← modperf

Analyzed mods, ranked

328 scripted mods 220 asset-only mods Asset-only mods override no server script and are not ranked.
Where the 548 analyzed mods fall
220 asset-only 316 scripted · A11 scripted · B1 scripted · C
Median scripted mod
0.004 ms/s
Heaviest tenth starts at 0.702 ms/s. The letter separates 12 mods from 316; the rank separates all of them.
Load against Workshop subscribers →
How they self-sort · Steam Workshop tags

Authors pick these on the Workshop; nothing checks them. Each row is a filter. 263 mods carry more than one tag, so the groups overlap.

TagModsScriptedMedian ms/sHeaviest tenthGrades
Untagged 190 124 0.092 1.831
Server 19 13 0.075 2.473
Terrain 46 20 0.075 0.744
Sound 55 31 0.017 0.420
Environment 123 68 0.013 0.744
Character 116 57 0.007 0.519
Mechanics 191 132 0.003 0.383
Equipment 169 96 0.003 0.259
Economy 67 38 0.002 0.744
Animation 44 26 0.002 0.744
Props 98 54 0.002 0.744
Rank Mod Footprint Structural load · heaviest first Chain breaks Updated Analyzed
51 Free Helicopters A heavier than 84%
0.375
173 by design 2026-05-28 2026-10-03
52 The Lab Vehicles A heavier than 84%
0.369
2 to review + 4 by design 2026-10-19 2026-10-19
53 RadZone A heavier than 84%
0.361
clean 2025-09-28 2026-10-03
54 SinCity_Serverpack_2_Test A heavier than 84%
0.356
1 by design 2026-09-30 2026-10-03
55 DayZ-Expansion-BaseBuilding A heavier than 83%
0.346
1 to review + 9 by design 2026-10-17 2026-10-17
56 DayZ-Dog A heavier than 83%
0.338
clean 2026-10-15 2026-10-15
57 RaG_Hunting_Cabin A heavier than 83%
0.331
clean 2026-10-18 2026-10-18
58 Dabs Framework A heavier than 82%
0.330
1 to review + 1 by design 2026-10-15 2026-10-15
59 Sentinel Enforcer A heavier than 82%
0.308
clean 2026-09-28 2026-10-03
60 SinCity_Serverpack_3_Test A heavier than 82%
0.307
1 by design 2026-10-02 2026-10-03
61 Titan Vehicles A heavier than 81%
0.301
1 to review + 140 by design 2026-09-23 2026-10-03
62 MaharlikaPH_Boats A heavier than 81%
0.285
1 to review + 2 by design 2026-10-15 2026-10-15
63 RaG_BaseBuilding A heavier than 81%
0.284
4 by design 2026-10-18 2026-10-18
64 Basic Map A heavier than 80%
0.282
clean 2021-07-21 2026-10-03
65 SearchInventory A heavier than 80%
0.280
1 by design 2023-03-13 2026-10-03
66 BasicSpawnSelect A heavier than 80%
0.280
clean 2023-10-30 2026-10-03
67 Titan Vehicles A heavier than 80%
0.276
1 to review + 145 by design 2025-11-19 2026-10-03
68 InediaInfectedAI A heavier than 79%
0.261
2 to review + 18 by design 2026-10-15 2026-10-15
69 Tactical Flava A heavier than 79%
0.259
1 by design 2026-10-16 2026-10-16
70 DayZ-Expansion-Vehicles A heavier than 79%
0.255
15 by design 2026-10-17 2026-10-17
71 GameLabs A heavier than 78%
0.244
4 to review + 8 by design 2026-10-15 2026-10-15
72 PVEZ A heavier than 78%
0.243
1 by design 2021-02-14 2026-10-03
73 Radiation Zone A heavier than 78%
0.216
20 by design 2021-11-03 2026-10-03
74 Ninjins-PvP-PvE-Upgraded-Zones A heavier than 77%
0.191
5 to review + 7 by design 2026-09-20 2026-10-03
75 DayZ-Expansion-Weapons A heavier than 77%
0.177
2 to review 2026-10-15 2026-10-15
76 BaseBuildingPlus A heavier than 77%
0.172
3 to review + 6 by design 2025-03-22 2026-10-03
77 Trader A heavier than 77%
0.170
1 by design 2024-10-16 2026-10-03
78 [DEPRECATED] A heavier than 76%
0.167
clean 2022-09-11 2026-10-03
79 AJs Weapons A heavier than 76%
0.166
clean 2026-06-14 2026-10-03
80 Simple Roof A heavier than 76%
0.165
2 to review 2021-07-20 2026-10-03
81 BaseBuildingPlus 1.30 EXP Fix A heavier than 75%
0.165
3 to review + 3 by design 2026-09-21 2026-10-15
82 DayZ-Expansion-Spawn-Selection A heavier than 75%
0.165
clean 2026-09-03 2026-10-03
83 VanillaPlusPlusMap A heavier than 75%
0.165
clean 2020-06-30 2026-10-03
84 MedicalAttentionUpdated-Core A heavier than 74%
0.158
clean 2022-10-30 2026-10-03
85 MedicalAttention A heavier than 74%
0.157
1 to review + 27 by design 2020-03-03 2026-10-03
86 BlackWaterMain A heavier than 74%
0.156
5 to review + 45 by design 2026-09-29 2026-10-07
87 Admirals Diving Mod A heavier than 73%
0.156
1 to review 2026-10-15 2026-10-15
88 DayOne A heavier than 73%
0.152
10 by design 2026-06-24 2026-10-03
89 DBN_FordRaptor_Scorpio A heavier than 73%
0.150
1 by design 2026-10-17 2026-10-17
90 ZenSleep V1 A heavier than 73%
0.149
clean 2023-02-17 2026-10-03
91 ARTRIX Weapons Pack A heavier than 72%
0.145
3 by design 2026-10-02 2026-10-03
91 Defined Weapons A heavier than 72%
0.145
3 by design 2026-10-02 2026-10-03
93 gebsfish A heavier than 72%
0.145
1 to review + 19 by design 2026-10-15 2026-10-15
94 Underground Bases A heavier than 71%
0.142
clean 2026-10-19 2026-10-20
95 DayZ-Expansion A heavier than 71%
0.142
32 by design 2026-10-15 2026-10-15
96 MuchFramework A heavier than 71%
0.142
1 to review 2025-02-25 2026-10-03
97 Banov A heavier than 70%
0.141
3 to review + 8 by design 2026-10-15 2026-10-15
98 Basic Ear Plugs A heavier than 70%
0.141
clean 2021-09-14 2026-10-03
99 DNA Keycards A heavier than 70%
0.141
clean 2026-10-15 2026-10-15
100 Airdrop-Upgraded A heavier than 70%
0.141
clean 2026-01-04 2026-10-03

← heavier page 2 of 7 · 328 mods lighter →

What the rank measures

Milliseconds of server main thread per second at 100 players, from how often each hook fires and how many timers stay alive. One per-frame hook is about 0.025 ms/s; one repeating timer about 0.140. Ties share a rank: same structure, same score. "Heavier than N%" is against scripted mods only.

What it leaves out

What the hooks do inside, network cost, and engine-side load. Rank 1 is the busiest structure, not the laggiest mod. The chain-breaks cell counts a break on a base class or on persisted data as "to review"; breaks on specific classes a mod replaces wholesale are "by design" — each mod's page ranks them. Methodology.