← modperf

Stack composer

Started from Expedition Island PVE | DieselGear | RedFalcon Heli | Custom Ar: the 54 mods it publishes to the Steam server browser (as of 2026-10-20), put back into load order — servers publish the list last-loaded first. Mods loaded with -servermod= are never published, so they are not here; add them if you know them.

Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.

  1. 1 CF
  2. 2 VPPAdminTools
  3. 3 Community-Online-Tools
  4. 4 Legacy_API_1.30 not analyzed
  5. 5 MuchStuffPackFix130 not analyzed
  6. 6 Namalsk Island
  7. 7 Namalsk Survival
  8. 8 1.30 - RedFalcon Flight System - Patch not analyzed
  9. 9 Expedition Island Namalsk Server Pack not analyzed
  10. 10 Tombstone V++ Map
  11. 11 DieselGear
  12. 12 DieselGear_MutantAnimals not analyzed
  13. 13 Forward Operator Gear
  14. 14 Forward Operator Gear more slots not analyzed
  15. 15 Forward Operator Gear Pack Retextures not analyzed
  16. 16 BaseBuildingPlus
  17. 17 RaG_BaseItems
  18. 18 BuilderItems
  19. 19 Basic_Territories_Updated
  20. 20 RaG_Hunting_Cabin
  21. 21 RaG_Core
  22. 22 TraderPlus
  23. 23 BetterVendingMachines
  24. 24 CookZ
  25. 25 MuchStuffPack
  26. 26 MuchFramework
  27. 27 MSP_Script_Fixes not analyzed
  28. 28 MuchDecos
  29. 29 Forever_Burning_Campfire
  30. 30 Code Lock
  31. 31 Mystery Box
  32. 32 SNAFU Weapons
  33. 33 GoldSNAFUWeapons not analyzed
  34. 34 Mortys Weapons
  35. 35 Advanced Weapon Scopes
  36. 36 MagLoaderBox not analyzed
  37. 37 Server_Information_Panel
  38. 38 VanillaPlusPlusMap
  39. 39 Blackouts Baja
  40. 40 RedFalcon Flight System Heliz
  41. 41 Repair To Pristine Updated not analyzed
  42. 42 No Glove Or Shoe Damage
  43. 43 DBN_FordRaptor_Scorpio
  44. 44 Blacks DBN Raptor RTX not analyzed
  45. 45 PvZmoD_TheDarkHorde
  46. 46 MuchDecos_Codelock
  47. 47 DNA Keycards
  48. 48 No Fall Damage
  49. 49 GRW ER7 Gauss Rifle
  50. 50 NichosItemOverhaul not analyzed
  51. 51 SearchInventory
  52. 52 Airdrop-Upgraded
  53. 53 BallerZ Virtual Garage (replacement for BallerZ Garage) not analyzed
  54. 54 Dabs Framework
Edit as text

One Workshop id or URL per line, in load order. Up to 250 mods.

14 of 54 mods not analyzed yet — left out of the composition below. Open a mod's page to request its analysis.
Stall risks

File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 11 below.

Mods silencing mods
6 conflicts

Across 113 server-side methods hooked by two or more mods. 1 more on client-only UI classes, listed separately.

Structural load
0.69% of a frame at 100 players

6.909 ms per second, all 40 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.

Who silences whom#

A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.

6 methods across 4 pairs. Read across: the mod on the left silences the mod at the top. Both in load order. 1   2–4   5–14   15+ methods
silences → 3Community-Online-Tools7Namalsk Survival21RaG_Core32SNAFU Weapons all
25MuchStuffPack 1MuchStuffPack silences Namalsk Survival
1 method: 1 event
1
26MuchFramework 3MuchFramework silences RaG_Core
3 methods: 3 checks
3
34Mortys Weapons 1Mortys Weapons silences SNAFU Weapons
1 method: 1 event
1
40RedFalcon Flight System Heliz 1RedFalcon Flight System Heliz silences Community-Online-Tools
1 method: 1 check
1
all 1131 6
4Legacy_API_1.30 Not analyzed, so what it silences is unknown. Queue it in the list above.
5MuchStuffPackFix130 Not analyzed, so what it silences is unknown. Queue it in the list above.
81.30 - RedFalcon Flight System - Patch Not analyzed, so what it silences is unknown. Queue it in the list above.
9Expedition Island Namalsk Server Pack Not analyzed, so what it silences is unknown. Queue it in the list above.
12DieselGear_MutantAnimals Not analyzed, so what it silences is unknown. Queue it in the list above.
14Forward Operator Gear more slots Not analyzed, so what it silences is unknown. Queue it in the list above.
…and 8 more mods not analyzed yet.

The 4 pairs, largest first# ·

MuchFrameworksilencesRaG_Core3 methods
Clothing.CanLoadItemIntoCargoClothingConditions check RaG_Core's conditions on this check no longer apply. 0_InventoryFixSolo.pbo::scripts\4_World\clothing_base.c:34 Clothing.CanPutInCargoClothingConditions check RaG_Core's conditions on this check no longer apply. 0_InventoryFixSolo.pbo::scripts\4_World\clothing_base.c:3 Clothing.CanReceiveItemIntoCargoClothingConditions check RaG_Core's conditions on this check no longer apply. 0_InventoryFixSolo.pbo::scripts\4_World\clothing_base.c:27
Mortys WeaponssilencesSNAFU Weapons1 method
UniversalLight.InitAttachmentsSlotsToCheck event SNAFU Weapons's work on this event never runs. TTC_Rifles.pbo::Scripts\4_World\TTC_Rifles\Entities\ItemBase\SwitchableBase\UniversalLight.c:11
MuchStuffPacksilencesNamalsk Survival1 method
PlayerBase.EOnContact event Suppresses vanilla contact handling (fall/impact) and earlier mods' contact logic. MSP_Seasonal.pbo::Christmas\scripts\4_World\Entities\Modded\PlayerBase.c:3
RedFalcon Flight System HelizsilencesCommunity-Online-Tools1 method
HeadlightH7.EEOnDamageCalculated check Community-Online-Tools's conditions on this check no longer apply. For HeadlightH7 instances, through its ancestor ItemBase. RFFSHeli_Core.pbo::scripts\4_World\HeadlightH7.c:27
1 conflict on client-only classes (menus, HUD, notifications) — no server effect
  • NotificationSystem.GetNotificationData — Dabs Framework silences CF

Hot hooks shared across the stack#

The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.

PlayerBase.CommandHandler
about 30× per player per second
Namalsk Survival then Namalsk Island then Community-Online-Tools sometimes stops here then VPPAdminTools RPC send then vanilla
DayZPlayerImplement.CommandHandler
about 30× per player per second
Server_Information_Panel then Community-Online-Tools then vanilla
MissionServer.OnUpdate
every server frame
Server_Information_Panel then TraderPlus then Namalsk Survival then Community-Online-Tools then CF then vanilla
DayZGame.OnUpdate
every server frame
Community-Online-Tools then VPPAdminTools then CF then vanilla
PlayerBase.EEItemDetached
every inventory move
MuchStuffPack then TraderPlus then Forward Operator Gear then Namalsk Survival then vanilla
PlayerBase.EEItemAttached
every inventory move
MuchStuffPack then Forward Operator Gear then Namalsk Survival then vanilla
ItemBase.OnInventoryExit
every inventory move
RaG_Core then Community-Online-Tools then vanilla
PlayerBase.SetActions
per event
RedFalcon Flight System Heliz then Advanced Weapon Scopes then MuchFramework then MuchStuffPack then TraderPlus then RaG_BaseItems then BaseBuildingPlus then Namalsk Survival then Community-Online-Tools then VPPAdminTools then vanilla
PlayerBase.OnRPC
per event
GRW ER7 Gauss Rifle then MuchFramework then CookZ then RaG_Core then BaseBuildingPlus then Namalsk Survival then VPPAdminTools then vanilla
Hammer.SetActions
per event
MuchDecos then MuchFramework then RaG_Core then RaG_Hunting_Cabin then RaG_BaseItems then vanilla
PlayerBase.EEHitBy
per event
GRW ER7 Gauss Rifle then PvZmoD_TheDarkHorde timer then TraderPlus then Basic_Territories_Updated then Community-Online-Tools then vanilla
ItemBase.SetActions
per event
DBN_FordRaptor_Scorpio then Blackouts Baja then RaG_Core then BaseBuildingPlus then vanilla

Stall risks#

11 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.

VPPAdminTools
PlayerBase.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:401
VPPAdminTools
SurvivorBase.EOnFrame
about 30× per player per second
Per-player, per-frame hook warning
VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42
VPPAdminTools
SurvivorBase.EOnPostFrame
about 30× per player per second
Per-player, per-frame hook warning
VPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:61
Community-Online-Tools
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
scripts.pbo::4_World\CommunityOnlineTools\Entities\Player\DayZPlayerImplement.c:54
Community-Online-Tools
PlayerBase.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
scripts.pbo::4_World\CommunityOnlineTools\Entities\Player\PlayerBase.c:219
Namalsk Island
PlayerBase.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
namalsk_scripts.pbo::4_world\namalskterrain\entities\manbase\PlayerBase.c:23
Namalsk Survival
PlayerBase.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
ns_dayz.pbo::scripts\4_World\NamalskSurvival\Entities\ManBase\PlayerBase.c:106
Server_Information_Panel
DayZPlayerImplement.CommandHandler
about 30× per player per second
Per-player, per-frame hook warning
ServerPanel.pbo::Scripts\4_World\ServerPanel\dayzplayerimplement.c:6
Community-Online-Tools
PlayerBase.OnVariablesSynchronized
per event
Timer created inside a hot hook heuristic
scripts.pbo::4_World\CommunityOnlineTools\Entities\Player\PlayerBase.c:375
PvZmoD_TheDarkHorde
PlayerBase.EEHitBy
per event
Timer created inside a hot hook heuristic
PvZmoD_TheDarkHorde.pbo::Scripts\4_World\PvZ_DH_4_World\DH_Entities\manbase\Pvz_DH_PlayerBase.c:5
PvZmoD_TheDarkHorde
ZombieBase.EEHitBy
per event
Timer created inside a hot hook heuristic
PvZmoD_TheDarkHorde.pbo::Scripts\4_World\PvZ_DH_4_World\DH_Entities\Pvz_DH_ZombieBase.c:769

Everything else#

All 113 server-side methods hooked by two or more mods

vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.

methodtierchain (load order)
Clothing.CanLoadItemIntoCargoClothingConditions — vanilla → RaG_Core (cond) → MuchFramework ✂
Clothing.CanPutInCargoClothingConditions — vanilla → RaG_Core (cond) → MuchFramework ✂
Clothing.CanReceiveItemIntoCargoClothingConditions — vanilla → RaG_Core (cond) → MuchFramework ✂
PlayerBase.EOnContact — vanilla → Namalsk Survival → MuchStuffPack ✂
UniversalLight.InitAttachmentsSlotsToCheck — vanilla → SNAFU Weapons → Mortys Weapons ✂
ActionConstructor.RegisterActions — vanilla → VPPAdminTools → Community-Online-Tools → Namalsk Survival → DieselGear → Forward Operator Gear → BaseBuildingPlus → RaG_BaseItems → Basic_Territories_Updated → RaG_Hunting_Cabin → RaG_Core → TraderPlus → CookZ → MuchStuffPack → MuchFramework → MuchDecos → Code Lock → Mystery Box → SNAFU Weapons → Advanced Weapon Scopes → Blackouts Baja → RedFalcon Flight System Heliz → DBN_FordRaptor_Scorpio → MuchDecos_Codelock → DNA Keycards → Dabs Framework
ModItemRegisterCallbacks.RegisterOneHanded — vanilla → CF → Namalsk Survival → DieselGear → Forward Operator Gear → BaseBuildingPlus → RaG_BaseItems → TraderPlus → CookZ → MuchStuffPack → MuchDecos → SNAFU Weapons → Mortys Weapons → Advanced Weapon Scopes → DNA Keycards → GRW ER7 Gauss Rifle
MissionServer.InvokeOnConnect T3 vanilla → CF → Namalsk Survival → BaseBuildingPlus → Basic_Territories_Updated → RaG_Core → TraderPlus → CookZ → MuchFramework → Code Lock → PvZmoD_TheDarkHorde → Dabs Framework
PlayerBase.Init — vanilla → VPPAdminTools → Community-Online-Tools → Namalsk Island → Namalsk Survival → DieselGear → BaseBuildingPlus → TraderPlus → CookZ → Blackouts Baja → RedFalcon Flight System Heliz → DNA Keycards
PlayerBase.SetActions T2 vanilla → VPPAdminTools → Community-Online-Tools → Namalsk Survival → BaseBuildingPlus → RaG_BaseItems → TraderPlus → MuchStuffPack → MuchFramework → Advanced Weapon Scopes → RedFalcon Flight System Heliz
MissionServer.OnInit T3 vanilla → CF → VPPAdminTools → Namalsk Survival → BaseBuildingPlus → RaG_BaseItems → RaG_Hunting_Cabin → TraderPlus → PvZmoD_TheDarkHorde → SearchInventory
ModItemRegisterCallbacks.RegisterTwoHanded — vanilla → CF → Namalsk Survival → DieselGear → Forward Operator Gear → RaG_BaseItems → RaG_Hunting_Cabin → MuchStuffPack → MuchDecos → DNA Keycards
ModItemRegisterCallbacks.RegisterHeavy — vanilla → CF → RaG_BaseItems → MuchStuffPack → MuchFramework → MuchDecos → RedFalcon Flight System Heliz → DBN_FordRaptor_Scorpio → DNA Keycards
PluginRecipesManager.RegisterRecipies — vanilla → DieselGear → BaseBuildingPlus → RaG_BaseItems → RaG_Hunting_Cabin → CookZ → MuchStuffPack → MuchDecos → DNA Keycards
Hologram.EvaluateCollision — vanilla → BaseBuildingPlus (cond) → RaG_Hunting_Cabin (cond) → RaG_Core (cond) → TraderPlus (cond) → MuchStuffPack (cond) → MuchFramework (cond) → MuchDecos (cond)
MissionBase.CreateScriptedMenu — vanilla → VPPAdminTools → BaseBuildingPlus → CookZ → MuchFramework → Server_Information_Panel → VanillaPlusPlusMap → SearchInventory
PlayerBase.OnRPC T2 vanilla → VPPAdminTools → Namalsk Survival → BaseBuildingPlus → RaG_Core → CookZ → MuchFramework → GRW ER7 Gauss Rifle
MissionServer.OnMissionStart T3 vanilla → CF → VPPAdminTools → Community-Online-Tools → Basic_Territories_Updated → DNA Keycards → Dabs Framework
PluginManager.Init — vanilla → VPPAdminTools → Community-Online-Tools → RaG_Core → MuchFramework → Code Lock → Dabs Framework
Hammer.SetActions T2 vanilla → RaG_BaseItems → RaG_Hunting_Cabin → RaG_Core → MuchFramework → MuchDecos
MissionServer.OnUpdate T0 vanilla → CF → Community-Online-Tools → Namalsk Survival → TraderPlus → Server_Information_Panel
PlayerBase.EEHitBy T2 vanilla → Community-Online-Tools → Basic_Territories_Updated → TraderPlus → PvZmoD_TheDarkHorde → GRW ER7 Gauss Rifle
PluginRecipesManagerBase.RegisterRecipies — vanilla → DieselGear → Forward Operator Gear → SNAFU Weapons → Mortys Weapons → Advanced Weapon Scopes
Hologram.GetProjectionEntityPosition — vanilla → BaseBuildingPlus (cond) → RaG_Core (cond) → MuchFramework (cond) → MuchDecos (cond)
Hologram.ProjectionBasedOnParent — vanilla → BaseBuildingPlus (cond) → RaG_Hunting_Cabin (cond) → TraderPlus (cond) → DNA Keycards (cond)
ItemBase.SetActions T2 vanilla → BaseBuildingPlus → RaG_Core → Blackouts Baja → DBN_FordRaptor_Scorpio
MissionServer.OnMissionFinish T3 vanilla → CF → VPPAdminTools → Community-Online-Tools → RaG_Core
MissionServer.PlayerDisconnected T3 vanilla → CF → VPPAdminTools → RaG_Core → Dabs Framework
ModItemRegisterCallbacks.RegisterFireArms — vanilla → CF → DieselGear → SNAFU Weapons → Mortys Weapons
ModItemRegisterCallbacks.RegisterPistol — vanilla → CF → Namalsk Survival → SNAFU Weapons → Mortys Weapons
PlayerBase.CommandHandler T1 vanilla → VPPAdminTools → Community-Online-Tools (cond) → Namalsk Island → Namalsk Survival
PlayerBase.EEItemDetached T2 vanilla → Namalsk Survival → Forward Operator Gear → TraderPlus → MuchStuffPack
PlayerBase.EEKilled T3 vanilla → VPPAdminTools → Community-Online-Tools → Namalsk Survival → Basic_Territories_Updated
Pliers.SetActions T2 vanilla → RaG_Core → TraderPlus → MuchFramework → MuchDecos
ActionDeployObject.ActionCondition T2 vanilla → Basic_Territories_Updated → TraderPlus (cond) → DNA Keycards (cond)
ActionDismantlePart.ActionCondition T2 vanilla → BaseBuildingPlus (cond) → Basic_Territories_Updated → MuchDecos (cond)
DayZGame.OnRPC T2 vanilla → CF (cond) → VPPAdminTools (cond) → Dabs Framework
DayZGame.OnUpdate T0 vanilla → CF → VPPAdminTools → Community-Online-Tools
Hacksaw.SetActions T2 vanilla → RaG_Hunting_Cabin → Code Lock → MuchDecos_Codelock
Hologram.GetProjectionName — vanilla → RaG_Core (cond) → MuchFramework (cond) → MuchDecos (cond)
Hologram.SetProjectionPosition — vanilla → RaG_Core → MuchFramework (cond) → MuchDecos (cond)
MissionServer.InvokeOnDisconnect T3 vanilla → CF → TraderPlus → PvZmoD_TheDarkHorde
MissionServer.OnEvent — vanilla → CF → VPPAdminTools → Community-Online-Tools (cond)
ModItemRegisterCallbacks.CustomBoneRemapping — vanilla → CF → DieselGear → SNAFU Weapons
PlayerBase.CanBeTargetedByAI — vanilla → VPPAdminTools (cond) → Community-Online-Tools → Namalsk Survival (cond)
PlayerBase.EEItemAttached T2 vanilla → Namalsk Survival → Forward Operator Gear → MuchStuffPack
PlayerBase.OnConnect — vanilla → VPPAdminTools → Community-Online-Tools → RedFalcon Flight System Heliz
Screwdriver.SetActions T2 vanilla → RaG_Core → MuchFramework → MuchDecos
UniversalLight.CanPutAsAttachment — vanilla → DieselGear (cond) → SNAFU Weapons (cond) → Mortys Weapons (cond)
Weapon_Base.SetActions T2 vanilla → RaG_Core → Blackouts Baja → DBN_FordRaptor_Scorpio
ActionAttachToConstruction.ActionCondition T2 vanilla → BaseBuildingPlus (cond) → RaG_Core (cond)
ActionBuildPart.ActionCondition T2 vanilla → BaseBuildingPlus (cond) → Basic_Territories_Updated
ActionBuildPart.OnFinishProgressServer — vanilla → BaseBuildingPlus (cond) → Basic_Territories_Updated
ActionCarDoors.ActionCondition T2 vanilla → TraderPlus (cond) → RedFalcon Flight System Heliz (cond)
ActionCloseFence.ActionCondition T2 vanilla → BaseBuildingPlus (cond) → Code Lock
ActionCreateIndoorFireplace.ActionCondition T2 vanilla → RaG_Core (cond) → MuchStuffPack (cond)
ActionCreateIndoorFireplace.OnExecuteServer — vanilla → RaG_Core (cond) → MuchStuffPack (cond)
ActionGetOutTransport.OnEndServer — vanilla → TraderPlus → RedFalcon Flight System Heliz (cond)
ActionLockDoors.ActionCondition T2 vanilla → TraderPlus (cond) → DNA Keycards (cond)
ActionPackTent.ActionCondition T2 vanilla → TraderPlus (cond) → Code Lock
ActionPlaceFireplaceIndoor.ActionCondition T2 vanilla → RaG_Core (cond) → MuchStuffPack (cond)
ActionSwitchLights.ActionCondition T2 vanilla → Blackouts Baja ✂ → RedFalcon Flight System Heliz (cond)
ActionTakeItem.OnExecuteServer — vanilla → RaG_Core → Mystery Box (cond)
ActionTogglePlaceObject.ActionCondition T2 vanilla → BaseBuildingPlus (cond) → DNA Keycards (cond)
CAContinuousFill.Setup — vanilla → Community-Online-Tools → Namalsk Survival
CamoNet.SetActions T2 vanilla → BaseBuildingPlus → Blackouts Baja
CarScript.EEDelete T3 vanilla → RaG_Core → TraderPlus
CarScript.OnStoreLoad T3 vanilla → CF → TraderPlus
CarScript.OnStoreSave T3 vanilla → CF → TraderPlus
CodeLock.NewUnlockServer — vanilla → MuchFramework → MuchDecos_Codelock
CodeLock.SetActions T2 vanilla → MuchFramework → MuchDecos_Codelock
ContaminatedTrigger.OnEnterServerEvent — vanilla → VPPAdminTools (cond) → PvZmoD_TheDarkHorde
DayZGame.DeferredInit — vanilla → CF → VPPAdminTools
DayZGame.OnEvent — vanilla → CF → Dabs Framework
DayZPlayerCameraOptics.SetCameraPP — vanilla → DieselGear ✂ → Advanced Weapon Scopes (cond)
DayZPlayerImplement.CommandHandler T1 vanilla → Community-Online-Tools → Server_Information_Panel
DayZPlayerImplement.EEKilled T3 vanilla → Tombstone V++ Map → TraderPlus
DayZPlayerImplementFallDamage.HandleFallDamage — vanilla → Namalsk Survival (cond) → TraderPlus (cond)
Edible_Base.ProcessDecay — vanilla → RaG_Core → MuchFramework
Hatchet.SetActions T2 vanilla → RaG_BaseItems → RaG_Hunting_Cabin
Hologram.IsFloating — vanilla → BaseBuildingPlus → MuchDecos (cond)
Hologram.RefreshVisual — vanilla → RaG_Core (cond) → MuchFramework (cond)
Hologram.SetProjectionOrientation — vanilla → BaseBuildingPlus (cond) → RaG_Core
Hologram.UpdateHologram — vanilla → MuchFramework → MuchDecos
ItemBase.CanPutInCargo T2 vanilla → Forward Operator Gear ✂ → Mystery Box
ItemBase.EEHitBy T2 vanilla → RaG_Core → GRW ER7 Gauss Rifle
ItemBase.OnInventoryExit T2 vanilla → Community-Online-Tools → RaG_Core
ItemBase.OnRPC T2 vanilla → Mystery Box → GRW ER7 Gauss Rifle
ItemBase.OnStoreLoad T3 vanilla → CF → RaG_Core
JMModuleConstructor.RegisterModules — vanilla → Community-Online-Tools → Mystery Box
M4_CarryHandleOptic.CanPutAsAttachment — vanilla → DieselGear (cond) → Mortys Weapons (cond)
MissionBase.OnInit T3 vanilla → Namalsk Island → Dabs Framework
MissionServer.OnClientDisconnectedEvent T3 vanilla → CF → Dabs Framework
MissionServer.OnClientRespawnEvent T3 vanilla → CF → Namalsk Survival (cond)
MissionServer.OnMissionLoaded — vanilla → CF → Community-Online-Tools
MissionServer.SendModData — vanilla → RaG_BaseItems → RaG_Hunting_Cabin
PlayerBase.CanReceiveAttachment T2 vanilla → Namalsk Survival (cond) → Forward Operator Gear (cond)
PlayerBase.CanReceiveItemIntoHands T2 vanilla → Namalsk Survival (cond) → DieselGear (cond)
PlayerBase.EEHealthLevelChanged T2 vanilla → Namalsk Island → Namalsk Survival
PlayerBase.OnCommandVehicleFinish — vanilla → Community-Online-Tools → DieselGear
PlayerBase.OnCommandVehicleStart — vanilla → Community-Online-Tools → DieselGear
PlayerBase.OnDrawOptics2D — vanilla → VPPAdminTools (cond) → Community-Online-Tools
PlayerBase.OnSelectPlayer — vanilla → CF → Community-Online-Tools (cond)
PlayerBase.OnVariablesSynchronized T2 vanilla → VPPAdminTools → Community-Online-Tools
PlayerBase.ProcessFeetDamageServer — vanilla → Community-Online-Tools (cond) → Namalsk Survival (cond)
PlayerBase.SwitchItemSelectionTexture — vanilla → Namalsk Survival → Forward Operator Gear
PluginAdminLog.PlayerHitBy — vanilla → VPPAdminTools (cond) → Community-Online-Tools
PluginAdminLog.PlayerKilled — vanilla → VPPAdminTools (cond) → Community-Online-Tools
SledgeHammer.SetActions T2 vanilla → RaG_Hunting_Cabin → RedFalcon Flight System Heliz
TransferValues.SendValue — vanilla → VPPAdminTools → Community-Online-Tools
TrapBase.StartActivate — vanilla → Community-Online-Tools → TraderPlus (cond)
VicinityItemManager.IsObstructed — vanilla → BaseBuildingPlus (cond) → MuchStuffPack (cond)
Weapon_Base.EEFired — vanilla → VPPAdminTools → Community-Online-Tools
710 methods hooked by only one of these mods

No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.

methodtiermod
ACOGOptic.CanPutAsAttachment — SNAFU Weapons
ASVAL.CanEnterIronsights — Advanced Weapon Scopes (cond)
ActionActivateTrap.ActionCondition T2 Community-Online-Tools
ActionActivateTrap.OnFinishProgressServer — VPPAdminTools
ActionAttach.ActionCondition T2 RaG_Core (cond)
ActionAttachOnSelection.ActionCondition T2 RaG_Core (cond)
ActionAttachToConstruction.FindAndTranslateAttachmentSlot — RaG_Core (cond)
ActionBandageBase.ApplyBandage — DieselGear (cond)
ActionBuildPart.GetAdminLogMessage — BaseBuildingPlus ✂
ActionBuildPart.OnActionInfoUpdate — BaseBuildingPlus (cond)
ActionBuildPartCB.CreateActionComponent — BaseBuildingPlus ✂
ActionBuildPartSwitch.ActionCondition T2 BaseBuildingPlus ✂
ActionBurnSewTarget.ActionCondition T2 TraderPlus (cond)
ActionCarDoorsOutside.ActionCondition T2 TraderPlus (cond)
ActionCheckPulse.ActionCondition T2 TraderPlus (cond)
ActionCloseBarrel.OnExecuteServer — RaG_Core
ActionCloseCarDoors.GetDoorAnimationType — RedFalcon Flight System Heliz ✂
ActionCloseCarDoorsOutside.OnEndServer — RaG_Core
ActionCloseDoors.ActionCondition T2 DNA Keycards (cond)
ActionCloseFence.OnExecuteServer — RaG_Core
ActionCollectBloodTarget.ActionCondition T2 TraderPlus (cond)
ActionCraftBolts.InitCuttingTypes — SNAFU Weapons
ActionCreateGreenhouseGardenPlot.ActionCondition T2 MuchDecos (cond)
ActionCreateGreenhouseGardenPlot.OnFinishProgressServer — MuchDecos (cond)
ActionCreateIndoorOven.ActionCondition T2 MuchStuffPack (cond)
ActionDeployObject.ActionConditionContinue — BaseBuildingPlus ✂
ActionDeployObject.OnEndClient — Basic_Territories_Updated
ActionDeployObject.OnExecuteServer — RaG_Core
ActionDeployObject.OnFinishProgressServer — BaseBuildingPlus ✂
ActionDestroyPart.ActionCondition T2 BaseBuildingPlus (cond)
ActionDetach.ActionCondition T2 TraderPlus (cond)
ActionDetachCarLockPick.ActionCondition T2 TraderPlus ✂
ActionDetachFromTarget.ActionCondition T2 TraderPlus (cond)
ActionDialCombinationLockOnTarget.ActionCondition T2 BaseBuildingPlus (cond)
ActionDialCombinationLockOnTarget.OnFinishProgressServer — BaseBuildingPlus ✂
ActionDigInStash.ActionCondition T2 TraderPlus (cond)
ActionDigOutStash.ActionCondition T2 TraderPlus (cond)
ActionDisinfectTarget.ActionCondition T2 TraderPlus (cond)
ActionDismantlePart.DismantleCondition — Code Lock (cond)
ActionDismantlePart.OnExecuteServer — RaG_Core
ActionDrainLiquid.ActionCondition T2 MuchStuffPack (cond)
ActionDropItem.OnExecuteServer — RaG_Core
ActionFillBottleBaseCB.CreateActionComponent — MuchStuffPack
ActionFillCoolant.ActionCondition T2 RaG_Core
ActionFillFuel.ActionCondition T2 RaG_Core
ActionFoldBaseBuildingObject.CreateConditionComponents — BaseBuildingPlus ✂
ActionFoldBaseBuildingObjectCB.CreateActionComponent — BaseBuildingPlus ✂
ActionForceConsume.ActionCondition T2 TraderPlus (cond)
ActionForceConsumeSingle.ActionCondition T2 TraderPlus (cond)
ActionForceFeedCan.ActionCondition T2 TraderPlus (cond)
ActionForceFeedCan.SZActionConditionHandler — TraderPlus ✂
ActionForceFeedCan.TPAdditionalCondition — TraderPlus ✂
ActionGetInTransport.ActionCondition T2 TraderPlus (cond)
ActionGetInTransport.OnEndServer — RaG_Core
ActionGetOutTransport.OnStart — RedFalcon Flight System Heliz (cond)
ActionGetOutTransport.OnStartServer — RaG_Core
ActionGiveBloodTarget.ActionCondition T2 TraderPlus (cond)
ActionIgniteFireplaceByAir.ActionCondition T2 RaG_Core (cond)
ActionInjectTarget.ActionCondition T2 TraderPlus (cond)
ActionInteractCodeLockItem.ActionCondition T2 RaG_Core (cond)
ActionLightItemOnFire.ActionCondition T2 RaG_BaseItems (cond)
ActionLightItemOnFire.OnFinishProgressClient — RaG_BaseItems
ActionLightItemOnFire.OnFinishProgressServer — RaG_BaseItems
ActionLockDoors.OnFinishProgressServer — RaG_Core
ActionLowerFlag.ActionCondition T2 Basic_Territories_Updated
ActionManagerServer.StartDeliveredAction — RedFalcon Flight System Heliz
ActionMineTree.ActionCondition T2 TraderPlus (cond)
ActionMountBarbedWire.ActionCondition T2 BaseBuildingPlus (cond)
ActionMountBarbedWire.OnFinishProgressServer — BaseBuildingPlus (cond)
ActionNextCombinationLockDialOnTarget.ActionCondition T2 BaseBuildingPlus (cond)
ActionOpenBarrel.OnExecuteServer — RaG_Core
ActionOpenBuildingDoors.ActionCondition T2 MuchDecos_Codelock ✂
ActionOpenBuildingDoors.CreateConditionComponents — MuchDecos_Codelock ✂
ActionOpenBuildingDoors.GetText — MuchDecos_Codelock ✂
ActionOpenCarDoors.GetDoorAnimationType — RedFalcon Flight System Heliz ✂
ActionOpenCarDoors.OnEnd — Community-Online-Tools
ActionOpenCarDoorsOutside.OnEndServer — RaG_Core
ActionOpenDoors.ActionCondition T2 DNA Keycards (cond)
ActionOpenFence.ActionCondition T2 BaseBuildingPlus (cond)
ActionOpenFence.OnExecuteServer — RaG_Core
ActionPackTent.OnExecuteServer — Code Lock (cond)
ActionPackTent.OnFinishProgressServer — RaG_Core
ActionPickLockOnCar.ActionCondition T2 TraderPlus (cond)
ActionPin.OnStartServer — VPPAdminTools
ActionPlaceFireplaceIndoor.OnExecuteServer — Forever_Burning_Campfire (cond)
ActionPlaceFireplaceIntoBarrel.OnExecuteServer — Forever_Burning_Campfire (cond)
ActionPlaceOvenIndoor.ActionCondition T2 MuchStuffPack (cond)
ActionPlaceOvenIndoor.OnExecuteServer — Forever_Burning_Campfire (cond)
ActionPlugIn.CreateConditionComponents — RaG_BaseItems ✂
ActionPourLiquid.ActionCondition T2 MuchStuffPack (cond)
ActionRaiseFlag.ActionCondition T2 Basic_Territories_Updated
ActionRaiseFlag.OnFinishProgressServer — Basic_Territories_Updated ✂
ActionRepairPart.RepairCondition — RaG_Core (cond)
ActionResetCodeOnCodeLock.ActionCondition T2 RaG_Core (cond)
ActionResetCodeOnCodeLock.OnExecuteServer — RaG_Core (cond)
ActionRestrainSelf.ActionCondition T2 TraderPlus (cond)
ActionRestrainTarget.ActionCondition T2 TraderPlus (cond)
ActionSkinningCB.CreateActionComponent — DieselGear ✂
ActionStartEngine.Can — RedFalcon Flight System Heliz
ActionStartEngine.OnEndServer — RaG_Core
ActionStopEngine.Can — RedFalcon Flight System Heliz
ActionStopEngine.OnEndServer — RaG_Core
ActionSwitchSeats.Start — RaG_Core
ActionTakeItem.ActionCondition T2 TraderPlus
ActionTakeItemToHands.OnExecute — Mystery Box (cond)
ActionTakeItemToHands.OnExecuteServer — RaG_Core
ActionTakeMaterialToHands.ActionCondition T2 BaseBuildingPlus (cond)
ActionTakeMaterialToHandsSwitch.ActionCondition T2 BaseBuildingPlus (cond)
ActionTargetsCursor.GetActionDesc — Community-Online-Tools
ActionToggleNVG.CanBeUsedInVehicle — RedFalcon Flight System Heliz ✂
ActionToggleNVMode.ActionCondition T2 Advanced Weapon Scopes (cond)
ActionToggleTentOpen.ActionCondition T2 Code Lock
ActionToggleTentOpen.OnExecuteServer — RaG_Core
ActionUnlockDoors.ActionCondition T2 DNA Keycards (cond)
ActionUnlockDoors.OnFinishProgressServer — RaG_Core
ActionUnmountBarbedWire.ActionCondition T2 BaseBuildingPlus (cond)
ActionUnmountBarbedWire.OnFinishProgressServer — BaseBuildingPlus (cond)
ActionUnpin.ActionCondition T2 TraderPlus (cond)
ActionUnpin.OnStartServer — VPPAdminTools
ActionUnrestrainSelf.OnFinishProgressServer — Namalsk Survival ✂
ActionViewBinoculars.ActionCondition T2 DieselGear ✂
ActionViewBinoculars.EnterOptics — DieselGear ✂
ActionViewBinoculars.ExitOptics — DieselGear ✂
ActionWashHeadItemContinuous.ActionCondition T2 Namalsk Survival ✂
ActionWashHeadWater.ActionCondition T2 Namalsk Survival ✂
ActionWashHeadWell.ActionCondition T2 Namalsk Survival ✂
AdvancedCommunication.OnStoreLoad T3 CF
AdvancedCommunication.OnStoreSave T3 CF
AirborneMask.GetVoiceEffect — Namalsk Survival ✂
AirborneMask.IsObstructingVoice — Namalsk Survival ✂
AlarmClock_ColorBase.COT_OnDebugSpawn — Community-Online-Tools ✂
Ammunition_Base.IsAmmoPile — DieselGear ✂
Ammunition_Base.SetActions T2 DieselGear
AnimalBase.EEDelete T3 Community-Online-Tools
AnimalBase.EEHitBy T2 GRW ER7 Gauss Rifle
AnimalBase.EEInit T3 Community-Online-Tools
AnimalBase.EEOnDamageCalculated — Community-Online-Tools
AnimalBase.OnRPC T2 GRW ER7 Gauss Rifle
AnimalBase.OnStoreLoad T3 CF
AnimalBase.OnStoreSave T3 CF
Animal_CanisLupus.CanBeTargetedByAI — PvZmoD_TheDarkHorde (cond)
Animal_UrsusArctos.CanBeTargetedByAI — PvZmoD_TheDarkHorde (cond)
AreaExposureMdfr.Activate — VPPAdminTools (cond)
AreaExposureMdfr.OnActivate — VPPAdminTools (cond)
AreaExposureMdfr.OnTick — Namalsk Survival ✂
Armband_ColorBase.SwitchItemSelectionTextureEx — Namalsk Survival
AttachmentCategoriesContainer.IsDisplayable — DBN_FordRaptor_Scorpio
AttachmentCategoriesContainer.UpdateInterval — RaG_Core
Attachments.AttachmentAdded — CookZ
Attachments.AttachmentRemoved — CookZ
Aug.CanEnterIronsights — Advanced Weapon Scopes (cond)
BadgeBleeding.IsValueChanged — Community-Online-Tools
BandageDressing.InitItemVariables — DieselGear
Barrel_ColorBase.CanLoadItemIntoCargo T2 DBN_FordRaptor_Scorpio (cond)
Barrel_ColorBase.CanReceiveItemIntoCargo T2 DBN_FordRaptor_Scorpio (cond)
Barrel_ColorBase.CanReleaseCargo — DBN_FordRaptor_Scorpio (cond)
Barrel_ColorBase.OnWasAttached — RaG_Core (cond)
BaseBuildingBase.EEItemAttached T2 Community-Online-Tools
BaseBuildingBase.EEItemDetached T2 Community-Online-Tools
BaseBuildingBase.OnPartBuiltClient — Community-Online-Tools
BaseBuildingBase.OnPartDestroyedClient — Community-Online-Tools
BaseBuildingBase.OnPartDismantledClient — Community-Online-Tools
BatteryCharger.SetActions T2 Blackouts Baja
BearTrap.SetActions T2 Community-Online-Tools
BleedingSourcesManagerServer.ProcessHit — Namalsk Survival ✂
BloodNotfr.DisplayTendency — Community-Online-Tools
BloodNotfr.GetObservedValue — Community-Online-Tools
BoatScript.EEHealthLevelChanged T2 Community-Online-Tools
BoatScript.EEOnDamageCalculated — Community-Online-Tools
BoatScript.OnDebugSpawn — Community-Online-Tools ✂
BoatScript.OnDriverEnter — Community-Online-Tools
BoatScript.OnStoreLoad T3 CF
BoatScript.OnStoreSave T3 CF
BookMenu.Init — Namalsk Survival ✂
BookMenu.OnHide — Namalsk Survival
Bottle_Base.COT_OnDebugSpawn — Community-Online-Tools ✂
BoxCerealCrunchin.InitItemVariables — DieselGear
BreathVapourMdfr.OnTick — Namalsk Survival (cond)
BuildingBase.OnDebugSpawn — Community-Online-Tools ✂
BuildingBase.OnStoreLoad T3 CF
BuildingBase.OnStoreSave T3 CF
BuildingBase.SetActions T2 TraderPlus
ButtstockBase.IsButtstock — SNAFU Weapons ✂
CAContinuousCraft.Setup — Community-Online-Tools
CAContinuousEmpty.Setup — Community-Online-Tools
CAContinuousFill.CalcAndSetQuantity — Namalsk Survival
CAContinuousFillBrakes.Setup — Community-Online-Tools
CAContinuousFillCoolant.Setup — Community-Online-Tools
CAContinuousFillFuel.Setup — Community-Online-Tools
CAContinuousFillOil.Setup — Community-Online-Tools
CAContinuousFillPowerGenerator.Setup — Community-Online-Tools
CAContinuousMineWood.DamagePlayersHands — Namalsk Survival (cond)
CAContinuousQuantity.Setup — Community-Online-Tools
CAContinuousQuantityLiquidTransfer.Setup — MuchStuffPack
CAContinuousRepeat.Setup — Community-Online-Tools
CAContinuousTime.Setup — Community-Online-Tools
CCTCursor.Can — RedFalcon Flight System Heliz (cond)
CCTCursorNoObject.Can — RedFalcon Flight System Heliz
CCTCursorNoRuinCheck.Can — RedFalcon Flight System Heliz
CCTCursorParent.Can — RedFalcon Flight System Heliz
CCTObject.Can — RedFalcon Flight System Heliz
CCTParent.Can — RedFalcon Flight System Heliz
CCTSurface.Can — RedFalcon Flight System Heliz
CCTTree.Can — RedFalcon Flight System Heliz
CF_InputBindings.Update — Community-Online-Tools (cond)
CableReel.SetActions T2 Blackouts Baja
CanisterGasoline.SetActions T2 Blackouts Baja
CarBattery.SetActions T2 Blackouts Baja
CarScript.CanDisplayAttachmentCategory — TraderPlus
CarScript.CanDisplayAttachmentSlot T2 TraderPlus
CarScript.CanReleaseAttachment T2 DBN_FordRaptor_Scorpio
CarScript.EEHealthLevelChanged T2 Community-Online-Tools
CarScript.EEHitBy T2 RaG_Core
CarScript.EEItemAttached T2 DBN_FordRaptor_Scorpio
CarScript.EEOnDamageCalculated — Community-Online-Tools
CarScript.EOnPostSimulate T1 DieselGear ✂
CarScript.IsInventoryVisible T2 TraderPlus ✂
CarScript.OnContact — DieselGear ✂
CarScript.OnDebugSpawn — Community-Online-Tools ✂
CarScript.OnDriverEnter — Community-Online-Tools
CarScript.OnEngineStart — TraderPlus
CarScript.OnVariablesSynchronized T2 TraderPlus
CarScript.SetActions T2 DieselGear
CargoContainer.AddedToCargo — CookZ
CargoContainer.Refresh — CookZ
CargoContainer.RemovedFromCargo — CookZ
CargoContainer.SetEntity — CookZ
CargoContainer.UpdateInterval — RaG_Core
ChernarusPlusData.WeatherOnBeforeChange — VPPAdminTools
Clothing.CanLoadItemIntoCargo T2 DBN_FordRaptor_Scorpio ✂
Clothing.CanPutInCargo T2 DBN_FordRaptor_Scorpio
Clothing.CanReceiveAttachment T2 MuchFramework
Clothing.CanReceiveItemIntoCargo T2 DBN_FordRaptor_Scorpio ✂
CodeLockComponent.CheckCodeRequest — RaG_Core (cond)
CodeLockComponent.OnRPC T2 RaG_Core (cond)
CodeLockComponent.ResetPIN — RaG_Core (cond)
CodeLockComponent.SetLockCode — RaG_Core (cond)
CodeLockComponent.SetLockState — RaG_Core (cond)
CodeLockServerRPC.OpenTarget — MuchFramework
ComponentEnergyManager.Event_OnAwake — GRW ER7 Gauss Rifle ✂
ComponentEnergyManager.FindAndConsumeEnergy — GRW ER7 Gauss Rifle ✂
ComponentEnergyManager.GetMySocketID — GRW ER7 Gauss Rifle ✂
ComponentEnergyManager.PlugCordIntoSocket — GRW ER7 Gauss Rifle ✂
ComponentEnergyManager.PlugInDevice — GRW ER7 Gauss Rifle ✂
ComponentEnergyManager.ResetEnergyUsage — GRW ER7 Gauss Rifle ✂
ComponentEnergyManager.SetEnergySource — GRW ER7 Gauss Rifle ✂
ComponentEnergyManager.SetMySocketID — GRW ER7 Gauss Rifle ✂
ComponentEnergyManager.SetPlugOwner — GRW ER7 Gauss Rifle ✂
ComponentEnergyManager.SetPowered — GRW ER7 Gauss Rifle ✂
ComponentEnergyManager.StopUpdates — GRW ER7 Gauss Rifle ✂
ComponentEnergyManager.UnplugCordFromSocket — GRW ER7 Gauss Rifle ✂
ComponentEnergyManager.UpdateSocketSelections — GRW ER7 Gauss Rifle ✂
ComponentEnergyManager.WakeUpWholeBranch — GRW ER7 Gauss Rifle ✂
Construction.COT_GetParent — Community-Online-Tools ✂
Construction.CanBuildPart — BaseBuildingPlus (cond)
Construction.DropNonUsableMaterialsServer — BaseBuildingPlus ✂
Construction.IsColliding — BaseBuildingPlus ✂
Construction.IsCollidingEx — BaseBuildingPlus ✂
ContainerWithCargo.LockCargo — DBN_FordRaptor_Scorpio
ContainerWithCargo.SetEntity — DBN_FordRaptor_Scorpio ✂
ContainerWithCargoAndAttachments.UpdateInterval — RaG_Core
Container_Base.CanLoadItemIntoCargo T2 DBN_FordRaptor_Scorpio ✂
Container_Base.CanPutIntoHands T2 DBN_FordRaptor_Scorpio
ContaminatedArea_Base.OnPlayerEnterServer — Namalsk Survival ✂
ContaminatedArea_Base.OnPlayerExitServer — Namalsk Survival ✂
Cooking.CookWithEquipment — CookZ (cond)
CraftFenceKit.CanDo — BaseBuildingPlus ✂
CraftImprovisedExplosive.CanDo — Namalsk Survival ✂
CraftRag.Do — MuchStuffPack ✂
CraftWatchtowerKit.CanDo — BaseBuildingPlus ✂
CreditsLoader.GetData — CF ✂
Crowbar.SetActions T2 RaG_Hunting_Cabin
DayZGame.OnInitialize — VPPAdminTools (cond)
DayZGame.OnKeyPress — VPPAdminTools
DayZGame.OnKeyRelease — VPPAdminTools
DayZGame.OnPostUpdate — RaG_Core
DayZGame.RegisterProfilesOptions — Dabs Framework
DayZGame.SetMissionPath — Dabs Framework
DayZPlayerImplement.CameraHandler — VPPAdminTools (cond)
DayZPlayerImplement.EEItemAttached T2 Community-Online-Tools
DayZPlayerImplement.GetBootsType — Namalsk Survival ✂
DayZPlayerImplement.HandleDeath — Namalsk Survival
DayZPlayerImplement.ModCommandHandlerBefore — VPPAdminTools
DayZPlayerImplement.ModCommandHandlerInside — VPPAdminTools
DayZPlayerImplement.OnDebugSpawn — Community-Online-Tools ✂
DayZPlayerImplement.OnStoreLoad T3 CF
DayZPlayerImplement.OnStoreSave T3 CF
DayZPlayerImplement.RegisterTransportHit — DieselGear (cond)
DayZPlayerImplementFallDamage.AttachBleedingToZonesByHeight — Namalsk Survival (cond)
DayZPlayerImplementThrowing.HandleThrowing — TraderPlus
DayZPlayerMeleeFightLogic_LightHeavy.DamageHands — Namalsk Survival ✂
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic — TraderPlus (cond)
Dayz_Doggo.CanBeTargetedByAI — PvZmoD_TheDarkHorde (cond)
DeCraftWoodenCrate.CanDo — BaseBuildingPlus ✂
Debug.DestroyAllShapes — Dabs Framework ✂
Debug.DrawArrow — Dabs Framework ✂
Debug.DrawBox — Dabs Framework ✂
Debug.DrawBoxEx — Dabs Framework ✂
Debug.DrawCone — Dabs Framework ✂
Debug.DrawCube — Dabs Framework ✂
Debug.DrawCylinder — Dabs Framework ✂
Debug.DrawLine — Dabs Framework ✂
Debug.DrawLines — Dabs Framework ✂
Debug.DrawSphere — Dabs Framework ✂
DebugMonitor.Show — Community-Online-Tools (cond)
DigitalCodeLock.AfterStoreLoad T3 RaG_Core
DigitalCodeLock.CanBeLocked — RaG_Core
DigitalCodeLock.CanDetachAttachment — RaG_Core (cond)
DigitalCodeLock.CanDetachCodeLock — RaG_Core (cond)
DigitalCodeLock.CanReleaseAttachment T2 RaG_Core (cond)
DigitalCodeLock.CanSetCode — RaG_Core (cond)
DigitalCodeLock.EEInit T3 RaG_Core
DigitalCodeLock.EEItemAttached T2 RaG_Core
DigitalCodeLock.EEItemDetached T2 RaG_Core
DigitalCodeLock.GetBatteryEnergy — RaG_Core (cond)
DigitalCodeLock.HasBattery — RaG_Core (cond)
DigitalCodeLock.HasEnergy — RaG_Core (cond)
DigitalCodeLock.HasValidParent — RaG_Core (cond)
DigitalCodeLock.IsPlayerOnBackside — RaG_Core (cond)
DigitalCodeLock.NeedBattery — RaG_Core (cond)
DigitalCodeLock.OnRPC T2 RaG_Core (cond)
DigitalCodeLock.OnVariablesSynchronized T2 RaG_Core
DigitalCodeLock.OnWasAttached — RaG_Core
DigitalCodeLock.OnWork — RaG_Core (cond)
DigitalCodeLock.OnWorkStart — RaG_Core
DigitalCodeLock.OnWorkStop — RaG_Core (cond)
DigitalCodeLock.ResetPIN — RaG_Core (cond)
DigitalCodeLock.SetActions T2 RaG_Core
DigitalCodeLock.StartItemSoundServer — RaG_Core (cond)
DigitalCodeLock.UnlockOnServer — RaG_Core
DigitalCodeLockUI.CodeResponse — RaG_Core
DigitalCodeLockUI.ConfirmCode — RaG_Core
DigitalCodeLockUI.KeyPress — RaG_Core (cond)
DigitalCodeLockUI.OnKeyDown — RaG_Core
DigitalCodeLockUI.SetTargetLock — RaG_Core
DigitalCodeLockUI.Update — RaG_Core
DrowningMdfr.ActivateCondition — VPPAdminTools (cond)
DrowningMdfr.CheckIsDrowning — Community-Online-Tools (cond)
DrowningMdfr.DeactivateCondition — VPPAdminTools (cond)
DrowningMdfr.OnTick — VPPAdminTools (cond)
DuctTape.InitItemVariables — DieselGear
EVRStorm.EventInit — PvZmoD_TheDarkHorde
EVRStorm.TeleportObject — PvZmoD_TheDarkHorde (cond)
Edible_Base.EEInit T3 MuchFramework
EffectArea.EEDelete T3 Community-Online-Tools
EffectArea.EEInit T3 Community-Online-Tools
ElectronicRepairKit.InitItemVariables — DieselGear
EmoteConstructor.RegisterEmotes — Dabs Framework
EmoteDabbing.EmoteCondition — Dabs Framework (cond)
EmoteManager.CommitSuicide — GRW ER7 Gauss Rifle (cond)
EnochData.WeatherOnBeforeChange — VPPAdminTools
Environment.ApplyDrynessToItemEx — Namalsk Survival
Environment.CollectAndSetPlayerData — Namalsk Survival
Environment.DetermineHeatcomfortBehavior — Namalsk Survival (cond)
Environment.Init — Namalsk Survival
Environment.ProcessHeatComfort — Namalsk Survival ✂
Environment.ProcessItemsWetness — Community-Online-Tools (cond)
Environment.SetHeatcomfortDirectly — Namalsk Survival
EpoxyPutty.InitItemVariables — DieselGear
ExpansionAirdropContainerBase.EEDelete T3 Community-Online-Tools
ExpansionAirdropContainerBase.EEInit T3 Community-Online-Tools
ExpansionContaminatedArea.EEDelete T3 Community-Online-Tools
ExpansionContaminatedArea.EEInit T3 Community-Online-Tools
Fence.CanOpenFence — Code Lock (cond)
Fence.CanReceiveAttachment T2 Code Lock (cond)
Fence.OnPartDestroyedServer — Code Lock
Fence.OnPartDismantledServer — Code Lock
Fence.SetActions T2 Code Lock
FirefighterAxe.SetActions T2 RaG_BaseItems
FireplaceBase.CanCookOnStick — Namalsk Survival
FireplaceBase.CookOnDirectSlot — Namalsk Survival (cond)
FireplaceBase.CookWithEquipment — Namalsk Survival (cond)
FireplaceBase.Heating — Namalsk Survival
FireplaceBase.SmokeOnSmokingSlot — Namalsk Survival (cond)
FireplaceBase.StartFire — Namalsk Survival
FireplaceIndoor.SetActions T2 DBN_FordRaptor_Scorpio
FishingRod_Base_New.SetActions T2 RaG_BaseItems
FlammableBase.EEDelete T3 Namalsk Survival
FlammableBase.EEInit T3 Namalsk Survival
FlammableBase.EEItemLocationChanged T2 Namalsk Survival
FlammableBase.OnWorkStart — Namalsk Survival
FlammableBase.OnWorkStop — Namalsk Survival
FordRaptor_Scorpio.CleanupEffects — DBN_FordRaptor_Scorpio
FordRaptor_Scorpio.EEDelete T3 DBN_FordRaptor_Scorpio
FordRaptor_Scorpio.EEInit T3 DBN_FordRaptor_Scorpio
FordRaptor_Scorpio.OnContact — DBN_FordRaptor_Scorpio
FordRaptor_Scorpio.OnRPC T2 DBN_FordRaptor_Scorpio
FordRaptor_Scorpio.OnVariablesSynchronized T2 DBN_FordRaptor_Scorpio
FordRaptor_Scorpio.UpdateLightsClient — DBN_FordRaptor_Scorpio
FordRaptor_Scorpio.UpdateLightsServer — DBN_FordRaptor_Scorpio
FreezeRattleSymptom.OnGetActivatedServer — Namalsk Survival ✂
GP5GasMask.GetVoiceEffect — Namalsk Survival ✂
GP5GasMask.IsObstructingVoice — Namalsk Survival ✂
GardenLime.InitItemVariables — DieselGear
GardenLime.SetActions T2 RaG_BaseItems
GasMask.GetVoiceEffect — Namalsk Survival ✂
GasMask.IsObstructingVoice — Namalsk Survival ✂
GesturesMenu.GetGestureItems — Dabs Framework
GesturesMenu.OnMenuRelease — Dabs Framework
Grenade_Base.EEHitBy T2 VPPAdminTools
Guts.InitItemVariables — DieselGear
HandDrillKit.SetActions T2 TraderPlus
HandSaw.SetActions T2 RaG_Hunting_Cabin
HeadlightH7.EEOnDamageCalculated — RedFalcon Flight System Heliz ✂
HeadlightH7.OnWasAttached — RedFalcon Flight System Heliz
HeadlightH7.OnWasDetached — RedFalcon Flight System Heliz
HeadlightH7.SetActions T2 Blackouts Baja
HealthNotfr.DisplayTendency — Community-Online-Tools
HealthNotfr.GetObservedValue — Community-Online-Tools
HealthRegenMdfr.OnTick — Namalsk Survival ✂
HeartbeatNotfr.DisplayBadge — Community-Online-Tools
HeatComfortMdfr.OnTick — Namalsk Survival ✂
HelicopterScript.OnStoreLoad T3 CF
HelicopterScript.OnStoreSave T3 CF
Hologram.AddProjectionRotation — BaseBuildingPlus ✂
Hologram.AlignProjectionOnTerrain — BaseBuildingPlus (cond)
Hologram.GetProjectionRotation — BaseBuildingPlus ✂
Hologram.PlaceEntity — TraderPlus (cond)
Hologram.SubtractProjectionRotation — BaseBuildingPlus ✂
HungerNotfr.DisplayTendency — Community-Online-Tools
HungerNotfr.GetObservedValue — Community-Online-Tools
HuntingOptic.CanPutAsAttachment — SNAFU Weapons
ImprovisedExplosive.COT_OnDebugSpawn — Community-Online-Tools ✂
ImprovisedSuppressor.CanPutAsAttachment — SNAFU Weapons
InjuredLegNotfr.DisplayBadge — Community-Online-Tools
Inventory.OnShow — Namalsk Survival
Inventory.SetLayoutName — Namalsk Survival ✂
ItemActionsWidget.GetActionDesc — Community-Online-Tools
ItemActionsWidget.SetWeaponQuantity — SNAFU Weapons
ItemBase.AfterStoreLoad T3 Basic_Territories_Updated
ItemBase.CanBeConsumed — RaG_Core
ItemBase.CanBePlaced — MuchFramework (cond)
ItemBase.CanDisplayCargo — Mystery Box
ItemBase.CanLoadAttachment — MuchFramework ✂
ItemBase.CanPutIntoHands T2 Mystery Box
ItemBase.CanReceiveAttachment T2 MuchFramework ✂
ItemBase.CombineItemsClient — Code Lock (cond)
ItemBase.EEDelete T3 Community-Online-Tools
ItemBase.EEInit T3 Community-Online-Tools
ItemBase.EEItemLocationChanged T2 Mystery Box
ItemBase.EEOnDamageCalculated — Community-Online-Tools
ItemBase.GetItemSize — Dabs Framework ✂
ItemBase.GetProtectionLevel — Namalsk Survival (cond)
ItemBase.IsInventoryVisible T2 Mystery Box
ItemBase.IsServerCheck — Community-Online-Tools
ItemBase.IsTakeable — Mystery Box
ItemBase.OnDebugSpawn — Community-Online-Tools ✂
ItemBase.OnEnergyConsumed — Community-Online-Tools (cond)
ItemBase.OnInventoryEnter T2 RaG_Core
ItemBase.OnPlacementComplete — Community-Online-Tools
ItemBase.OnRightClick — Code Lock (cond)
ItemBase.OnStoreSave T3 CF
ItemBase.OnVariablesSynchronized T2 CookZ
JMCOTSideBarFooter.Init — Community-Online-Tools
JMESPModule.RegisterTypes — Community-Online-Tools
JMModuleBase.GetRPCMax — Community-Online-Tools (cond)
JMModuleBase.GetRPCMin — Community-Online-Tools (cond)
JMModuleBase.OnClientPermissionsUpdated — Community-Online-Tools
JMModuleBase.OnMissionStart T3 Community-Online-Tools
JMModuleBase.OnRPC T2 Community-Online-Tools (cond)
JMModuleConstructorBase.RegisterModules — Community-Online-Tools
JMModuleManager.InitModule — Community-Online-Tools
JMModuleManager.OnClientPermissionsUpdated — Community-Online-Tools
JMObjectSpawnerForm.OnCreate — Community-Online-Tools
JMPlayerForm.InitActionWidgetsIdentity — Community-Online-Tools
JMPlayerForm.OnCreate — Community-Online-Tools
JMPlayerForm.OnPlayerRow_RightClick — Community-Online-Tools
JMPlayerForm.PassesListFilters — Community-Online-Tools (cond)
JMPlayerFormTabInventory.ShowInventoryContextMenu — Community-Online-Tools
JMTeleportForm.OnCreate — Community-Online-Tools
JMTeleportForm.RefreshMapMarkers — Community-Online-Tools
KeybindingElement.Reload — CF
KitBase.COT_OnDebugSpawn — Community-Online-Tools ✂
KobraOptic.GetCurrentNVType — DieselGear ✂
KobraOptic.InitOpticMode — DieselGear
KobraOptic.IsNVOptic — DieselGear ✂
LandMineTrap.EEHitBy T2 VPPAdminTools
Lard.InitItemVariables — DieselGear
LeatherSewingKit.InitItemVariables — DieselGear
Liquid.CanFillContainer — RaG_Core
Liquid.CanTransfer — RaG_Core
Liquid.FillContainer — RaG_Core (cond)
Liquid.GetLiquidConfigProperty — RaG_Core ✂
M4_T3NRDSOptic.CanPutAsAttachment — SNAFU Weapons
M68Optic.CanPutAsAttachment — SNAFU Weapons
MD_OpenableItem_Base.CanReceiveAttachment T2 MuchDecos_Codelock (cond)
MD_OpenableItem_Base.SetActions T2 MuchDecos_Codelock
MagazineStorage.SetActions T2 RaG_BaseItems
MapNavigationBehaviour.OrderedAltitudeNumbersPosition — Namalsk Survival ✂
MapNavigationBehaviour.OrderedPositionNumbersFromGridCoords — Namalsk Survival ✂
MaskMdfr.OnTick — Namalsk Survival ✂
Matchbox.SetActions T2 TraderPlus
MiscGameplayFunctions.BuildCondition — BaseBuildingPlus ✂
MiscGameplayFunctions.ComplexBuildCollideCheckClient — BaseBuildingPlus ✂
MissionBase.CF_IsLoaded — CF ✂
MissionBase.InitialiseWorldData — Namalsk Survival (cond)
MissionBase.OnKeyPress — PvZmoD_TheDarkHorde
MissionBase.OnMissionFinish T3 PvZmoD_TheDarkHorde
MissionServer.DecontaminatePhoenix — Namalsk Survival ✂
MissionServer.GetLantiaControllerServer — Namalsk Survival ✂
MissionServer.GetPhoenixState — Namalsk Survival ✂
MissionServer.HandleBody — Namalsk Survival (cond)
MissionServer.OnClientNewEvent T3 CF
MissionServer.OnClientPrepareEvent — CF
MissionServer.OnClientReadyEvent T3 CF
MissionServer.OnClientReconnectEvent T3 CF
MissionServer.SetPhoenixState — Namalsk Survival ✂
MissionServer.ShouldPlayerBeKilled — Community-Online-Tools
MissionServer.TickScheduler T0 PvZmoD_TheDarkHorde
ModItemRegisterCallbacks.RegisterArcheryItem — CF
ModItemRegisterCallbacks.RegisterCustom — CF
ModItemRegisterCallbacks.RegisterEmptyHanded — CF
ModItemRegisterCallbacks.RegisterLauncher — CF
ModItemRegisterCallbacks.RegisterRestrained — CF
ModItemRegisterCallbacks.RegisterSurrender — CF
ModLoader.GetMods — CF ✂
ModLoader.LoadMods — CF ✂
ModStructure.GetDebugName — CF
ModStructure.GetModActionURL — CF ✂
ModStructure.GetModLogo — CF ✂
ModStructure.GetModLogoOver — CF ✂
ModStructure.GetModLogoSmall — CF ✂
ModStructure.GetModName — CF ✂
ModStructure.GetModOverview — CF ✂
ModStructure.GetModToltip — CF ✂
ModifiersManager.ActivateModifier — Community-Online-Tools (cond)
ModifiersManager.Init — Namalsk Survival
ModifiersManager.OnScheduledTick T1 Community-Online-Tools (cond)
MotorbikeScript.EEHealthLevelChanged T2 Community-Online-Tools
MotorbikeScript.EEOnDamageCalculated — Community-Online-Tools
MotorbikeScript.OnDebugSpawn — Community-Online-Tools ✂
MotorbikeScript.OnDriverEnter — Community-Online-Tools
MotorbikeScript.OnStoreLoad T3 CF
MotorbikeScript.OnStoreSave T3 CF
NotificationRuntimeData.GetIcon — CF ✂
NotificationRuntimeData.GetTitleText — CF ✂
NotificationUI.AddNotification — CF
NotificationUI.RemoveNotification — CF
NotificationUI.UpdateTargetHeight — CF
OpenCan.Do — CookZ (cond)
OpenCan.Init — SNAFU Weapons
OptionsMenuGame.Apply — VPPAdminTools
OptionsMenuGame.IsChanged — VPPAdminTools (cond)
OptionsMenuGame.Revert — VPPAdminTools
OptionsMenuGame.SetOptions — VPPAdminTools
PPERequester_SandstormEffect.SetTargetIntensity — Community-Online-Tools
Paper.InitItemVariables — DieselGear
PetrolLighter.SetActions T2 TraderPlus
Pickaxe.SetActions T2 RedFalcon Flight System Heliz
PipeWrench.SetActions T2 Namalsk Survival
Pistol_Base.SetActions T2 Blackouts Baja
PlantMaterial.CanDetachAttachment — RaG_BaseItems (cond)
PlantMaterial.CanPutAsAttachment — RaG_BaseItems ✂
PlayerAgentPool.AddAgent — Community-Online-Tools (cond)
PlayerBase.CalculateVisibilityForAI — MuchFramework ✂
PlayerBase.CanDropEntity T2 TraderPlus (cond)
PlayerBase.CanEatAndDrink — Namalsk Survival (cond)
PlayerBase.CanReleaseAttachment T2 Namalsk Survival (cond)
PlayerBase.Consume — Namalsk Survival ✂
PlayerBase.EEOnDamageCalculated — Community-Online-Tools
PlayerBase.FormatSteamWebhook — Community-Online-Tools (cond)
PlayerBase.GetActions — Dabs Framework ✂
PlayerBase.IsInVehicle — RedFalcon Flight System Heliz (cond)
PlayerBase.IsRestrained — Community-Online-Tools
PlayerBase.ModCommandHandlerInside — RedFalcon Flight System Heliz
PlayerBase.OnCommandClimbStart — Community-Online-Tools
PlayerBase.OnCommandFallStart — Community-Online-Tools
PlayerBase.OnCommandLadderStart — Community-Online-Tools
PlayerBase.OnCommandSwimStart — Community-Online-Tools
PlayerBase.OnInputUserDataProcess — RedFalcon Flight System Heliz
PlayerBase.OnLadder — Namalsk Survival (cond)
PlayerBase.OnReconnect — RedFalcon Flight System Heliz
PlayerBase.OnStoreLoadLifespan — CF (cond)
PlayerBase.OnSyncJuncture — Namalsk Survival
PlayerBase.OnVehicleSeatDriverEnter — RedFalcon Flight System Heliz
PlayerBase.ProcessHandDamage — Community-Online-Tools (cond)
PlayerBase.SaveAreaPersistenceFlag — Namalsk Survival ✂
PlayerBase.SetDecayEffects — Namalsk Survival ✂
PlayerBase.SetSuicide — TraderPlus
PlayerContainer.UpdateInterval — Namalsk Survival
PlayerPreview.UpdateInterval — Forward Operator Gear
PlayerStatsPCO_current.Init — Namalsk Survival
PluginAdminLog.OnPlacementComplete — Community-Online-Tools
PluginAdminLog.PlayerList — Community-Online-Tools
PluginDeveloper.TeleportAtCursor — Community-Online-Tools
PluginDeveloper.ToggleFreeCamera — Community-Online-Tools
PluginDeveloper.ToggleFreeCameraBackPos — Community-Online-Tools
PluginDiagMenu.OnRPC T2 Dabs Framework
PluginDiagMenu.RegisterModdedDiags — Community-Online-Tools
PluginDiagMenu.RegisterModdedDiagsIDs — Community-Online-Tools
PluginDiagMenuClient.BindCallbacks — Community-Online-Tools
PluginDiagMenuClient.RegisterModdedDiags — Dabs Framework
PluginLifespan.CanMakeHandsBloody — Namalsk Survival ✂
PluginTransmissionAgents.TransmitAgentsEx — Namalsk Survival (cond)
PokeHolesBarrel.CanDo — RaG_BaseItems (cond)
PortableGasStove.COT_OnDebugSpawn — Community-Online-Tools ✂
PortableGasStove.OnWork — Namalsk Survival (cond)
PortableGasStove.OnWorkStart — Namalsk Survival
PortableGasStove.OnWorkStop — Namalsk Survival
PortableGasStove.SetActions T2 TraderPlus
PowderedMilk.InitItemVariables — DieselGear
PowerGenerator.SetActions T2 DBN_FordRaptor_Scorpio
PumpkinSeedsPack.SetActions T2 RaG_BaseItems
PurifyWater.Do — MuchStuffPack ✂
PurifyWater.Init — MuchStuffPack
RainProcurementComponentBase.GetBaseLiquidAmount — RaG_BaseItems (cond)
Rebuilding.COT_BuildParts — Community-Online-Tools ✂
Rebuilding.COT_BuildRequiredParts — Community-Online-Tools ✂
Rebuilding.COT_DismantleParts — Community-Online-Tools ✂
Rebuilding.COT_DismantleRequiredParts — Community-Online-Tools ✂
Rebuilding.COT_RepairPart — Community-Online-Tools ✂
Rebuilding.COT_RepairParts — Community-Online-Tools ✂
ReflexOptic.CanPutAsAttachment — SNAFU Weapons
ReflexOptic.GetCurrentNVType — DieselGear ✂
ReflexOptic.InitOpticMode — DieselGear
ReflexOptic.IsNVOptic — DieselGear ✂
Rice.InitItemVariables — DieselGear
Roadflare.SetActions T2 TraderPlus
RockBase.GetAmountOfDrops — DieselGear ✂
RockBase.GetDamageToMiningItemEachDrop — DieselGear ✂
RockBase.GetMaterialAndQuantityMap — DieselGear ✂
SawoffMosin.Do — MuchStuffPack (cond)
SewingKit.InitItemVariables — DieselGear
Shovel.SetActions T2 RaG_BaseItems
SlotsContainer.SetLayoutName — Namalsk Survival ✂
Snack_ColorBase.InitItemVariables — DieselGear
Spotlight.SetActions T2 Blackouts Baja
StaminaHandler.Update — Community-Online-Tools (cond)
StanceIndicator.Update — Community-Online-Tools (cond)
StandardActionInput.UpdatePossibleActions — RedFalcon Flight System Heliz
StaticConstructionMethods.SpawnConstructionMaterialPiles — BaseBuildingPlus ✂
Stone.SetActions T2 BaseBuildingPlus
StuffedNotfr.DisplayBadge — Community-Online-Tools
SurvivorBase.CanJump — VPPAdminTools
SurvivorBase.EOnFrame T1 VPPAdminTools ✂
SurvivorBase.EOnPostFrame T1 VPPAdminTools
TentBase.CanDisplayAttachmentCategory — Code Lock (cond)
TentBase.CanReceiveAttachment T2 Code Lock (cond)
TentBase.CanReceiveItemIntoCargo T2 Code Lock (cond)
TentBase.CanReleaseCargo — Code Lock (cond)
TentBase.EEOnCECreate — Basic_Territories_Updated
TentBase.SetActions T2 Code Lock
TentBase.ToggleAnimation — Basic_Territories_Updated
TerritoryFlag.AfterStoreLoad T3 Basic_Territories_Updated
TerritoryFlag.EEInit T3 Basic_Territories_Updated
TerritoryFlag.OnRPC T2 Basic_Territories_Updated
TerritoryFlag.OnStoreLoad T3 Basic_Territories_Updated
TerritoryFlag.OnStoreSave T3 Basic_Territories_Updated
TerritoryFlag.SetActions T2 Basic_Territories_Updated
ThirstNotfr.DisplayTendency — Community-Online-Tools
ThirstNotfr.GetObservedValue — Community-Online-Tools
TireRepairKit.InitItemVariables — DieselGear
ToggleNVGActionInput.UpdatePossibleActions — DieselGear
Torch.SetActions T2 TraderPlus
TransferValues.CheckBlood — Community-Online-Tools
TransferValues.CheckHealth — Community-Online-Tools
TransferValues.ReceiveValue — Community-Online-Tools
TransmitterBase.OnWorkStart — Namalsk Survival
TransmitterBase.OnWorkStop — Namalsk Survival
TrapBase.COT_OnDebugSpawn — Community-Online-Tools ✂
TrapBase.OnPlacementComplete — VPPAdminTools
TrapBase.SetActions T2 Community-Online-Tools
TruckBattery.EEItemDetached T2 BaseBuildingPlus
Truck_01_Base.EEItemAttached T2 DBN_FordRaptor_Scorpio
UndergroundHandlerClient.OnUndergroundPresenceUpdate — Community-Online-Tools
UndergroundHandlerClient.UpdateNVGRequester — Community-Online-Tools
VONManagerImplementation.OnEvent — Community-Online-Tools
VPPAdminHud.DefineButtons — VPPAdminTools
VPPContextActionManager.RegisterActions — VPPAdminTools
VPPContextActionManager.RegisterProviders — VPPAdminTools
VicinityContainer.UpdateInterval — DieselGear ✂
VicinityItemManager.AddVicinityItems — TraderPlus (cond)
VicinitySlotsContainer.DoubleClick — SearchInventory (cond)
VicinitySlotsContainer.MouseClick — SearchInventory ✂
VirtualHud.SendRPC — Community-Online-Tools (cond)
WarmthNotfr.DetermineLevelEx — Community-Online-Tools
WarmthNotfr.GetObservedValue — Community-Online-Tools
WaterproofBag_ColorBase.SetActions T2 Blackouts Baja
WeaponCleaningKit.InitItemVariables — DieselGear
WeaponFire.OnEntry — Blackouts Baja
Weapon_Base.COT_OnDebugSpawn — Community-Online-Tools
Weapon_Base.FillChamber — Community-Online-Tools ✂
Weapon_Base.FillInnerMagazine — Community-Online-Tools ✂
Weapon_Base.SpawnAttachedMagazine — Community-Online-Tools ✂
Whetstone.InitItemVariables — DieselGear
WoodAxe.SetActions T2 RaG_BaseItems
WoodenCrate.CanPutAsAttachment — TraderPlus (cond)
WoodenCrate.CanReceiveItemIntoCargo T2 TraderPlus (cond)
WoodenCrate.SetActions T2 TraderPlus
WoodenLog.SetActions T2 RaG_BaseItems
WoodenPlank.SetActions T2 RaG_BaseItems
WorldData.GetBaseEnvTemperature — Namalsk Survival
WorldData.Init — Namalsk Survival
WorldLighting.SetGlobalLighting — Namalsk Survival
ZombieBase.CanBeSkinned — DieselGear ✂
ZombieBase.CanBeTargetedByAI — PvZmoD_TheDarkHorde (cond)
ZombieBase.ChaseAttackLogic — TraderPlus (cond)
ZombieBase.EEDelete T3 Community-Online-Tools
ZombieBase.EEHitBy T2 PvZmoD_TheDarkHorde (cond)
ZombieBase.EEInit T3 Community-Online-Tools
ZombieBase.EEOnDamageCalculated — Community-Online-Tools
ZombieBase.EOnFrame T1 PvZmoD_TheDarkHorde ✂
ZombieBase.EOnInit T3 PvZmoD_TheDarkHorde
ZombieBase.EvaluateDamageHitAnimation — PvZmoD_TheDarkHorde (cond)
ZombieBase.FightAttackLogic — TraderPlus (cond)
ZombieBase.HandleCrawlTransition — PvZmoD_TheDarkHorde (cond)
ZombieBase.ModCommandHandlerInside — Namalsk Survival
ZombieBase.OnStoreLoad T3 CF
ZombieBase.OnStoreSave T3 CF
ZombieMaleBase.EEInit T3 Community-Online-Tools

49 methods on client-only classes are not shown: a dedicated server never runs them.

Reading this page.

A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.