Analyzed mods, ranked
Where the 548 analyzed mods fall
220 asset-only
316 scripted · A11 scripted · B1 scripted · C
Median scripted mod
0.004 ms/s
Heaviest tenth starts at 0.702 ms/s. The letter separates 12 mods from 316; the rank separates all of them.
| Rank | Mod | Footprint | Structural load · heaviest first | Chain breaks |
|---|---|---|---|---|
| 1 | AftermathServerMod | C heavier than 100% | 6.394 |
7 to review + 42 by design |
| 2 | DayZ-Expansion-Bundle | B heavier than 99% | 2.889 |
16 to review + 69 by design |
| 3 | Defined | B heavier than 99% | 2.869 |
21 to review + 79 by design |
| 4 | Ground Zero Core | B heavier than 99% | 2.805 |
18 to review + 46 by design |
| 5 | ARTRIX Server Pack | B heavier than 98% | 2.716 |
20 to review + 76 by design |
| 5 | Defined | B heavier than 98% | 2.716 |
20 to review + 76 by design |
| 7 | BlackWaterlicensed | B heavier than 98% | 2.541 |
3 to review + 16 by design |
| 10 | Titan Core | B heavier than 97% | 2.277 |
9 to review + 57 by design |
| 11 | VPPAdminTools | B heavier than 97% | 2.172 |
1 to review |
| 12 | Sunnyvale_Original | B heavier than 96% | 2.011 |
38 by design |
| 13 | VG_SP | A heavier than 96% | 1.915 |
1 to review + 37 by design |
| 14 | [VPP]DeathMatch | A heavier than 96% | 1.831 |
9 to review + 15 by design |
| 15 | BasicExtensions | A heavier than 95% | 1.561 |
7 to review + 41 by design |
| 19 | DayzUnderground | A heavier than 94% | 1.014 |
1 to review + 55 by design |
| 22 | PODPIVAS Lite | A heavier than 93% | 0.989 |
7 by design |
| 23 | KarmaKrew | A heavier than 93% | 0.952 |
6 to review + 19 by design |
| 24 | Community-Online-Tools | A heavier than 93% | 0.939 |
5 to review + 13 by design |
| 26 | PODPIVAS | A heavier than 92% | 0.899 |
3 to review + 153 by design |
| 31 | AC-Mod-Pack | A heavier than 91% | 0.711 |
1 by design |
| 32 | DayZ-Expansion-Missions | A heavier than 90% | 0.702 |
clean |
| 35 | Heli_Test | A heavier than 89% | 0.660 |
710 by design |
| 36 | ARTRIX Vehicles Pack | A heavier than 89% | 0.642 |
2 to review + 117 by design |
| 36 | Defined Vehicles | A heavier than 89% | 0.642 |
2 to review + 117 by design |
| 38 | PvZmoD_CustomisableZombies | A heavier than 88% | 0.619 |
3 to review + 2 by design |
| 38 | Sunnyvale_PVE | A heavier than 88% | 0.619 |
3 to review + 2 by design |
| 41 | DayZ-Expansion-AI | A heavier than 88% | 0.589 |
6 to review + 3 by design |
| 42 | PvZmoD_Spawn_System | A heavier than 87% | 0.570 |
2 to review |
| 43 | KarmaKrew Chernarus Balance | A heavier than 87% | 0.556 |
5 to review + 13 by design |
| 46 | DayZ-Expansion-Core | A heavier than 86% | 0.496 |
4 to review + 3 by design |
| 47 | TraderPlus | A heavier than 86% | 0.482 |
clean |
| 49 | Ground Zero Vehicles | A heavier than 85% | 0.383 |
5 by design |
| 51 | Free Helicopters | A heavier than 84% | 0.375 |
173 by design |
| 52 | The Lab Vehicles | A heavier than 84% | 0.369 |
2 to review + 4 by design |
| 54 | SinCity_Serverpack_2_Test | A heavier than 84% | 0.356 |
1 by design |
| 55 | DayZ-Expansion-BaseBuilding | A heavier than 83% | 0.346 |
1 to review + 9 by design |
| 57 | RaG_Hunting_Cabin | A heavier than 83% | 0.331 |
clean |
| 60 | SinCity_Serverpack_3_Test | A heavier than 82% | 0.307 |
1 by design |
| 61 | Titan Vehicles | A heavier than 81% | 0.301 |
1 to review + 140 by design |
| 62 | MaharlikaPH_Boats | A heavier than 81% | 0.285 |
1 to review + 2 by design |
| 64 | Basic Map | A heavier than 80% | 0.282 |
clean |
| 65 | SearchInventory | A heavier than 80% | 0.280 |
1 by design |
| 66 | BasicSpawnSelect | A heavier than 80% | 0.280 |
clean |
| 67 | Titan Vehicles | A heavier than 80% | 0.276 |
1 to review + 145 by design |
| 70 | DayZ-Expansion-Vehicles | A heavier than 79% | 0.255 |
15 by design |
| 71 | GameLabs | A heavier than 78% | 0.244 |
4 to review + 8 by design |
| 74 | Ninjins-PvP-PvE-Upgraded-Zones | A heavier than 77% | 0.191 |
5 to review + 7 by design |
| 75 | DayZ-Expansion-Weapons | A heavier than 77% | 0.177 |
2 to review |
| 81 | BaseBuildingPlus 1.30 EXP Fix | A heavier than 75% | 0.165 |
3 to review + 3 by design |
| 82 | DayZ-Expansion-Spawn-Selection | A heavier than 75% | 0.165 |
clean |
| 86 | BlackWaterMain | A heavier than 74% | 0.156 |
5 to review + 45 by design |
page 1 of 3 · 124 mods lighter →
What the rank measures
Milliseconds of server main thread per second at 100 players, from how often each hook fires and how many timers stay alive. One per-frame hook is about 0.025 ms/s; one repeating timer about 0.140. Ties share a rank: same structure, same score. "Heavier than N%" is against scripted mods only.
What it leaves out
What the hooks do inside, network cost, and engine-side load. Rank 1 is the busiest structure, not the laggiest mod. The chain-breaks cell counts a break on a base class or on persisted data as "to review"; breaks on specific classes a mod replaces wholesale are "by design" — each mod's page ranks them. Methodology.