPlacementComplete |
— | |
ZombieBase.EOnFrame |
T1 | |
ZombieBase.EOnPostFrame |
T1 | |
ActionConstructor.RegisterActions |
— | vanilla → Dabs Framework → Namalsk Survival → VPPAdminTools → DayZ-Expansion-Bundle → Terje-Skills → InediaInfectedAI → dbo_spiders → BaseBuildingPlus → Code Lock → RaG_Core → RaG_BaseItems → RaG_Hunting_Cabin → RaG_BeeHive → FlipTransport → SNAFU Weapons → AJs Weapons → MMG - Mightys Military Gear → Paragon Gear and Armor → Forward Operator Gear → WindstridesClothingPack → CookZ → CJ187-LootChest → AgricultureCore → Custom Keycards → RedFalcon Watercraft → IAT_Crafting_Plus → iM7s_DrugRunning |
ModItemRegisterCallbacks.RegisterOneHanded |
— | vanilla → CF → Namalsk Survival → GameLabs → DayZ-Expansion-Bundle → InediaInfectedAI → BaseBuildingPlus → RaG_BaseItems → RaG_BeeHive → SNAFU Weapons → AJs Weapons → Paragon Gear and Armor → Forward Operator Gear → WindstridesClothingPack → LoftDModGR Clothes Pack → CookZ → CJ187-LootChest → CJ187-MoreMoney → Custom Keycards → iM7s_DrugRunning |
MissionServer.OnInit |
T3 | vanilla → CF → Namalsk Survival → VPPAdminTools → GameLabs → InediaInfectedAI → BaseBuildingPlus → BaseBuildingPlus 1.30 EXP Fix → RaG_BaseItems → RaG_Hunting_Cabin → RaG_BeeHive → FlipTransport → AgricultureCore → iM7s_DrugRunning |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | vanilla → CF → Namalsk Survival → DayZ-Expansion-Bundle → RaG_BaseItems → RaG_Hunting_Cabin → RaG_BeeHive → FlipTransport → MMG - Mightys Military Gear → Paragon Gear and Armor → Forward Operator Gear → WindstridesClothingPack → LoftDModGR Clothes Pack → CJ187-MoreMoney |
MissionServer.InvokeOnConnect |
T3 | vanilla → CF → Dabs Framework → Namalsk Survival → GameLabs → DayZ-Expansion-Bundle → PvZmoD_Spawn_System → BaseBuildingPlus → BaseBuildingPlus 1.30 EXP Fix → Code Lock → RaG_Core → CookZ → Dayz Navigation |
PlayerBase.SetActions |
T2 | vanilla → Namalsk Survival → VPPAdminTools → DayZ-Expansion-Bundle → Terje-Skills → InediaInfectedAI → BaseBuildingPlus → RaG_BaseItems → MMG - Mightys Military Gear → WindstridesClothingPack → Custom Keycards → RedFalcon Watercraft |
PlayerBase.Init |
— | vanilla → Namalsk Island → Namalsk Survival → VPPAdminTools → DayZ-Expansion-Bundle → Terje-Skills → dbo_spiders → BaseBuildingPlus → CookZ → AgricultureCore → iM7s_DrugRunning |
MissionServer.OnMissionStart |
T3 | vanilla → CF → Dabs Framework → VPPAdminTools → DayZ Editor Loader → GameLabs → DayZ-Expansion-Bundle → InediaInfectedAI → Custom Keycards |
PluginRecipesManager.RegisterRecipies |
— | vanilla → DayZ-Expansion-Bundle → BaseBuildingPlus → RaG_BaseItems → RaG_Hunting_Cabin → RaG_BeeHive → CookZ → AgricultureCore → iM7s_DrugRunning |
ModItemRegisterCallbacks.RegisterHeavy |
— | vanilla → CF → DayZ-Expansion-Bundle → RaG_BaseItems → RaG_BeeHive → LoftDModGR Clothes Pack → AgricultureCore → iM7s_DrugRunning |
PlayerBase.OnRPC |
T2 | vanilla → Namalsk Survival → VPPAdminTools → InediaInfectedAI → BaseBuildingPlus → RaG_Core → CookZ → IAT_Crafting_Plus |
DayZGame.OnRPC |
T2 | vanilla → CF (cond) → Dabs Framework → VPPAdminTools (cond) → DayZ-Expansion-Bundle (cond) → FlipTransport → Custom Keycards (cond) |
MissionServer.PlayerDisconnected |
T3 | vanilla → CF → Dabs Framework → VPPAdminTools → GameLabs → DayZ-Expansion-Bundle → RaG_Core |
PlayerBase.EEItemAttached |
T2 | vanilla → Namalsk Survival → InediaInfectedAI → RaG_BeeHive → Forward Operator Gear → WindstridesClothingPack → LoftDModGR Clothes Pack |
PlayerBase.EEItemDetached |
T2 | vanilla → Namalsk Survival → InediaInfectedAI → RaG_BeeHive → Forward Operator Gear → WindstridesClothingPack → LoftDModGR Clothes Pack |
PlayerBase.EEKilled |
T3 | vanilla → Namalsk Survival → VPPAdminTools → GameLabs → DayZ-Expansion-Bundle → InediaInfectedAI → AgricultureCore |
PluginRecipesManagerBase.RegisterRecipies |
— | vanilla → DayZ-Expansion-Bundle → Terje-Skills → SNAFU Weapons → Forward Operator Gear → WindstridesClothingPack → LoftDModGR Clothes Pack |
Hologram.EvaluateCollision |
— | vanilla → DayZ-Expansion-Bundle (cond) → BaseBuildingPlus (cond) → BaseBuildingPlus 1.30 EXP Fix (cond) → RaG_Core (cond) → RaG_Hunting_Cabin (cond) |
Hologram.ProjectionBasedOnParent |
— | vanilla → DayZ-Expansion-Bundle (cond) → BaseBuildingPlus (cond) → BaseBuildingPlus 1.30 EXP Fix (cond) → RaG_Hunting_Cabin (cond) → iM7s_DrugRunning |
ItemBase.SetActions |
T2 | vanilla → DayZ-Expansion-Bundle → InediaInfectedAI → BaseBuildingPlus → RaG_Core → IAT_Crafting_Plus |
MissionServer.OnEvent |
— | vanilla → CF → VPPAdminTools → GameLabs → DayZ-Expansion-Bundle → InediaInfectedAI |
ModItemRegisterCallbacks.RegisterFireArms |
— | vanilla → CF → GameLabs → DayZ-Expansion-Bundle → SNAFU Weapons → AJs Weapons |
ModItemRegisterCallbacks.RegisterPistol |
— | vanilla → CF → Namalsk Survival → DayZ-Expansion-Bundle → SNAFU Weapons → AJs Weapons |
PlayerBase.CanBeTargetedByAI |
— | vanilla → Namalsk Survival (cond) → VPPAdminTools (cond) → DayZ-Expansion-Bundle (cond) → Terje-Skills → InediaInfectedAI (cond) |
PlayerBase.EEHitBy |
T2 | vanilla → GameLabs → DayZ-Expansion-Bundle → Terje-Skills → InediaInfectedAI (cond) → PvZmoD_Spawn_System |
ZombieBase.EEHitBy |
T2 | vanilla → GameLabs → DayZ-Expansion-Bundle → Terje-Skills → InediaInfectedAI (cond) → PvZmoD_Spawn_System |
ActionBuildPart.OnFinishProgressServer |
— | vanilla → DayZ-Expansion-Bundle (cond) → InediaInfectedAI → BaseBuildingPlus (cond) → BaseBuildingPlus 1.30 EXP Fix (cond) |
AnimalBase.EEHitBy |
T2 | vanilla → GameLabs → DayZ-Expansion-Bundle → Terje-Skills → InediaInfectedAI (cond) |
DayZGame.OnUpdate |
T0 | vanilla → CF → VPPAdminTools → GameLabs → DayZ-Expansion-Bundle (cond) |
DayZPlayerImplementFallDamage.HandleFallDamage |
— | vanilla → Namalsk Survival (cond) → DayZ-Expansion-Bundle (cond) → Terje-Skills → InediaInfectedAI (cond) |
Hammer.SetActions |
T2 | vanilla → DayZ-Expansion-Bundle → RaG_Core → RaG_BaseItems → RaG_Hunting_Cabin |
Hologram.GetProjectionEntityPosition |
— | |
MissionBase.CreateScriptedMenu |
— | vanilla → VPPAdminTools → DayZ-Expansion-Bundle (cond) → BaseBuildingPlus → CookZ |
MissionServer.OnMissionFinish |
T3 | vanilla → CF → VPPAdminTools → DayZ-Expansion-Bundle → RaG_Core |
ModItemRegisterCallbacks.CustomBoneRemapping |
— | vanilla → CF → DayZ-Expansion-Bundle → SNAFU Weapons → AJs Weapons |
PlayerBase.OnConnect |
— | vanilla → VPPAdminTools → DayZ-Expansion-Bundle → InediaInfectedAI → Custom Keycards |
PluginManager.Init |
— | vanilla → Dabs Framework → VPPAdminTools → Code Lock → RaG_Core |
SledgeHammer.SetActions |
T2 | vanilla → DayZ-Expansion-Bundle → RaG_Hunting_Cabin → RaG_BeeHive → CJ187-LootChest |
Weapon_Base.EEFired |
— | vanilla → VPPAdminTools → GameLabs → DayZ-Expansion-Bundle → InediaInfectedAI |
ActionAttachToConstruction.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle → BaseBuildingPlus (cond) → RaG_Core (cond) |
ActionBuildPart.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → BaseBuildingPlus (cond) → BaseBuildingPlus 1.30 EXP Fix (cond) |
ActionCloseFence.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle → BaseBuildingPlus (cond) → Code Lock |
ActionDialCombinationLockOnTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle → BaseBuildingPlus (cond) → BaseBuildingPlus 1.30 EXP Fix (cond) |
ActionSkinning.OnFinishProgressServer |
— | vanilla → Terje-Skills → InediaInfectedAI (cond) → WindstridesClothingPack |
CarScript.EEHitBy |
T2 | vanilla → GameLabs → DayZ-Expansion-Bundle → RaG_Core |
Construction.CanBuildPart |
— | vanilla → DayZ-Expansion-Bundle (cond) → BaseBuildingPlus (cond) → BaseBuildingPlus 1.30 EXP Fix (cond) |
DayZGame.DeferredInit |
— | vanilla → CF → VPPAdminTools → GameLabs |
Fence.CanOpenFence |
— | vanilla → DayZ-Expansion-Bundle → Code Lock (cond) → Code_Lock_1.30_Fix (cond) |
Fence.CanReceiveAttachment |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → Code Lock (cond) → Code_Lock_1.30_Fix (cond) |
Fence.OnPartDestroyedServer |
— | vanilla → DayZ-Expansion-Bundle → Code Lock → Code_Lock_1.30_Fix |
Fence.OnPartDismantledServer |
— | vanilla → DayZ-Expansion-Bundle → Code Lock → Code_Lock_1.30_Fix |
Hacksaw.SetActions |
T2 | vanilla → DayZ-Expansion-Bundle → Code Lock → RaG_Hunting_Cabin |
Hatchet.SetActions |
T2 | vanilla → DayZ-Expansion-Bundle → RaG_BaseItems → RaG_Hunting_Cabin |
Hologram.SetProjectionOrientation |
— | vanilla → BaseBuildingPlus (cond) → BaseBuildingPlus 1.30 EXP Fix (cond) → RaG_Core |
ItemBase.CombineItemsClient |
— | vanilla → DayZ-Expansion-Bundle (cond) → Code Lock (cond) → Code_Lock_1.30_Fix (cond) |
ItemBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Bundle → Terje-Skills → RaG_Core |
ItemBase.OnRightClick |
— | vanilla → DayZ-Expansion-Bundle (cond) → Code Lock (cond) → Code_Lock_1.30_Fix (cond) |
ItemBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Bundle → CookZ → IAT_Crafting_Plus |
MissionServer.OnClientReadyEvent |
T3 | vanilla → CF → DayZ-Expansion-Bundle → IAT_Crafting_Plus |
MissionServer.OnClientRespawnEvent |
T3 | vanilla → CF → Namalsk Survival (cond) → DayZ-Expansion-Bundle |
MissionServer.TickScheduler |
T0 | |
ModifiersManager.Init |
— | vanilla → Namalsk Survival → InediaInfectedAI → iM7s_DrugRunning |
PlayerBase.CommandHandler |
T1 | vanilla → Namalsk Island → Namalsk Survival → VPPAdminTools |
PlayerBase.OnScheduledTick |
T1 | vanilla → GameLabs → DayZ-Expansion-Bundle → PvZmoD_Spawn_System |
PlayerBase.OnVariablesSynchronized |
T2 | vanilla → VPPAdminTools → DayZ-Expansion-Bundle → InediaInfectedAI |
Screwdriver.SetActions |
T2 | vanilla → DayZ-Expansion-Bundle → RaG_Core → iM7s_DrugRunning |
Weapon_Base.SetActions |
T2 | vanilla → DayZ-Expansion-Bundle → RaG_Core → AJs Weapons |
ZombieBase.EEKilled |
T3 | vanilla → DayZ-Expansion-Bundle → Terje-Skills → InediaInfectedAI |
ZombieBase.FightLogic |
— | vanilla → DayZ-Expansion-Bundle (cond) → Terje-Skills → InediaInfectedAI (cond) |
AITargetCallbacksPlayer.GetMaxVisionRangeModifier |
— | vanilla → Terje-Skills → InediaInfectedAI |
ActionBuildPart.OnActionInfoUpdate |
— | vanilla → BaseBuildingPlus (cond) → BaseBuildingPlus 1.30 EXP Fix (cond) |
ActionCloseDoors.ActionCondition |
T2 | vanilla → InediaInfectedAI → Custom Keycards (cond) |
ActionCloseDoors.OnEndServer |
— | vanilla → DayZ-Expansion-Bundle → InediaInfectedAI (cond) |
ActionConsume.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → InediaInfectedAI |
ActionConsumeSingle.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → InediaInfectedAI |
ActionDisinfectTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → InediaInfectedAI |
ActionDismantlePart.DismantleCondition |
— | vanilla → DayZ-Expansion-Bundle (cond) → Code Lock (cond) |
ActionForceConsume.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → InediaInfectedAI |
ActionForceConsumeSingle.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → InediaInfectedAI |
ActionGetInTransport.OnEndServer |
— | vanilla → DayZ-Expansion-Bundle → RaG_Core |
ActionGetOutTransport.ProcessGetOutTransportActionData |
— | vanilla → DayZ-Expansion-Bundle → RedFalcon Watercraft (cond) |
ActionGiveBloodTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle → InediaInfectedAI |
ActionInjectTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → InediaInfectedAI |
ActionLightItemOnFire.ActionCondition |
T2 | vanilla → RaG_BaseItems (cond) → RaG_BeeHive (cond) |
ActionLightItemOnFire.OnFinishProgressServer |
— | vanilla → Terje-Skills (cond) → RaG_BaseItems |
ActionLockDoors.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → Custom Keycards (cond) |
ActionNextCombinationLockDialOnTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle → BaseBuildingPlus (cond) |
ActionOpenDoors.OnEndServer |
— | vanilla → DayZ-Expansion-Bundle → InediaInfectedAI (cond) |
ActionOpenFence.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → BaseBuildingPlus (cond) |
ActionPackTent.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → Code Lock |
ActionPushObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → FlipTransport |
ActionRepairPart.RepairCondition |
— | vanilla → DayZ-Expansion-Bundle → RaG_Core (cond) |
ActionSawPlanks.OnFinishProgressServer |
— | vanilla → Terje-Skills → InediaInfectedAI |
ActionSkinningCB.CreateActionComponent |
— | vanilla → Terje-Skills → InediaInfectedAI (cond) |
ActionSwitchSeats.Start |
— | vanilla → DayZ-Expansion-Bundle → RaG_Core |
ActionTogglePlaceObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → BaseBuildingPlus (cond) |
ActionToggleTentOpen.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → Code Lock |
ActionToggleTentOpen.OnExecuteServer |
— | vanilla → DayZ-Expansion-Bundle (cond) → RaG_Core |
ActionUnlockDoors.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → Custom Keycards (cond) |
ActionUnmountBarbedWire.ActionCondition |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → BaseBuildingPlus (cond) |
ActionUnrestrainSelf.OnFinishProgressServer |
— | |
AnalyticsManagerServer.OnEntityKilled |
— | vanilla → GameLabs → DayZ-Expansion-Bundle |
AnimalBase.EEDelete |
T3 | vanilla → DayZ-Expansion-Bundle → Terje-Skills |
AnimalBase.EEKilled |
T3 | vanilla → DayZ-Expansion-Bundle → Terje-Skills |
AnimalBase.ModCommandHandlerBefore |
— | vanilla → DayZ-Expansion-Bundle (cond) → InediaInfectedAI |
AnimalBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Bundle → InediaInfectedAI |
AreaExposureMdfr.OnActivate |
— | vanilla → VPPAdminTools (cond) → DayZ-Expansion-Bundle (cond) |
AreaExposureMdfr.OnTick |
— | |
BleedingSourcesManagerServer.ProcessHit |
— | |
CamoNet.SetActions |
T2 | vanilla → DayZ-Expansion-Bundle → BaseBuildingPlus |
CarScript.CanBeTargetedByAI |
— | vanilla → DayZ-Expansion-Bundle → InediaInfectedAI (cond) |
CarScript.DamageCrew |
— | vanilla → DayZ-Expansion-Bundle → InediaInfectedAI |
CarScript.EEDelete |
T3 | vanilla → DayZ-Expansion-Bundle → RaG_Core |
CarScript.EEInit |
T3 | vanilla → DayZ-Expansion-Bundle → InediaInfectedAI |
CarScript.OnInput |
— | vanilla → DayZ-Expansion-Bundle → FlipTransport |
CarScript.OnUpdate |
T0 | vanilla → InediaInfectedAI → FlipTransport |
Clothing.CanLoadItemIntoCargoClothingConditions |
— | |
Clothing.CanReceiveItemIntoCargoClothingConditions |
— | |
CoughSymptom.OnGetActivatedServer |
— | vanilla → DayZ-Expansion-Bundle → InediaInfectedAI |
Crowbar.SetActions |
T2 | vanilla → RaG_Hunting_Cabin → CJ187-LootChest |
DayZGame.OnEvent |
— | vanilla → CF → Dabs Framework |
DayZPlayerImplement.AddNoise |
— | vanilla → DayZ-Expansion-Bundle → Terje-Skills |
DayZPlayerImplementMeleeCombat.TrySelectFinisherType |
— | vanilla → Terje-Skills (cond) → InediaInfectedAI (cond) |
DayZPlayerMeleeFightLogic_LightHeavy.DamageHands |
— | |
DayZPlayerMeleeFightLogic_LightHeavy.Init |
— | vanilla → DayZ-Expansion-Bundle (cond) → InediaInfectedAI |
DigitalCodeLock.OnWorkStop |
— | vanilla → GameLabs → RaG_Core (cond) |
DigitalCodeLock.ResetPIN |
— | vanilla → GameLabs → RaG_Core (cond) |
DigitalCodeLock.UnlockOnServer |
— | vanilla → GameLabs → RaG_Core |
Fence.SetActions |
T2 | vanilla → Code Lock → Code_Lock_1.30_Fix |
FireplaceBase.StartFire |
— | vanilla → Namalsk Survival → InediaInfectedAI |
HandSaw.SetActions |
T2 | vanilla → DayZ-Expansion-Bundle → RaG_Hunting_Cabin |
Hologram.AlignProjectionOnTerrain |
— | vanilla → BaseBuildingPlus (cond) → BaseBuildingPlus 1.30 EXP Fix (cond) |
Hologram.IsFloating |
— | vanilla → BaseBuildingPlus → BaseBuildingPlus 1.30 EXP Fix |
ItemBase.EEItemLocationChanged |
T2 | vanilla → GameLabs → DayZ-Expansion-Bundle (cond) |
ItemBase.EEOnAfterLoad |
T3 | vanilla → GameLabs → DayZ-Expansion-Bundle |
ItemBase.EOnContact |
— | |
ItemBase.OnInventoryEnter |
T2 | vanilla → DayZ-Expansion-Bundle → RaG_Core |
ItemBase.OnInventoryExit |
T2 | vanilla → DayZ-Expansion-Bundle → RaG_Core |
ItemBase.OnStoreLoad |
T3 | vanilla → CF → RaG_Core |
JMModuleConstructor.RegisterModules |
— | vanilla → DayZ-Expansion-Bundle → FlipTransport |
MissionBase.OnInit |
T3 | vanilla → Dabs Framework → Namalsk Island |
MissionServer.HandleBody |
— | vanilla → Namalsk Survival (cond) → DayZ-Expansion-Bundle |
MissionServer.InvokeOnDisconnect |
T3 | vanilla → CF → PvZmoD_Spawn_System |
MissionServer.OnClientDisconnectedEvent |
T3 | vanilla → CF → Dabs Framework |
MissionServer.OnClientNewEvent |
T3 | vanilla → CF → InediaInfectedAI |
MissionServer.OnClientReconnectEvent |
T3 | vanilla → CF → DayZ-Expansion-Bundle |
MissionServer.OnMissionLoaded |
— | vanilla → CF → DayZ-Expansion-Bundle |
MissionServer.OnUpdate |
T0 | vanilla → CF → Namalsk Survival |
MissionServer.SendModData |
— | vanilla → RaG_BaseItems → RaG_Hunting_Cabin |
ModItemRegisterCallbacks.RegisterArcheryItem |
— | vanilla → CF → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.RegisterEmptyHanded |
— | vanilla → CF → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.RegisterLauncher |
— | vanilla → CF → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.RegisterRestrained |
— | vanilla → CF → DayZ-Expansion-Bundle |
ModItemRegisterCallbacks.RegisterSurrender |
— | vanilla → CF → DayZ-Expansion-Bundle |
MotorbikeScript.EEHitBy |
T2 | vanilla → GameLabs → DayZ-Expansion-Bundle |
MotorbikeScript.OnStoreLoad |
T3 | vanilla → CF → DayZ-Expansion-Bundle |
PipeWrench.SetActions |
T2 | vanilla → Namalsk Survival → DayZ-Expansion-Bundle |
PlantBase.Harvest |
— | vanilla → AgricultureCore (cond) → iM7s_DrugRunning (cond) |
PlayerBase.CanReceiveAttachment |
T2 | vanilla → Namalsk Survival (cond) → Forward Operator Gear (cond) |
PlayerBase.EEHealthLevelChanged |
T2 | vanilla → Namalsk Island → Namalsk Survival |
PlayerBase.EOnFrame |
T1 | |
PlayerBase.OnDisconnect |
— | vanilla → DayZ-Expansion-Bundle → InediaInfectedAI (cond) |
PlayerBase.OnLand |
— | vanilla → DayZ-Expansion-Bundle → InediaInfectedAI |
PlayerBase.OnPlayerLoaded |
— | vanilla → LoftDModGR Clothes Pack → AgricultureCore |
PlayerBase.OnSelectPlayer |
— | vanilla → CF → DayZ-Expansion-Bundle |
PlayerBase.OnStoreLoad |
T3 | vanilla → DayZ-Expansion-Bundle (cond) → InediaInfectedAI |
PlayerBase.OnStoreSave |
T3 | vanilla → DayZ-Expansion-Bundle (cond) → InediaInfectedAI |
PlayerBase.OnUnconsciousStart |
— | vanilla → DayZ-Expansion-Bundle → InediaInfectedAI |
PlayerBase.RegisterTransportHit |
— | vanilla → DayZ-Expansion-Bundle (cond) → RedFalcon Watercraft (cond) |
PlayerBase.SwitchItemSelectionTexture |
— | vanilla → Namalsk Survival → Forward Operator Gear |
PluginAdminLog.PlayerHitBy |
— | vanilla → VPPAdminTools (cond) → DayZ-Expansion-Bundle (cond) |
PluginAdminLog.PlayerKilled |
— | vanilla → VPPAdminTools (cond) → DayZ-Expansion-Bundle (cond) |
PortableGasStove.OnWorkStop |
— | vanilla → Namalsk Survival → DayZ-Expansion-Bundle |
Shovel.SetActions |
T2 | vanilla → DayZ-Expansion-Bundle → RaG_BaseItems |
StaminaHandler.StaminaProcessor_Ladder |
— | vanilla → DayZ-Expansion-Bundle (cond) → Terje-Skills |
StaminaHandler.StaminaProcessor_Move |
— | vanilla → DayZ-Expansion-Bundle (cond) → Terje-Skills |
StaminaHandler.StaminaProcessor_Swimming |
— | vanilla → DayZ-Expansion-Bundle (cond) → Terje-Skills |
StaminaHandler.Update |
— | vanilla → DayZ-Expansion-Bundle (cond) → Terje-Skills |
TentBase.CanReceiveAttachment |
T2 | vanilla → DayZ-Expansion-Bundle → Code Lock (cond) |
TentBase.CanReceiveItemIntoCargo |
T2 | vanilla → DayZ-Expansion-Bundle (cond) → Code Lock (cond) |
TentBase.CanReleaseCargo |
— | vanilla → DayZ-Expansion-Bundle (cond) → Code Lock (cond) |
TentBase.SetActions |
T2 | vanilla → DayZ-Expansion-Bundle → Code Lock |
TransferValues.SendValue |
— | vanilla → VPPAdminTools → DayZ-Expansion-Bundle (cond) |
TransmitterBase.OnWorkStart |
— | vanilla → Namalsk Survival → DayZ-Expansion-Bundle |
TransmitterBase.OnWorkStop |
— | vanilla → Namalsk Survival → DayZ-Expansion-Bundle |
UniversalLight.CanPutAsAttachment |
— | vanilla → DayZ-Expansion-Bundle (cond) → SNAFU Weapons (cond) |
VPPAdminHud.DefineButtons |
— | vanilla → VPPAdminTools → FlipTransport |
VicinityItemManager.IsObstructed |
— | vanilla → BaseBuildingPlus (cond) → iM7s_DrugRunning (cond) |
Wrench.SetActions |
T2 | vanilla → FlipTransport → iM7s_DrugRunning |
ZombieBase.ChaseAttackLogic |
— | vanilla → DayZ-Expansion-Bundle (cond) → InediaInfectedAI (cond) |
ZombieBase.EEHealthLevelChanged |
T2 | vanilla → DayZ-Expansion-Bundle → InediaInfectedAI |
ZombieBase.EOnInit |
T3 | |
ZombieBase.FightAttackLogic |
— | vanilla → DayZ-Expansion-Bundle (cond) → InediaInfectedAI (cond) |
ZombieBase.HandleMindStateChange |
— | vanilla → DayZ-Expansion-Bundle → InediaInfectedAI (cond) |
ZombieBase.ModCommandHandlerBefore |
— | vanilla → DayZ-Expansion-Bundle (cond) → InediaInfectedAI |
ZombieBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Bundle → InediaInfectedAI |
1562 methods hooked by only one of these mods
No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.
| method | tier | mod |
|---|---|---|
ACOGOptic.CanPutAsAttachment |
— | SNAFU Weapons |
ActionActivateTrap.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionActivateTrap.OnFinishProgressServer |
— | VPPAdminTools |
ActionAnimateCarSelection.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionArmExplosive.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionAttach.ActionCondition |
T2 | RaG_Core (cond) |
ActionAttachExplosivesTrigger.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionAttachOnSelection.ActionCondition |
T2 | RaG_Core (cond) |
ActionAttachSeeds.ActionCondition |
T2 | iM7s_DrugRunning |
ActionAttachToConstruction.CreateConditionComponents |
— | DayZ-Expansion-Bundle ✂ |
ActionAttachToConstruction.FindAndTranslateAttachmentSlot |
— | RaG_Core (cond) |
ActionAttachToConstruction.OnExecuteServer |
— | GameLabs |
ActionAttachToConstruction.Post_SetupAction |
— | DayZ-Expansion-Bundle (cond) |
ActionBandageHorse.ActionCondition |
T2 | InediaInfectedAI (cond) |
ActionBandageHorse.ApplyBandage |
— | InediaInfectedAI |
ActionBandageSelf.ActionCondition |
T2 | InediaInfectedAI |
ActionBandageSelf.OnEndServer |
— | GameLabs |
ActionBandageTarget.ActionCondition |
T2 | InediaInfectedAI |
ActionBandageTarget.OnEndServer |
— | GameLabs |
ActionBase.CF_OnDebugUpdate |
— | DayZ-Expansion-Bundle ✂ |
ActionBase.OnEnd |
— | DayZ-Expansion-Bundle |
ActionBase.OnEndInput |
— | DayZ-Expansion-Bundle |
ActionBase.OnEndRequest |
— | DayZ-Expansion-Bundle |
ActionBase.OnStart |
— | DayZ-Expansion-Bundle |
ActionBase.OnUpdate |
T0 | DayZ-Expansion-Bundle |
ActionBuildPart.GetText |
— | DayZ-Expansion-Bundle |
ActionBuildPartCB.SetCallbackDuration |
— | DayZ-Expansion-Bundle (cond) |
ActionBuildPartSwitch.ActionCondition |
T2 | BaseBuildingPlus ✂ |
ActionCarDoors.OnStartServer |
— | DayZ-Expansion-Bundle |
ActionCarDoorsOutside.OnStartServer |
— | DayZ-Expansion-Bundle |
ActionCarHornLong.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionCarHornShort.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionCheckPulseTarget.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionClose.ActionCondition |
T2 | Dayz Navigation ✂ |
ActionCloseBarrel.ActionCondition |
T2 | iM7s_DrugRunning ✂ |
ActionCloseCarDoorsOutside.OnEndServer |
— | RaG_Core |
ActionCloseFence.OnEndServer |
— | DayZ-Expansion-Bundle |
ActionCloseFence.OnExecuteServer |
— | RaG_Core |
ActionCollectBloodTarget.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionCollectBloodTarget.OnStartServer |
— | DayZ-Expansion-Bundle (cond) |
ActionCollectSampleTarget.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionCollectSampleTarget.OnStartServer |
— | DayZ-Expansion-Bundle (cond) |
ActionConsume.OnEndServer |
— | InediaInfectedAI |
ActionConsume.SetupAction |
— | InediaInfectedAI |
ActionConsumeSingle.OnExecuteServer |
— | InediaInfectedAI |
ActionContinuousBase.OnEndAnimationLoop |
— | DayZ-Expansion-Bundle |
ActionContinuousBase.OnFinishProgress |
— | DayZ-Expansion-Bundle |
ActionContinuousBase.OnStartAnimationLoop |
— | DayZ-Expansion-Bundle |
ActionCoverHeadTarget.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionCraftBolts.InitCuttingTypes |
— | SNAFU Weapons |
ActionCraftBoneKnifeEnv.ActionCondition |
T2 | Terje-Skills |
ActionCraftBoneKnifeEnv.OnFinishProgressServer |
— | Terje-Skills |
ActionCraftStoneKnifeEnv.ActionCondition |
T2 | Terje-Skills |
ActionCraftStoneKnifeEnv.OnFinishProgressServer |
— | Terje-Skills |
ActionCreateIndoorFireplace.ActionCondition |
T2 | RaG_Core (cond) |
ActionCreateIndoorFireplace.OnExecuteServer |
— | RaG_Core (cond) |
ActionDefibrilateTarget.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionDefibrilateTarget.OnStartServer |
— | DayZ-Expansion-Bundle (cond) |
ActionDeployObject.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionDeployObject.ActionConditionContinue |
— | BaseBuildingPlus ✂ |
ActionDeployObject.DropDuringPlacing |
— | DayZ-Expansion-Bundle (cond) |
ActionDeployObject.GetText |
— | DayZ-Expansion-Bundle |
ActionDeployObject.HandleReciveData |
— | DayZ-Expansion-Bundle |
ActionDeployObject.MoveEntityToFinalPosition |
— | DayZ-Expansion-Bundle (cond) |
ActionDeployObject.OnEndServer |
— | DayZ-Expansion-Bundle (cond) |
ActionDeployObject.OnExecuteServer |
— | RaG_Core |
ActionDeployObject.OnFinishProgressServer |
— | BaseBuildingPlus ✂ |
ActionDeployObject.OnStartServer |
— | DayZ-Expansion-Bundle (cond) |
ActionDeployObject.ReadFromContext |
— | DayZ-Expansion-Bundle |
ActionDeployObject.SetupAction |
— | DayZ-Expansion-Bundle |
ActionDeployObject.WriteToContext |
— | DayZ-Expansion-Bundle |
ActionDestroyPart.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionDetach.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionDetach.OnExecuteServer |
— | DayZ-Expansion-Bundle |
ActionDigGardenPlot.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionDigInStash.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionDigWorms.OnFinishProgressServer |
— | Terje-Skills |
ActionDisinfectSelf.ActionCondition |
T2 | InediaInfectedAI |
ActionDisinfectSelf.OnFinishProgressServer |
— | InediaInfectedAI |
ActionDisinfectTarget.OnFinishProgressServer |
— | InediaInfectedAI |
ActionDismantlePart.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionDismantlePart.GetText |
— | DayZ-Expansion-Bundle |
ActionDismantlePart.OnExecuteServer |
— | RaG_Core |
ActionDismantlePart.OnFinishProgressServer |
— | InediaInfectedAI |
ActionDrink.OnEndServer |
— | GameLabs |
ActionDrink.OnStartServer |
— | GameLabs |
ActionDrinkPondContinuous.ActionCondition |
T2 | InediaInfectedAI |
ActionDrinkPondContinuous.OnEndServer |
— | GameLabs |
ActionDrinkPondContinuous.OnFinishProgressServer |
— | InediaInfectedAI |
ActionDrinkWellContinuous.ActionCondition |
T2 | InediaInfectedAI |
ActionDrinkWellContinuous.OnEndServer |
— | GameLabs |
ActionDrinkWellContinuous.OnFinishProgressServer |
— | InediaInfectedAI |
ActionDropItem.OnExecuteServer |
— | RaG_Core |
ActionEatBig.OnEndServer |
— | GameLabs |
ActionEatBig.OnStartServer |
— | GameLabs |
ActionEmptyMagazine.OnEndServer |
— | DayZ-Expansion-Bundle |
ActionEmptyMagazine.OnStartServer |
— | DayZ-Expansion-Bundle |
ActionFillCoolant.ActionCondition |
T2 | RaG_Core |
ActionFillFuel.ActionCondition |
T2 | RaG_Core |
ActionFillGeneratorTank.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionFishingNew.TrySpawnCatch |
— | Terje-Skills |
ActionFoldBaseBuildingObject.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionFoldBaseBuildingObject.CreateConditionComponents |
— | BaseBuildingPlus ✂ |
ActionFoldBaseBuildingObject.GetText |
— | DayZ-Expansion-Bundle |
ActionFoldBaseBuildingObject.OnFinishProgressServer |
— | DayZ-Expansion-Bundle (cond) |
ActionFoldBaseBuildingObjectCB.CreateActionComponent |
— | BaseBuildingPlus ✂ |
ActionFoldObject.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionFoldObject.GetText |
— | DayZ-Expansion-Bundle |
ActionForceConsume.OnEndServer |
— | InediaInfectedAI |
ActionForceConsume.SetupAction |
— | InediaInfectedAI |
ActionForceConsumeSingle.OnExecuteServer |
— | InediaInfectedAI |
ActionGagTarget.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionGetInTransport.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionGetOutTransport.OnEnd |
— | DayZ-Expansion-Bundle (cond) |
ActionGetOutTransport.OnEndServer |
— | DayZ-Expansion-Bundle |
ActionGetOutTransport.OnStart |
— | RedFalcon Watercraft |
ActionGetOutTransport.OnStartServer |
— | RaG_Core |
ActionGiveBloodSelf.ActionCondition |
T2 | InediaInfectedAI |
ActionGiveBloodSelf.OnEndServer |
— | InediaInfectedAI |
ActionGiveBloodTarget.OnEndServer |
— | InediaInfectedAI |
ActionGiveBloodTarget.OnStartServer |
— | DayZ-Expansion-Bundle (cond) |
ActionGiveSalineSelf.ActionCondition |
T2 | InediaInfectedAI |
ActionGiveSalineSelf.OnFinishProgressServer |
— | InediaInfectedAI |
ActionGiveSalineTarget.ActionCondition |
T2 | InediaInfectedAI |
ActionGiveSalineTarget.OnFinishProgressServer |
— | InediaInfectedAI |
ActionHandcuffTarget.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionHarvestCrops.OnExecuteClient |
— | AgricultureCore (cond) |
ActionHarvestCrops.OnExecuteServer |
— | AgricultureCore (cond) |
ActionIgniteFireplaceByAir.ActionCondition |
T2 | RaG_Core (cond) |
ActionInjectSelf.ActionCondition |
T2 | InediaInfectedAI |
ActionInjectSelf.OnExecuteServer |
— | InediaInfectedAI |
ActionInjectSpores.ActionCondition |
T2 | iM7s_DrugRunning |
ActionInjectTarget.OnExecuteServer |
— | InediaInfectedAI |
ActionInteractCodeLockItem.ActionCondition |
T2 | RaG_Core (cond) |
ActionLightItemOnFire.OnFinishProgressClient |
— | RaG_BaseItems |
ActionLightItemOnFireCB.CreateActionComponent |
— | Terje-Skills |
ActionLoadMagazine.OnEndServer |
— | DayZ-Expansion-Bundle |
ActionLoadMagazine.OnStartServer |
— | DayZ-Expansion-Bundle |
ActionLoadMagazineQuick.OnEndServer |
— | DayZ-Expansion-Bundle |
ActionLoadMagazineQuick.OnStartServer |
— | DayZ-Expansion-Bundle |
ActionLockDoors.OnFinishProgressServer |
— | RaG_Core |
ActionLockedDoors.ActionCondition |
T2 | Custom Keycards (cond) |
ActionLowerFlag.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionLowerFlag.GetText |
— | DayZ-Expansion-Bundle |
ActionManagerServer.StartDeliveredAction |
— | RedFalcon Watercraft |
ActionMineRock.OnFinishProgressServer |
— | InediaInfectedAI |
ActionMineTree.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionMineTree.OnFinishProgressServer |
— | InediaInfectedAI |
ActionMountBarbedWire.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionMountBarbedWire.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionOpen.ActionCondition |
T2 | Dayz Navigation ✂ |
ActionOpenBarrel.ActionCondition |
T2 | iM7s_DrugRunning ✂ |
ActionOpenCarDoors.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionOpenCarDoorsOutside.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionOpenCarDoorsOutside.OnEndServer |
— | RaG_Core |
ActionOpenDoors.ActionCondition |
T2 | Custom Keycards (cond) |
ActionOpenFence.Can |
— | DayZ-Expansion-Bundle |
ActionOpenFence.GetText |
— | DayZ-Expansion-Bundle ✂ |
ActionOpenFence.OnEndServer |
— | DayZ-Expansion-Bundle |
ActionOpenFence.OnExecuteServer |
— | RaG_Core |
ActionOpenFence.OnStartServer |
— | DayZ-Expansion-Bundle (cond) |
ActionPackTent.GetText |
— | DayZ-Expansion-Bundle |
ActionPackTent.OnExecuteServer |
— | Code Lock (cond) |
ActionPackTent.OnFinishProgressServer |
— | RaG_Core |
ActionPin.OnEndServer |
— | GameLabs |
ActionPin.OnStartServer |
— | VPPAdminTools |
ActionPlaceFireplaceIndoor.ActionCondition |
T2 | RaG_Core (cond) |
ActionPlantSeed.ActionCondition |
T2 | iM7s_DrugRunning |
ActionPlugIn.CreateConditionComponents |
— | RaG_BaseItems ✂ |
ActionPushCar.ActionCondition |
T2 | FlipTransport |
ActionRaiseFlag.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionRaiseFlag.GetText |
— | DayZ-Expansion-Bundle |
ActionResetCodeOnCodeLock.ActionCondition |
T2 | RaG_Core (cond) |
ActionResetCodeOnCodeLock.OnExecuteServer |
— | RaG_Core (cond) |
ActionRestrainSelf.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionRestrainSelf.OnFinishProgressServer |
— | DayZ-Expansion-Bundle |
ActionRestrainTarget.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionRestrainTarget.OnFinishProgressServer |
— | DayZ-Expansion-Bundle (cond) |
ActionRestrainTarget.OnStartServer |
— | DayZ-Expansion-Bundle (cond) |
ActionSewSelf.ActionCondition |
T2 | InediaInfectedAI |
ActionSewTarget.ActionCondition |
T2 | InediaInfectedAI |
ActionShaveTarget.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionSingleUseBase.OnExecute |
— | Code_Lock_1.30_Fix |
ActionSkinning.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionSkinning.Can |
— | DayZ-Expansion-Bundle |
ActionSkinning.CanContinue |
— | DayZ-Expansion-Bundle |
ActionSkinning.CreateOrgan |
— | Terje-Skills |
ActionSplintSelf.ActionCondition |
T2 | InediaInfectedAI (cond) |
ActionSplintTarget.ActionCondition |
T2 | InediaInfectedAI (cond) |
ActionStartEngine.ActionCondition |
T2 | DayZ-Expansion-Bundle ✂ |
ActionStartEngine.Can |
— | RedFalcon Watercraft |
ActionStartEngine.Expansion_CheckSuccess |
— | DayZ-Expansion-Bundle ✂ |
ActionStartEngine.GetText |
— | DayZ-Expansion-Bundle ✂ |
ActionStartEngine.OnEndServer |
— | RaG_Core |
ActionStartEngine.OnFinishProgress |
— | DayZ-Expansion-Bundle (cond) |
ActionStartEngineBoat.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionStartEngineBoat.Expansion_CheckSuccess |
— | DayZ-Expansion-Bundle ✂ |
ActionStartEngineMotorbike.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionStartEngineMotorbike.Expansion_CheckSuccess |
— | DayZ-Expansion-Bundle ✂ |
ActionStopEngine.ActionCondition |
T2 | DayZ-Expansion-Bundle ✂ |
ActionStopEngine.Can |
— | RedFalcon Watercraft |
ActionStopEngine.Expansion_CheckSuccess |
— | DayZ-Expansion-Bundle ✂ |
ActionStopEngine.GetText |
— | DayZ-Expansion-Bundle ✂ |
ActionStopEngine.OnEndServer |
— | RaG_Core |
ActionStopEngine.OnExecute |
— | DayZ-Expansion-Bundle (cond) |
ActionStopEngineBoat.Expansion_CheckSuccess |
— | DayZ-Expansion-Bundle ✂ |
ActionSwitchLights.ActionCondition |
T2 | DayZ-Expansion-Bundle ✂ |
ActionTakeItem.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionTakeItem.GetText |
— | DayZ-Expansion-Bundle |
ActionTakeItem.OnExecuteServer |
— | RaG_Core |
ActionTakeItemToHands.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionTakeItemToHands.GetText |
— | DayZ-Expansion-Bundle |
ActionTakeItemToHands.OnExecuteServer |
— | RaG_Core |
ActionTakeMaterialToHands.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionTakeMaterialToHandsSwitch.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionTargetsCursor.GetActionDesc |
— | DayZ-Expansion-Bundle |
ActionTargetsCursor.GetItemCargoCount |
— | InediaInfectedAI (cond) |
ActionTargetsCursor.Update |
— | DayZ-Expansion-Bundle (cond) |
ActionTogglePlaceObject.Start |
— | DayZ-Expansion-Bundle (cond) |
ActionToggleTentOpen.GetText |
— | DayZ-Expansion-Bundle ✂ |
ActionTriggerRemotely.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionTurnOffPowerGenerator.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionTurnOffPowerGenerator.CreateConditionComponents |
— | DayZ-Expansion-Bundle ✂ |
ActionTurnOnPowerGenerator.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionTurnOnPowerGenerator.CreateConditionComponents |
— | DayZ-Expansion-Bundle ✂ |
ActionUnlockDoors.OnFinishProgressServer |
— | RaG_Core |
ActionUnmountBarbedWire.GetText |
— | DayZ-Expansion-Bundle |
ActionUnmountBarbedWire.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionUnpin.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionUnpin.OnExecute |
— | DayZ-Expansion-Bundle |
ActionUnpin.OnStartServer |
— | VPPAdminTools |
ActionUnrestrainSelf.OnUpdate |
T0 | InediaInfectedAI |
ActionUnrestrainTarget.ActionCondition |
T2 | DayZ-Expansion-Bundle (cond) |
ActionUnrestrainTarget.OnFinishProgressServer |
— | DayZ-Expansion-Bundle (cond) |
ActionUnrestrainTargetHands.OnFinishProgressServer |
— | DayZ-Expansion-Bundle (cond) |
ActionWashHeadItemContinuous.ActionCondition |
T2 | Namalsk Survival ✂ |
ActionWashHeadWater.ActionCondition |
T2 | Namalsk Survival ✂ |
ActionWashHeadWell.ActionCondition |
T2 | Namalsk Survival ✂ |
ActionWorldCraft.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ActionWorldCraft.Post_SetupAction |
— | DayZ-Expansion-Bundle |
AdminTools.HealRepairTarget |
— | InediaInfectedAI (cond) |
AdvancedCommunication.OnStoreLoad |
T3 | CF |
AdvancedCommunication.OnStoreSave |
T3 | CF |
AimingModelFilterShake.onUpdate |
— | InediaInfectedAI |
AirborneMask.GetVoiceEffect |
— | Namalsk Survival ✂ |
AirborneMask.IsObstructingVoice |
— | Namalsk Survival ✂ |
AlarmClock_ColorBase.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
AlarmClock_ColorBase.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI ✂ |
AlarmClock_ColorBase.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
AlarmClock_ColorBase.OnUpdate |
T0 | DayZ-Expansion-Bundle |
Ammunition_Base.CanAddCartridges |
— | DayZ-Expansion-Bundle |
Ammunition_Base.CanBeSplit |
— | DayZ-Expansion-Bundle |
Ammunition_Base.CombineItems |
— | DayZ-Expansion-Bundle |
Ammunition_Base.Expansion_GetHealthDamage |
— | DayZ-Expansion-Bundle ✂ |
Ammunition_Base.IsCompatiableAmmo |
— | DayZ-Expansion-Bundle |
Ammunition_Base.SplitItem |
— | DayZ-Expansion-Bundle ✂ |
Ammunition_Base.SplitItemToInventoryLocation |
— | DayZ-Expansion-Bundle ✂ |
AnalyticsManagerServer.OnPlayerConnect |
T3 | DayZ-Expansion-Bundle (cond) |
AnalyticsManagerServer.OnPlayerKilled |
— | DayZ-Expansion-Bundle (cond) |
AnimalBase.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
AnimalBase.CanBeTargetedByAI |
— | InediaInfectedAI (cond) |
AnimalBase.CommandHandler |
T1 | DayZ-Expansion-Bundle |
AnimalBase.EEHealthLevelChanged |
T2 | DayZ-Expansion-Bundle |
AnimalBase.EEInit |
T3 | InediaInfectedAI |
AnimalBase.EEOnDamageCalculated |
— | DayZ-Expansion-Bundle |
AnimalBase.EOnContact |
— | DayZ-Expansion-Bundle ✂ |
AnimalBase.IsTerjeClientUpdateRequired |
— | Terje-Skills ✂ |
AnimalBase.ModCommandHandlerAfter |
— | InediaInfectedAI |
AnimalBase.ModCommandHandlerInside |
— | DayZ-Expansion-Bundle |
AnimalBase.NameOverride |
— | DayZ-Expansion-Bundle (cond) |
AnimalBase.OnReceivedHit |
— | InediaInfectedAI |
AnimalBase.OnStoreLoad |
T3 | CF |
AnimalBase.OnStoreSave |
T3 | CF |
AnimalBase.OnTerjeClientUpdate |
— | Terje-Skills |
AnimalBase.ResistContaminatedEffect |
— | InediaInfectedAI (cond) |
AnimalBase.SetAsSkinned |
— | DayZ-Expansion-Bundle |
AnimatedActionBase.OnAnimationEvent |
— | DayZ-Expansion-Bundle |
AnimatedActionBase.OnExecute |
— | DayZ-Expansion-Bundle |
AnimatedActionBase.OnUpdate |
T0 | InediaInfectedAI |
AreaExposureMdfr.Activate |
— | VPPAdminTools (cond) |
Armband_ColorBase.Expansion_SwitchItemSelectionTextureEx |
— | DayZ-Expansion-Bundle |
Armband_ColorBase.SwitchItemSelectionTextureEx |
— | Namalsk Survival |
AttachNewMagazine.OnEntry |
— | DayZ-Expansion-Bundle (cond) |
AttachmentCategoriesContainer.UpdateInterval |
— | RaG_Core |
Attachments.AttachmentAdded |
— | CookZ |
Attachments.AttachmentRemoved |
— | CookZ |
AttachmentsWrapper.SetParent |
— | DayZ-Expansion-Bundle |
BUISOptic.CanPutAsAttachment |
— | GameLabs (cond) |
BarbedWire.ExpansionOnDestroyed |
— | DayZ-Expansion-Bundle ✂ |
BarrelHoles_ColorBase.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
BarrelHoles_ColorBase.Close |
— | DayZ-Expansion-Bundle |
BarrelHoles_ColorBase.Expansion_CanUseVirtualStorage |
— | DayZ-Expansion-Bundle (cond) |
BarrelHoles_ColorBase.IsNonExpansionOpenable |
— | DayZ-Expansion-Bundle ✂ |
BarrelHoles_ColorBase.Open |
— | DayZ-Expansion-Bundle |
Barrel_ColorBase.Close |
— | DayZ-Expansion-Bundle |
Barrel_ColorBase.IsNonExpansionOpenable |
— | DayZ-Expansion-Bundle ✂ |
Barrel_ColorBase.OnWasAttached |
— | RaG_Core (cond) |
Barrel_ColorBase.Open |
— | DayZ-Expansion-Bundle |
BaseBuildingBase.EEDelete |
T3 | GameLabs |
BaseBuildingBase.EEHitBy |
T2 | GameLabs |
BaseBuildingBase.EEOnAfterLoad |
T3 | GameLabs |
BaseBuildingBase.GL_Delete |
— | GameLabs ✂ |
BaseBuildingBase.GL_GatherPersistentID |
— | GameLabs ✂ |
BaseBuildingBase.GL_Load |
— | GameLabs ✂ |
BaseBuildingBase.GL_Save |
— | GameLabs ✂ |
BaseBuildingBase.GetKitSpawnPosition |
— | DayZ-Expansion-Bundle |
BaseBuildingBase.IsOpen |
— | DayZ-Expansion-Bundle |
Battery9V.SetActions |
T2 | DayZ-Expansion-Bundle |
BatteryCharger.OnWorkStart |
— | DayZ-Expansion-Bundle |
BatteryCharger.OnWorkStop |
— | DayZ-Expansion-Bundle |
BearTrap.Expansion_GetAmmoTypes |
— | DayZ-Expansion-Bundle ✂ |
BearTrap.Expansion_IsMechanicalTrap |
— | DayZ-Expansion-Bundle ✂ |
BleedingSource.OnUpdateServer |
— | InediaInfectedAI |
BleedingSourcesManagerBase.AttemptAddBleedingSourceBySelection |
— | Terje-Skills (cond) |
BleedingSourcesManagerBase.CanAddBleedingSource |
— | DayZ-Expansion-Bundle (cond) |
BleedingSourcesManagerServer.AddBleedingSource |
— | InediaInfectedAI (cond) |
BleedingSourcesManagerServer.OnTick |
— | InediaInfectedAI |
BloodLoss.OnUpdateClient |
— | DayZ-Expansion-Bundle (cond) |
Blowtorch.OnVariablesSynchronized |
T2 | iM7s_DrugRunning |
Blowtorch.OnWorkStop |
— | DayZ-Expansion-Bundle |
Blowtorch.SetActions |
T2 | iM7s_DrugRunning |
BoatScript.EEHitBy |
T2 | GameLabs |
BoatScript.OnStoreLoad |
T3 | CF |
BoatScript.OnStoreSave |
T3 | CF |
BoatScript.SetActions |
T2 | FlipTransport |
BookMenu.Init |
— | Namalsk Survival ✂ |
BookMenu.OnHide |
— | Namalsk Survival |
BreathVapourMdfr.OnTick |
— | Namalsk Survival (cond) |
BrokenArmsMdfr.ActivateCondition |
— | InediaInfectedAI (cond) |
BrokenLegsMdfr.OnDeactivate |
— | InediaInfectedAI |
BroomBase.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
BroomBase.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI |
BroomBase.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
BuildingBase.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
BuildingBase.DeferredInit |
— | DayZ-Expansion-Bundle |
BuildingBase.EEHitBy |
T2 | DayZ-Expansion-Bundle |
BuildingBase.EEOnCECreate |
— | DayZ-Expansion-Bundle |
BuildingBase.EEOnDamageCalculated |
— | DayZ-Expansion-Bundle |
BuildingBase.Explode |
— | DayZ-Expansion-Bundle |
BuildingBase.NameOverride |
— | DayZ-Expansion-Bundle (cond) |
BuildingBase.OnStoreLoad |
T3 | CF |
BuildingBase.OnStoreSave |
T3 | CF |
BuildingBase.OnVariablesSynchronized |
T2 | DayZ-Expansion-Bundle |
ButtstockBase.IsButtstock |
— | SNAFU Weapons ✂ |
CAContinuousFertilizeGardenSlot.Setup |
— | AgricultureCore |
CAContinuousFill.CalcAndSetQuantity |
— | Namalsk Survival |
CAContinuousFill.Setup |
— | Namalsk Survival |
CAContinuousMineWood.CreatePrimaryItems |
— | Terje-Skills |
CAContinuousMineWood.DamagePlayersHands |
— | Namalsk Survival (cond) |
CCTCursor.Can |
— | RedFalcon Watercraft (cond) |
CCTCursorNoObject.Can |
— | RedFalcon Watercraft |
CCTCursorNoRuinCheck.Can |
— | RedFalcon Watercraft |
CCTCursorParent.Can |
— | RedFalcon Watercraft |
CCTObject.Can |
— | RedFalcon Watercraft |
CCTParent.Can |
— | RedFalcon Watercraft |
CCTSurface.Can |
— | RedFalcon Watercraft |
CCTTree.Can |
— | RedFalcon Watercraft |
CF_Date.Format |
— | DayZ-Expansion-Bundle (cond) |
CF_Localiser.Set |
— | DayZ-Expansion-Bundle ✂ |
CF_ModuleGame.EnableRPC |
— | DayZ-Expansion-Bundle (cond) |
CanisterGasoline.SetActions |
T2 | DayZ-Expansion-Bundle |
CarBattery.CanPutIntoHands |
T2 | DayZ-Expansion-Bundle (cond) |
CarBattery.SetActions |
T2 | iM7s_DrugRunning |
CarDoor.EEHealthLevelChanged |
T2 | DayZ-Expansion-Bundle |
CarDoor.Expansion_CarContactActivates |
— | DayZ-Expansion-Bundle ✂ |
CarDoor.NameOverride |
— | DayZ-Expansion-Bundle ✂ |
CarHud.Init |
— | DayZ-Expansion-Bundle |
CarHud.RefreshVehicleHud |
— | DayZ-Expansion-Bundle |
CarHud.ShowVehicleInfo |
— | DayZ-Expansion-Bundle |
CarScript.DebugFreeAreaAtDoor |
— | DayZ-Expansion-Bundle ✂ |
CarScript.EEHealthLevelChanged |
T2 | DayZ-Expansion-Bundle |
CarScript.EEItemDetached |
T2 | DayZ-Expansion-Bundle |
CarScript.EEKilled |
T3 | DayZ-Expansion-Bundle |
CarScript.EEOnDamageCalculated |
— | DayZ-Expansion-Bundle |
CarScript.GenerateCarHornAINoise |
— | DayZ-Expansion-Bundle |
CarScript.IsAreaAtDoorFree |
— | DayZ-Expansion-Bundle ✂ |
CarScript.OnStoreLoad |
T3 | CF |
CarScript.OnStoreSave |
T3 | CF |
CarScript.OnVariablesSynchronized |
T2 | DayZ-Expansion-Bundle |
CarScript.SetActions |
T2 | FlipTransport |
CargoContainer.AddedToCargo |
— | CookZ |
CargoContainer.Refresh |
— | CookZ |
CargoContainer.RemovedFromCargo |
— | CookZ |
CargoContainer.SetEntity |
— | CookZ |
CargoContainer.UpdateInterval |
— | RaG_Core |
CatchingContextFishingRodAction.GetBaitLossChanceModifierClamped |
— | Terje-Skills |
CatchingContextFishingRodAction.GetChanceCoef |
— | Terje-Skills |
CatchingContextFishingRodAction.GetHookLossChanceModifierClamped |
— | Terje-Skills |
CatchingContextFishingRodAction.GetQualityModifier |
— | Terje-Skills |
CatchingContextFishingRodAction.RandomizeSignalDuration |
— | Terje-Skills |
CatchingContextFishingRodAction.RandomizeSignalStartTime |
— | Terje-Skills |
CatchingContextFishingRodAction.TryDamageItems |
— | Terje-Skills (cond) |
CattleProd.OnWorkStart |
— | DayZ-Expansion-Bundle |
CattleProd.OnWorkStop |
— | DayZ-Expansion-Bundle |
CharacterCreationMenu.Back |
— | DayZ-Expansion-Bundle |
CharacterCreationMenu.Refresh |
— | DayZ-Expansion-Bundle |
Chat.Add |
— | DayZ-Expansion-Bundle (cond) |
Chat.AddInternal |
— | DayZ-Expansion-Bundle (cond) |
Chat.Clear |
— | DayZ-Expansion-Bundle (cond) |
Chemlight_ColorBase.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
Chemlight_ColorBase.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI |
Chemlight_ColorBase.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
Chemlight_ColorBase.OnWorkStart |
— | DayZ-Expansion-Bundle |
Chemlight_ColorBase.OnWorkStop |
— | DayZ-Expansion-Bundle |
Chemlight_ColorBase.eAI_GetNightVisibility |
— | DayZ-Expansion-Bundle ✂ |
Chemlight_Red.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
ChernarusPlusData.WeatherOnBeforeChange |
— | VPPAdminTools |
CivSedanWheel.OnWasDetached |
— | DayZ-Expansion-Bundle |
CivilianSedan.ExpansionGetWheelType |
— | DayZ-Expansion-Bundle ✂ |
CivilianSedan.OnDebugSpawn |
— | DayZ-Expansion-Bundle ✂ |
ClosableContainer.Refresh |
— | InediaInfectedAI |
Clothing.CanPutInCargoClothingConditions |
— | RaG_Core (cond) |
Clothing.EECargoIn |
— | DayZ-Expansion-Bundle |
Clothing.EECargoMove |
— | DayZ-Expansion-Bundle |
Clothing.EECargoOut |
— | DayZ-Expansion-Bundle |
Clothing.Expansion_SwitchItemSelectionTextureEx |
— | DayZ-Expansion-Bundle |
Clothing.SmershException |
— | DayZ-Expansion-Bundle ✂ |
CodeLockComponent.CheckCodeRequest |
— | RaG_Core (cond) |
CodeLockComponent.OnRPC |
T2 | RaG_Core (cond) |
CodeLockComponent.ResetPIN |
— | RaG_Core (cond) |
CodeLockComponent.SetLockCode |
— | RaG_Core (cond) |
CodeLockComponent.SetLockState |
— | RaG_Core (cond) |
CombinationLock.EEDelete |
T3 | GameLabs |
CombinationLock.EEOnAfterLoad |
T3 | GameLabs |
CombinationLock.ExpansionOnDestroyed |
— | DayZ-Expansion-Bundle ✂ |
CombinationLock.GL_Delete |
— | GameLabs ✂ |
CombinationLock.GL_GatherPersistentID |
— | GameLabs ✂ |
CombinationLock.GL_Load |
— | GameLabs ✂ |
CombinationLock.GL_Save |
— | GameLabs ✂ |
CombinationLock.LockServer |
— | GameLabs |
CombinationLock.UnlockOnServer |
— | GameLabs |
ComponentAnimalBleeding.CreateWound |
— | InediaInfectedAI (cond) |
ConstructionBase.DismantlePartServerEx |
— | DayZ-Expansion-Bundle (cond) |
ConstructionBase.GetConstructionPartsToBuild |
— | DayZ-Expansion-Bundle |
ConstructionBase.IsCollidingEx |
— | DayZ-Expansion-Bundle (cond) |
ConstructionBase.UpdateConstructionParts |
— | DayZ-Expansion-Bundle |
ContainerWithCargoAndAttachments.OnShow |
— | DayZ-Expansion-Bundle (cond) |
ContainerWithCargoAndAttachments.SetEntity |
— | DayZ-Expansion-Bundle |
ContainerWithCargoAndAttachments.SetOpenState |
— | DayZ-Expansion-Bundle |
ContainerWithCargoAndAttachments.UpdateInterval |
— | RaG_Core |
Container_Base.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
Container_Base.CanPutInCargo |
T2 | PvZmoD_Spawn_System (cond) |
Container_Base.CanPutIntoHands |
T2 | PvZmoD_Spawn_System (cond) |
Container_Base.Close |
— | DayZ-Expansion-Bundle |
Container_Base.DeferredInit |
— | DayZ-Expansion-Bundle |
Container_Base.Open |
— | DayZ-Expansion-Bundle |
ContaminatedArea_Base.OnPlayerEnterServer |
— | Namalsk Survival ✂ |
ContaminatedArea_Base.OnPlayerExitServer |
— | Namalsk Survival ✂ |
ContaminatedArea_Base.eAI_IsDangerousToAI |
— | DayZ-Expansion-Bundle ✂ |
ContaminatedArea_Dynamic.EEDelete |
T3 | GameLabs |
ContaminatedArea_Dynamic.EEInit |
T3 | GameLabs |
ContaminatedTrigger.OnEnterServerEvent |
— | VPPAdminTools (cond) |
Cooking.CookWithEquipment |
— | CookZ (cond) |
Cooking.UpdateCookingStateOnStick |
— | Terje-Skills |
CraftArrow.CanDo |
— | Terje-Skills |
CraftArrow.Do |
— | Terje-Skills |
CraftArrowBone.CanDo |
— | Terje-Skills |
CraftArrowBone.Do |
— | Terje-Skills |
CraftBaseBallBatBarbed.CanDo |
— | Terje-Skills |
CraftBaseBallBatBarbed.Do |
— | Terje-Skills |
CraftBaseBallBatNailed.CanDo |
— | Terje-Skills |
CraftBaseBallBatNailed.Do |
— | Terje-Skills |
CraftBoneHook.CanDo |
— | Terje-Skills |
CraftBoneHook.Do |
— | Terje-Skills |
CraftBoneKnife.CanDo |
— | Terje-Skills |
CraftBoneKnife.Do |
— | Terje-Skills |
CraftFishNetTrap.CanDo |
— | Terje-Skills |
CraftFishNetTrap.Do |
— | Terje-Skills |
CraftFishingRod.CanDo |
— | Terje-Skills |
CraftFishingRod.Do |
— | Terje-Skills |
CraftGhillieAttachment.CanDo |
— | Terje-Skills |
CraftGhillieAttachment.Do |
— | Terje-Skills |
CraftGhillieBushrag.CanDo |
— | Terje-Skills |
CraftGhillieBushrag.Do |
— | Terje-Skills |
CraftGhillieHood.CanDo |
— | Terje-Skills |
CraftGhillieHood.Do |
— | Terje-Skills |
CraftGhillieSuit.CanDo |
— | Terje-Skills |
CraftGhillieSuit.Do |
— | Terje-Skills |
CraftGhillieTop.CanDo |
— | Terje-Skills |
CraftGhillieTop.Do |
— | Terje-Skills |
CraftHandDrillKit.CanDo |
— | Terje-Skills |
CraftHandDrillKit.Do |
— | Terje-Skills |
CraftImprovisedExplosive.CanDo |
— | Namalsk Survival ✂ |
CraftImprovisedLeatherBag.CanDo |
— | Terje-Skills |
CraftImprovisedLeatherBag.Do |
— | Terje-Skills |
CraftLeatherCourierBag.CanDo |
— | Terje-Skills |
CraftLeatherCourierBag.Do |
— | Terje-Skills |
CraftLeatherSack.CanDo |
— | Terje-Skills |
CraftLeatherSack.Do |
— | Terje-Skills |
CraftSpearBone.CanDo |
— | Terje-Skills |
CraftSpearBone.Do |
— | Terje-Skills |
CraftSpearStone.CanDo |
— | Terje-Skills |
CraftSpearStone.Do |
— | Terje-Skills |
CraftStoneKnife.CanDo |
— | Terje-Skills |
CraftStoneKnife.Do |
— | Terje-Skills |
CraftTerritoryFlagKit.CanDo |
— | DayZ-Expansion-Bundle (cond) |
CraftWoodenHook.CanDo |
— | Terje-Skills |
CraftWoodenHook.Do |
— | Terje-Skills |
CreditsLoader.GetData |
— | CF ✂ |
DayZExpansion.OnFinish |
— | DayZ-Expansion-Bundle |
DayZExpansion.OnLoaded |
— | DayZ-Expansion-Bundle |
DayZExpansion.SpectateAI |
— | DayZ-Expansion-Bundle ✂ |
DayZGame.CloseCombatEffects |
— | DayZ-Expansion-Bundle |
DayZGame.ConnectLaunch |
— | GameLabs (cond) |
DayZGame.Expansion_OnUpdate |
— | DayZ-Expansion-Bundle ✂ |
DayZGame.ExplosionEffectsEx |
— | DayZ-Expansion-Bundle |
DayZGame.FirearmEffects |
— | DayZ-Expansion-Bundle |
DayZGame.IsDebugMonitor |
— | DayZ-Expansion-Bundle ✂ |
DayZGame.OnInitialize |
— | VPPAdminTools (cond) |
DayZGame.OnKeyPress |
— | VPPAdminTools |
DayZGame.OnKeyRelease |
— | VPPAdminTools |
DayZGame.OnPostUpdate |
— | RaG_Core |
DayZGame.RegisterProfilesOptions |
— | Dabs Framework |
DayZGame.SetMissionPath |
— | Dabs Framework |
DayZGame.TryConnect |
— | GameLabs (cond) |
DayZIntroScenePC.CharacterRotationStart |
— | DayZ-Expansion-Bundle (cond) |
DayZIntroScenePC.ResetIntroCamera |
— | DayZ-Expansion-Bundle (cond) |
DayZPlayerCamera1stPersonVehicle.Expansion_GetUDAngles |
— | DayZ-Expansion-Bundle ✂ |
DayZPlayerCamera1stPersonVehicle.OnActivate |
— | DayZ-Expansion-Bundle |
DayZPlayerCamera1stPersonVehicle.OnUpdate |
T0 | DayZ-Expansion-Bundle |
DayZPlayerCamera3rdPersonVehicle.Expansion_GetUDAngles |
— | DayZ-Expansion-Bundle ✂ |
DayZPlayerCamera3rdPersonVehicle.OnActivate |
— | DayZ-Expansion-Bundle |
DayZPlayerCamera3rdPersonVehicle.OnUpdate |
T0 | DayZ-Expansion-Bundle |
DayZPlayerCameraIronsights.OnUpdate |
T0 | AJs Weapons |
DayZPlayerCameraOptics.SetCameraPP |
— | AJs Weapons |
DayZPlayerCommandDeathCallback.OnSimulationEnd |
— | DayZ-Expansion-Bundle |
DayZPlayerImplement.CameraHandler |
— | VPPAdminTools (cond) |
DayZPlayerImplement.CanBeSkinned |
— | DayZ-Expansion-Bundle (cond) |
DayZPlayerImplement.CanBeTargetedByAI |
— | DayZ-Expansion-Bundle |
DayZPlayerImplement.CommandHandler |
T1 | DayZ-Expansion-Bundle |
DayZPlayerImplement.EEHealthLevelChanged |
T2 | DayZ-Expansion-Bundle |
DayZPlayerImplement.EEHitBy |
T2 | DayZ-Expansion-Bundle |
DayZPlayerImplement.EEKilled |
T3 | DayZ-Expansion-Bundle |
DayZPlayerImplement.EEOnDamageCalculated |
— | DayZ-Expansion-Bundle |
DayZPlayerImplement.Expansion_CanBeDamaged |
— | DayZ-Expansion-Bundle |
DayZPlayerImplement.Expansion_GetEntityStorageAdditionalDataVersion |
— | DayZ-Expansion-Bundle ✂ |
DayZPlayerImplement.Expansion_Init |
— | DayZ-Expansion-Bundle |
DayZPlayerImplement.Expansion_IsAI |
— | DayZ-Expansion-Bundle ✂ |
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataLoad |
— | DayZ-Expansion-Bundle |
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataSave |
— | DayZ-Expansion-Bundle |
DayZPlayerImplement.GetBootsType |
— | Namalsk Survival ✂ |
DayZPlayerImplement.HandleDeath |
— | Namalsk Survival |
DayZPlayerImplement.HandleWeapons |
T1 | DayZ-Expansion-Bundle |
DayZPlayerImplement.IsInventoryVisible |
T2 | DayZ-Expansion-Bundle |
DayZPlayerImplement.IsShootingFromCamera |
— | DayZ-Expansion-Bundle |
DayZPlayerImplement.ModCommandHandlerBefore |
— | VPPAdminTools |
DayZPlayerImplement.ModCommandHandlerInside |
— | VPPAdminTools |
DayZPlayerImplement.NameOverride |
— | DayZ-Expansion-Bundle (cond) |
DayZPlayerImplement.OnRPC |
T2 | Dayz Navigation (cond) |
DayZPlayerImplement.OnSoundEvent |
— | Terje-Skills |
DayZPlayerImplement.OnStepEvent |
— | Terje-Skills |
DayZPlayerImplement.OnStoreLoad |
T3 | CF |
DayZPlayerImplement.OnStoreSave |
T3 | CF |
DayZPlayerImplement.OnSyncJuncture |
— | DayZ-Expansion-Bundle |
DayZPlayerImplement.OnVariablesSynchronized |
T2 | DayZ-Expansion-Bundle |
DayZPlayerImplement.ShowDeadScreen |
— | DayZ-Expansion-Bundle |
DayZPlayerImplementAiming.ProcessAimFilters |
— | InediaInfectedAI |
DayZPlayerImplementFallDamage.AttachBleedingToZonesByHeight |
— | Namalsk Survival (cond) |
DayZPlayerImplementThrowing.HandleThrowing |
— | DayZ-Expansion-Bundle (cond) |
DayZPlayerMeleeFightLogic_LightHeavy.EvaluateFinisherAttack |
— | Terje-Skills |
DayZPlayerMeleeFightLogic_LightHeavy.EvaluateHit_Common |
— | Terje-Skills |
DayZPlayerMeleeFightLogic_LightHeavy.HandleComboHit |
— | InediaInfectedAI (cond) |
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic |
— | DayZ-Expansion-Bundle (cond) |
DeCraftWoodenCrate.CanDo |
— | BaseBuildingPlus ✂ |
DeadFox.Expansion_IsMeleeWeapon |
— | DayZ-Expansion-Bundle ✂ |
DeafnessCompleteSymptom.OnGetActivatedClient |
— | DayZ-Expansion-Bundle (cond) |
DeafnessCompleteSymptom.OnGetDeactivatedClient |
— | DayZ-Expansion-Bundle (cond) |
Debug.DestroyAllShapes |
— | Dabs Framework ✂ |
Debug.DrawArrow |
— | Dabs Framework ✂ |
Debug.DrawBox |
— | Dabs Framework ✂ |
Debug.DrawBoxEx |
— | Dabs Framework ✂ |
Debug.DrawCone |
— | Dabs Framework ✂ |
Debug.DrawCube |
— | Dabs Framework ✂ |
Debug.DrawCylinder |
— | Dabs Framework ✂ |
Debug.DrawLine |
— | Dabs Framework ✂ |
Debug.DrawLines |
— | Dabs Framework ✂ |
Debug.DrawSphere |
— | Dabs Framework ✂ |
DebugMonitor.CalculateMapTile |
— | DayZ-Expansion-Bundle (cond) |
DebugMonitor.SetFramerate |
— | DayZ-Expansion-Bundle |
DebugMonitor.SetFramerateText |
— | DayZ-Expansion-Bundle (cond) |
Defibrillator.OnWorkStart |
— | DayZ-Expansion-Bundle |
Defibrillator.OnWorkStop |
— | DayZ-Expansion-Bundle |
DestructionEffectGasCanister.OnEntityDestroyedOneTimeServer |
— | InediaInfectedAI |
DigOutStashLambda.Execute |
— | DayZ-Expansion-Bundle ✂ |
DigitalCodeLock.AfterStoreLoad |
T3 | RaG_Core |
DigitalCodeLock.CanBeLocked |
— | RaG_Core |
DigitalCodeLock.CanDetachAttachment |
— | RaG_Core (cond) |
DigitalCodeLock.CanDetachCodeLock |
— | RaG_Core (cond) |
DigitalCodeLock.CanReleaseAttachment |
T2 | RaG_Core (cond) |
DigitalCodeLock.CanSetCode |
— | RaG_Core (cond) |
DigitalCodeLock.EEDelete |
T3 | GameLabs |
DigitalCodeLock.EEInit |
T3 | RaG_Core |
DigitalCodeLock.EEItemAttached |
T2 | RaG_Core |
DigitalCodeLock.EEItemDetached |
T2 | RaG_Core |
DigitalCodeLock.EEOnAfterLoad |
T3 | GameLabs |
DigitalCodeLock.GL_Delete |
— | GameLabs ✂ |
DigitalCodeLock.GL_GatherPersistentID |
— | GameLabs ✂ |
DigitalCodeLock.GL_Load |
— | GameLabs ✂ |
DigitalCodeLock.GL_Save |
— | GameLabs ✂ |
DigitalCodeLock.GetBatteryEnergy |
— | RaG_Core (cond) |
DigitalCodeLock.HasBattery |
— | RaG_Core (cond) |
DigitalCodeLock.HasEnergy |
— | RaG_Core (cond) |
DigitalCodeLock.HasValidParent |
— | RaG_Core (cond) |
DigitalCodeLock.IsPlayerOnBackside |
— | RaG_Core (cond) |
DigitalCodeLock.NeedBattery |
— | RaG_Core (cond) |
DigitalCodeLock.OnRPC |
T2 | RaG_Core (cond) |
DigitalCodeLock.OnVariablesSynchronized |
T2 | RaG_Core |
DigitalCodeLock.OnWasAttached |
— | RaG_Core |
DigitalCodeLock.OnWork |
— | RaG_Core (cond) |
DigitalCodeLock.OnWorkStart |
— | RaG_Core |
DigitalCodeLock.SetActions |
T2 | RaG_Core |
DigitalCodeLock.SetLockState |
— | GameLabs |
DigitalCodeLock.StartItemSoundServer |
— | RaG_Core (cond) |
DigitalCodeLockUI.CodeResponse |
— | RaG_Core |
DigitalCodeLockUI.ConfirmCode |
— | RaG_Core |
DigitalCodeLockUI.KeyPress |
— | RaG_Core (cond) |
DigitalCodeLockUI.OnKeyDown |
— | RaG_Core |
DigitalCodeLockUI.SetTargetLock |
— | RaG_Core |
DigitalCodeLockUI.Update |
— | RaG_Core |
DrowningMdfr.ActivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.DeactivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.OnTick |
— | VPPAdminTools (cond) |
DuctTape.OnVariablesSynchronized |
T2 | iM7s_DrugRunning |
DuctTape.SetActions |
T2 | iM7s_DrugRunning |
EasterEgg.OnInventoryEnter |
T2 | DayZ-Expansion-Bundle |
EasterEgg.OnInventoryExit |
T2 | DayZ-Expansion-Bundle |
Edible_Base.ChangeFoodStage |
— | DayZ-Expansion-Bundle |
Edible_Base.ProcessDecay |
— | RaG_Core |
Edible_Base.TerjeOverrideDescriptionByConsumableEffects |
— | Terje-Skills |
EffExhaustSmoke.Event_OnFrameUpdate |
— | DayZ-Expansion-Bundle (cond) |
EffExhaustSmoke.Expansion_SetParticleStateHelicopter |
— | DayZ-Expansion-Bundle ✂ |
EffExhaustSmoke.Expansion_SetRotorSpeed |
— | DayZ-Expansion-Bundle ✂ |
EffectArea.EEDelete |
T3 | DayZ-Expansion-Bundle |
EffectArea.InitZoneServer |
— | DayZ-Expansion-Bundle |
EffectArea.OnPlayerEnterServer |
— | DayZ-Expansion-Bundle |
EffectArea.OnPlayerExitServer |
— | DayZ-Expansion-Bundle |
EffectArea.OnVariablesSynchronized |
T2 | DayZ-Expansion-Bundle |
EmoteConstructor.RegisterEmotes |
— | Dabs Framework |
EmoteDabbing.EmoteCondition |
— | Dabs Framework (cond) |
EmoteManager.CommitSuicide |
— | DayZ-Expansion-Bundle (cond) |
EmoteManager.CreateBleedingEffect |
— | DayZ-Expansion-Bundle (cond) |
EmoteManager.PlayEmote |
— | DayZ-Expansion-Bundle |
EngineOil.SetActions |
T2 | RedFalcon Watercraft |
EnochData.WeatherOnBeforeChange |
— | VPPAdminTools |
Environment.ApplyDrynessToItemEx |
— | Namalsk Survival |
Environment.CollectAndSetPlayerData |
— | Namalsk Survival |
Environment.DetermineHeatcomfortBehavior |
— | Namalsk Survival (cond) |
Environment.GetEnvironmentTemperature |
— | Terje-Skills |
Environment.Init |
— | Namalsk Survival |
Environment.ProcessHeatComfort |
— | Namalsk Survival ✂ |
Environment.ProcessItemsWetness |
— | LoftDModGR Clothes Pack |
Environment.SetHeatcomfortDirectly |
— | Namalsk Survival |
ExpansionActionDismissAI.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ExpansionActionPaint.ActionCondition |
T2 | DayZ-Expansion-Bundle |
ExpansionActionPaint.GetText |
— | DayZ-Expansion-Bundle |
ExpansionBarbedWire.CreateTargetInformation |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBarbedWire.Expansion_IsDanger |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.CF_OnStoreSave |
— | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.CanBeDamaged |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.CanBeRepairedToPristine |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.CanObstruct |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.CanReceiveAttachment |
T2 | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.EEInit |
T3 | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.EEKilled |
T3 | DayZ-Expansion-Bundle (cond) |
ExpansionBaseBuilding.ExpansionGetCodeLock |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.ExpansionHasCodeLock |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.ExpansionOnDestroyed |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.GetDestroySound |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.GetKitSpawnPosition |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.HasProperDistance |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.IsFacingCamera |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.IsFacingPlayer |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.IsOpened |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.OnPartBuiltServer |
— | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.OnVariablesSynchronized |
T2 | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.SetActions |
T2 | DayZ-Expansion-Bundle |
ExpansionBaseBuilding.UpdateAttachmentPhysics |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBaseBuilding.UpdatePhysics |
— | DayZ-Expansion-Bundle ✂ |
ExpansionBookMenuManager.RegisterBookMenuTabs |
— | DayZ-Expansion-Bundle |
ExpansionClientSettingsModule.OnSettingsChanged |
— | DayZ-Expansion-Bundle |
ExpansionCodeLock.ExpansionLock |
— | DayZ-Expansion-Bundle |
ExpansionCodeLock.ExpansionUnlock |
— | DayZ-Expansion-Bundle |
ExpansionESPModificationModule.OnInit |
T3 | DayZ-Expansion-Bundle |
ExpansionGlobalChatModule.AddChatMessage_Server |
— | GameLabs |
ExpansionItemInspectionBase.UpdateItemStats |
— | DayZ-Expansion-Bundle |
ExpansionMarkerClientData.PartyCount |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyGet |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyInsert |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyPlayerCount |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyPlayerGet |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyQuickCount |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyQuickGet |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyRemove |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.PartyUpdate |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarkerClientData.RefreshPartyMarkers |
— | DayZ-Expansion-Bundle ✂ |
ExpansionMarketModule.CheckCanUseTrader |
— | DayZ-Expansion-Bundle |
ExpansionP2PMarketModule.CheckCanUseTrader |
— | DayZ-Expansion-Bundle |
ExpansionPartyData.OnJoin |
— | DayZ-Expansion-Bundle |
ExpansionPartyData.OnLeave |
— | DayZ-Expansion-Bundle |
ExpansionPartyPlayerData.OnJoin |
— | DayZ-Expansion-Bundle |
ExpansionPartyPlayerData.OnLeave |
— | DayZ-Expansion-Bundle |
ExpansionPartyPlayerData.OnStoreLoad |
T3 | DayZ-Expansion-Bundle |
ExpansionSettings.Init |
— | DayZ-Expansion-Bundle |
ExpansionSettings.OnInit |
T3 | DayZ-Expansion-Bundle |
ExpansionSettings.ServerInit |
— | DayZ-Expansion-Bundle |
ExpansionVehicle.CanBeDamaged |
— | DayZ-Expansion-Bundle (cond) |
ExpansionVehicle.DeferredInit |
— | DayZ-Expansion-Bundle |
ExpansionVehicle.GetLockState |
— | DayZ-Expansion-Bundle ✂ |
ExpansionVehicle.Init |
— | DayZ-Expansion-Bundle ✂ |
ExpansionVehicle.IsLocked |
— | DayZ-Expansion-Bundle ✂ |
ExpansionVehicle.OnCECreate |
— | DayZ-Expansion-Bundle |
ExpansionVehicle.OnDoorClosed |
— | DayZ-Expansion-Bundle ✂ |
ExpansionVehicle.OnDoorOpened |
— | DayZ-Expansion-Bundle ✂ |
ExpansionVehicle.ResetKeyPairing |
— | DayZ-Expansion-Bundle ✂ |
ExpansionVehicle.SetLockState |
— | DayZ-Expansion-Bundle ✂ |
ExpansionWorld.FirearmEffects |
— | DayZ-Expansion-Bundle |
ExpansionWorld.FixAIFirearmFX |
— | DayZ-Expansion-Bundle ✂ |
ExpansionWorld.OnFinish |
— | DayZ-Expansion-Bundle |
ExpansionWorld.OnStart |
— | DayZ-Expansion-Bundle |
ExpansionWorld.OnUpdate |
T0 | DayZ-Expansion-Bundle |
ExpansionWorld.eAI_OnUpdate |
— | DayZ-Expansion-Bundle ✂ |
ExpansionWorldObjectsModule.OnInit |
T3 | DayZ-Expansion-Bundle |
ExpansionWorldObjectsModule.OnMissionLoaded |
— | DayZ-Expansion-Bundle |
ExpansionWorldObjectsModule.OnMissionStart |
T3 | DayZ-Expansion-Bundle |
ExplosivesBase.CreateTargetInformation |
— | DayZ-Expansion-Bundle ✂ |
ExplosivesBase.DeferredInit |
— | DayZ-Expansion-Bundle |
ExplosivesBase.Expansion_GetAmmoTypes |
— | DayZ-Expansion-Bundle ✂ |
ExplosivesBase.Expansion_IsDanger |
— | DayZ-Expansion-Bundle ✂ |
ExplosivesBase.OnExplode |
— | InediaInfectedAI |
Fence.AddAction |
— | DayZ-Expansion-Bundle |
Fence.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
Fence.CF_OnStoreSave |
— | DayZ-Expansion-Bundle |
Fence.CanBeDamaged |
— | DayZ-Expansion-Bundle ✂ |
Fence.CanDisplayAttachmentSlot |
T2 | Code_Lock_1.30_Fix |
Fence.CloseAndLock |
— | DayZ-Expansion-Bundle ✂ |
Fence.ExpansionGetCodeLock |
— | DayZ-Expansion-Bundle ✂ |
Fence.ExpansionIsLocked |
— | DayZ-Expansion-Bundle |
Fence.ExpansionIsOpenable |
— | DayZ-Expansion-Bundle ✂ |
Fence.ExpansionIsOpened |
— | DayZ-Expansion-Bundle ✂ |
Fence.Expansion_OnPartBuiltServer |
— | DayZ-Expansion-Bundle |
Fence.GetCodeLock |
— | Code_Lock_1.30_Fix |
Fence.IsLocked |
— | Code_Lock_1.30_Fix |
Fence.RemoveAction |
— | DayZ-Expansion-Bundle |
Fence.SetOpenedState |
— | DayZ-Expansion-Bundle |
FenceKit.OnPlacementComplete |
— | GameLabs |
FeverBlurSymptom.OnGetDeactivatedClient |
— | DayZ-Expansion-Bundle (cond) |
FeverBlurSymptom.OnUpdateClient |
— | DayZ-Expansion-Bundle (cond) |
FirearmActionBase.OnUpdate |
T0 | InediaInfectedAI |
FirearmActionLoadBullet.OnEndServer |
— | DayZ-Expansion-Bundle |
FirearmActionLoadBulletQuick.OnEndServer |
— | DayZ-Expansion-Bundle |
FirearmActionLoadMultiBullet.OnEndServer |
— | DayZ-Expansion-Bundle |
FirearmActionLoadMultiBullet.OnStartServer |
— | DayZ-Expansion-Bundle |
FirearmActionLoadMultiBulletQuick.OnEndServer |
— | DayZ-Expansion-Bundle |
FirearmActionLoadMultiBulletQuick.OnStartServer |
— | DayZ-Expansion-Bundle |
FirearmActionLoadMultiBulletRadial.OnEndServer |
— | DayZ-Expansion-Bundle |
FirearmActionLoadMultiBulletRadial.OnStartServer |
— | DayZ-Expansion-Bundle |
FirearmActionMechanicManipulate.OnEndServer |
— | DayZ-Expansion-Bundle |
FirearmActionMechanicManipulate.OnStartServer |
— | DayZ-Expansion-Bundle |
FirefighterAxe.SetActions |
T2 | RaG_BaseItems |
FireplaceBase.CanCookOnStick |
— | Namalsk Survival |
FireplaceBase.CookOnDirectSlot |
— | Namalsk Survival (cond) |
FireplaceBase.CookWithEquipment |
— | Namalsk Survival (cond) |
FireplaceBase.GetFuelBurnRateMP |
— | Terje-Skills |
FireplaceBase.Heating |
— | Namalsk Survival |
FireplaceBase.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
FireplaceBase.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI ✂ |
FireplaceBase.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
FireplaceBase.SmokeOnSmokingSlot |
— | Namalsk Survival (cond) |
FireworksBase.OnInventoryEnter |
T2 | DayZ-Expansion-Bundle |
FireworksLauncher.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
FireworksLauncher.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI ✂ |
FireworksLauncher.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
FishingRod_Base_New.SetActions |
T2 | RaG_BaseItems |
Flag_Base.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
Flag_Base.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
Flag_Base.CF_OnStoreSave |
— | DayZ-Expansion-Bundle |
Flag_Base.OnWasAttached |
— | DayZ-Expansion-Bundle |
Flag_Base.OnWasDetached |
— | DayZ-Expansion-Bundle |
FlammableBase.EEDelete |
T3 | Namalsk Survival |
FlammableBase.EEInit |
T3 | Namalsk Survival |
FlammableBase.EEItemLocationChanged |
T2 | Namalsk Survival |
FlammableBase.OnSwitchOff |
— | DayZ-Expansion-Bundle |
FlammableBase.OnSwitchOn |
— | DayZ-Expansion-Bundle |
FlammableBase.OnWorkStart |
— | Namalsk Survival |
FlammableBase.OnWorkStop |
— | Namalsk Survival |
FlammableBase.eAI_GetNightVisibility |
— | DayZ-Expansion-Bundle ✂ |
Flaregun.OnFire |
— | DayZ-Expansion-Bundle |
Flashlight.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
Flashlight.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI |
Flashlight.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
Flashlight.OnWorkStart |
— | DayZ-Expansion-Bundle |
Flashlight.OnWorkStop |
— | DayZ-Expansion-Bundle |
Flashlight.eAI_GetNightVisibility |
— | DayZ-Expansion-Bundle ✂ |
FracturedLegNotfr.DisplayBadge |
— | InediaInfectedAI (cond) |
FreezeRattleSymptom.OnGetActivatedServer |
— | Namalsk Survival ✂ |
GP5GasMask.GetVoiceEffect |
— | Namalsk Survival ✂ |
GP5GasMask.IsObstructingVoice |
— | Namalsk Survival ✂ |
GPSReceiver.OnWorkStart |
— | DayZ-Expansion-Bundle |
GPSReceiver.OnWorkStop |
— | DayZ-Expansion-Bundle |
GardenLime.SetActions |
T2 | RaG_BaseItems |
GasMask.GetVoiceEffect |
— | Namalsk Survival ✂ |
GasMask.IsObstructingVoice |
— | Namalsk Survival ✂ |
GesturesMenu.GetGestureItems |
— | Dabs Framework |
GesturesMenu.OnMenuRelease |
— | Dabs Framework |
GiftBox_Base.Close |
— | DayZ-Expansion-Bundle |
GiftBox_Base.IsNonExpansionOpenable |
— | DayZ-Expansion-Bundle ✂ |
GiftBox_Base.Open |
— | DayZ-Expansion-Bundle |
Grenade_Base.EEHitBy |
T2 | VPPAdminTools |
Grenade_Base.Expansion_IsLive |
— | DayZ-Expansion-Bundle ✂ |
HMP3Symptom.OnGetActivatedClient |
— | DayZ-Expansion-Bundle (cond) |
HMP3Symptom.OnGetDeactivatedClient |
— | DayZ-Expansion-Bundle (cond) |
HMP3Symptom.OnUpdateClient |
— | DayZ-Expansion-Bundle (cond) |
HandsHeader.UpdateInterval |
— | DayZ-Expansion-Bundle |
HatchbackWheel.OnWasDetached |
— | DayZ-Expansion-Bundle |
Hatchback_02.ExpansionGetWheelType |
— | DayZ-Expansion-Bundle ✂ |
Hatchback_02.OnDebugSpawn |
— | DayZ-Expansion-Bundle ✂ |
Hatchback_02_Wheel.OnWasDetached |
— | DayZ-Expansion-Bundle |
Header.SetItemPreview |
— | DayZ-Expansion-Bundle |
Headtorch_Black.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
Headtorch_ColorBase.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
Headtorch_ColorBase.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI |
Headtorch_ColorBase.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
Headtorch_ColorBase.eAI_GetNightVisibility |
— | DayZ-Expansion-Bundle ✂ |
HealPlayerChatModule.ExecuteCommand |
— | InediaInfectedAI |
HealthRegenMdfr.OnTick |
— | Namalsk Survival ✂ |
HeatComfortMdfr.OnTick |
— | Namalsk Survival ✂ |
Heatpack.OnWorkStart |
— | DayZ-Expansion-Bundle |
Heatpack.OnWorkStop |
— | DayZ-Expansion-Bundle |
HelicopterScript.OnStoreLoad |
T3 | CF |
HelicopterScript.OnStoreSave |
T3 | CF |
Hit_MeatBones.BloodSplatGround |
— | InediaInfectedAI (cond) |
Hit_MeatBones.BloodSplatWall |
— | InediaInfectedAI (cond) |
Hologram.GetProjectionName |
— | RaG_Core (cond) |
Hologram.HeightPlacementCheck |
— | DayZ-Expansion-Bundle (cond) |
Hologram.IsBaseViable |
— | DayZ-Expansion-Bundle (cond) |
Hologram.IsBehindObstacle |
— | DayZ-Expansion-Bundle (cond) |
Hologram.IsClippingRoof |
— | DayZ-Expansion-Bundle (cond) |
Hologram.IsCollidingAngle |
— | DayZ-Expansion-Bundle (cond) |
Hologram.IsCollidingBBox |
— | DayZ-Expansion-Bundle (cond) |
Hologram.IsCollidingPlayer |
— | DayZ-Expansion-Bundle (cond) |
Hologram.PlaceEntity |
— | iM7s_DrugRunning ✂ |
Hologram.RefreshVisual |
— | RaG_Core (cond) |
Hologram.SetOnGround |
— | DayZ-Expansion-Bundle |
Hologram.SetProjectionPosition |
— | RaG_Core |
Hologram.UpdateHologram |
— | DayZ-Expansion-Bundle |
House.CanDoorBeClosed |
— | InediaInfectedAI (cond) |
HungerMdfr.GetTerjeHealthDammageModifier |
— | Terje-Skills |
HungerMdfr.GetTerjeMetabolicSpeedModifier |
— | Terje-Skills |
HuntingOptic.CanPutAsAttachment |
— | SNAFU Weapons |
IAT_ActionCraftOnWorkbench.OnFinishProgressServer |
— | iM7s_DrugRunning |
IAT_ActionCraftOnWorkbench.SetupAnimation |
— | iM7s_DrugRunning ✂ |
IAT_ActioncraftOnWorkbenchCB.CreateActionComponent |
— | iM7s_DrugRunning ✂ |
Icon.DestroyWhiteBackground |
— | DayZ-Expansion-Bundle |
Icon.Expansion_ResetColor |
— | DayZ-Expansion-Bundle ✂ |
Icon.Expansion_UpdateItemRarity |
— | DayZ-Expansion-Bundle ✂ |
Icon.FullScreen |
— | DayZ-Expansion-Bundle |
Icon.InitEx |
— | DayZ-Expansion-Bundle |
Icon.InitLock |
— | DayZ-Expansion-Bundle |
Icon.SetItemPreview |
— | DayZ-Expansion-Bundle |
ImprovisedSuppressor.CanPutAsAttachment |
— | SNAFU Weapons |
InjuredLegNotfr.DisplayBadge |
— | InediaInfectedAI (cond) |
InjuryAnimationHandler.GetInjuryLevel |
— | InediaInfectedAI |
InjuryAnimationHandler.GetOverrideLevel |
— | InediaInfectedAI |
InteractActionInput.UpdatePossibleActions |
— | DayZ-Expansion-Bundle (cond) |
IntroSceneCharacter.CharacterLoad |
— | DayZ-Expansion-Bundle |
IntroSceneCharacter.CharacterUnload |
— | DayZ-Expansion-Bundle |
IntroSceneCharacter.CreateNewCharacter |
— | DayZ-Expansion-Bundle |
Inventory.OnShow |
— | Namalsk Survival |
Inventory.SetLayoutName |
— | Namalsk Survival ✂ |
InventoryQuickbar.GetQuickbarItemColor |
— | DayZ-Expansion-Bundle |
ItemActionsWidget.GetActionDesc |
— | DayZ-Expansion-Bundle |
ItemActionsWidget.SetWeaponQuantity |
— | SNAFU Weapons |
ItemBase.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
ItemBase.AreChildrenAccessible |
— | DayZ-Expansion-Bundle (cond) |
ItemBase.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
ItemBase.CF_OnStoreSave |
— | DayZ-Expansion-Bundle |
ItemBase.CanBeCombined |
— | DayZ-Expansion-Bundle |
ItemBase.CanBeConsumed |
— | RaG_Core |
ItemBase.CanBeDisinfected |
— | InediaInfectedAI (cond) |
ItemBase.CanBeSplit |
— | DayZ-Expansion-Bundle |
ItemBase.CanDisplayAttachmentCategory |
— | DayZ-Expansion-Bundle |
ItemBase.CanDisplayAttachmentSlot |
T2 | DayZ-Expansion-Bundle ✂ |
ItemBase.CanDisplayCargo |
— | DayZ-Expansion-Bundle |
ItemBase.CanLoadAttachment |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.CanPutAsAttachment |
— | DayZ-Expansion-Bundle (cond) |
ItemBase.CanPutIntoHands |
T2 | DayZ-Expansion-Bundle |
ItemBase.CanReceiveAttachment |
T2 | DayZ-Expansion-Bundle (cond) |
ItemBase.CanReceiveItemIntoCargo |
T2 | DayZ-Expansion-Bundle (cond) |
ItemBase.CanReleaseAttachment |
T2 | DayZ-Expansion-Bundle |
ItemBase.CanReleaseCargo |
— | DayZ-Expansion-Bundle |
ItemBase.CanRemoveFromCargo |
— | DayZ-Expansion-Bundle |
ItemBase.CanRemoveFromHands |
— | DayZ-Expansion-Bundle |
ItemBase.Close |
— | DayZ-Expansion-Bundle |
ItemBase.DamageItemAttachments |
— | Terje-Skills |
ItemBase.DamageItemInCargo |
— | Terje-Skills |
ItemBase.DeferredInit |
— | DayZ-Expansion-Bundle |
ItemBase.EEDelete |
T3 | DayZ-Expansion-Bundle |
ItemBase.EEHealthLevelChanged |
T2 | DayZ-Expansion-Bundle |
ItemBase.EEInit |
T3 | DayZ-Expansion-Bundle |
ItemBase.EEItemAttached |
T2 | DayZ-Expansion-Bundle |
ItemBase.EEItemDetached |
T2 | DayZ-Expansion-Bundle |
ItemBase.EEKilled |
T3 | DayZ-Expansion-Bundle |
ItemBase.EEOnDamageCalculated |
— | DayZ-Expansion-Bundle |
ItemBase.ExpansionIsLocked |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.Expansion_CanObjectAttach |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.Expansion_CanUseVirtualStorage |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.Expansion_GetEntityStorageFileName |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.Expansion_GetRarity |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.Expansion_RestoreContents |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.Expansion_StoreContents |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.GetHiddenSelectionIndex |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.GetItemSize |
— | Dabs Framework ✂ |
ItemBase.GetProtectionLevel |
— | Namalsk Survival (cond) |
ItemBase.InitializeActions |
— | InediaInfectedAI (cond) |
ItemBase.IsInventoryVisible |
T2 | DayZ-Expansion-Bundle |
ItemBase.IsOpen |
— | DayZ-Expansion-Bundle |
ItemBase.MaxLifetimeRefreshCalc |
— | DayZ-Expansion-Bundle ✂ |
ItemBase.OnEnergyConsumed |
— | DayZ-Expansion-Bundle (cond) |
ItemBase.OnItemLocationChanged |
T2 | DayZ-Expansion-Bundle |
ItemBase.OnQuantityChanged |
— | DayZ-Expansion-Bundle |
ItemBase.OnStoreSave |
T3 | CF |
ItemBase.OnSwitchOff |
— | DayZ-Expansion-Bundle |
ItemBase.OnSwitchOn |
— | DayZ-Expansion-Bundle |
ItemBase.OnWasAttached |
— | DayZ-Expansion-Bundle |
ItemBase.OnWasDetached |
— | DayZ-Expansion-Bundle |
ItemBase.OnWorkStart |
— | DayZ-Expansion-Bundle |
ItemBase.OnWorkStop |
— | DayZ-Expansion-Bundle |
ItemBase.Open |
— | DayZ-Expansion-Bundle |
JMESPMeta.CreateActions |
— | DayZ-Expansion-Bundle |
JMESPMetaBaseBuilding.Create |
— | DayZ-Expansion-Bundle |
JMESPMetaBaseBuilding.CreateActions |
— | DayZ-Expansion-Bundle |
JMESPMetaBaseBuilding.UpdateButtonStates |
— | DayZ-Expansion-Bundle |
JMItemSetSettings.Defaults |
— | DayZ-Expansion-Bundle |
JMPlayerForm.Click_ApplyStats |
— | DayZ-Expansion-Bundle |
JMPlayerForm.InitActionWidgetsStats |
— | DayZ-Expansion-Bundle |
JMPlayerForm.OnClientPermissionsUpdated |
— | DayZ-Expansion-Bundle |
JMPlayerForm.RefreshStats |
— | DayZ-Expansion-Bundle |
JMPlayerInstance.OnReceiveStatus |
— | DayZ-Expansion-Bundle |
JMPlayerInstance.OnRecieveHealth |
— | DayZ-Expansion-Bundle |
JMPlayerInstance.OnSendHealth |
— | DayZ-Expansion-Bundle |
JMPlayerInstance.OnSendStatus |
— | DayZ-Expansion-Bundle |
JMPlayerInstance.Update |
— | DayZ-Expansion-Bundle |
JMPlayerModule.Exec_Heal |
— | InediaInfectedAI |
JMPlayerModule.GetRPCMax |
— | DayZ-Expansion-Bundle ✂ |
JMPlayerModule.OnRPC |
T2 | DayZ-Expansion-Bundle |
JMPlayerModule.Server_EndSpectating |
— | DayZ-Expansion-Bundle |
JMPlayerModule.Server_OnStartSpectating |
— | DayZ-Expansion-Bundle |
JMPlayerModule.Server_StartSpectating |
— | DayZ-Expansion-Bundle |
JMVehicleSpawnerSettings.Defaults |
— | DayZ-Expansion-Bundle |
JMVehiclesMenu.GetVehicleTypeInfo |
— | DayZ-Expansion-Bundle ✂ |
KeybindingElement.Reload |
— | CF |
KeybindingElementNew.GetLayoutName |
— | DayZ-Expansion-Bundle ✂ |
KeybindingsMenu.Init |
— | DayZ-Expansion-Bundle |
KeybindingsMenu.Refresh |
— | DayZ-Expansion-Bundle ✂ |
KitchenTimer.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
KitchenTimer.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI ✂ |
KitchenTimer.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
KitchenTimer.OnUpdate |
T0 | DayZ-Expansion-Bundle |
LandMineTrap.EEHitBy |
T2 | VPPAdminTools |
LandMineTrap.Expansion_IsExplosive |
— | DayZ-Expansion-Bundle ✂ |
LandMineTrap.Explode |
— | InediaInfectedAI |
Land_ContainerLocked_Blue_DE.EEDelete |
T3 | GameLabs |
Land_ContainerLocked_Blue_DE.EEInit |
T3 | GameLabs |
Land_ContainerLocked_Orange_DE.EEDelete |
T3 | GameLabs |
Land_ContainerLocked_Orange_DE.EEInit |
T3 | GameLabs |
Land_ContainerLocked_Red_DE.EEDelete |
T3 | GameLabs |
Land_ContainerLocked_Red_DE.EEInit |
T3 | GameLabs |
Land_ContainerLocked_Yellow_DE.EEDelete |
T3 | GameLabs |
Land_ContainerLocked_Yellow_DE.EEInit |
T3 | GameLabs |
Land_FuelStation_Feed.EEKilled |
T3 | InediaInfectedAI |
Land_House_1B01_Pub.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1B01_Pub.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1B01_Pub.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W01.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W01.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W01.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W01.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W02.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W02.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W02.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W02.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W03.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W03.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W03.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W03.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W04.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W04.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W04.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W04.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W05.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W05.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W05.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W05.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W06.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W06.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W06.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W06.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W08.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W08.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W08.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W08.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W09.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W09.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W09.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W09.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W10.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W10.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W10.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W10.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W11.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W11.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W11.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W11.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W12.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W12.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W12.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_1W12.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2B01.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2B01.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2B01.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2B01.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W01.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W01.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W01.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W01.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W02.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W02.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W02.SpawnInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_House_2W02.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_Mil_ContainerHabitat_Armory_Locked_Green_DE.EEDelete |
T3 | GameLabs |
Land_Mil_ContainerHabitat_Armory_Locked_Green_DE.EEInit |
T3 | GameLabs |
Land_Underground_Entrance.RequestLatentTransition |
— | DayZ-Expansion-Bundle (cond) |
Land_Underground_EntranceBase.Expansion_IsUndergroundEntrance |
— | DayZ-Expansion-Bundle ✂ |
Land_Village_Pub.HasInterior |
— | DayZ-Expansion-Bundle ✂ |
Land_Village_Pub.HasIvys |
— | DayZ-Expansion-Bundle ✂ |
Land_Village_Pub.SpawnIvys |
— | DayZ-Expansion-Bundle ✂ |
LargeGasCanister.OnVariablesSynchronized |
T2 | iM7s_DrugRunning |
LargeGasCanister.SetActions |
T2 | iM7s_DrugRunning |
LaughterSymptom.OnGetActivatedServer |
— | InediaInfectedAI |
Liquid.CanFillContainer |
— | RaG_Core |
Liquid.CanTransfer |
— | RaG_Core |
Liquid.FillContainer |
— | RaG_Core (cond) |
Liquid.GetLiquidConfigProperty |
— | RaG_Core ✂ |
Lockpick.SetActions |
T2 | CJ187-LootChest |
Loftd_cloak_ColorBase.EEDelete |
T3 | LoftDModGR Clothes Pack |
Loftd_cloak_ColorBase.EEInit |
T3 | LoftDModGR Clothes Pack |
M4_CarryHandleOptic.CanPutAsAttachment |
— | GameLabs (cond) |
M4_T3NRDSOptic.CanPutAsAttachment |
— | SNAFU Weapons |
M68Optic.CanPutAsAttachment |
— | SNAFU Weapons |
MagazineStorage.IsCompatiableAmmo |
— | DayZ-Expansion-Bundle |
MagazineStorage.SetActions |
T2 | RaG_BaseItems |
MapNavigationBehaviour.OrderedAltitudeNumbersPosition |
— | Namalsk Survival ✂ |
MapNavigationBehaviour.OrderedPositionNumbersFromGridCoords |
— | Namalsk Survival ✂ |
MaskBase.CanPutAsAttachment |
— | WindstridesClothingPack |
MaskBase.ConsumeQuantity |
— | DayZ-Expansion-Bundle (cond) |
MaskMdfr.OnTick |
— | Namalsk Survival ✂ |
MeatTenderizer.SetActions |
T2 | DayZ-Expansion-Bundle |
MediumGasCanister.OnVariablesSynchronized |
T2 | iM7s_DrugRunning |
MediumGasCanister.SetActions |
T2 | iM7s_DrugRunning |
Megaphone.OnWorkStart |
— | DayZ-Expansion-Bundle |
Megaphone.OnWorkStop |
— | DayZ-Expansion-Bundle |
MetalWire.UpdateAllSelections |
— | DayZ-Expansion-Bundle |
MiscGameplayFunctions.BuildCondition |
— | BaseBuildingPlus ✂ |
MiscGameplayFunctions.ComplexBuildCollideCheckClient |
— | BaseBuildingPlus ✂ |
MiscGameplayFunctions.FilterObstructedObjectsByGrouping |
— | DayZ-Expansion-Bundle ✂ |
MiscGameplayFunctions.FilterObstructingObjects |
— | DayZ-Expansion-Bundle ✂ |
MiscGameplayFunctions.GetHeadingAngle |
— | DayZ-Expansion-Bundle ✂ |
MiscGameplayFunctions.GetHeadingVector |
— | DayZ-Expansion-Bundle ✂ |
MiscGameplayFunctions.IsObjectObstructed |
— | DayZ-Expansion-Bundle ✂ |
MiscGameplayFunctions.IsObjectObstructedEx |
— | DayZ-Expansion-Bundle ✂ |
MiscGameplayFunctions.IsObjectObstructedFilterEx |
— | DayZ-Expansion-Bundle ✂ |
MissionBase.CF_IsLoaded |
— | CF ✂ |
MissionBase.InitialiseWorldData |
— | Namalsk Survival (cond) |
MissionBase.OnKeyPress |
— | PvZmoD_Spawn_System |
MissionBase.OnMissionFinish |
T3 | PvZmoD_Spawn_System |
MissionServer.AfterHiveInit |
— | DayZ Editor Loader |
MissionServer.DecontaminatePhoenix |
— | Namalsk Survival ✂ |
MissionServer.EquipCharacter |
— | DayZ-Expansion-Bundle (cond) |
MissionServer.GetLantiaControllerServer |
— | Namalsk Survival ✂ |
MissionServer.GetPhoenixState |
— | Namalsk Survival ✂ |
MissionServer.OnClientPrepareEvent |
— | CF |
MissionServer.OnGameplayDataHandlerLoad |
— | GameLabs |
MissionServer.SetPhoenixState |
— | Namalsk Survival ✂ |
MissionServer.SyncRespawnModeInfo |
— | DayZ-Expansion-Bundle (cond) |
MissionServer.eAI_GetPlayers |
— | DayZ-Expansion-Bundle ✂ |
ModItemRegisterCallbacks.RegisterCustom |
— | CF |
ModLoader.GetMods |
— | CF ✂ |
ModLoader.LoadMods |
— | CF ✂ |
ModStructure.GetDebugName |
— | CF |
ModStructure.GetModActionURL |
— | CF ✂ |
ModStructure.GetModLogo |
— | CF ✂ |
ModStructure.GetModLogoOver |
— | CF ✂ |
ModStructure.GetModLogoSmall |
— | CF ✂ |
ModStructure.GetModName |
— | CF ✂ |
ModStructure.GetModOverview |
— | CF ✂ |
ModStructure.GetModToltip |
— | CF ✂ |
ModifierBase.ResetLastTickTime |
— | DayZ-Expansion-Bundle |
ModifierBase.Tick |
T0 | DayZ-Expansion-Bundle (cond) |
ModifiersManager.ActivateModifier |
— | InediaInfectedAI (cond) |
ModifiersManager.OnScheduledTick |
T1 | DayZ-Expansion-Bundle ✂ |
ModifiersManager.SetModifiers |
— | DayZ-Expansion-Bundle |
ModsMenuDetailedEntry.LoadData |
— | DayZ-Expansion-Bundle |
ModsMenuSimpleEntry.LoadData |
— | DayZ-Expansion-Bundle |
MotorbikeScript.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
MotorbikeScript.CF_OnStoreSave |
— | DayZ-Expansion-Bundle |
MotorbikeScript.CanReceiveAttachment |
T2 | DayZ-Expansion-Bundle |
MotorbikeScript.CanReleaseAttachment |
T2 | DayZ-Expansion-Bundle |
MotorbikeScript.DamageCrew |
— | DayZ-Expansion-Bundle |
MotorbikeScript.DeferredInit |
— | DayZ-Expansion-Bundle |
MotorbikeScript.EECargoIn |
— | DayZ-Expansion-Bundle |
MotorbikeScript.EECargoOut |
— | DayZ-Expansion-Bundle |
MotorbikeScript.EEDelete |
T3 | DayZ-Expansion-Bundle |
MotorbikeScript.EEInit |
T3 | DayZ-Expansion-Bundle |
MotorbikeScript.EEItemAttached |
T2 | DayZ-Expansion-Bundle |
MotorbikeScript.EEItemDetached |
T2 | DayZ-Expansion-Bundle |
MotorbikeScript.EEKilled |
T3 | DayZ-Expansion-Bundle |
MotorbikeScript.EEOnAfterLoad |
T3 | DayZ-Expansion-Bundle |
MotorbikeScript.EEOnCECreate |
— | DayZ-Expansion-Bundle |
MotorbikeScript.EEOnDamageCalculated |
— | DayZ-Expansion-Bundle |
MotorbikeScript.EOnPostSimulate |
T1 | DayZ-Expansion-Bundle ✂ |
MotorbikeScript.GetMomentum |
— | DayZ-Expansion-Bundle |
MotorbikeScript.IsInventoryVisible |
T2 | DayZ-Expansion-Bundle |
MotorbikeScript.NameOverride |
— | DayZ-Expansion-Bundle ✂ |
MotorbikeScript.OnBeforeEngineStart |
— | DayZ-Expansion-Bundle |
MotorbikeScript.OnCEIterate |
— | DayZ-Expansion-Bundle |
MotorbikeScript.OnContact |
— | DayZ-Expansion-Bundle |
MotorbikeScript.OnEngineStart |
— | DayZ-Expansion-Bundle |
MotorbikeScript.OnEngineStop |
— | DayZ-Expansion-Bundle |
MotorbikeScript.OnStoreSave |
T3 | CF |
MotorbikeScript.OnUpdate |
T0 | DayZ-Expansion-Bundle |
MotorbikeScript.SetActions |
T2 | DayZ-Expansion-Bundle |
MushroomBase.EEDelete |
T3 | Terje-Skills |
MushroomBase.IsTerjeClientUpdateRequired |
— | Terje-Skills ✂ |
MushroomBase.OnTerjeClientUpdate |
— | Terje-Skills |
NVGoggles.Expansion_TryTurningOff |
— | DayZ-Expansion-Bundle ✂ |
NVGoggles.Expansion_TryTurningOn |
— | DayZ-Expansion-Bundle ✂ |
NVGoggles.eAI_GetNightVisibility |
— | DayZ-Expansion-Bundle ✂ |
NoiseAIEvaluate.GetNoiseReduction |
— | InediaInfectedAI ✂ |
NotificationRuntimeData.GetTitleText |
— | CF ✂ |
NotificationUI.AddNotification |
— | CF |
NotificationUI.RemoveNotification |
— | CF |
NotificationUI.UpdateTargetHeight |
— | CF |
OffroadHatchback.ExpansionGetWheelType |
— | DayZ-Expansion-Bundle ✂ |
OffroadHatchback.OnDebugSpawn |
— | DayZ-Expansion-Bundle ✂ |
OpenCan.Do |
— | CookZ (cond) |
OpenCan.Init |
— | SNAFU Weapons |
OptionsMenuGame.Apply |
— | VPPAdminTools |
OptionsMenuGame.IsChanged |
— | VPPAdminTools (cond) |
OptionsMenuGame.Revert |
— | VPPAdminTools |
OptionsMenuGame.SetOptions |
— | VPPAdminTools |
PPEChromAber.RegisterMaterialParameters |
— | iM7s_DrugRunning |
PPERotBlur.RegisterMaterialParameters |
— | iM7s_DrugRunning |
PainHeavySymptom.OnGetActivatedServer |
— | InediaInfectedAI |
PetrolLighter.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI ✂ |
PetrolLighter.OnVariablesSynchronized |
T2 | iM7s_DrugRunning |
PetrolLighter.SetActions |
T2 | iM7s_DrugRunning |
Pistol_Base.GetInventoryHandAnimation |
— | WindstridesClothingPack (cond) |
PlantBase.Init |
— | AgricultureCore (cond) |
PlantBase.OnStoreLoad |
T3 | AgricultureCore |
PlantBase.OnStoreSave |
T3 | AgricultureCore |
PlantMaterial.CanDetachAttachment |
— | RaG_BaseItems (cond) |
PlantMaterial.CanPutAsAttachment |
— | RaG_BaseItems ✂ |
PlayerAgentPool.AddAgent |
— | DayZ-Expansion-Bundle (cond) |
PlayerBase.AddNoise |
— | InediaInfectedAI (cond) |
PlayerBase.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
PlayerBase.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
PlayerBase.CF_OnStoreSave |
— | DayZ-Expansion-Bundle |
PlayerBase.CanClimb |
— | InediaInfectedAI (cond) |
PlayerBase.CanEatAndDrink |
— | Namalsk Survival (cond) |
PlayerBase.CanReceiveItemIntoHands |
T2 | Namalsk Survival (cond) |
PlayerBase.CanReleaseAttachment |
T2 | Namalsk Survival (cond) |
PlayerBase.Consume |
— | Namalsk Survival ✂ |
PlayerBase.DamageAllLegs |
— | InediaInfectedAI (cond) |
PlayerBase.DropItem |
— | DayZ-Expansion-Bundle |
PlayerBase.EEDelete |
T3 | DayZ-Expansion-Bundle |
PlayerBase.EEItemIntoHands |
T2 | DayZ-Expansion-Bundle |
PlayerBase.EEOnDamageCalculated |
— | DayZ-Expansion-Bundle |
PlayerBase.EOnContact |
— | Namalsk Survival |
PlayerBase.EOnInit |
T3 | InediaInfectedAI ✂ |
PlayerBase.EvaluateDamageHitAnimation |
— | InediaInfectedAI (cond) |
PlayerBase.Expansion_HasAdminToolGodMode |
— | DayZ-Expansion-Bundle ✂ |
PlayerBase.Expansion_HasAdminToolInvisibility |
— | DayZ-Expansion-Bundle ✂ |
PlayerBase.Expansion_IsFriendly |
— | DayZ-Expansion-Bundle |
PlayerBase.Expansion_IsHelper |
— | DayZ-Expansion-Bundle |
PlayerBase.GetActions |
— | Dabs Framework ✂ |
PlayerBase.GetHitComponentForAI |
— | InediaInfectedAI (cond) |
PlayerBase.GetWeightSpecialized |
— | Terje-Skills |
PlayerBase.HeadingModel |
— | DayZ-Expansion-Bundle |
PlayerBase.InsertAgent |
— | InediaInfectedAI (cond) |
PlayerBase.IsInVehicle |
— | DayZ-Expansion-Bundle (cond) |
PlayerBase.IsInventoryVisible |
T2 | DayZ-Expansion-Bundle |
PlayerBase.IsTargetInActiveRefresherRange |
— | DayZ-Expansion-Bundle ✂ |
PlayerBase.ModCommandHandlerInside |
— | DayZ-Expansion-Bundle |
PlayerBase.OnCommandClimbFinish |
— | InediaInfectedAI |
PlayerBase.OnCommandHandlerTick |
— | InediaInfectedAI |
PlayerBase.OnCommandSwimFinish |
— | DayZ-Expansion-Bundle |
PlayerBase.OnCommandSwimStart |
— | DayZ-Expansion-Bundle |
PlayerBase.OnDrawOptics2D |
— | VPPAdminTools (cond) |
PlayerBase.OnEnterZone |
— | DayZ-Expansion-Bundle ✂ |
PlayerBase.OnExitZone |
— | DayZ-Expansion-Bundle ✂ |
PlayerBase.OnLadder |
— | Namalsk Survival (cond) |
PlayerBase.OnParticleEvent |
— | iM7s_DrugRunning |
PlayerBase.OnReceivedHit |
— | InediaInfectedAI |
PlayerBase.OnReconnect |
— | DayZ-Expansion-Bundle |
PlayerBase.OnRestrainChangeClient |
— | DayZ-Expansion-Bundle |
PlayerBase.OnRestrainStart |
— | DayZ-Expansion-Bundle |
PlayerBase.OnStoreLoadLifespan |
— | CF (cond) |
PlayerBase.OnSyncJuncture |
— | Namalsk Survival |
PlayerBase.OnTerjeCharacterLifetimeUpdated |
— | Terje-Skills ✂ |
PlayerBase.OnTerjePlayerKilledEvent |
— | Terje-Skills |
PlayerBase.OnTerjePlayerRespawned |
— | Terje-Skills |
PlayerBase.OnTerjeProfileFirstCreation |
— | Terje-Skills |
PlayerBase.OnTerjeRPC |
— | Terje-Skills |
PlayerBase.OnTerjeRegisterModifiers |
— | Terje-Skills |
PlayerBase.OnThrowingModeChange |
— | InediaInfectedAI |
PlayerBase.OnUnconsciousStop |
— | DayZ-Expansion-Bundle |
PlayerBase.OnVehicleSeatDriverEnter |
— | DayZ-Expansion-Bundle |
PlayerBase.OnVehicleSeatDriverLeft |
— | DayZ-Expansion-Bundle |
PlayerBase.OnVehicleSwitchSeat |
— | GameLabs |
PlayerBase.ProcessFeetDamageServer |
— | Namalsk Survival (cond) |
PlayerBase.SaveAreaPersistenceFlag |
— | Namalsk Survival ✂ |
PlayerBase.ServerReplaceItemWithNew |
— | DayZ-Expansion-Bundle |
PlayerBase.SetActionsRemoteTarget |
— | DayZ-Expansion-Bundle |
PlayerBase.SetDecayEffects |
— | Namalsk Survival ✂ |
PlayerBase.SetSuicide |
— | DayZ-Expansion-Bundle |
PlayerBase.SpawnEntityOnGroundPos |
— | Terje-Skills |
PlayerBase.TerjeSendSoundEvent |
— | Terje-Skills |
PlayerBase.TryHideItemInHands |
— | DayZ-Expansion-Bundle |
PlayerBase.UpdateBrokenLegs |
— | InediaInfectedAI (cond) |
PlayerBase.UpdatePlayerMeasures |
— | DayZ-Expansion-Bundle (cond) |
PlayerBase.eAI_IsLit |
— | DayZ-Expansion-Bundle ✂ |
PlayerBase.eAI_OnFactionChange |
— | DayZ-Expansion-Bundle ✂ |
PlayerBase.eAI_SetFactionTypeID |
— | DayZ-Expansion-Bundle |
PlayerContainer.UpdateInterval |
— | Namalsk Survival |
PlayerManager.HealPlayers |
— | InediaInfectedAI (cond) |
PlayerPreview.UpdateInterval |
— | Forward Operator Gear |
PlayerStatsPCO_current.Init |
— | Namalsk Survival |
PlayerStomach.AddToStomach |
— | Terje-Skills |
PlayerStomach.Update |
— | Terje-Skills |
Pliers.SetActions |
T2 | RaG_Core |
PluginAdminLog.GetPlayerPrefix |
— | DayZ-Expansion-Bundle |
PluginAdminLog.OnContinouousAction |
— | GameLabs |
PluginAdminLog.OnInit |
T3 | DayZ-Expansion-Bundle |
PluginAdminLog.OnPlacementComplete |
— | GameLabs |
PluginDayzPlayerDebug.RegisterAnimations |
— | iM7s_DrugRunning |
PluginDiagMenu.OnRPC |
T2 | Dabs Framework |
PluginDiagMenu.RegisterModdedDiags |
— | DayZ-Expansion-Bundle |
PluginDiagMenu.RegisterModdedDiagsIDs |
— | DayZ-Expansion-Bundle |
PluginDiagMenuClient.BindCallbacks |
— | DayZ-Expansion-Bundle |
PluginDiagMenuClient.OnRPC |
T2 | DayZ-Expansion-Bundle |
PluginDiagMenuClient.RegisterModdedDiags |
— | Dabs Framework |
PluginLifespan.CanMakeHandsBloody |
— | Namalsk Survival ✂ |
PluginManager.RegisterPluginDebug |
— | DayZ-Expansion-Bundle (cond) |
PluginTerjeScriptableAreas.WriteScriptableAreasWiki |
— | Terje-Skills |
PluginTransmissionAgents.TransmitAgentsEx |
— | Namalsk Survival (cond) |
PokeHolesBarrel.CanDo |
— | RaG_BaseItems (cond) |
PortableGasLamp.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
PortableGasLamp.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI |
PortableGasLamp.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
PortableGasLamp.OnWorkStart |
— | DayZ-Expansion-Bundle |
PortableGasLamp.OnWorkStop |
— | DayZ-Expansion-Bundle |
PortableGasStove.EEItemAttached |
T2 | RaG_BeeHive |
PortableGasStove.EEItemDetached |
T2 | RaG_BeeHive |
PortableGasStove.OnWork |
— | Namalsk Survival (cond) |
PortableGasStove.OnWorkStart |
— | Namalsk Survival |
PortableGasStove.RemoveCookingAudioVisuals |
— | RaG_BeeHive ✂ |
PowerGenerator.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
PowerGenerator.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
PowerGeneratorBase.OnWorkStart |
— | DayZ-Expansion-Bundle |
PowerGeneratorBase.OnWorkStop |
— | DayZ-Expansion-Bundle |
PoweredOptic_Base.OnWorkStart |
— | DayZ-Expansion-Bundle |
PoweredOptic_Base.OnWorkStop |
— | DayZ-Expansion-Bundle |
PrepareAnimal.GetLengthInSecs |
— | Terje-Skills (cond) |
PrepareAnimal.GetTerjeCraftingTimeModifier |
— | Terje-Skills |
PrepareChicken.Do |
— | Terje-Skills |
PrepareFish.Do |
— | Terje-Skills |
PrepareFish.GetLengthInSecs |
— | Terje-Skills (cond) |
PrepareFish.GetTerjeCraftingTimeModifier |
— | Terje-Skills ✂ |
PrepareFox.Do |
— | Terje-Skills |
PrepareRabbit.Do |
— | Terje-Skills |
PropertyModifiers.UpdateModifiers |
— | DayZ-Expansion-Bundle |
PumpkinSeedsPack.SetActions |
T2 | RaG_BaseItems |
Radio.OnWorkStop |
— | DayZ-Expansion-Bundle |
RainProcurementComponentBase.GetBaseLiquidAmount |
— | RaG_BaseItems (cond) |
Rangefinder.OnWorkStart |
— | DayZ-Expansion-Bundle |
Rangefinder.OnWorkStop |
— | DayZ-Expansion-Bundle |
Raycaster.OnWorkStart |
— | DayZ-Expansion-Bundle |
Raycaster.OnWorkStop |
— | DayZ-Expansion-Bundle |
RecipeBase.CheckRecipe |
— | DayZ-Expansion-Bundle |
RecipeBase.GetName |
— | DayZ-Expansion-Bundle ✂ |
RecipeBase.SpawnItems |
— | DayZ-Expansion-Bundle |
RecoilBase.PostInit |
— | DayZ-Expansion-Bundle (cond) |
ReflexOptic.CanPutAsAttachment |
— | SNAFU Weapons |
Refridgerator.OnWorkStart |
— | DayZ-Expansion-Bundle |
Refridgerator.OnWorkStop |
— | DayZ-Expansion-Bundle |
ReplaceAndDestroyLambda.CopyOldPropertiesToNew |
— | DayZ-Expansion-Bundle |
RightArea.Refresh |
— | Terje-Skills |
RightArea.UpdateInterval |
— | Terje-Skills |
Roadflare.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
Roadflare.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
Roadflare.OnWorkStart |
— | DayZ-Expansion-Bundle |
Roadflare.OnWorkStop |
— | DayZ-Expansion-Bundle |
Roadflare.eAI_GetNightVisibility |
— | DayZ-Expansion-Bundle ✂ |
ScientificBriefcase.EEDelete |
T3 | GameLabs |
ScientificBriefcase.EEInit |
T3 | GameLabs |
ScientificBriefcase.Open |
— | GameLabs |
Screwdriver.OnVariablesSynchronized |
T2 | iM7s_DrugRunning |
SeaChest.SetActions |
T2 | DayZ-Expansion-Bundle |
Sedan_02.ExpansionGetWheelType |
— | DayZ-Expansion-Bundle ✂ |
Sedan_02.OnDebugSpawn |
— | DayZ-Expansion-Bundle ✂ |
Sedan_02_Wheel.OnWasDetached |
— | DayZ-Expansion-Bundle |
SeedPackBase.EmptySeedPack |
— | iM7s_DrugRunning ✂ |
ServerBrowserMenuNew.GetSelectedTab |
— | DayZ-Expansion-Bundle (cond) |
ServerBrowserMenuNew.Init |
— | DayZ-Expansion-Bundle |
ServerBrowserMenuNew.OnClick |
— | DayZ-Expansion-Bundle (cond) |
ServerBrowserMenuNew.Refresh |
— | DayZ-Expansion-Bundle |
ShockMdfr.GetRefillSpeed |
— | InediaInfectedAI (cond) |
SlotsContainer.SetLayoutName |
— | Namalsk Survival ✂ |
SlotsIcon.ClearRemainSelected |
— | DayZ-Expansion-Bundle |
SlotsIcon.Expansion_ResetColor |
— | DayZ-Expansion-Bundle ✂ |
SlotsIcon.Expansion_UpdateItemRarity |
— | DayZ-Expansion-Bundle ✂ |
SlotsIcon.Init |
— | DayZ-Expansion-Bundle |
SlotsIcon.SetItemPreview |
— | DayZ-Expansion-Bundle |
SmallGasCanister.OnVariablesSynchronized |
T2 | iM7s_DrugRunning |
SmallGasCanister.SetActions |
T2 | iM7s_DrugRunning |
SmokeGrenadeBase.Expansion_IsExplosive |
— | DayZ-Expansion-Bundle ✂ |
SmokeGrenadeBase.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
SmokeGrenadeBase.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI |
SmokeGrenadeBase.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
SmokeGrenadeBase.OnExplode |
— | DayZ-Expansion-Bundle (cond) |
SmokeGrenadeBase.OnWorkStart |
— | DayZ-Expansion-Bundle |
SmokeGrenadeBase.OnWorkStop |
— | DayZ-Expansion-Bundle |
SneezeSymptom.OnGetActivatedServer |
— | InediaInfectedAI |
SpookyArea.eAI_IsDangerousToAI |
— | DayZ-Expansion-Bundle ✂ |
Spotlight.ExpansionCanRecievePower |
— | DayZ-Expansion-Bundle ✂ |
Spotlight.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
Spotlight.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI |
Spotlight.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
Spotlight.OnWorkStart |
— | DayZ-Expansion-Bundle |
Spotlight.OnWorkStop |
— | DayZ-Expansion-Bundle |
StaminaConsumers.HasEnoughStaminaFor |
— | Terje-Skills |
StaminaConsumers.HasEnoughStaminaToStart |
— | Terje-Skills |
StaminaHandler.DepleteStaminaEx |
— | DayZ-Expansion-Bundle (cond) |
StaminaHandler.RegisterStaminaConsumers |
— | Terje-Skills |
StaminaHandler.RegisterStaminaModifiers |
— | Terje-Skills |
StaminaHandler.SetCooldown |
— | Terje-Skills |
StaminaHandler.SetDepletionMultiplier |
— | Terje-Skills |
StaminaHandler.SetRecoveryMultiplier |
— | Terje-Skills |
StaminaModifier.GetMaxValue |
— | Terje-Skills |
StaminaModifier.GetMinValue |
— | Terje-Skills |
StaminaSoundEventBase.CanPlay |
— | InediaInfectedAI (cond) |
StaticObj_Wreck_Chinook.EEDelete |
T3 | GameLabs |
StaticObj_Wreck_Chinook.EEInit |
T3 | GameLabs |
StaticObj_Wreck_Mi24_TK.EEDelete |
T3 | GameLabs |
StaticObj_Wreck_Mi24_TK.EEInit |
T3 | GameLabs |
Stone.SetActions |
T2 | BaseBuildingPlus |
StunBaton.OnWorkStart |
— | DayZ-Expansion-Bundle |
StunBaton.OnWorkStop |
— | DayZ-Expansion-Bundle |
SurvivorBase.CanJump |
— | VPPAdminTools |
SurvivorBase.EOnFrame |
T1 | VPPAdminTools ✂ |
SurvivorBase.EOnPostFrame |
T1 | VPPAdminTools |
SwapOldAndNewMagazine.OnEntry |
— | DayZ-Expansion-Bundle (cond) |
SymptomManager.Init |
— | iM7s_DrugRunning |
SymptomManager.QueueUpPrimarySymptom |
— | InediaInfectedAI (cond) |
SyncEvents.SendPlayerList |
— | DayZ-Expansion-Bundle ✂ |
TLRLight.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
TLRLight.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI |
TLRLight.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
TLRLight.OnWorkStart |
— | DayZ-Expansion-Bundle |
TLRLight.OnWorkStop |
— | DayZ-Expansion-Bundle |
TLRLight.eAI_GetNightVisibility |
— | DayZ-Expansion-Bundle ✂ |
TabberUI.AddTab |
— | DayZ-Expansion-Bundle ✂ |
TentBase.CF_OnStoreLoad |
— | DayZ-Expansion-Bundle |
TentBase.CF_OnStoreSave |
— | DayZ-Expansion-Bundle |
TentBase.CanDisplayAttachmentCategory |
— | Code Lock (cond) |
TentBase.CanDisplayAttachmentSlot |
T2 | DayZ-Expansion-Bundle (cond) |
TentBase.CanDisplayCargo |
— | DayZ-Expansion-Bundle ✂ |
TentBase.CanReleaseAttachment |
T2 | DayZ-Expansion-Bundle (cond) |
TentBase.EEHitBy |
T2 | DayZ-Expansion-Bundle |
TentBase.EEKilled |
T3 | DayZ-Expansion-Bundle |
TentBase.ExpansionIsOpenable |
— | DayZ-Expansion-Bundle ✂ |
TentBase.ExpansionIsOpened |
— | DayZ-Expansion-Bundle ✂ |
TentBase.ToggleAnimation |
— | DayZ-Expansion-Bundle |
TerjeAdmintoolSupport.OnInit |
T3 | Terje-Skills |
TerjeBookBase.DescriptionOverride |
— | Terje-Skills (cond) |
TerjeBookBase.SetActions |
T2 | Terje-Skills |
TerjePerkCfg.OnInit |
T3 | Terje-Skills |
TerjePlayerProfile.OnInit |
T3 | Terje-Skills |
TerjePlayerSkillsAccessor.AddPerkLevel |
— | Terje-Skills ✂ |
TerjePlayerSkillsAccessor.AddSkillExperience |
— | Terje-Skills ✂ |
TerjePlayerSkillsAccessor.GetPerkLevel |
— | Terje-Skills ✂ |
TerjePlayerSkillsAccessor.GetPerkStatus |
— | Terje-Skills ✂ |
TerjePlayerSkillsAccessor.GetPerkValue |
— | Terje-Skills ✂ |
TerjePlayerSkillsAccessor.GetSkillExperience |
— | Terje-Skills ✂ |
TerjePlayerSkillsAccessor.GetSkillLevel |
— | Terje-Skills ✂ |
TerjePlayerSkillsAccessor.GetSkillModifierValue |
— | Terje-Skills ✂ |
TerjePlayerSkillsAccessor.GetSkillPerkPoints |
— | Terje-Skills ✂ |
TerjePlayerSkillsAccessor.IsPerkRegistered |
— | Terje-Skills ✂ |
TerjePlayerSkillsAccessor.ResetAll |
— | Terje-Skills ✂ |
TerjePlayerSkillsAccessor.ResetAllSkillPerks |
— | Terje-Skills ✂ |
TerjePlayerSkillsAccessor.ResetSkill |
— | Terje-Skills ✂ |
TerjePlayerSkillsAccessor.SetPerkLevel |
— | Terje-Skills ✂ |
TerjePlayerSkillsAccessor.SetSkillLevel |
— | Terje-Skills ✂ |
TerjeSettingsCollection.AfterServerSettingsLoaded |
— | Terje-Skills |
TerjeSettingsCollection.OnInit |
T3 | Terje-Skills |
TerjeSkillCfg.OnInit |
T3 | Terje-Skills |
TerjeSkillModifierCfg.OnInit |
T3 | Terje-Skills |
TerjeSkillsCraftingHelper.CanDoCraftPerkRequired |
— | Terje-Skills |
TerjeSkillsCraftingHelper.DoCraftPerkRequired |
— | Terje-Skills |
TerjeSkillsRegistry.HasSkillsMod |
— | Terje-Skills ✂ |
TerjeSkillsRegistry.OnInit |
T3 | Terje-Skills |
ThermalBiasHandler.OnStoreLoad |
T3 | DayZ-Expansion-Bundle (cond) |
ThirstMdfr.GetTerjeHealthDammageModifier |
— | Terje-Skills |
ThirstMdfr.GetTerjeMetabolicSpeedModifier |
— | Terje-Skills |
Torch.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
Torch.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI |
Torch.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
Torch.OnWorkStart |
— | DayZ-Expansion-Bundle |
Torch.OnWorkStop |
— | DayZ-Expansion-Bundle |
TrapBase.CreateTargetInformation |
— | DayZ-Expansion-Bundle ✂ |
TrapBase.EEHitBy |
T2 | DayZ-Expansion-Bundle |
TrapBase.Expansion_IsDanger |
— | DayZ-Expansion-Bundle ✂ |
TrapBase.OnPlacementComplete |
— | VPPAdminTools |
TrapSpawnBase.SetCanCatch |
— | Terje-Skills |
TrapSpawnBase.SetupTrapPlayer |
— | Terje-Skills |
TripwireTrap.EEItemAttached |
T2 | DayZ-Expansion-Bundle |
TripwireTrap.EEItemDetached |
T2 | DayZ-Expansion-Bundle |
TripwireTrap.Expansion_GetAmmoTypes |
— | DayZ-Expansion-Bundle ✂ |
TripwireTrap.Expansion_IsExplosive |
— | DayZ-Expansion-Bundle ✂ |
TripwireTrap.Expansion_IsMechanicalTrap |
— | DayZ-Expansion-Bundle ✂ |
TripwireTrap.OnInventoryEnter |
T2 | DayZ-Expansion-Bundle |
TruckBattery.EEItemDetached |
T2 | BaseBuildingPlus |
Truck_01_Base.ExpansionGetWheelType |
— | DayZ-Expansion-Bundle ✂ |
Truck_01_Wheel.OnWasDetached |
— | DayZ-Expansion-Bundle |
Truck_01_WheelDouble.OnWasDetached |
— | DayZ-Expansion-Bundle |
UndergroundStash.AfterStoreLoad |
T3 | Terje-Skills |
UndergroundStash.InitItemVariables |
— | Terje-Skills |
UndergroundStash.OnTerjeStoreLoad |
— | Terje-Skills |
UndergroundStash.OnTerjeStoreSave |
— | Terje-Skills |
UndergroundStash.OnVariablesSynchronized |
T2 | Terje-Skills |
UniversalLight.InediaInfectedAI_IrritationAction |
— | InediaInfectedAI ✂ |
UniversalLight.InediaInfectedAI_IrritationItemIsIrritating |
— | InediaInfectedAI |
UniversalLight.InediaInfectedAI_IsIrritationItem |
— | InediaInfectedAI ✂ |
UniversalLight.InitAttachmentsSlotsToCheck |
— | SNAFU Weapons |
UniversalLight.OnWorkStart |
— | DayZ-Expansion-Bundle |
UniversalLight.OnWorkStop |
— | DayZ-Expansion-Bundle |
UniversalLight.eAI_GetNightVisibility |
— | DayZ-Expansion-Bundle ✂ |
VPPContextActionManager.RegisterActions |
— | VPPAdminTools |
VPPContextActionManager.RegisterProviders |
— | VPPAdminTools |
VehicleBattery.SetActions |
T2 | DayZ-Expansion-Bundle |
VehicleContactData.SetData |
— | DayZ-Expansion-Bundle |
VehicleLightsComponent.EnableLight |
— | DayZ-Expansion-Bundle (cond) |
VehicleLightsComponent.SetSelectionMaterial |
— | DayZ-Expansion-Bundle (cond) |
VicinityItemManager.AddVicinityItems |
— | DayZ-Expansion-Bundle (cond) |
VicinityItemManager.ExcludeFromContainer_Phase1 |
— | InediaInfectedAI |
VicinityItemManager.ExcludeFromContainer_Phase2 |
— | InediaInfectedAI |
VicinityItemManager.ExcludeFromContainer_Phase3 |
— | InediaInfectedAI |
VirtualHud.SendRPC |
— | DayZ-Expansion-Bundle (cond) |
VomitSymptom.OnAnimationStart |
— | DayZ-Expansion-Bundle |
VomitSymptom.OnGetActivatedServer |
— | InediaInfectedAI |
Watchtower.CanBeDamaged |
— | DayZ-Expansion-Bundle ✂ |
WatchtowerKit.OnPlacementComplete |
— | GameLabs |
WeaponAttachMagazine.OnEntry |
— | DayZ-Expansion-Bundle (cond) |
WeaponFSM.ValidateAndRepairHelper |
— | DayZ-Expansion-Bundle ✂ |
WeaponFire.OnEntry |
— | DayZ-Expansion-Bundle (cond) |
WeaponFireAndChamberNext.OnUpdate |
T0 | DayZ-Expansion-Bundle (cond) |
WeaponFireMultiMuzzle.OnEntry |
— | DayZ-Expansion-Bundle (cond) |
WeaponFireToJam.OnEntry |
— | DayZ-Expansion-Bundle (cond) |
WeaponFireWithEject.OnEntry |
— | DayZ-Expansion-Bundle (cond) |
WeaponManager.CanLoadBullet |
— | DayZ-Expansion-Bundle |
WeaponStableState.SyncAnimState |
— | DayZ-Expansion-Bundle (cond) |
WeaponStartAction.eAI_Vanilla_OnEntry |
— | DayZ-Expansion-Bundle |
WeaponUnjamming_Start.OnUpdate |
T0 | DayZ-Expansion-Bundle (cond) |
Weapon_Base.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
Weapon_Base.CanDisplayAttachmentSlot |
T2 | AJs Weapons (cond) |
Weapon_Base.CanReceiveAttachment |
T2 | AJs Weapons (cond) |
Weapon_Base.EEItemAttached |
T2 | DayZ-Expansion-Bundle |
Weapon_Base.EEItemDetached |
T2 | DayZ-Expansion-Bundle |
Weapon_Base.EEParentedFrom |
— | DayZ-Expansion-Bundle |
Weapon_Base.EEParentedTo |
— | DayZ-Expansion-Bundle |
Weapon_Base.Expansion_GetAnyLightOrNVG |
— | DayZ-Expansion-Bundle ✂ |
Weapon_Base.Expansion_GetDPS |
— | DayZ-Expansion-Bundle ✂ |
Weapon_Base.Expansion_TryTurningOffAnyLightOrNVG |
— | DayZ-Expansion-Bundle ✂ |
Weapon_Base.Expansion_TryTurningOnAnyLightOrNVG |
— | DayZ-Expansion-Bundle ✂ |
Weapon_Base.OnFireModeChange |
— | DayZ-Expansion-Bundle |
Weapon_Base.OnInventoryExit |
T2 | DayZ-Expansion-Bundle |
Weapon_Base.OnVariablesSynchronized |
T2 | DayZ-Expansion-Bundle |
Weapon_Base.ProcessWeaponAbortEvent |
— | DayZ-Expansion-Bundle (cond) |
Weapon_Base.ProcessWeaponEvent |
— | DayZ-Expansion-Bundle (cond) |
Weapon_Base.UpdateLaser |
— | DayZ-Expansion-Bundle ✂ |
Weapon_Base.eAI_IsSilent |
— | DayZ-Expansion-Bundle ✂ |
WoodAxe.SetActions |
T2 | RaG_BaseItems |
WoodBase.OnTreeCutDown |
— | DayZ-Expansion-Bundle |
WoodenCrate.SetActions |
T2 | DayZ-Expansion-Bundle |
WoodenLog.SetActions |
T2 | RaG_BaseItems |
WoodenPlank.SetActions |
T2 | RaG_BaseItems |
WorldData.GetBaseEnvTemperature |
— | Namalsk Survival |
WorldData.Init |
— | Namalsk Survival |
WorldData.UpdateBaseEnvTemperature |
— | DayZ-Expansion-Bundle |
WorldLighting.SetGlobalLighting |
— | Namalsk Survival |
Wreck_Mi8.EEDelete |
T3 | GameLabs |
Wreck_Mi8.EEInit |
T3 | GameLabs |
Wreck_Mi8_Crashed.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
Wreck_Mi8_Crashed.EEDelete |
T3 | GameLabs |
Wreck_Mi8_Crashed.EEInit |
T3 | GameLabs |
Wreck_Mi8_Crashed.EEOnCECreate |
— | DayZ-Expansion-Bundle |
Wreck_SantasSleigh.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
Wreck_SantasSleigh.EEDelete |
T3 | GameLabs |
Wreck_SantasSleigh.EEInit |
T3 | GameLabs |
Wreck_SantasSleigh.EEOnCECreate |
— | DayZ-Expansion-Bundle |
Wreck_UH1Y.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
Wreck_UH1Y.EEDelete |
T3 | GameLabs |
Wreck_UH1Y.EEInit |
T3 | GameLabs |
Wreck_UH1Y.EEOnCECreate |
— | DayZ-Expansion-Bundle |
Wrench.CanBeCombined |
— | AJs Weapons |
Wrench.CombineItems |
— | AJs Weapons (cond) |
Wrench.OnVariablesSynchronized |
T2 | iM7s_DrugRunning |
XmasLights.OnWorkStart |
— | DayZ-Expansion-Bundle |
XmasLights.OnWorkStop |
— | DayZ-Expansion-Bundle |
ZmbM_Gamedev_Base.HandleMindStateChange |
— | DayZ-Expansion-Bundle |
ZmbM_Mummy.ResistContaminatedEffect |
— | InediaInfectedAI (cond) |
ZmbM_NBC_Grey.ResistContaminatedEffect |
— | InediaInfectedAI (cond) |
ZmbM_NBC_Yellow.ResistContaminatedEffect |
— | InediaInfectedAI (cond) |
ZombieBase.AfterStoreLoad |
T3 | DayZ-Expansion-Bundle |
ZombieBase.CanBeBackstabbed |
— | InediaInfectedAI (cond) |
ZombieBase.CanBeSkinned |
— | InediaInfectedAI (cond) |
ZombieBase.CommandHandler |
T1 | DayZ-Expansion-Bundle |
ZombieBase.ConvertNonlethalDamage |
— | InediaInfectedAI (cond) |
ZombieBase.EEOnDamageCalculated |
— | DayZ-Expansion-Bundle |
ZombieBase.EOnContact |
— | DayZ-Expansion-Bundle ✂ |
ZombieBase.EvaluateCrawlTransitionAnimation |
— | InediaInfectedAI (cond) |
ZombieBase.HandleDamageHit |
— | InediaInfectedAI (cond) |
ZombieBase.HandleSpecialZoneDamage |
— | InediaInfectedAI (cond) |
ZombieBase.HandleVault |
— | InediaInfectedAI (cond) |
ZombieBase.ModCommandHandlerAfter |
— | InediaInfectedAI |
ZombieBase.ModCommandHandlerInside |
— | Namalsk Survival |
ZombieBase.NameOverride |
— | DayZ-Expansion-Bundle (cond) |
ZombieBase.OnRPC |
T2 | InediaInfectedAI |
ZombieBase.OnReceivedHit |
— | InediaInfectedAI |
ZombieBase.OnStoreLoad |
T3 | CF |
ZombieBase.OnStoreSave |
T3 | CF |
ZombieBase.ResistContaminatedEffect |
— | InediaInfectedAI (cond) |
eAIBase.Expansion_IsGravecrossEnabled |
— | DayZ-Expansion-Bundle (cond) |
eAIBase.Init |
— | DayZ-Expansion-Bundle |
iM7s_Cannabis_Plant_BabyBatter_Static.ChangeInfestation |
— | iM7s_DrugRunning ✂ |
iM7s_Cannabis_Plant_BabyBatter_Static.Harvest |
— | iM7s_DrugRunning |
iM7s_Cannabis_Plant_Barney_Static.ChangeInfestation |
— | iM7s_DrugRunning ✂ |
iM7s_Cannabis_Plant_Barney_Static.Harvest |
— | iM7s_DrugRunning |
iM7s_Cannabis_Plant_BlueCookies_Static.ChangeInfestation |
— | iM7s_DrugRunning ✂ |
iM7s_Cannabis_Plant_BlueCookies_Static.Harvest |
— | iM7s_DrugRunning |
iM7s_Cannabis_Plant_Champagne_Static.ChangeInfestation |
— | iM7s_DrugRunning ✂ |
iM7s_Cannabis_Plant_Champagne_Static.Harvest |
— | iM7s_DrugRunning |
iM7s_Cannabis_Plant_CheetahPiss_Static.ChangeInfestation |
— | iM7s_DrugRunning ✂ |
iM7s_Cannabis_Plant_CheetahPiss_Static.Harvest |
— | iM7s_DrugRunning |
iM7s_Cannabis_Plant_ForumXMendo_Static.ChangeInfestation |
— | iM7s_DrugRunning ✂ |
iM7s_Cannabis_Plant_ForumXMendo_Static.Harvest |
— | iM7s_DrugRunning |
iM7s_Cannabis_Plant_Gelato_Static.ChangeInfestation |
— | iM7s_DrugRunning ✂ |
iM7s_Cannabis_Plant_Gelato_Static.Harvest |
— | iM7s_DrugRunning |
iM7s_CocaPlant.ChangeInfestation |
— | iM7s_DrugRunning ✂ |
iM7s_CocaPlant.Harvest |
— | iM7s_DrugRunning |
88 methods on client-only classes are not shown: a dedicated server never runs them.
A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.