Stack composer
Started from [BR]Ameaça Z PVE #3|NORAID|WIPED|BOTS|: the 58 mods
it publishes to the Steam server browser (as of 2026-10-20), put back into load order —
servers publish the list last-loaded first. Mods loaded with -servermod= are never
published, so they are not here; add them if you know them.
Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.
- 1 CF
- 2 Dabs Framework
- 3 AC-Mod-Pack
- 4 DayZ-Expansion-AI
- 5 DayZ-Expansion-Animations
- 6 DayZ-Expansion-Core
- 7 DayZ-Expansion-Licensed
- 8 DayZ-Expansion-Missions
- 9 DayZ-Expansion-Navigation
- 10 DayZ-Expansion-Vehicles
- 11 Advanced Weapon Scopes
- 12 Namalsk Island
- 13 Namalsk Survival
- 14 AdvancedBanking V2
- 15 Vanilla Virtual Storage (VSM) not analyzed
- 16 VanillaPlusPlusMap
- 17 Virtual Storage Module not analyzed
- 18 AgricultureCore
- 19 BallerZ Gear
- 20 BuilderItems
- 21 CannabisPlus
- 22 CarDamageConfig not analyzed
- 23 DNA Keycards
- 24 DayZ Editor Loader
- 25 ExtraFarmingItems
- 26 Fishy Buildings
- 27 LaundryZ not analyzed
- 28 MMG - Mightys Military Gear
- 29 ModpackAmeacaZ not analyzed
- 30 MuchPVE not analyzed
- 31 Old Fridge not analyzed
- 32 Party Mod not analyzed
- 33 RUSForma_vehicles
- 34 BaseBuildingPlus
- 35 RedFalcon Flight System Heliz
- 36 SNAFU Weapons
- 37 Trader
- 38 TraderPlus
- 39 Tulcus Backpack not analyzed
- 40 VPPAdminTools
- 41 WindstridesClothingPack
- 42 XZone STALKER Mutants
- 43 ZT Vending Machine
- 44 gebsfish
- 45 MutantEFX not analyzed
- 46 FlipTransport
- 47 AmeacaZ VirtualStorage TEST 0.5.5 not analyzed
- 48 Kerberos Gear not analyzed
- 49 1.30 - RedFalcon Flight System - Patch not analyzed
- 50 CarPack not analyzed
- 51 4KBOSSKVehiclePackage
- 52 Code Lock
- 53 PVE 1.30 Fix not analyzed
- 54 Code_Lock_1.30_Fix
- 55 Legacy_API_1.30 not analyzed
- 56 RaG_Core
- 57 RaG_BaseItems
- 58 RaG Virtual Storage (VSM) not analyzed
File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 11 below.
Across 261 server-side methods hooked by two or more mods. 6 more on client-only UI classes, listed separately.
7.602 ms per second, all 41 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.
Who silences whom#
A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.
| silences → | 1CF | 3AC-Mod-Pack | 4DayZ-Expansion-AI | 6DayZ-Expansion-Core | all |
|---|---|---|---|---|---|
| 6DayZ-Expansion-Core | 1DayZ-Expansion-Core silences CF 1 method: 1 value | 3DayZ-Expansion-Core silences AC-Mod-Pack 3 methods: 3 checks | 4 | ||
| 10DayZ-Expansion-Vehicles | 5DayZ-Expansion-Vehicles silences AC-Mod-Pack 5 methods: 4 events, 1 check | 5 | |||
| 13Namalsk Survival | 1Namalsk Survival silences AC-Mod-Pack 1 method: 1 event | 3Namalsk Survival silences DayZ-Expansion-AI 3 methods: 3 events | 1Namalsk Survival silences DayZ-Expansion-Core 1 method: 1 event |
5 | |
| 34BaseBuildingPlus | 3BaseBuildingPlus silences AC-Mod-Pack 3 methods: 1 event, 2 checks | 3 | |||
| 35RedFalcon Flight System Heliz | 1RedFalcon Flight System Heliz silences AC-Mod-Pack 1 method: 1 check | 1RedFalcon Flight System Heliz silences DayZ-Expansion-AI 1 method: 1 check | 2 | ||
| 38TraderPlus | 1TraderPlus silences AC-Mod-Pack 1 method: 1 check | 1 | |||
| 57RaG_BaseItems | 1RaG_BaseItems silences AC-Mod-Pack 1 method: 1 check | 1RaG_BaseItems silences DayZ-Expansion-Core 1 method: 1 check |
2 | ||
| all | 1 | 15 | 4 | 2 | 22 |
| 15Vanilla Virtual Storage (VSM) | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||
| 17Virtual Storage Module | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||
| 22CarDamageConfig | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||
| 27LaundryZ | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||
| 29ModpackAmeacaZ | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||
| 30MuchPVE | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||
| …and 11 more mods not analyzed yet. | |||||
The 12 pairs, largest first# ·
DayZ-Expansion-VehiclessilencesAC-Mod-Pack5 methods
CivilianSedan.OnDebugSpawn
event
AC-Mod-Pack's work on this event never runs. For CivilianSedan instances, through its ancestor CarScript. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\CivilianSedan.c:20
Hatchback_02.OnDebugSpawn
event
AC-Mod-Pack's work on this event never runs. For Hatchback_02 instances, through its ancestor CarScript. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Hatchback_02.c:20
OffroadHatchback.OnDebugSpawn
event
AC-Mod-Pack's work on this event never runs. For OffroadHatchback instances, through its ancestor CarScript. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\OffroadHatchback.c:20
Sedan_02.OnDebugSpawn
event
AC-Mod-Pack's work on this event never runs. For Sedan_02 instances, through its ancestor CarScript. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Sedan_02.c:20
ActionStartEngine.ActionCondition
check · T2
AC-Mod-Pack's conditions on this check no longer apply. 0_vehicles_preload.pbo::4_World\Classes\UserActionsComponent\Actions\Continuous\ActionStartEngine.c:23
BaseBuildingPlussilencesAC-Mod-Pack3 methods
ActionDeployObject.OnFinishProgressServer
event
Vanilla's deploy completion (and earlier mods' hooks on it) no longer runs. BaseBuildingPlus.pbo::scripts\4_World\actions\vanilla\ActionDeployObject.c:8
Construction.IsColliding
check
AC-Mod-Pack's conditions on this check no longer apply. BaseBuildingPlus.pbo::scripts\4_World\overrides\Construction.c:62
Construction.IsCollidingEx
check
AC-Mod-Pack's conditions on this check no longer apply. BaseBuildingPlus.pbo::scripts\4_World\overrides\Construction.c:67
DayZ-Expansion-CoresilencesAC-Mod-Pack3 methods
Clothing.CanLoadItemIntoCargoClothingConditions
check
AC-Mod-Pack's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:33
Clothing.CanReceiveItemIntoCargoClothingConditions
check
AC-Mod-Pack's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:26
ItemBase.CanLoadAttachment
check
AC-Mod-Pack's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase.c:111
Namalsk SurvivalsilencesDayZ-Expansion-AI3 methods
BleedingSourcesManagerServer.ProcessHit
event
DayZ-Expansion-AI's work on this event never runs. ns_dayz.pbo::scripts\4_World\NamalskSurvival\Classes\BleedingSources\BleedingSourcesManagerServer.c:4
ContaminatedArea_Base.OnPlayerEnterServer
event
DayZ-Expansion-AI's work on this event never runs. For ContaminatedArea_Base instances, through its ancestor EffectArea. ns_dayz.pbo::scripts\4_World\NamalskSurvival\Entities\Building\ContaminatedArea_Base.c:3
ContaminatedArea_Base.OnPlayerExitServer
event
DayZ-Expansion-AI's work on this event never runs. For ContaminatedArea_Base instances, through its ancestor EffectArea. ns_dayz.pbo::scripts\4_World\NamalskSurvival\Entities\Building\ContaminatedArea_Base.c:9
DayZ-Expansion-CoresilencesCF1 method
NotificationRuntimeData.GetIcon
value
CF's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationRuntimeData.c:29
Namalsk SurvivalsilencesAC-Mod-Pack1 method
AreaExposureMdfr.OnTick
event
AC-Mod-Pack's work on this event never runs. ns_dayz.pbo::scripts\4_World\NamalskSurvival\Classes\PlayerModifiers\Modifiers\AreaExposure.c:3
Namalsk SurvivalsilencesDayZ-Expansion-Core1 method
AreaExposureMdfr.OnTick
event
DayZ-Expansion-Core's work on this event never runs. ns_dayz.pbo::scripts\4_World\NamalskSurvival\Classes\PlayerModifiers\Modifiers\AreaExposure.c:3
RaG_BaseItemssilencesAC-Mod-Pack1 method
PlantMaterial.CanPutAsAttachment
check
AC-Mod-Pack's conditions on this check no longer apply. For PlantMaterial instances, through its ancestor ItemBase. rag_baseitems_scripts.pbo::4_World\rag_baseitems_scripts\Modded\PlantMaterial.c:3
RaG_BaseItemssilencesDayZ-Expansion-Core1 method
PlantMaterial.CanPutAsAttachment
check
DayZ-Expansion-Core's conditions on this check no longer apply. For PlantMaterial instances, through its ancestor ItemBase. rag_baseitems_scripts.pbo::4_World\rag_baseitems_scripts\Modded\PlantMaterial.c:3
RedFalcon Flight System HelizsilencesAC-Mod-Pack1 method
HeadlightH7.EEOnDamageCalculated
check
AC-Mod-Pack's conditions on this check no longer apply. For HeadlightH7 instances, through its ancestor ItemBase. RFFSHeli_Core.pbo::scripts\4_World\HeadlightH7.c:27
2 more pairs
RedFalcon Flight System HelizsilencesDayZ-Expansion-AI1 method
HeadlightH7.EEOnDamageCalculated
check
DayZ-Expansion-AI's conditions on this check no longer apply. For HeadlightH7 instances, through its ancestor ItemBase. RFFSHeli_Core.pbo::scripts\4_World\HeadlightH7.c:27
TraderPlussilencesAC-Mod-Pack1 method
CarScript.IsInventoryVisible
check · T2
AC-Mod-Pack's conditions on this check no longer apply. CarLock.pbo::scripts\4_World\entities\Vehicles\CarScript.c:205
6 conflicts on client-only classes (menus, HUD, notifications) — no server effect
InGameMenu.SetGameVersion— DayZ-Expansion-Core silences AC-Mod-PackNotificationSystem.GetNotificationData— DayZ-Expansion-Core silences CFNotificationSystem.GetNotificationData— DayZ-Expansion-Core silences Dabs FrameworkMissionGameplay.OnKeyRelease— VPPAdminTools silences AdvancedBanking V2MissionGameplay.OnKeyRelease— VPPAdminTools silences TraderMissionGameplay.OnKeyRelease— VPPAdminTools silences TraderPlus
Hot hooks shared across the stack#
The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.
Stall risks#
11 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.
- Per-player, per-frame hook. Runs for every player on every tick, so whatever it does inside is multiplied by the population.
DayZPlayerImplement.CommandHandlerAC-Mod-Pack.pbo::Logs\Scripts\4_World\Logs\Modded\OYGkNKtDukZYRswi\缵癯躜鬻霾瀣躅鳝羸鳗黧霾骥癫\{A520A1A4-1780-4FF6-BD18-167343C5AF16}\AUX\TiJaJAGRwq7T\247B348.c:1DayZPlayerImplement.CommandHandlerAC-Mod-Pack.pbo::AC\Scripts\4_World\AC\Input\HhYSNlhKR\耱蘖醺氍鑫灏躜曩黧黩蘩\LPT7\kQZNZCSWYA\{2B0F765D-C0E9-4171-908E-08A611B84FF6}\9152D12.c:1DayZPlayerImplement.CommandHandlerAC-Mod-Pack.pbo::AC\Scripts\4_World\AC\Base\ravBZceA\瀚颧颦蘩蘸攘镵鳗襞癯攘\LPT6\{18989B1D-99B5-455B-841C-AB7C74E4DDFC}\2S7n4yibpSVZ \F753408.c:1DayZPlayerImplement.CommandHandlerai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:660PlayerBase.OnScheduledTickai_scripts.pbo::4_World\DayZExpansion_AI\Entities\PlayerBase.c:205DayZPlayerImplement.CommandHandlercore_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:260PlayerBase.CommandHandlernamalsk_scripts.pbo::4_world\namalskterrain\entities\manbase\PlayerBase.c:23PlayerBase.CommandHandlerns_dayz.pbo::scripts\4_World\NamalskSurvival\Entities\ManBase\PlayerBase.c:106PlayerBase.CommandHandlerVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:401SurvivorBase.EOnFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42SurvivorBase.EOnPostFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:61Everything else#
All 261 server-side methods hooked by two or more mods
vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.
| method | tier | chain (load order) |
|---|---|---|
AreaExposureMdfr.OnTick |
— | |
Clothing.CanLoadItemIntoCargoClothingConditions |
— | |
Clothing.CanReceiveItemIntoCargoClothingConditions |
— | |
ActionDeployObject.OnFinishProgressServer |
— | |
ActionStartEngine.ActionCondition |
T2 | |
BleedingSourcesManagerServer.ProcessHit |
— | |
CarScript.IsInventoryVisible |
T2 | |
Construction.IsColliding |
— | |
Construction.IsCollidingEx |
— | |
ItemBase.CanLoadAttachment |
— | |
NotificationRuntimeData.GetIcon |
— | |
ActionConstructor.RegisterActions |
— | vanilla → Dabs Framework → AC-Mod-Pack → DayZ-Expansion-AI → DayZ-Expansion-Core → DayZ-Expansion-Vehicles → Advanced Weapon Scopes → Namalsk Survival → AdvancedBanking V2 → AgricultureCore → BallerZ Gear → CannabisPlus → DNA Keycards → ExtraFarmingItems → MMG - Mightys Military Gear → BaseBuildingPlus → RedFalcon Flight System Heliz → SNAFU Weapons → Trader → TraderPlus → VPPAdminTools → WindstridesClothingPack → gebsfish → FlipTransport → 4KBOSSKVehiclePackage → Code Lock → RaG_Core → RaG_BaseItems |
ModItemRegisterCallbacks.RegisterOneHanded |
— | vanilla → CF → AC-Mod-Pack → DayZ-Expansion-Core → DayZ-Expansion-Navigation → DayZ-Expansion-Vehicles → Advanced Weapon Scopes → Namalsk Survival → AdvancedBanking V2 → CannabisPlus → DNA Keycards → ExtraFarmingItems → BaseBuildingPlus → SNAFU Weapons → Trader → TraderPlus → WindstridesClothingPack → gebsfish → RaG_BaseItems |
PlayerBase.SetActions |
T2 | vanilla → AC-Mod-Pack → DayZ-Expansion-AI → DayZ-Expansion-Core → DayZ-Expansion-Vehicles → Advanced Weapon Scopes → Namalsk Survival → MMG - Mightys Military Gear → BaseBuildingPlus → RedFalcon Flight System Heliz → Trader → TraderPlus → VPPAdminTools → WindstridesClothingPack → gebsfish → RaG_BaseItems |
MissionServer.OnInit |
T3 | vanilla → CF → AC-Mod-Pack → Namalsk Survival → AgricultureCore → CannabisPlus → ExtraFarmingItems → BaseBuildingPlus → Trader → TraderPlus → VPPAdminTools → gebsfish → FlipTransport → RaG_BaseItems |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-Vehicles → Namalsk Survival → BallerZ Gear → DNA Keycards → ExtraFarmingItems → MMG - Mightys Military Gear → WindstridesClothingPack → gebsfish → FlipTransport → RaG_BaseItems |
PlayerBase.Init |
— | vanilla → AC-Mod-Pack → DayZ-Expansion-AI → DayZ-Expansion-Missions → DayZ-Expansion-Vehicles → Namalsk Island → Namalsk Survival → AgricultureCore → DNA Keycards → BaseBuildingPlus → RedFalcon Flight System Heliz → TraderPlus → VPPAdminTools |
MissionServer.InvokeOnConnect |
T3 | vanilla → CF → Dabs Framework → AC-Mod-Pack → DayZ-Expansion-AI → DayZ-Expansion-Core → Namalsk Survival → BaseBuildingPlus → Trader → TraderPlus → Code Lock → RaG_Core |
ModItemRegisterCallbacks.RegisterHeavy |
— | vanilla → CF → AC-Mod-Pack → DayZ-Expansion-Core → DayZ-Expansion-Vehicles → AgricultureCore → CannabisPlus → DNA Keycards → ExtraFarmingItems → RedFalcon Flight System Heliz → 4KBOSSKVehiclePackage → RaG_BaseItems |
PlayerBase.EEKilled |
T3 | vanilla → AC-Mod-Pack → DayZ-Expansion-AI → DayZ-Expansion-Core → DayZ-Expansion-Navigation → Namalsk Survival → AgricultureCore → CannabisPlus → VPPAdminTools |
PluginRecipesManager.RegisterRecipies |
— | vanilla → DayZ-Expansion-Vehicles → AgricultureCore → CannabisPlus → DNA Keycards → ExtraFarmingItems → BaseBuildingPlus → gebsfish → RaG_BaseItems |
MissionBase.CreateScriptedMenu |
— | vanilla → AC-Mod-Pack (cond) → DayZ-Expansion-Navigation (cond) → AdvancedBanking V2 → VanillaPlusPlusMap → BaseBuildingPlus → Trader → VPPAdminTools |
MissionServer.OnMissionStart |
T3 | vanilla → CF → Dabs Framework → DayZ-Expansion-AI → DayZ-Expansion-Core → DNA Keycards → DayZ Editor Loader → VPPAdminTools |
MissionServer.PlayerDisconnected |
T3 | vanilla → CF → Dabs Framework → DayZ-Expansion-AI → DayZ-Expansion-Core → VPPAdminTools → RaG_Core |
PluginManager.Init |
— | vanilla → Dabs Framework → AdvancedBanking V2 → Trader → VPPAdminTools → Code Lock → RaG_Core |
ActionCollectBloodTarget.ActionCondition |
T2 | vanilla → AC-Mod-Pack (cond) → DayZ-Expansion-AI → DayZ-Expansion-Core → Trader (cond) → TraderPlus (cond) |
ActionGiveBloodTarget.ActionCondition |
T2 | vanilla → AC-Mod-Pack (cond) → DayZ-Expansion-AI → DayZ-Expansion-Core → Trader (cond) → TraderPlus (cond) |
ActionLockDoors.ActionCondition |
T2 | vanilla → AC-Mod-Pack (cond) → DayZ-Expansion-Core (cond) → DNA Keycards (cond) → Trader (cond) → TraderPlus (cond) |
DayZGame.OnRPC |
T2 | vanilla → CF (cond) → Dabs Framework → DayZ-Expansion-Core (cond) → VPPAdminTools (cond) → FlipTransport |
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic |
— | vanilla → AC-Mod-Pack (cond) → DayZ-Expansion-AI → DayZ-Expansion-Core (cond) → Trader (cond) → TraderPlus (cond) |
ExpansionSettings.Init |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core → DayZ-Expansion-Missions → DayZ-Expansion-Navigation → DayZ-Expansion-Vehicles |
Hologram.EvaluateCollision |
— | vanilla → AC-Mod-Pack (cond) → BaseBuildingPlus (cond) → TraderPlus (cond) → gebsfish → RaG_Core (cond) |
Hologram.ProjectionBasedOnParent |
— | vanilla → AC-Mod-Pack (cond) → DNA Keycards (cond) → ExtraFarmingItems (cond) → BaseBuildingPlus (cond) → TraderPlus (cond) |
MissionServer.OnMissionFinish |
T3 | vanilla → CF → DayZ-Expansion-AI → DayZ-Expansion-Core → VPPAdminTools → RaG_Core |
MissionServer.OnUpdate |
T0 | vanilla → CF → AC-Mod-Pack → Namalsk Survival → Trader → TraderPlus |
PlayerBase.CanBeTargetedByAI |
— | vanilla → AC-Mod-Pack (cond) → DayZ-Expansion-AI (cond) → Namalsk Survival (cond) → Trader (cond) → VPPAdminTools (cond) |
PlayerBase.OnRPC |
T2 | vanilla → AC-Mod-Pack (cond) → Namalsk Survival → BaseBuildingPlus → VPPAdminTools → RaG_Core |
ActionCarDoors.ActionCondition |
T2 | vanilla → AC-Mod-Pack (cond) → RedFalcon Flight System Heliz (cond) → Trader (cond) → TraderPlus (cond) |
ActionDefibrilateTarget.ActionCondition |
T2 | vanilla → AC-Mod-Pack (cond) → DayZ-Expansion-AI → DayZ-Expansion-Core → Trader (cond) |
ActionDeployObject.ActionCondition |
T2 | vanilla → AC-Mod-Pack (cond) → DNA Keycards (cond) → Trader (cond) → TraderPlus (cond) |
ActionDetach.ActionCondition |
T2 | vanilla → AC-Mod-Pack (cond) → DayZ-Expansion-Vehicles (cond) → Trader (cond) → TraderPlus (cond) |
ActionForceConsume.ActionCondition |
T2 | vanilla → AC-Mod-Pack (cond) → DayZ-Expansion-Core → Trader (cond) → TraderPlus (cond) |
ActionForceConsumeSingle.ActionCondition |
T2 | vanilla → AC-Mod-Pack (cond) → DayZ-Expansion-Core → Trader (cond) → TraderPlus (cond) |
ActionGetInTransport.ActionCondition |
T2 | vanilla → AC-Mod-Pack (cond) → DayZ-Expansion-Vehicles → TraderPlus (cond) → gebsfish (cond) |
ActionGetOutTransport.OnEndServer |
— | vanilla → AC-Mod-Pack → DayZ-Expansion-Vehicles → RedFalcon Flight System Heliz (cond) → TraderPlus |
ActionInjectTarget.ActionCondition |
T2 | vanilla → AC-Mod-Pack (cond) → DayZ-Expansion-Core → Trader (cond) → TraderPlus (cond) |
ActionPackTent.ActionCondition |
T2 | vanilla → AC-Mod-Pack (cond) → DayZ-Expansion-Core (cond) → TraderPlus (cond) → Code Lock |
ActionRestrainSelf.ActionCondition |
T2 | vanilla → AC-Mod-Pack (cond) → DayZ-Expansion-Core (cond) → Trader (cond) → TraderPlus (cond) |
ActionRestrainTarget.ActionCondition |
T2 | vanilla → AC-Mod-Pack (cond) → DayZ-Expansion-Core (cond) → Trader (cond) → TraderPlus (cond) |
ActionTogglePlaceObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → CannabisPlus (cond) → DNA Keycards (cond) → BaseBuildingPlus (cond) |
ActionUnpin.ActionCondition |
T2 | vanilla → AC-Mod-Pack (cond) → DayZ-Expansion-Core (cond) → Trader (cond) → TraderPlus (cond) |
CarScript.EEDelete |
T3 | vanilla → AC-Mod-Pack → DayZ-Expansion-Vehicles → TraderPlus → RaG_Core |
CarScript.OnStoreLoad |
T3 | vanilla → CF → AC-Mod-Pack → Trader → TraderPlus |
CarScript.OnStoreSave |
T3 | vanilla → CF → AC-Mod-Pack → Trader → TraderPlus |
DayZGame.OnUpdate |
T0 | vanilla → CF → DayZ-Expansion-AI → DayZ-Expansion-Core (cond) → VPPAdminTools |
ModItemRegisterCallbacks.RegisterPistol |
— | vanilla → CF → DayZ-Expansion-Vehicles → Namalsk Survival → SNAFU Weapons |
PlantBase.Init |
— | vanilla → AC-Mod-Pack (cond) → AgricultureCore (cond) → CannabisPlus → ExtraFarmingItems (cond) |
PlayerBase.OnConnect |
— | vanilla → AC-Mod-Pack → DayZ-Expansion-Core → RedFalcon Flight System Heliz → VPPAdminTools |
ActionBurnSewTarget.ActionCondition |
T2 | vanilla → AC-Mod-Pack (cond) → Trader (cond) → TraderPlus (cond) |
ActionCarDoorsOutside.ActionCondition |
T2 | vanilla → AC-Mod-Pack (cond) → Trader (cond) → TraderPlus (cond) |
ActionCheckPulseTarget.ActionCondition |
T2 | vanilla → AC-Mod-Pack (cond) → DayZ-Expansion-Core → Trader |
ActionDigInStash.ActionCondition |
T2 | vanilla → AC-Mod-Pack (cond) → DayZ-Expansion-Core (cond) → TraderPlus (cond) |
ActionDisinfectTarget.ActionCondition |
T2 | vanilla → AC-Mod-Pack (cond) → Trader (cond) → TraderPlus (cond) |
ActionForceFeedCan.ActionCondition |
T2 | vanilla → AC-Mod-Pack (cond) → Trader (cond) → TraderPlus (cond) |
ActionGetInTransport.OnEndServer |
— | vanilla → AC-Mod-Pack → DayZ-Expansion-Vehicles → RaG_Core |
ActionMineTree.ActionCondition |
T2 | vanilla → AC-Mod-Pack (cond) → DayZ-Expansion-Core (cond) → TraderPlus (cond) |
ActionUnlockDoors.ActionCondition |
T2 | vanilla → AC-Mod-Pack (cond) → DayZ-Expansion-Core (cond) → DNA Keycards (cond) |
AnimalBase.EEKilled |
T3 | vanilla → AC-Mod-Pack → DayZ-Expansion-AI → DayZ-Expansion-Core |
AnimalBase.EEOnDamageCalculated |
— | vanilla → AC-Mod-Pack (cond) → DayZ-Expansion-AI → DayZ-Expansion-Core |
AreaExposureMdfr.OnActivate |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core (cond) → VPPAdminTools (cond) |
CarScript.CanDisplayAttachmentCategory |
— | vanilla → AC-Mod-Pack → Trader → TraderPlus |
CarScript.CanDisplayAttachmentSlot |
T2 | vanilla → AC-Mod-Pack → Trader → TraderPlus |
CarScript.EEHitBy |
T2 | vanilla → AC-Mod-Pack → DayZ-Expansion-AI → RaG_Core |
CarScript.OnEngineStart |
— | vanilla → AC-Mod-Pack → Trader → TraderPlus |
CarScript.OnInput |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Vehicles → FlipTransport |
CarScript.OnVariablesSynchronized |
T2 | vanilla → AC-Mod-Pack → DayZ-Expansion-Vehicles → TraderPlus |
Construction.CanBuildPart |
— | vanilla → AC-Mod-Pack (cond) → DayZ-Expansion-Core (cond) → BaseBuildingPlus (cond) |
DayZGame.DeferredInit |
— | vanilla → CF → VPPAdminTools → gebsfish |
DayZGame.FirearmEffects |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core → Trader (cond) |
DayZPlayerImplement.CommandHandler |
T1 | vanilla → AC-Mod-Pack → DayZ-Expansion-AI → DayZ-Expansion-Core |
DayZPlayerImplement.EEKilled |
T3 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core → TraderPlus |
DayZPlayerImplementFallDamage.HandleFallDamage |
— | vanilla → DayZ-Expansion-Core (cond) → Namalsk Survival (cond) → TraderPlus (cond) |
ItemBase.CombineItemsClient |
— | vanilla → DayZ-Expansion-Core (cond) → Code Lock (cond) → Code_Lock_1.30_Fix (cond) |
ItemBase.OnInventoryEnter |
T2 | vanilla → AC-Mod-Pack → DayZ-Expansion-AI → RaG_Core |
ItemBase.OnRightClick |
— | vanilla → DayZ-Expansion-Core (cond) → Code Lock (cond) → Code_Lock_1.30_Fix (cond) |
ItemBase.OnStoreLoad |
T3 | vanilla → CF → AC-Mod-Pack → RaG_Core |
MissionBase.OnInit |
T3 | vanilla → Dabs Framework → Namalsk Island → gebsfish |
MissionServer.HandleBody |
— | vanilla → DayZ-Expansion-Core → Namalsk Survival (cond) → Trader |
MissionServer.OnClientRespawnEvent |
T3 | vanilla → CF → DayZ-Expansion-Core → Namalsk Survival (cond) |
MissionServer.OnEvent |
— | vanilla → CF → DayZ-Expansion-Core → VPPAdminTools |
MissionServer.OnMissionLoaded |
— | vanilla → CF → DayZ-Expansion-AI → DayZ-Expansion-Core |
ModItemRegisterCallbacks.CustomBoneRemapping |
— | vanilla → CF → DayZ-Expansion-Vehicles → SNAFU Weapons |
ModItemRegisterCallbacks.RegisterFireArms |
— | vanilla → CF → DayZ-Expansion-Vehicles → SNAFU Weapons |
PlayerBase.CommandHandler |
T1 | vanilla → Namalsk Island → Namalsk Survival → VPPAdminTools |
PlayerBase.EEHitBy |
T2 | vanilla → AC-Mod-Pack → DayZ-Expansion-Vehicles → TraderPlus |
PlayerBase.EEItemDetached |
T2 | vanilla → Namalsk Survival → TraderPlus → WindstridesClothingPack |
PlayerBase.ModCommandHandlerInside |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Vehicles → RedFalcon Flight System Heliz |
PlayerBase.OnCommandSwimStart |
— | vanilla → AC-Mod-Pack → DayZ-Expansion-AI → DayZ-Expansion-Vehicles |
PlayerBase.OnReconnect |
— | vanilla → AC-Mod-Pack → DayZ-Expansion-Core → RedFalcon Flight System Heliz |
PlayerBase.OnVariablesSynchronized |
T2 | vanilla → AC-Mod-Pack → DayZ-Expansion-Missions → VPPAdminTools |
PlayerBase.OnVehicleSeatDriverEnter |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles → RedFalcon Flight System Heliz |
Pliers.SetActions |
T2 | vanilla → AC-Mod-Pack → TraderPlus → RaG_Core |
PluginAdminLog.PlayerHitBy |
— | vanilla → AC-Mod-Pack (cond) → DayZ-Expansion-AI (cond) → VPPAdminTools (cond) |
PluginAdminLog.PlayerKilled |
— | vanilla → AC-Mod-Pack (cond) → DayZ-Expansion-AI (cond) → VPPAdminTools (cond) |
PluginRecipesManagerBase.RegisterRecipies |
— | vanilla → Advanced Weapon Scopes → SNAFU Weapons → WindstridesClothingPack |
Weapon_Base.EEFired |
— | vanilla → AC-Mod-Pack → DayZ-Expansion-AI → VPPAdminTools |
WoodenCrate.SetActions |
T2 | vanilla → DayZ-Expansion-Vehicles → TraderPlus → 4KBOSSKVehiclePackage |
ZombieBase.EEKilled |
T3 | vanilla → AC-Mod-Pack → DayZ-Expansion-AI → DayZ-Expansion-Core |
ZombieBase.EEOnDamageCalculated |
— | vanilla → AC-Mod-Pack (cond) → DayZ-Expansion-AI → DayZ-Expansion-Core |
ActionAttachToConstruction.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → RaG_Core (cond) |
ActionBuildPart.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → BaseBuildingPlus (cond) |
ActionBuildPart.OnFinishProgressServer |
— | vanilla → AC-Mod-Pack → BaseBuildingPlus (cond) |
ActionCarDoors.OnStartServer |
— | vanilla → AC-Mod-Pack → DayZ-Expansion-Vehicles |
ActionCarDoorsOutside.OnStartServer |
— | vanilla → AC-Mod-Pack → DayZ-Expansion-Vehicles |
ActionCheckPulse.ActionCondition |
T2 | vanilla → Trader (cond) → TraderPlus (cond) |
ActionCloseBarrel.OnExecuteServer |
— | vanilla → AC-Mod-Pack → RaG_Core |
ActionCloseFence.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → Code Lock |
ActionCollectSampleTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core |
ActionDetachFromTarget.ActionCondition |
T2 | vanilla → AC-Mod-Pack (cond) → TraderPlus (cond) |
ActionDigOutStash.ActionCondition |
T2 | vanilla → AC-Mod-Pack (cond) → TraderPlus (cond) |
ActionDismantlePart.DismantleCondition |
— | vanilla → DayZ-Expansion-Core (cond) → Code Lock (cond) |
ActionGetOutTransport.OnStartServer |
— | vanilla → AC-Mod-Pack → RaG_Core |
ActionGetOutTransport.ProcessGetOutTransportActionData |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Vehicles |
ActionGiveSalineTarget.ActionCondition |
T2 | vanilla → AC-Mod-Pack (cond) → Trader (cond) |
ActionHarvestCrops.OnExecuteClient |
— | vanilla → AgricultureCore (cond) → ExtraFarmingItems (cond) |
ActionHarvestCrops.OnExecuteServer |
— | vanilla → AgricultureCore (cond) → ExtraFarmingItems (cond) |
ActionMountBarbedWire.OnFinishProgressServer |
— | vanilla → AC-Mod-Pack → BaseBuildingPlus (cond) |
ActionOpenBarrel.OnExecuteServer |
— | vanilla → AC-Mod-Pack → RaG_Core |
ActionPackTent.OnFinishProgressServer |
— | vanilla → AC-Mod-Pack → RaG_Core |
ActionPushBoat.ActionCondition |
T2 | vanilla → AC-Mod-Pack (cond) → gebsfish (cond) |
ActionPushCar.ActionCondition |
T2 | vanilla → AC-Mod-Pack (cond) → FlipTransport |
ActionPushCar.OnEndServer |
— | vanilla → AC-Mod-Pack → gebsfish |
ActionPushObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → FlipTransport |
ActionRepairPart.RepairCondition |
— | vanilla → DayZ-Expansion-Core → RaG_Core (cond) |
ActionRestrainTarget.OnFinishProgressServer |
— | vanilla → AC-Mod-Pack (cond) → DayZ-Expansion-AI (cond) |
ActionSewTarget.ActionCondition |
T2 | vanilla → AC-Mod-Pack (cond) → Trader (cond) |
ActionSkinning.ActionCondition |
T2 | vanilla → AC-Mod-Pack (cond) → DayZ-Expansion-AI |
ActionSkinning.OnFinishProgressServer |
— | vanilla → AC-Mod-Pack (cond) → WindstridesClothingPack |
ActionStartEngineBoat.ActionCondition |
T2 | vanilla → AC-Mod-Pack (cond) → DayZ-Expansion-Vehicles |
ActionSwitchLights.ActionCondition |
T2 | |
ActionSwitchSeats.Start |
— | vanilla → DayZ-Expansion-Vehicles → RaG_Core |
ActionToggleTentOpen.OnExecuteServer |
— | vanilla → AC-Mod-Pack → RaG_Core |
ActionUnmountBarbedWire.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → BaseBuildingPlus (cond) |
ActionUnmountBarbedWire.OnFinishProgressServer |
— | vanilla → AC-Mod-Pack → BaseBuildingPlus (cond) |
ActionUnpin.OnStartServer |
— | vanilla → AC-Mod-Pack → VPPAdminTools |
AnimalBase.CommandHandler |
T1 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core |
AnimalBase.EEDelete |
T3 | vanilla → AC-Mod-Pack → DayZ-Expansion-Core |
AnimalBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core |
AnimalBase.ModCommandHandlerBefore |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Core (cond) |
AnimalBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core |
AttachmentCategoriesContainer.UpdateInterval |
— | vanilla → AC-Mod-Pack → RaG_Core |
BoatScript.OnEngineStart |
— | vanilla → AC-Mod-Pack → Trader |
BoatScript.OnStoreLoad |
T3 | vanilla → CF → AC-Mod-Pack |
BoatScript.OnStoreSave |
T3 | vanilla → CF → AC-Mod-Pack |
BoatScript.SetActions |
T2 | vanilla → gebsfish → FlipTransport |
BuildingBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core |
BuildingBase.OnVariablesSynchronized |
T2 | vanilla → AC-Mod-Pack → DayZ-Expansion-Core |
CamoNet.SetActions |
T2 | vanilla → DayZ-Expansion-Vehicles → BaseBuildingPlus |
CanisterGasoline.SetActions |
T2 | vanilla → DayZ-Expansion-Vehicles → 4KBOSSKVehiclePackage |
CarHud.RefreshVehicleHud |
— | vanilla → AC-Mod-Pack → DayZ-Expansion-Vehicles |
CarScript.EEInit |
T3 | vanilla → AC-Mod-Pack → DayZ-Expansion-AI |
CarScript.EEKilled |
T3 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Vehicles |
CarScript.SetActions |
T2 | vanilla → gebsfish → FlipTransport |
ContainerWithCargoAndAttachments.SetEntity |
— | vanilla → AC-Mod-Pack → DayZ-Expansion-Core |
CoughSymptom.OnGetActivatedServer |
— | vanilla → AC-Mod-Pack (cond) → DayZ-Expansion-AI |
Crowbar.SetActions |
T2 | vanilla → AdvancedBanking V2 → ExtraFarmingItems |
DayZExpansion.OnLoaded |
— | vanilla → DayZ-Expansion-Navigation → DayZ-Expansion-Vehicles |
DayZGame.CloseCombatEffects |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core |
DayZGame.OnEvent |
— | vanilla → CF → Dabs Framework |
DayZPlayerImplement.CameraHandler |
— | vanilla → AC-Mod-Pack (cond) → VPPAdminTools (cond) |
DayZPlayerImplement.EEHitBy |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core |
DayZPlayerImplement.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core |
DayZPlayerImplement.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core |
DayZPlayerImplementThrowing.HandleThrowing |
— | vanilla → DayZ-Expansion-Core (cond) → TraderPlus |
Edible_Base.ProcessDecay |
— | vanilla → gebsfish → RaG_Core |
Fence.CanOpenFence |
— | vanilla → Code Lock (cond) → Code_Lock_1.30_Fix (cond) |
Fence.CanReceiveAttachment |
T2 | vanilla → Code Lock (cond) → Code_Lock_1.30_Fix (cond) |
Fence.OnPartDestroyedServer |
— | vanilla → Code Lock → Code_Lock_1.30_Fix |
Fence.OnPartDismantledServer |
— | vanilla → Code Lock → Code_Lock_1.30_Fix |
Fence.SetActions |
T2 | vanilla → Code Lock → Code_Lock_1.30_Fix |
Hammer.SetActions |
T2 | vanilla → RaG_Core → RaG_BaseItems |
Hologram.GetProjectionEntityPosition |
— | vanilla → BaseBuildingPlus (cond) → RaG_Core (cond) |
Hologram.PlaceEntity |
— | |
Hologram.SetProjectionOrientation |
— | vanilla → BaseBuildingPlus (cond) → RaG_Core |
ItemBase.CanPutAsAttachment |
— | vanilla → AC-Mod-Pack (cond) → DayZ-Expansion-Core (cond) |
ItemBase.CanReceiveAttachment |
T2 | |
ItemBase.EEHealthLevelChanged |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Vehicles |
ItemBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-AI → RaG_Core |
ItemBase.EEOnDamageCalculated |
— | vanilla → AC-Mod-Pack (cond) → DayZ-Expansion-AI |
ItemBase.OnInventoryExit |
T2 | vanilla → DayZ-Expansion-AI → RaG_Core |
ItemBase.OnStoreSave |
T3 | vanilla → CF → AC-Mod-Pack |
ItemBase.OnVariablesSynchronized |
T2 | vanilla → AC-Mod-Pack → DayZ-Expansion-Vehicles |
ItemBase.SetActions |
T2 | vanilla → BaseBuildingPlus → RaG_Core |
JMModuleConstructor.RegisterModules |
— | vanilla → DayZ-Expansion-Core → FlipTransport |
KeybindingsMenu.Init |
— | vanilla → AC-Mod-Pack → DayZ-Expansion-Core |
MissionServer.InvokeOnDisconnect |
T3 | vanilla → CF → TraderPlus |
MissionServer.OnClientDisconnectedEvent |
T3 | vanilla → CF → Dabs Framework |
MissionServer.OnClientNewEvent |
T3 | vanilla → CF → AC-Mod-Pack |
MissionServer.OnClientPrepareEvent |
— | vanilla → CF → gebsfish |
MissionServer.OnClientReadyEvent |
T3 | vanilla → CF → DayZ-Expansion-Core |
MissionServer.OnClientReconnectEvent |
T3 | vanilla → CF → DayZ-Expansion-Core |
ModItemRegisterCallbacks.RegisterArcheryItem |
— | vanilla → CF → DayZ-Expansion-Vehicles |
ModItemRegisterCallbacks.RegisterEmptyHanded |
— | vanilla → CF → DayZ-Expansion-Vehicles |
ModItemRegisterCallbacks.RegisterLauncher |
— | vanilla → CF → DayZ-Expansion-Vehicles |
ModItemRegisterCallbacks.RegisterRestrained |
— | vanilla → CF → DayZ-Expansion-Vehicles |
ModItemRegisterCallbacks.RegisterSurrender |
— | vanilla → CF → DayZ-Expansion-Vehicles |
MotorbikeScript.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles |
MotorbikeScript.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles |
MotorbikeScript.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles |
MotorbikeScript.OnCEIterate |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles |
MotorbikeScript.OnStoreLoad |
T3 | vanilla → CF → DayZ-Expansion-Core |
NotificationUI.AddNotification |
— | vanilla → CF → AC-Mod-Pack (cond) |
Pickaxe.SetActions |
T2 | vanilla → ExtraFarmingItems → RedFalcon Flight System Heliz |
PipeWrench.SetActions |
T2 | vanilla → DayZ-Expansion-Vehicles → Namalsk Survival |
PlantBase.Harvest |
— | vanilla → AgricultureCore (cond) → ExtraFarmingItems |
PlantBase.OnStoreLoad |
T3 | vanilla → AgricultureCore → ExtraFarmingItems |
PlantBase.OnStoreSave |
T3 | vanilla → AgricultureCore → ExtraFarmingItems |
PlayerBase.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles |
PlayerBase.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles |
PlayerBase.CanReceiveAttachment |
T2 | vanilla → AC-Mod-Pack (cond) → Namalsk Survival (cond) |
PlayerBase.CanReceiveItemIntoHands |
T2 | vanilla → AC-Mod-Pack (cond) → Namalsk Survival (cond) |
PlayerBase.EEHealthLevelChanged |
T2 | vanilla → Namalsk Island → Namalsk Survival |
PlayerBase.EEItemAttached |
T2 | vanilla → Namalsk Survival → WindstridesClothingPack |
PlayerBase.EEOnDamageCalculated |
— | vanilla → AC-Mod-Pack (cond) → DayZ-Expansion-Vehicles |
PlayerBase.IsInVehicle |
— | vanilla → DayZ-Expansion-AI (cond) → RedFalcon Flight System Heliz (cond) |
PlayerBase.OnCommandSwimFinish |
— | vanilla → AC-Mod-Pack → DayZ-Expansion-AI |
PlayerBase.OnDisconnect |
— | vanilla → AC-Mod-Pack → DayZ-Expansion-Vehicles |
PlayerBase.OnEnterZone |
— | |
PlayerBase.OnExitZone |
— | |
PlayerBase.OnSelectPlayer |
— | vanilla → CF → DayZ-Expansion-AI |
PlayerBase.OnStoreSave |
T3 | vanilla → AC-Mod-Pack → DayZ-Expansion-Core (cond) |
PlayerBase.SetSuicide |
— | vanilla → Trader → TraderPlus |
PluginAdminLog.GetPlayerPrefix |
— | vanilla → AC-Mod-Pack (cond) → DayZ-Expansion-AI |
PluginDiagMenu.RegisterModdedDiags |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Vehicles |
PluginDiagMenu.RegisterModdedDiagsIDs |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Vehicles |
PluginDiagMenuClient.BindCallbacks |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Vehicles |
PokeHolesBarrel.CanDo |
— | vanilla → AC-Mod-Pack (cond) → RaG_BaseItems (cond) |
PortableGasStove.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → Namalsk Survival |
Screwdriver.SetActions |
T2 | vanilla → AC-Mod-Pack → RaG_Core |
SeaChest.SetActions |
T2 | vanilla → DayZ-Expansion-Vehicles → 4KBOSSKVehiclePackage |
Shovel.SetActions |
T2 | vanilla → ExtraFarmingItems → RaG_BaseItems |
StaminaHandler.DepleteStaminaEx |
— | vanilla → AC-Mod-Pack (cond) → DayZ-Expansion-AI (cond) |
StaminaHandler.Update |
— | vanilla → AC-Mod-Pack → DayZ-Expansion-AI (cond) |
TransferValues.SendValue |
— | vanilla → DayZ-Expansion-AI (cond) → VPPAdminTools |
TransmitterBase.OnWorkStart |
— | vanilla → DayZ-Expansion-Core → Namalsk Survival |
TransmitterBase.OnWorkStop |
— | vanilla → DayZ-Expansion-Core → Namalsk Survival |
TrapBase.StartActivate |
— | vanilla → Trader (cond) → TraderPlus (cond) |
TripwireTrap.EEItemAttached |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core |
TripwireTrap.EEItemDetached |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core |
VPPAdminHud.DefineButtons |
— | vanilla → VPPAdminTools → FlipTransport |
VicinityItemManager.AddVicinityItems |
— | vanilla → DayZ-Expansion-Core → TraderPlus (cond) |
VicinityItemManager.IsObstructed |
— | vanilla → ExtraFarmingItems (cond) → BaseBuildingPlus (cond) |
WeaponManager.CanFire |
— | vanilla → AC-Mod-Pack (cond) → Trader (cond) |
WoodenLog.SetActions |
T2 | vanilla → 4KBOSSKVehiclePackage → RaG_BaseItems |
WoodenPlank.SetActions |
T2 | vanilla → 4KBOSSKVehiclePackage → RaG_BaseItems |
ZombieBase.ChaseAttackLogic |
— | vanilla → DayZ-Expansion-AI (cond) → TraderPlus (cond) |
ZombieBase.CommandHandler |
T1 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core |
ZombieBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core |
ZombieBase.FightAttackLogic |
— | vanilla → DayZ-Expansion-AI (cond) → TraderPlus (cond) |
ZombieBase.ModCommandHandlerBefore |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Core (cond) |
ZombieBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core |
1110 methods hooked by only one of these mods
No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.
| method | tier | mod |
|---|---|---|
ACOGOptic.CanPutAsAttachment |
— | SNAFU Weapons |
AC_1443124.AC_91F43DA |
— | AC-Mod-Pack |
AC_1443124.AC_AD488E9 |
— | AC-Mod-Pack |
AC_1443124.AC_ADFE3E9 |
— | AC-Mod-Pack |
AC_2B35E64.AC_91F43DA |
— | AC-Mod-Pack |
AC_2B35E64.AC_AD488E9 |
— | AC-Mod-Pack |
AC_2B35E64.AC_ADFE3E9 |
— | AC-Mod-Pack |
AC_8D339B4.AC_B7144E4 |
— | AC-Mod-Pack |
AC_EDBC742.AC_B7144E4 |
— | AC-Mod-Pack |
ASVAL.CanEnterIronsights |
— | Advanced Weapon Scopes (cond) |
ActionActivateTrap.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionActivateTrap.OnFinishProgressServer |
— | VPPAdminTools |
ActionAnimateCarSelection.ActionCondition |
T2 | DayZ-Expansion-Vehicles (cond) |
ActionArmExplosive.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionAttach.ActionCondition |
T2 | RaG_Core (cond) |
ActionAttachExplosivesTrigger.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionAttachOnSelection.ActionCondition |
T2 | RaG_Core (cond) |
ActionAttachToConstruction.FindAndTranslateAttachmentSlot |
— | RaG_Core (cond) |
ActionBase.CF_OnDebugUpdate |
— | DayZ-Expansion-Vehicles ✂ |
ActionBase.OnEnd |
— | DayZ-Expansion-Core |
ActionBase.OnEndInput |
— | DayZ-Expansion-Core |
ActionBase.OnEndRequest |
— | DayZ-Expansion-Core |
ActionBase.OnStart |
— | DayZ-Expansion-Core |
ActionBase.OnUpdate |
T0 | DayZ-Expansion-Core |
ActionBuildPart.GetAdminLogMessage |
— | BaseBuildingPlus ✂ |
ActionBuildPart.OnActionInfoUpdate |
— | BaseBuildingPlus (cond) |
ActionBuildPartCB.CreateActionComponent |
— | BaseBuildingPlus ✂ |
ActionBuildPartCB.SetCallbackDuration |
— | AC-Mod-Pack (cond) |
ActionBuildPartSwitch.ActionCondition |
T2 | BaseBuildingPlus ✂ |
ActionBuryAshes.OnFinishProgressServer |
— | AC-Mod-Pack |
ActionBuryBody.OnFinishProgressServer |
— | AC-Mod-Pack |
ActionCarHornLong.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionCarHornShort.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionCloseBarrelHoles.OnExecuteServer |
— | AC-Mod-Pack |
ActionCloseCarDoors.GetDoorAnimationType |
— | RedFalcon Flight System Heliz ✂ |
ActionCloseCarDoorsOutside.OnEndServer |
— | RaG_Core |
ActionCloseDoors.ActionCondition |
T2 | DNA Keycards (cond) |
ActionCloseDoors.OnEndServer |
— | DayZ-Expansion-AI |
ActionCloseFence.OnEndServer |
— | DayZ-Expansion-AI |
ActionCloseFence.OnExecuteServer |
— | RaG_Core |
ActionCloseFence.OnStartServer |
— | AC-Mod-Pack |
ActionCollectBloodTarget.OnStartServer |
— | DayZ-Expansion-AI (cond) |
ActionCollectSampleTarget.OnStartServer |
— | DayZ-Expansion-AI (cond) |
ActionContinuousBase.OnEndAnimationLoop |
— | DayZ-Expansion-Core |
ActionContinuousBase.OnFinishProgress |
— | DayZ-Expansion-Core |
ActionContinuousBase.OnStartAnimationLoop |
— | DayZ-Expansion-Core |
ActionCoverHeadTarget.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionCraftBolts.InitCuttingTypes |
— | SNAFU Weapons |
ActionCreateIndoorFireplace.ActionCondition |
T2 | RaG_Core (cond) |
ActionCreateIndoorFireplace.OnExecuteServer |
— | RaG_Core (cond) |
ActionDefibrilateTarget.OnStartServer |
— | DayZ-Expansion-AI (cond) |
ActionDeployObject.ActionConditionContinue |
— | BaseBuildingPlus ✂ |
ActionDeployObject.DropDuringPlacing |
— | DayZ-Expansion-Vehicles (cond) |
ActionDeployObject.OnEndServer |
— | CannabisPlus (cond) |
ActionDeployObject.OnExecuteServer |
— | RaG_Core |
ActionDeployObject.OnStartServer |
— | DayZ-Expansion-AI |
ActionDestroyCombinationLock.OnFinishProgressServer |
— | AC-Mod-Pack |
ActionDestroyPart.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionDestroyPart.OnFinishProgressServer |
— | AC-Mod-Pack |
ActionDetach.OnExecuteServer |
— | DayZ-Expansion-Vehicles |
ActionDetachCarLockPick.ActionCondition |
T2 | TraderPlus ✂ |
ActionDialCombinationLockOnTarget.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionDialCombinationLockOnTarget.OnFinishProgressServer |
— | BaseBuildingPlus ✂ |
ActionDigGardenPlot.OnFinishProgressServer |
— | AC-Mod-Pack |
ActionDigInStash.OnFinishProgressServer |
— | AC-Mod-Pack |
ActionDigWorms.OnFinishProgressServer |
— | gebsfish ✂ |
ActionDismantlePart.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionDismantlePart.OnExecuteServer |
— | RaG_Core |
ActionDismantlePart.OnFinishProgressServer |
— | AC-Mod-Pack |
ActionDismantlePartCB.SetCallbackDuration |
— | AC-Mod-Pack (cond) |
ActionDropItem.OnExecuteServer |
— | RaG_Core |
ActionFillCoolant.ActionCondition |
T2 | RaG_Core |
ActionFillFuel.ActionCondition |
T2 | RaG_Core |
ActionFishingNew.ComposeLocalContextData |
— | gebsfish |
ActionFishingNew.HandleReciveData |
— | gebsfish |
ActionFishingNew.OnEnd |
— | gebsfish |
ActionFishingNew.ReadFromContext |
— | gebsfish |
ActionFishingNew.SetupAction |
— | gebsfish (cond) |
ActionFishingNew.TrySpawnCatch |
— | gebsfish |
ActionFishingNew.WriteToContext |
— | gebsfish |
ActionFoldBaseBuildingObject.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionFoldBaseBuildingObject.CreateConditionComponents |
— | BaseBuildingPlus ✂ |
ActionFoldBaseBuildingObject.OnFinishProgressServer |
— | AC-Mod-Pack |
ActionFoldBaseBuildingObjectCB.CreateActionComponent |
— | BaseBuildingPlus ✂ |
ActionFoldObject.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionForceFeedCan.SZActionConditionHandler |
— | TraderPlus ✂ |
ActionForceFeedCan.TPAdditionalCondition |
— | TraderPlus ✂ |
ActionGagTarget.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionGetOutTransport.OnEnd |
— | DayZ-Expansion-Vehicles (cond) |
ActionGetOutTransport.OnStart |
— | RedFalcon Flight System Heliz (cond) |
ActionGiveBloodTarget.OnStartServer |
— | DayZ-Expansion-AI (cond) |
ActionHandcuffTarget.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionIgniteFireplaceByAir.ActionCondition |
T2 | RaG_Core (cond) |
ActionInteractCodeLockItem.ActionCondition |
T2 | RaG_Core (cond) |
ActionLightItemOnFire.ActionCondition |
T2 | RaG_BaseItems (cond) |
ActionLightItemOnFire.OnFinishProgressClient |
— | RaG_BaseItems |
ActionLightItemOnFire.OnFinishProgressServer |
— | RaG_BaseItems |
ActionLockDoors.OnFinishProgressServer |
— | RaG_Core |
ActionLowerFlag.OnFinishProgressServer |
— | AC-Mod-Pack |
ActionManagerServer.StartDeliveredAction |
— | RedFalcon Flight System Heliz |
ActionMountBarbedWire.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionNextCombinationLockDialOnTarget.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionOpenBarrelHoles.OnExecuteServer |
— | AC-Mod-Pack |
ActionOpenCarDoors.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionOpenCarDoors.GetDoorAnimationType |
— | RedFalcon Flight System Heliz ✂ |
ActionOpenCarDoorsOutside.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionOpenCarDoorsOutside.OnEndServer |
— | RaG_Core |
ActionOpenDoors.ActionCondition |
T2 | DNA Keycards (cond) |
ActionOpenDoors.OnEndServer |
— | DayZ-Expansion-AI |
ActionOpenFence.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionOpenFence.OnEndServer |
— | DayZ-Expansion-AI |
ActionOpenFence.OnExecuteServer |
— | RaG_Core |
ActionOpenFence.OnStartServer |
— | AC-Mod-Pack |
ActionPackTent.OnExecuteServer |
— | Code Lock (cond) |
ActionPickLockOnCar.ActionCondition |
T2 | TraderPlus (cond) |
ActionPin.OnStartServer |
— | VPPAdminTools |
ActionPlaceFireplaceIndoor.ActionCondition |
T2 | RaG_Core (cond) |
ActionPlaceObject.ActionCondition |
T2 | CannabisPlus (cond) |
ActionPlantSeed.Process |
— | ExtraFarmingItems (cond) |
ActionPlugIn.CreateConditionComponents |
— | RaG_BaseItems ✂ |
ActionPushBoat.OnEndServer |
— | AC-Mod-Pack |
ActionRaiseFlag.OnFinishProgressServer |
— | AC-Mod-Pack |
ActionResetCodeOnCodeLock.ActionCondition |
T2 | RaG_Core (cond) |
ActionResetCodeOnCodeLock.OnExecuteServer |
— | RaG_Core (cond) |
ActionRestrainSelf.OnFinishProgressServer |
— | AC-Mod-Pack |
ActionRestrainTarget.OnStartServer |
— | DayZ-Expansion-AI (cond) |
ActionShaveTarget.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionSingleUseBase.OnExecute |
— | Code_Lock_1.30_Fix |
ActionSkinning.Can |
— | DayZ-Expansion-AI |
ActionSkinning.CanContinue |
— | DayZ-Expansion-AI |
ActionSkinningCB.CreateActionComponent |
— | BallerZ Gear (cond) |
ActionStartEngine.Can |
— | RedFalcon Flight System Heliz |
ActionStartEngine.Expansion_CheckSuccess |
— | DayZ-Expansion-Vehicles ✂ |
ActionStartEngine.GetText |
— | DayZ-Expansion-Vehicles ✂ |
ActionStartEngine.OnEndServer |
— | RaG_Core |
ActionStartEngine.OnFinishProgress |
— | DayZ-Expansion-Vehicles (cond) |
ActionStartEngine.OnFinishProgressServer |
— | AC-Mod-Pack |
ActionStartEngineBoat.Expansion_CheckSuccess |
— | DayZ-Expansion-Vehicles ✂ |
ActionStartEngineBoat.OnFinishProgress |
— | AC-Mod-Pack |
ActionStartEngineMotorbike.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionStartEngineMotorbike.Expansion_CheckSuccess |
— | DayZ-Expansion-Vehicles ✂ |
ActionStopEngine.ActionCondition |
T2 | DayZ-Expansion-Vehicles ✂ |
ActionStopEngine.Can |
— | RedFalcon Flight System Heliz |
ActionStopEngine.Expansion_CheckSuccess |
— | DayZ-Expansion-Vehicles ✂ |
ActionStopEngine.GetText |
— | DayZ-Expansion-Vehicles ✂ |
ActionStopEngine.OnEndServer |
— | RaG_Core |
ActionStopEngine.OnExecute |
— | DayZ-Expansion-Vehicles (cond) |
ActionStopEngine.OnExecuteServer |
— | AC-Mod-Pack |
ActionStopEngineBoat.Expansion_CheckSuccess |
— | DayZ-Expansion-Vehicles ✂ |
ActionStopEngineBoat.OnExecute |
— | AC-Mod-Pack |
ActionTakeItem.ActionCondition |
T2 | TraderPlus |
ActionTakeItem.OnExecuteServer |
— | RaG_Core |
ActionTakeItemToHands.OnExecuteServer |
— | RaG_Core |
ActionTakeMaterialToHands.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionTakeMaterialToHandsSwitch.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionTargetsCursor.GetActionDesc |
— | DayZ-Expansion-Core |
ActionTargetsCursor.Update |
— | DayZ-Expansion-Core (cond) |
ActionToggleNVG.CanBeUsedInVehicle |
— | RedFalcon Flight System Heliz ✂ |
ActionToggleNVMode.ActionCondition |
T2 | Advanced Weapon Scopes (cond) |
ActionToggleTentOpen.ActionCondition |
T2 | Code Lock |
ActionTriggerRemotely.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionTriggerRemotely.OnExecuteServer |
— | AC-Mod-Pack |
ActionUnlockDoors.OnFinishProgressServer |
— | RaG_Core |
ActionUnpin.OnExecute |
— | DayZ-Expansion-AI |
ActionUnrestrainSelf.OnFinishProgressServer |
— | Namalsk Survival ✂ |
ActionUnrestrainTarget.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionUnrestrainTarget.OnFinishProgressServer |
— | DayZ-Expansion-AI (cond) |
ActionUnrestrainTargetHands.OnFinishProgressServer |
— | DayZ-Expansion-AI (cond) |
ActionWaterGardenSlot.ActionCondition |
T2 | AC-Mod-Pack (cond) |
ActionWorldCraft.ActionCondition |
T2 | DayZ-Expansion-Core |
ActionWorldCraft.Post_SetupAction |
— | DayZ-Expansion-AI |
AdvancedCommunication.OnStoreLoad |
T3 | CF |
AdvancedCommunication.OnStoreSave |
T3 | CF |
AirborneMask.GetVoiceEffect |
— | Namalsk Survival ✂ |
AirborneMask.IsObstructingVoice |
— | Namalsk Survival ✂ |
AlarmClock_ColorBase.OnUpdate |
T0 | DayZ-Expansion-AI |
Ammo_40mm_ChemGas.EEKilled |
T3 | Trader (cond) |
Ammo_40mm_ChemGas.OnActivatedByItem |
— | Trader (cond) |
Ammo_40mm_Explosive.EEKilled |
T3 | Trader (cond) |
Ammo_40mm_Explosive.OnActivatedByItem |
— | Trader (cond) |
Ammunition_Base.AddQuantityTR |
— | Trader ✂ |
Ammunition_Base.Expansion_GetHealthDamage |
— | DayZ-Expansion-AI ✂ |
Ammunition_Base.SetQuantityTR |
— | Trader ✂ |
AnalyticsManagerServer.OnEntityKilled |
— | DayZ-Expansion-Core |
AnalyticsManagerServer.OnPlayerConnect |
T3 | DayZ-Expansion-Core |
AnalyticsManagerServer.OnPlayerKilled |
— | DayZ-Expansion-Core (cond) |
AnimalBase.AC_767175D |
— | AC-Mod-Pack |
AnimalBase.AfterStoreLoad |
T3 | DayZ-Expansion-Core |
AnimalBase.EEHealthLevelChanged |
T2 | DayZ-Expansion-AI |
AnimalBase.EOnContact |
— | DayZ-Expansion-AI ✂ |
AnimalBase.ModCommandHandlerInside |
— | DayZ-Expansion-AI |
AnimalBase.NameOverride |
— | DayZ-Expansion-Core (cond) |
AnimalBase.OnStoreLoad |
T3 | CF |
AnimalBase.OnStoreSave |
T3 | CF |
AnimalBase.SetAsSkinned |
— | DayZ-Expansion-Core |
AnimatedActionBase.OnAnimationEvent |
— | DayZ-Expansion-Core |
AreaExposureMdfr.Activate |
— | VPPAdminTools (cond) |
Armband_ColorBase.Expansion_SwitchItemSelectionTextureEx |
— | DayZ-Expansion-Core |
Armband_ColorBase.SwitchItemSelectionTextureEx |
— | Namalsk Survival |
AttachNewMagazine.OnEntry |
— | DayZ-Expansion-AI (cond) |
AttachmentCategoriesRow.Init |
— | AC-Mod-Pack |
AttachmentsWrapper.SetParent |
— | DayZ-Expansion-Core |
Aug.CanEnterIronsights |
— | Advanced Weapon Scopes (cond) |
BZ_Mummy_AquaHemp.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Mummy_AquaHemp.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_AquaHemp.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_BlueHemp.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Mummy_BlueHemp.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_BlueHemp.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_Hemp.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Mummy_Hemp.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_Hemp.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_OrangeHemp.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Mummy_OrangeHemp.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_OrangeHemp.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_PinkHemp.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Mummy_PinkHemp.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_PinkHemp.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_Psycho.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Mummy_Psycho.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_Psycho.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_PurpleHemp.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Mummy_PurpleHemp.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_PurpleHemp.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_RedHemp.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Mummy_RedHemp.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_RedHemp.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_WhiteHemp.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Mummy_WhiteHemp.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_WhiteHemp.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_YellowHemp.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Mummy_YellowHemp.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Mummy_YellowHemp.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BZ_Zombie_Morpheous.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Zombie_Morpheous.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Zombie_Morpheous.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BZ_Zombie_Neo.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Zombie_Neo.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Zombie_Neo.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BZ_Zombie_Smith.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Zombie_Smith.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Zombie_Smith.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BZ_Zombie_Trinity.CanBeSkinned |
— | BallerZ Gear ✂ |
BZ_Zombie_Trinity.EOnFrame |
T1 | BallerZ Gear ✂ |
BZ_Zombie_Trinity.EOnPostFrame |
T1 | BallerZ Gear ✂ |
BarrelHoles_ColorBase.AddWetnessToFireplace |
— | Trader (cond) |
BarrelHoles_ColorBase.BurnItemsInFireplace |
— | Trader (cond) |
BarrelHoles_ColorBase.CalcAndSetQuantity |
— | Trader (cond) |
BarrelHoles_ColorBase.CanPutIntoHands |
T2 | Trader (cond) |
BarrelHoles_ColorBase.DeferredInit |
— | Trader |
BarrelHoles_ColorBase.SpendFireConsumable |
— | Trader (cond) |
Barrel_ColorBase.OnWasAttached |
— | RaG_Core (cond) |
Barrel_ColorBase.SetActions |
T2 | 4KBOSSKVehiclePackage |
BaseBuildingBase.AC_AE1F118 |
— | AC-Mod-Pack |
BaseBuildingBase.AC_B3563A3 |
— | AC-Mod-Pack |
BatteryCharger.OnWorkStart |
— | DayZ-Expansion-Core |
BatteryCharger.OnWorkStop |
— | DayZ-Expansion-Core |
BearTrap.Expansion_GetAmmoTypes |
— | DayZ-Expansion-Core ✂ |
BearTrap.Expansion_IsMechanicalTrap |
— | DayZ-Expansion-Core ✂ |
BleedingCheckMdfr.ActivateCondition |
— | AC-Mod-Pack (cond) |
BleedingCheckMdfr.OnActivate |
— | AC-Mod-Pack (cond) |
BleedingSourcesManagerBase.CanAddBleedingSource |
— | DayZ-Expansion-Core (cond) |
BloodContainerBase.AC_AE1F118 |
— | AC-Mod-Pack |
BloodContainerBase.AC_B3563A3 |
— | AC-Mod-Pack |
BloodLoss.OnUpdateClient |
— | DayZ-Expansion-AI (cond) |
Blowtorch.OnWorkStop |
— | DayZ-Expansion-Core |
BoatScript.AC_3D84BF8 |
— | AC-Mod-Pack |
BoatScript.AC_A15309C |
— | AC-Mod-Pack |
BoatScript.AC_A18E9CF |
— | AC-Mod-Pack |
BoatScript.AC_AE1F118 |
— | AC-Mod-Pack |
BoatScript.AC_B3563A3 |
— | AC-Mod-Pack |
BoatScript.AC_FE894A8 |
— | AC-Mod-Pack |
BoatScript.CanDisplayAttachmentCategory |
— | AC-Mod-Pack |
BoatScript.CanDisplayAttachmentSlot |
T2 | AC-Mod-Pack |
BoatScript.EEDelete |
T3 | AC-Mod-Pack |
BoatScript.EEHitBy |
T2 | AC-Mod-Pack |
BoatScript.EEInit |
T3 | AC-Mod-Pack |
BoatScript.GetActions |
— | gebsfish |
BoatScript.IsInventoryVisible |
T2 | AC-Mod-Pack |
BoatScript.OnDebugSpawn |
— | AC-Mod-Pack |
BoatScript.OnRPC |
T2 | AC-Mod-Pack (cond) |
BoatScript.OnVariablesSynchronized |
T2 | AC-Mod-Pack |
BookMenu.Init |
— | Namalsk Survival ✂ |
BookMenu.OnHide |
— | Namalsk Survival |
BreathVapourMdfr.OnTick |
— | Namalsk Survival (cond) |
BrokenLegsMdfr.Activate |
— | AC-Mod-Pack (cond) |
BrokenLegsMdfr.ActivateCondition |
— | AC-Mod-Pack (cond) |
BrokenLegsMdfr.OnActivate |
— | AC-Mod-Pack (cond) |
BuildingBase.AfterStoreLoad |
T3 | DayZ-Expansion-AI |
BuildingBase.DeferredInit |
— | DayZ-Expansion-AI |
BuildingBase.EEOnCECreate |
— | DayZ-Expansion-AI |
BuildingBase.EEOnDamageCalculated |
— | DayZ-Expansion-Core |
BuildingBase.Explode |
— | DayZ-Expansion-Core |
BuildingBase.NameOverride |
— | DayZ-Expansion-Core (cond) |
BuildingBase.OnRPC |
T2 | AC-Mod-Pack (cond) |
BuildingBase.OnStoreLoad |
T3 | CF |
BuildingBase.OnStoreSave |
T3 | CF |
BuildingBase.SetActions |
T2 | TraderPlus |
ButtstockBase.IsButtstock |
— | SNAFU Weapons ✂ |
CAContinuousCraft.Setup |
— | gebsfish |
CAContinuousFertilizeGardenSlot.Setup |
— | AgricultureCore |
CAContinuousFill.CalcAndSetQuantity |
— | Namalsk Survival |
CAContinuousFill.Setup |
— | Namalsk Survival |
CAContinuousMineWood.DamagePlayersHands |
— | Namalsk Survival (cond) |
CAContinuousRepeatFishing.SetNewSignalData |
— | gebsfish |
CCTCursor.Can |
— | RedFalcon Flight System Heliz (cond) |
CCTCursorNoObject.Can |
— | RedFalcon Flight System Heliz |
CCTCursorNoRuinCheck.Can |
— | RedFalcon Flight System Heliz |
CCTCursorParent.Can |
— | RedFalcon Flight System Heliz |
CCTObject.Can |
— | RedFalcon Flight System Heliz |
CCTParent.Can |
— | RedFalcon Flight System Heliz |
CCTSurface.Can |
— | RedFalcon Flight System Heliz |
CCTTree.Can |
— | RedFalcon Flight System Heliz |
CF_Date.Format |
— | DayZ-Expansion-Core (cond) |
CF_Localiser.Set |
— | DayZ-Expansion-Core ✂ |
CF_ModuleGame.EnableRPC |
— | DayZ-Expansion-Core (cond) |
CarDoor.EEHealthLevelChanged |
T2 | DayZ-Expansion-Vehicles |
CarDoor.Expansion_CarContactActivates |
— | DayZ-Expansion-Vehicles ✂ |
CarDoor.NameOverride |
— | DayZ-Expansion-Vehicles ✂ |
CarHud.Init |
— | DayZ-Expansion-Vehicles |
CarHud.ShowVehicleInfo |
— | DayZ-Expansion-Vehicles |
CarScript.AC_1AEEBCB |
— | AC-Mod-Pack (cond) |
CarScript.AC_3D84BF8 |
— | AC-Mod-Pack |
CarScript.AC_A15309C |
— | AC-Mod-Pack |
CarScript.AC_A18E9CF |
— | AC-Mod-Pack |
CarScript.AC_AE1F118 |
— | AC-Mod-Pack |
CarScript.AC_B3563A3 |
— | AC-Mod-Pack |
CarScript.AC_FE894A8 |
— | AC-Mod-Pack |
CarScript.CanBeTargetedByAI |
— | DayZ-Expansion-AI |
CarScript.CheckContactCache |
— | AC-Mod-Pack (cond) |
CarScript.DamageCrew |
— | AC-Mod-Pack (cond) |
CarScript.DebugFreeAreaAtDoor |
— | DayZ-Expansion-Core ✂ |
CarScript.EEHealthLevelChanged |
T2 | DayZ-Expansion-AI |
CarScript.EEItemDetached |
T2 | DayZ-Expansion-Core |
CarScript.EEOnDamageCalculated |
— | DayZ-Expansion-AI |
CarScript.GenerateCarHornAINoise |
— | DayZ-Expansion-AI |
CarScript.IsAreaAtDoorFree |
— | DayZ-Expansion-Core ✂ |
CarScript.OnDebugSpawn |
— | AC-Mod-Pack |
CarScript.OnRPC |
T2 | AC-Mod-Pack (cond) |
CarScript.OnUpdate |
T0 | FlipTransport |
CargoContainer.UpdateInterval |
— | RaG_Core |
CatchYieldBank.GetYieldItemByIdx |
— | gebsfish (cond) |
CatchYieldBank.Init |
— | gebsfish |
CatchYieldBank.RegisterYieldItem |
— | gebsfish (cond) |
CatchingContextBase.SpawnAndSetupCatch |
— | gebsfish ✂ |
CatchingContextFishingRodAction.GenerateResult |
— | gebsfish ✂ |
CatchingContextFishingRodAction.Init |
— | gebsfish |
CatchingContextFishingRodAction.InitCatchingItemData |
— | gebsfish |
CatchingContextFishingRodAction.ModifySignalProbability |
— | gebsfish ✂ |
CatchingContextFishingRodAction.OnAfterSpawnSignalHit |
— | gebsfish ✂ |
CatchingContextFishingRodAction.OnBeforeSpawnSignalHit |
— | gebsfish ✂ |
CatchingContextFishingRodAction.OnSignalMiss |
— | gebsfish ✂ |
CatchingContextFishingRodAction.OnSignalPass |
— | gebsfish ✂ |
CatchingContextFishingRodAction.RandomizeSignalDuration |
— | gebsfish ✂ |
CatchingContextFishingRodAction.RandomizeSignalStartTime |
— | gebsfish ✂ |
CatchingContextFishingRodAction.RemoveItemSafe |
— | gebsfish ✂ |
CatchingContextFishingRodAction.TryDamageItems |
— | gebsfish ✂ |
CatchingContextFishingRodAction.TryHookLoss |
— | gebsfish ✂ |
CattleProd.OnWorkStart |
— | DayZ-Expansion-Core |
CattleProd.OnWorkStop |
— | DayZ-Expansion-Core |
CharacterCreationMenu.Refresh |
— | DayZ-Expansion-Core |
Chemlight_ColorBase.OnWorkStart |
— | DayZ-Expansion-Core |
Chemlight_ColorBase.OnWorkStop |
— | DayZ-Expansion-Core |
Chemlight_ColorBase.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
ChernarusPlusData.InitYieldBank |
— | gebsfish ✂ |
ChernarusPlusData.WeatherOnBeforeChange |
— | VPPAdminTools |
CivSedanWheel.OnWasDetached |
— | DayZ-Expansion-Vehicles |
CivilianSedan.ExpansionGetWheelType |
— | DayZ-Expansion-Vehicles ✂ |
CivilianSedan.OnDebugSpawn |
— | DayZ-Expansion-Vehicles ✂ |
Clothing.CanPutInCargoClothingConditions |
— | RaG_Core (cond) |
Clothing.EECargoIn |
— | DayZ-Expansion-AI |
Clothing.EECargoMove |
— | DayZ-Expansion-AI |
Clothing.EECargoOut |
— | DayZ-Expansion-AI |
Clothing.Expansion_SwitchItemSelectionTextureEx |
— | DayZ-Expansion-Core |
Clothing.SetActions |
T2 | 4KBOSSKVehiclePackage |
Clothing.SmershException |
— | DayZ-Expansion-Core ✂ |
CodeLockComponent.CheckCodeRequest |
— | RaG_Core (cond) |
CodeLockComponent.OnRPC |
T2 | RaG_Core (cond) |
CodeLockComponent.ResetPIN |
— | RaG_Core (cond) |
CodeLockComponent.SetLockCode |
— | RaG_Core (cond) |
CodeLockComponent.SetLockState |
— | RaG_Core (cond) |
CombinationLock.AC_AE1F118 |
— | AC-Mod-Pack |
CombinationLock.AC_B3563A3 |
— | AC-Mod-Pack |
Construction.DropNonUsableMaterialsServer |
— | BaseBuildingPlus ✂ |
Construction.ReceiveMaterialsServer |
— | AC-Mod-Pack (cond) |
ConstructionBoxTrigger.IsColliding |
— | AC-Mod-Pack (cond) |
ContainerWithCargoAndAttachments.OnShow |
— | DayZ-Expansion-Core (cond) |
ContainerWithCargoAndAttachments.SetOpenState |
— | DayZ-Expansion-Core |
ContainerWithCargoAndAttachments.UpdateInterval |
— | RaG_Core |
ContaminatedArea_Base.OnPlayerEnterServer |
— | Namalsk Survival ✂ |
ContaminatedArea_Base.OnPlayerExitServer |
— | Namalsk Survival ✂ |
ContaminatedArea_Base.eAI_IsDangerousToAI |
— | DayZ-Expansion-AI ✂ |
ContaminatedArea_Local.DeferredInit |
— | Trader (cond) |
ContaminatedTrigger.OnEnterServerEvent |
— | VPPAdminTools (cond) |
CraftFenceKit.CanDo |
— | BaseBuildingPlus ✂ |
CraftImprovisedExplosive.CanDo |
— | Namalsk Survival ✂ |
CraftWatchtowerKit.CanDo |
— | BaseBuildingPlus ✂ |
CreditsLoader.GetData |
— | CF ✂ |
DayZExpansion.SpectateAI |
— | DayZ-Expansion-AI ✂ |
DayZGame.Expansion_OnUpdate |
— | DayZ-Expansion-Core ✂ |
DayZGame.ExplosionEffectsEx |
— | DayZ-Expansion-AI |
DayZGame.IsDebugMonitor |
— | DayZ-Expansion-AI ✂ |
DayZGame.OnInitialize |
— | VPPAdminTools (cond) |
DayZGame.OnKeyPress |
— | VPPAdminTools |
DayZGame.OnKeyRelease |
— | VPPAdminTools |
DayZGame.OnPostUpdate |
— | RaG_Core |
DayZGame.RegisterProfilesOptions |
— | Dabs Framework |
DayZGame.SetMissionPath |
— | Dabs Framework |
DayZPlayerCamera1stPersonVehicle.Expansion_GetUDAngles |
— | DayZ-Expansion-Vehicles ✂ |
DayZPlayerCamera1stPersonVehicle.OnActivate |
— | DayZ-Expansion-Vehicles |
DayZPlayerCamera1stPersonVehicle.OnUpdate |
T0 | DayZ-Expansion-Vehicles |
DayZPlayerCamera3rdPersonVehicle.Expansion_GetUDAngles |
— | DayZ-Expansion-Vehicles ✂ |
DayZPlayerCamera3rdPersonVehicle.OnActivate |
— | DayZ-Expansion-Vehicles |
DayZPlayerCamera3rdPersonVehicle.OnUpdate |
T0 | DayZ-Expansion-Vehicles |
DayZPlayerCameraOptics.SetCameraPP |
— | Advanced Weapon Scopes (cond) |
DayZPlayerCommandDeathCallback.OnSimulationEnd |
— | DayZ-Expansion-Core |
DayZPlayerImplement.AC_AF837DA |
— | AC-Mod-Pack |
DayZPlayerImplement.AddNoise |
— | DayZ-Expansion-AI |
DayZPlayerImplement.CanBeSkinned |
— | DayZ-Expansion-Core (cond) |
DayZPlayerImplement.CanBeTargetedByAI |
— | DayZ-Expansion-AI |
DayZPlayerImplement.EEHealthLevelChanged |
T2 | DayZ-Expansion-AI |
DayZPlayerImplement.Expansion_CanBeDamaged |
— | DayZ-Expansion-AI |
DayZPlayerImplement.Expansion_GetEntityStorageAdditionalDataVersion |
— | DayZ-Expansion-AI ✂ |
DayZPlayerImplement.Expansion_Init |
— | DayZ-Expansion-AI |
DayZPlayerImplement.Expansion_IsAI |
— | DayZ-Expansion-AI ✂ |
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataLoad |
— | DayZ-Expansion-AI |
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataSave |
— | DayZ-Expansion-AI |
DayZPlayerImplement.GetBootsType |
— | Namalsk Survival ✂ |
DayZPlayerImplement.HandleDeath |
— | Namalsk Survival |
DayZPlayerImplement.HandleView |
— | AC-Mod-Pack |
DayZPlayerImplement.IsInventoryVisible |
T2 | DayZ-Expansion-Core |
DayZPlayerImplement.ModCommandHandlerBefore |
— | VPPAdminTools |
DayZPlayerImplement.ModCommandHandlerInside |
— | VPPAdminTools |
DayZPlayerImplement.NameOverride |
— | DayZ-Expansion-Core (cond) |
DayZPlayerImplement.OnMovementChanged |
— | AC-Mod-Pack |
DayZPlayerImplement.OnRPC |
T2 | Trader |
DayZPlayerImplement.OnSprintEnd |
— | AC-Mod-Pack (cond) |
DayZPlayerImplement.OnSprintStart |
— | AC-Mod-Pack (cond) |
DayZPlayerImplement.OnStepEvent |
— | gebsfish |
DayZPlayerImplement.OnStoreLoad |
T3 | CF |
DayZPlayerImplement.OnStoreSave |
T3 | CF |
DayZPlayerImplement.OnSyncJuncture |
— | DayZ-Expansion-Core |
DayZPlayerImplement.PlaySound |
— | gebsfish (cond) |
DayZPlayerImplement.SetSuicide |
— | AC-Mod-Pack |
DayZPlayerImplement.ShowDeadScreen |
— | AC-Mod-Pack (cond) |
DayZPlayerImplementAiming.CalculateSwayMultiplier |
— | AC-Mod-Pack (cond) |
DayZPlayerImplementFallDamage.AttachBleedingToZonesByHeight |
— | Namalsk Survival (cond) |
DayZPlayerMeleeFightLogic_LightHeavy.DamageHands |
— | Namalsk Survival ✂ |
DayZPlayerMeleeFightLogic_LightHeavy.Init |
— | DayZ-Expansion-Core (cond) |
DeCraftWoodenCrate.CanDo |
— | BaseBuildingPlus ✂ |
DeadFox.Expansion_IsMeleeWeapon |
— | DayZ-Expansion-AI ✂ |
DeadfallData.InitYieldBank |
— | gebsfish ✂ |
DeafnessCompleteSymptom.OnGetActivatedClient |
— | DayZ-Expansion-AI (cond) |
DeafnessCompleteSymptom.OnGetDeactivatedClient |
— | DayZ-Expansion-AI (cond) |
Debug.DestroyAllShapes |
— | Dabs Framework ✂ |
Debug.DrawArrow |
— | Dabs Framework ✂ |
Debug.DrawBox |
— | Dabs Framework ✂ |
Debug.DrawBoxEx |
— | Dabs Framework ✂ |
Debug.DrawCone |
— | Dabs Framework ✂ |
Debug.DrawCube |
— | Dabs Framework ✂ |
Debug.DrawCylinder |
— | Dabs Framework ✂ |
Debug.DrawLine |
— | Dabs Framework ✂ |
Debug.DrawLines |
— | Dabs Framework ✂ |
Debug.DrawSphere |
— | Dabs Framework ✂ |
DebugMonitor.CalculateMapTile |
— | DayZ-Expansion-AI (cond) |
DebugMonitor.SetFramerate |
— | DayZ-Expansion-AI |
DebugMonitor.SetFramerateText |
— | DayZ-Expansion-AI (cond) |
DeerisleData.InitYieldBank |
— | gebsfish ✂ |
Defibrillator.OnWorkStart |
— | DayZ-Expansion-Core |
Defibrillator.OnWorkStop |
— | DayZ-Expansion-Core |
DigOutStashLambda.Execute |
— | DayZ-Expansion-Core ✂ |
DigitalCodeLock.AfterStoreLoad |
T3 | RaG_Core |
DigitalCodeLock.CanBeLocked |
— | RaG_Core |
DigitalCodeLock.CanDetachAttachment |
— | RaG_Core (cond) |
DigitalCodeLock.CanDetachCodeLock |
— | RaG_Core (cond) |
DigitalCodeLock.CanReleaseAttachment |
T2 | RaG_Core (cond) |
DigitalCodeLock.CanSetCode |
— | RaG_Core (cond) |
DigitalCodeLock.EEInit |
T3 | RaG_Core |
DigitalCodeLock.EEItemAttached |
T2 | RaG_Core |
DigitalCodeLock.EEItemDetached |
T2 | RaG_Core |
DigitalCodeLock.GetBatteryEnergy |
— | RaG_Core (cond) |
DigitalCodeLock.HasBattery |
— | RaG_Core (cond) |
DigitalCodeLock.HasEnergy |
— | RaG_Core (cond) |
DigitalCodeLock.HasValidParent |
— | RaG_Core (cond) |
DigitalCodeLock.IsPlayerOnBackside |
— | RaG_Core (cond) |
DigitalCodeLock.NeedBattery |
— | RaG_Core (cond) |
DigitalCodeLock.OnRPC |
T2 | RaG_Core (cond) |
DigitalCodeLock.OnVariablesSynchronized |
T2 | RaG_Core |
DigitalCodeLock.OnWasAttached |
— | RaG_Core |
DigitalCodeLock.OnWork |
— | RaG_Core (cond) |
DigitalCodeLock.OnWorkStart |
— | RaG_Core |
DigitalCodeLock.OnWorkStop |
— | RaG_Core (cond) |
DigitalCodeLock.ResetPIN |
— | RaG_Core (cond) |
DigitalCodeLock.SetActions |
T2 | RaG_Core |
DigitalCodeLock.StartItemSoundServer |
— | RaG_Core (cond) |
DigitalCodeLock.UnlockOnServer |
— | RaG_Core |
DigitalCodeLockUI.CodeResponse |
— | RaG_Core |
DigitalCodeLockUI.ConfirmCode |
— | RaG_Core |
DigitalCodeLockUI.KeyPress |
— | RaG_Core (cond) |
DigitalCodeLockUI.OnKeyDown |
— | RaG_Core |
DigitalCodeLockUI.SetTargetLock |
— | RaG_Core |
DigitalCodeLockUI.Update |
— | RaG_Core |
DrowningMdfr.ActivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.DeactivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.OnTick |
— | VPPAdminTools (cond) |
EasterEgg.OnInventoryEnter |
T2 | DayZ-Expansion-Core |
EasterEgg.OnInventoryExit |
T2 | DayZ-Expansion-Core |
Edible_Base.ChangeFoodStage |
— | DayZ-Expansion-AI |
Edible_Base.EEDelete |
T3 | gebsfish |
Edible_Base.EEInit |
T3 | gebsfish |
Edible_Base.EEItemLocationChanged |
T2 | gebsfish |
Edible_Base.OnVariablesSynchronized |
T2 | gebsfish |
EffExhaustSmoke.Event_OnFrameUpdate |
— | DayZ-Expansion-Vehicles (cond) |
EffExhaustSmoke.Expansion_SetParticleStateHelicopter |
— | DayZ-Expansion-Vehicles ✂ |
EffExhaustSmoke.Expansion_SetRotorSpeed |
— | DayZ-Expansion-Vehicles ✂ |
EffectArea.EEDelete |
T3 | DayZ-Expansion-AI |
EffectArea.InitZoneServer |
— | DayZ-Expansion-AI |
EffectArea.OnPlayerEnterServer |
— | DayZ-Expansion-AI |
EffectArea.OnPlayerExitServer |
— | DayZ-Expansion-AI |
EffectArea.OnVariablesSynchronized |
T2 | DayZ-Expansion-AI |
EmoteConstructor.RegisterEmotes |
— | Dabs Framework |
EmoteDabbing.EmoteCondition |
— | Dabs Framework (cond) |
EmoteManager.CommitSuicide |
— | DayZ-Expansion-Core (cond) |
EmoteManager.CreateBleedingEffect |
— | DayZ-Expansion-Core (cond) |
EmoteManager.LogSuicide |
— | AC-Mod-Pack (cond) |
EmoteManager.PlayEmote |
— | DayZ-Expansion-Core |
EnochData.InitYieldBank |
— | gebsfish ✂ |
EnochData.WeatherOnBeforeChange |
— | VPPAdminTools |
Environment.ApplyDrynessToItemEx |
— | Namalsk Survival |
Environment.CollectAndSetPlayerData |
— | Namalsk Survival |
Environment.DetermineHeatcomfortBehavior |
— | Namalsk Survival (cond) |
Environment.Init |
— | Namalsk Survival |
Environment.ProcessHeatComfort |
— | Namalsk Survival ✂ |
Environment.SetHeatcomfortDirectly |
— | Namalsk Survival |
ExpansionBarbedWire.CreateTargetInformation |
— | DayZ-Expansion-AI ✂ |
ExpansionBarbedWire.Expansion_IsDanger |
— | DayZ-Expansion-AI ✂ |
ExpansionClientSettingsModule.OnSettingsChanged |
— | DayZ-Expansion-Navigation |
ExpansionESPModificationModule.OnInit |
T3 | DayZ-Expansion-Vehicles |
ExpansionPartyPlayerData.OnJoin |
— | DayZ-Expansion-Navigation |
ExpansionPartyPlayerData.OnLeave |
— | DayZ-Expansion-Navigation |
ExpansionPartyPlayerData.OnStoreLoad |
T3 | DayZ-Expansion-Navigation |
ExpansionSettings.OnInit |
T3 | DayZ-Expansion-Navigation |
ExpansionSettings.ServerInit |
— | DayZ-Expansion-AI |
ExpansionVehicle.CanBeDamaged |
— | DayZ-Expansion-Vehicles (cond) |
ExpansionVehicle.DeferredInit |
— | DayZ-Expansion-Vehicles |
ExpansionVehicle.GetLockState |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.Init |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.IsLocked |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.OnCECreate |
— | DayZ-Expansion-Vehicles |
ExpansionVehicle.OnDoorClosed |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.OnDoorOpened |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.ResetKeyPairing |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.SetLockState |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionWorld.FirearmEffects |
— | DayZ-Expansion-AI |
ExpansionWorld.FixAIFirearmFX |
— | DayZ-Expansion-AI ✂ |
ExpansionWorld.OnFinish |
— | DayZ-Expansion-AI |
ExpansionWorld.OnStart |
— | DayZ-Expansion-AI |
ExpansionWorld.eAI_OnUpdate |
— | DayZ-Expansion-AI ✂ |
ExplosivesBase.CreateTargetInformation |
— | DayZ-Expansion-AI ✂ |
ExplosivesBase.DeferredInit |
— | DayZ-Expansion-AI |
ExplosivesBase.Expansion_GetAmmoTypes |
— | DayZ-Expansion-Core ✂ |
ExplosivesBase.Expansion_IsDanger |
— | DayZ-Expansion-Core ✂ |
FarmingHoe.CanMakeGardenplot |
— | ExtraFarmingItems ✂ |
FarmingHoe.SetActions |
T2 | ExtraFarmingItems |
Fence.AC_AE1F118 |
— | AC-Mod-Pack |
Fence.AC_B3563A3 |
— | AC-Mod-Pack |
Fence.CanDisplayAttachmentSlot |
T2 | Code_Lock_1.30_Fix |
Fence.Expansion_OnPartBuiltServer |
— | DayZ-Expansion-Core |
Fence.GetCodeLock |
— | Code_Lock_1.30_Fix |
Fence.IsLocked |
— | Code_Lock_1.30_Fix |
FenceKit.DisassembleKit |
— | AC-Mod-Pack (cond) |
FeverBlurSymptom.OnGetDeactivatedClient |
— | DayZ-Expansion-AI (cond) |
FeverBlurSymptom.OnUpdateClient |
— | DayZ-Expansion-AI (cond) |
FieldShovel.CanMakeGardenplot |
— | ExtraFarmingItems ✂ |
FieldShovel.SetActions |
T2 | ExtraFarmingItems |
FirefighterAxe.SetActions |
T2 | RaG_BaseItems |
FireplaceBase.AC_AE1F118 |
— | AC-Mod-Pack |
FireplaceBase.AC_B3563A3 |
— | AC-Mod-Pack |
FireplaceBase.CanCookOnStick |
— | Namalsk Survival |
FireplaceBase.CookOnDirectSlot |
— | Namalsk Survival (cond) |
FireplaceBase.CookWithEquipment |
— | Namalsk Survival (cond) |
FireplaceBase.Heating |
— | Namalsk Survival |
FireplaceBase.SmokeOnSmokingSlot |
— | Namalsk Survival (cond) |
FireplaceBase.StartFire |
— | Namalsk Survival |
FireworksBase.OnInventoryEnter |
T2 | DayZ-Expansion-Core |
FishYieldItemBase.GetCycleTimeForYieldItem |
— | gebsfish ✂ |
FishingRod_Base_New.SetActions |
T2 | RaG_BaseItems |
FlammableBase.EEDelete |
T3 | Namalsk Survival |
FlammableBase.EEInit |
T3 | Namalsk Survival |
FlammableBase.EEItemLocationChanged |
T2 | Namalsk Survival |
FlammableBase.OnSwitchOff |
— | DayZ-Expansion-AI |
FlammableBase.OnSwitchOn |
— | DayZ-Expansion-AI |
FlammableBase.OnWorkStart |
— | Namalsk Survival |
FlammableBase.OnWorkStop |
— | Namalsk Survival |
FlammableBase.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
Flaregun.OnFire |
— | DayZ-Expansion-Missions |
Flashlight.OnWorkStart |
— | DayZ-Expansion-Core |
Flashlight.OnWorkStop |
— | DayZ-Expansion-Core |
Flashlight.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
FreezeRattleSymptom.OnGetActivatedServer |
— | Namalsk Survival ✂ |
GP5GasMask.GetVoiceEffect |
— | Namalsk Survival ✂ |
GP5GasMask.IsObstructingVoice |
— | Namalsk Survival ✂ |
GPSReceiver.OnWorkStart |
— | DayZ-Expansion-Core |
GPSReceiver.OnWorkStop |
— | DayZ-Expansion-Core |
GardenBase.CheckRainTick |
— | AC-Mod-Pack (cond) |
GardenLime.SetActions |
T2 | RaG_BaseItems |
GasMask.GetVoiceEffect |
— | Namalsk Survival ✂ |
GasMask.IsObstructingVoice |
— | Namalsk Survival ✂ |
GesturesMenu.GetGestureItems |
— | Dabs Framework |
GesturesMenu.OnMenuRelease |
— | Dabs Framework |
Grenade_Base.EEHitBy |
T2 | VPPAdminTools |
Grenade_Base.Expansion_IsLive |
— | DayZ-Expansion-Core ✂ |
Grenade_Base.InitiateExplosion |
— | Trader (cond) |
Grenade_ChemGas.OnExplode |
— | Trader (cond) |
HMP3Symptom.OnGetActivatedClient |
— | DayZ-Expansion-AI (cond) |
HMP3Symptom.OnGetDeactivatedClient |
— | DayZ-Expansion-AI (cond) |
HMP3Symptom.OnUpdateClient |
— | DayZ-Expansion-AI (cond) |
Hacksaw.SetActions |
T2 | Code Lock |
HandDrillKit.SetActions |
T2 | TraderPlus |
HandsHeader.UpdateInterval |
— | DayZ-Expansion-Core |
HatchbackWheel.OnWasDetached |
— | DayZ-Expansion-Vehicles |
Hatchback_02.ExpansionGetWheelType |
— | DayZ-Expansion-Vehicles ✂ |
Hatchback_02.OnDebugSpawn |
— | DayZ-Expansion-Vehicles ✂ |
Hatchback_02_Wheel.OnWasDetached |
— | DayZ-Expansion-Vehicles |
Hatchet.SetActions |
T2 | RaG_BaseItems |
Header.SetItemPreview |
— | DayZ-Expansion-Core |
HeadlightH7.EEOnDamageCalculated |
— | RedFalcon Flight System Heliz ✂ |
HeadlightH7.OnWasAttached |
— | RedFalcon Flight System Heliz |
HeadlightH7.OnWasDetached |
— | RedFalcon Flight System Heliz |
Headtorch_ColorBase.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
HealthRegenMdfr.OnTick |
— | Namalsk Survival ✂ |
HeatComfortMdfr.OnTick |
— | Namalsk Survival ✂ |
Heatpack.OnWorkStart |
— | DayZ-Expansion-Core |
Heatpack.OnWorkStop |
— | DayZ-Expansion-Core |
HelicopterScript.OnStoreLoad |
T3 | CF |
HelicopterScript.OnStoreSave |
T3 | CF |
Hologram.AddProjectionRotation |
— | BaseBuildingPlus ✂ |
Hologram.AlignProjectionOnTerrain |
— | BaseBuildingPlus (cond) |
Hologram.GetProjectionName |
— | RaG_Core (cond) |
Hologram.GetProjectionRotation |
— | BaseBuildingPlus ✂ |
Hologram.HeightPlacementCheck |
— | gebsfish (cond) |
Hologram.IsBaseViable |
— | gebsfish (cond) |
Hologram.IsClippingRoof |
— | gebsfish (cond) |
Hologram.IsCollidingBBox |
— | gebsfish |
Hologram.IsCollidingGeometryProxy |
— | gebsfish |
Hologram.IsFloating |
— | BaseBuildingPlus |
Hologram.RefreshVisual |
— | RaG_Core (cond) |
Hologram.SetHologramPosition |
— | gebsfish |
Hologram.SetProjectionPosition |
— | RaG_Core |
Hologram.SubtractProjectionRotation |
— | BaseBuildingPlus ✂ |
Hologram.UpdateHologram |
— | gebsfish (cond) |
HuntingOptic.CanPutAsAttachment |
— | SNAFU Weapons |
Iceaxe.SetActions |
T2 | ExtraFarmingItems |
ImprovisedSuppressor.CanPutAsAttachment |
— | SNAFU Weapons |
Inventory.OnShow |
— | Namalsk Survival |
Inventory.SetLayoutName |
— | Namalsk Survival ✂ |
InventoryQuickbar.GetQuickbarItemColor |
— | DayZ-Expansion-Vehicles |
ItemActionsWidget.BuildCursor |
— | AC-Mod-Pack |
ItemActionsWidget.GetActionDesc |
— | DayZ-Expansion-Core |
ItemActionsWidget.OnWidgetScriptInit |
— | AC-Mod-Pack |
ItemActionsWidget.SetWeaponQuantity |
— | SNAFU Weapons |
ItemBase.AC_121E435 |
— | AC-Mod-Pack |
ItemBase.AC_767175D |
— | AC-Mod-Pack (cond) |
ItemBase.AC_A15309C |
— | AC-Mod-Pack |
ItemBase.AC_A18E9CF |
— | AC-Mod-Pack |
ItemBase.AC_FE894A8 |
— | AC-Mod-Pack |
ItemBase.AreChildrenAccessible |
— | DayZ-Expansion-AI (cond) |
ItemBase.CF_OnStoreLoad |
— | DayZ-Expansion-Vehicles |
ItemBase.CF_OnStoreSave |
— | DayZ-Expansion-Vehicles |
ItemBase.CanBeCombined |
— | DayZ-Expansion-Core |
ItemBase.CanBeConsumed |
— | RaG_Core |
ItemBase.CanBeSplit |
— | DayZ-Expansion-Core |
ItemBase.CanDisplayAttachmentSlot |
T2 | DayZ-Expansion-Core ✂ |
ItemBase.CanPutInCargo |
T2 | AC-Mod-Pack (cond) |
ItemBase.CanReceiveItemIntoCargo |
T2 | AC-Mod-Pack (cond) |
ItemBase.DescriptionOverride |
— | AC-Mod-Pack (cond) |
ItemBase.EEDelete |
T3 | AC-Mod-Pack |
ItemBase.EEInit |
T3 | AC-Mod-Pack |
ItemBase.EEItemAttached |
T2 | DayZ-Expansion-AI |
ItemBase.EEItemDetached |
T2 | DayZ-Expansion-AI |
ItemBase.EEItemLocationChanged |
T2 | DayZ-Expansion-AI |
ItemBase.EEKilled |
T3 | DayZ-Expansion-AI |
ItemBase.EEOnAfterLoad |
T3 | DayZ-Expansion-Vehicles |
ItemBase.EOnContact |
— | DayZ-Expansion-AI ✂ |
ItemBase.Expansion_CanObjectAttach |
— | DayZ-Expansion-Vehicles ✂ |
ItemBase.GetHiddenSelectionIndex |
— | DayZ-Expansion-Vehicles ✂ |
ItemBase.GetItemSize |
— | Dabs Framework ✂ |
ItemBase.GetProtectionLevel |
— | Namalsk Survival (cond) |
ItemBase.IsInventoryVisible |
T2 | DayZ-Expansion-Vehicles |
ItemBase.MaxLifetimeRefreshCalc |
— | DayZ-Expansion-Core ✂ |
ItemBase.OnDebugSpawn |
— | AC-Mod-Pack |
ItemBase.OnEnergyConsumed |
— | DayZ-Expansion-AI (cond) |
ItemBase.OnItemLocationChanged |
T2 | DayZ-Expansion-Vehicles |
ItemBase.OnQuantityChanged |
— | DayZ-Expansion-AI |
ItemBase.OnRPC |
T2 | AC-Mod-Pack (cond) |
ItemBase.OnSwitchOff |
— | DayZ-Expansion-AI |
ItemBase.OnSwitchOn |
— | DayZ-Expansion-AI |
ItemBase.OnWasAttached |
— | DayZ-Expansion-AI |
ItemBase.OnWasDetached |
— | DayZ-Expansion-AI |
JMESPMeta.CreateActions |
— | DayZ-Expansion-Vehicles |
JMPlayerForm.Click_ApplyStats |
— | DayZ-Expansion-AI |
JMPlayerForm.InitActionWidgetsStats |
— | DayZ-Expansion-AI |
JMPlayerForm.OnClientPermissionsUpdated |
— | DayZ-Expansion-AI |
JMPlayerForm.RefreshStats |
— | DayZ-Expansion-AI |
JMPlayerInstance.OnReceiveStatus |
— | DayZ-Expansion-AI |
JMPlayerInstance.OnRecieveHealth |
— | DayZ-Expansion-AI |
JMPlayerInstance.OnSendHealth |
— | DayZ-Expansion-AI |
JMPlayerInstance.OnSendStatus |
— | DayZ-Expansion-AI |
JMPlayerInstance.Update |
— | DayZ-Expansion-AI |
JMPlayerModule.GetRPCMax |
— | DayZ-Expansion-AI ✂ |
JMPlayerModule.OnRPC |
T2 | DayZ-Expansion-AI |
JMPlayerModule.Server_EndSpectating |
— | DayZ-Expansion-AI |
JMPlayerModule.Server_OnStartSpectating |
— | DayZ-Expansion-AI |
JMPlayerModule.Server_StartSpectating |
— | DayZ-Expansion-AI |
JMVehicleSpawnerSettings.Defaults |
— | DayZ-Expansion-Vehicles |
JMVehiclesMenu.GetVehicleTypeInfo |
— | DayZ-Expansion-Vehicles ✂ |
KeybindingElement.Reload |
— | CF |
KeybindingElementNew.GetLayoutName |
— | DayZ-Expansion-Core ✂ |
KeybindingsMenu.Refresh |
— | DayZ-Expansion-Core ✂ |
KitchenTimer.OnUpdate |
T0 | DayZ-Expansion-AI |
LandMineTrap.EEHitBy |
T2 | VPPAdminTools |
LandMineTrap.Expansion_IsExplosive |
— | DayZ-Expansion-Core ✂ |
Land_Underground_EntranceBase.Expansion_IsUndergroundEntrance |
— | DayZ-Expansion-AI ✂ |
Liquid.CanFillContainer |
— | RaG_Core |
Liquid.CanTransfer |
— | RaG_Core |
Liquid.FillContainer |
— | RaG_Core (cond) |
Liquid.GetLiquidConfigProperty |
— | RaG_Core ✂ |
LoadingScreen.Show |
— | AC-Mod-Pack |
LoginQueueBase.Init |
— | AC-Mod-Pack |
LuxData.InitYieldBank |
— | gebsfish ✂ |
M4_T3NRDSOptic.CanPutAsAttachment |
— | SNAFU Weapons |
M68Optic.CanPutAsAttachment |
— | SNAFU Weapons |
MagazineStorage.OnWasDetached |
— | AC-Mod-Pack |
MagazineStorage.SetActions |
T2 | RaG_BaseItems |
MapNavigationBehaviour.OrderedAltitudeNumbersPosition |
— | Namalsk Survival ✂ |
MapNavigationBehaviour.OrderedPositionNumbersFromGridCoords |
— | Namalsk Survival ✂ |
MaskBase.CanPutAsAttachment |
— | WindstridesClothingPack |
MaskBase.ConsumeQuantity |
— | DayZ-Expansion-AI (cond) |
MaskMdfr.OnTick |
— | Namalsk Survival ✂ |
Matchbox.SetActions |
T2 | TraderPlus |
Megaphone.OnWorkStart |
— | DayZ-Expansion-Core |
Megaphone.OnWorkStop |
— | DayZ-Expansion-Core |
MetalPlate.SetActions |
T2 | 4KBOSSKVehiclePackage |
MetalWire.UpdateAllSelections |
— | DayZ-Expansion-Vehicles |
MiscGameplayFunctions.BuildCondition |
— | BaseBuildingPlus ✂ |
MiscGameplayFunctions.ComplexBuildCollideCheckClient |
— | BaseBuildingPlus ✂ |
MiscGameplayFunctions.GetHeadingAngle |
— | DayZ-Expansion-AI ✂ |
MiscGameplayFunctions.GetHeadingVector |
— | DayZ-Expansion-AI ✂ |
MissionBase.CF_IsLoaded |
— | CF ✂ |
MissionBase.InitWorldYieldDataDefaults |
— | gebsfish ✂ |
MissionBase.InitialiseWorldData |
— | Namalsk Survival (cond) |
MissionBase.OnUpdate |
T0 | AC-Mod-Pack |
MissionServer.AfterHiveInit |
— | DayZ Editor Loader |
MissionServer.DecontaminatePhoenix |
— | Namalsk Survival ✂ |
MissionServer.EquipCharacter |
— | AC-Mod-Pack |
MissionServer.GetLantiaControllerServer |
— | Namalsk Survival ✂ |
MissionServer.GetPhoenixState |
— | Namalsk Survival ✂ |
MissionServer.OnGameplayDataHandlerLoad |
— | gebsfish |
MissionServer.SendModData |
— | RaG_BaseItems |
MissionServer.SetPhoenixState |
— | Namalsk Survival ✂ |
MissionServer.SyncRespawnModeInfo |
— | DayZ-Expansion-AI (cond) |
MissionServer.TickScheduler |
T0 | DayZ-Expansion-AI ✂ |
MissionServer.eAI_GetPlayers |
— | DayZ-Expansion-AI ✂ |
ModItemRegisterCallbacks.RegisterCustom |
— | CF |
ModLoader.GetMods |
— | CF ✂ |
ModLoader.LoadMods |
— | CF ✂ |
ModStructure.GetDebugName |
— | CF |
ModStructure.GetModActionURL |
— | CF ✂ |
ModStructure.GetModLogo |
— | CF ✂ |
ModStructure.GetModLogoOver |
— | CF ✂ |
ModStructure.GetModLogoSmall |
— | CF ✂ |
ModStructure.GetModName |
— | CF ✂ |
ModStructure.GetModOverview |
— | CF ✂ |
ModStructure.GetModToltip |
— | CF ✂ |
ModifierBase.ResetLastTickTime |
— | DayZ-Expansion-AI |
ModifierBase.Tick |
T0 | DayZ-Expansion-AI (cond) |
ModifiersManager.Init |
— | Namalsk Survival |
ModifiersManager.OnScheduledTick |
T1 | DayZ-Expansion-AI ✂ |
ModifiersManager.SetModifiers |
— | DayZ-Expansion-AI |
MotorbikeScript.CanReceiveAttachment |
T2 | DayZ-Expansion-Vehicles |
MotorbikeScript.CanReleaseAttachment |
T2 | DayZ-Expansion-Vehicles |
MotorbikeScript.DamageCrew |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.DeferredInit |
— | DayZ-Expansion-Core |
MotorbikeScript.EECargoIn |
— | DayZ-Expansion-Core |
MotorbikeScript.EECargoOut |
— | DayZ-Expansion-Core |
MotorbikeScript.EEDelete |
T3 | DayZ-Expansion-Core |
MotorbikeScript.EEHitBy |
T2 | DayZ-Expansion-Core |
MotorbikeScript.EEInit |
T3 | DayZ-Expansion-Core |
MotorbikeScript.EEItemAttached |
T2 | DayZ-Expansion-Vehicles |
MotorbikeScript.EEItemDetached |
T2 | DayZ-Expansion-Vehicles |
MotorbikeScript.EEOnAfterLoad |
T3 | DayZ-Expansion-Vehicles |
MotorbikeScript.EEOnCECreate |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.EEOnDamageCalculated |
— | DayZ-Expansion-Core |
MotorbikeScript.EOnPostSimulate |
T1 | DayZ-Expansion-Vehicles ✂ |
MotorbikeScript.GetMomentum |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.IsInventoryVisible |
T2 | DayZ-Expansion-Vehicles |
MotorbikeScript.NameOverride |
— | DayZ-Expansion-Vehicles ✂ |
MotorbikeScript.OnBeforeEngineStart |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.OnContact |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.OnEngineStart |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.OnEngineStop |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.OnStoreSave |
T3 | CF |
MotorbikeScript.OnUpdate |
T0 | DayZ-Expansion-Vehicles |
MotorbikeScript.SetActions |
T2 | DayZ-Expansion-Core |
NVGoggles.Expansion_TryTurningOff |
— | DayZ-Expansion-AI ✂ |
NVGoggles.Expansion_TryTurningOn |
— | DayZ-Expansion-AI ✂ |
NVGoggles.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
NamalskData.InitYieldBank |
— | gebsfish ✂ |
NavalPlusData.InitYieldBank |
— | gebsfish ✂ |
NotificationRuntimeData.GetTitleText |
— | CF ✂ |
NotificationUI.RemoveNotification |
— | CF |
NotificationUI.UpdateTargetHeight |
— | CF |
OffroadHatchback.ExpansionGetWheelType |
— | DayZ-Expansion-Vehicles ✂ |
OffroadHatchback.OnDebugSpawn |
— | DayZ-Expansion-Vehicles ✂ |
OpenCan.Init |
— | SNAFU Weapons |
OptionsMenuGame.Apply |
— | VPPAdminTools |
OptionsMenuGame.IsChanged |
— | VPPAdminTools (cond) |
OptionsMenuGame.Revert |
— | VPPAdminTools |
OptionsMenuGame.SetOptions |
— | VPPAdminTools |
PPEffects.OverrideDOF |
— | AC-Mod-Pack ✂ |
PartyTent.AC_24C143A |
— | AC-Mod-Pack ✂ |
PetrolLighter.SetActions |
T2 | TraderPlus |
Pickaxe.CanMakeGardenplot |
— | ExtraFarmingItems ✂ |
Pickaxe.IsMeleeFinisher |
— | ExtraFarmingItems ✂ |
Pistol_Base.GetInventoryHandAnimation |
— | WindstridesClothingPack (cond) |
PlantBase.OnItemHarvested |
— | CannabisPlus ✂ |
PlantBase.RemovePlant |
— | ExtraFarmingItems (cond) |
PlantBase.RemovePlantEx |
— | AgricultureCore ✂ |
PlantMaterial.CanDetachAttachment |
— | RaG_BaseItems (cond) |
PlantMaterial.CanPutAsAttachment |
— | RaG_BaseItems ✂ |
Plant_AppleTree.Harvest |
— | ExtraFarmingItems |
Plant_Beans.Harvest |
— | ExtraFarmingItems |
Plant_Beetroot.Harvest |
— | ExtraFarmingItems |
Plant_Carrot.Harvest |
— | ExtraFarmingItems |
Plant_Corn.Harvest |
— | ExtraFarmingItems |
Plant_Garlic.Harvest |
— | ExtraFarmingItems |
Plant_Kohlrabi.Harvest |
— | ExtraFarmingItems |
Plant_LemonTree.Harvest |
— | ExtraFarmingItems |
Plant_Onion.Harvest |
— | ExtraFarmingItems |
Plant_Parsnip.Harvest |
— | ExtraFarmingItems |
Plant_Pepper.Harvest |
— | ExtraFarmingItems |
Plant_Pineapple.Harvest |
— | ExtraFarmingItems |
Plant_Potato.Harvest |
— | ExtraFarmingItems |
Plant_Pumpkin.Harvest |
— | ExtraFarmingItems |
Plant_Radish.Harvest |
— | ExtraFarmingItems |
Plant_Strawberry.Harvest |
— | ExtraFarmingItems |
Plant_SugarCane.Harvest |
— | ExtraFarmingItems |
Plant_SugarMelon.Harvest |
— | ExtraFarmingItems |
Plant_Tomato.Harvest |
— | ExtraFarmingItems |
Plant_Turnip.Harvest |
— | ExtraFarmingItems |
Plant_Wheat.Harvest |
— | ExtraFarmingItems |
Plant_Zucchini.Harvest |
— | ExtraFarmingItems |
PlayerAgentPool.AddAgent |
— | DayZ-Expansion-Core (cond) |
PlayerBase.AC_121E435 |
— | AC-Mod-Pack (cond) |
PlayerBase.AC_143F20D |
— | AC-Mod-Pack |
PlayerBase.AC_1D3DE3E |
— | AC-Mod-Pack (cond) |
PlayerBase.AC_75DF46F |
— | AC-Mod-Pack |
PlayerBase.AC_767175D |
— | AC-Mod-Pack (cond) |
PlayerBase.AC_AE1F118 |
— | AC-Mod-Pack |
PlayerBase.AC_B3563A3 |
— | AC-Mod-Pack |
PlayerBase.AC_DBE90EC |
— | AC-Mod-Pack (cond) |
PlayerBase.AC_FBA3F89 |
— | AC-Mod-Pack (cond) |
PlayerBase.AC_HasAnyPPEActive |
— | CannabisPlus |
PlayerBase.AfterStoreLoad |
T3 | DayZ-Expansion-Vehicles |
PlayerBase.CanDropEntity |
T2 | TraderPlus (cond) |
PlayerBase.CanEatAndDrink |
— | Namalsk Survival (cond) |
PlayerBase.CanReleaseAttachment |
T2 | Namalsk Survival (cond) |
PlayerBase.CanRoll |
— | AC-Mod-Pack (cond) |
PlayerBase.CheckLiftWeapon |
— | AC-Mod-Pack (cond) |
PlayerBase.Consume |
— | Namalsk Survival ✂ |
PlayerBase.DropItem |
— | DayZ-Expansion-Core |
PlayerBase.EEDelete |
T3 | AC-Mod-Pack |
PlayerBase.EEItemIntoHands |
T2 | DayZ-Expansion-Core |
PlayerBase.EOnContact |
— | Namalsk Survival |
PlayerBase.Expansion_HasAdminToolGodMode |
— | DayZ-Expansion-Core ✂ |
PlayerBase.Expansion_HasAdminToolInvisibility |
— | DayZ-Expansion-Core ✂ |
PlayerBase.Expansion_IsHelper |
— | DayZ-Expansion-AI |
PlayerBase.Expansion_IsInSafeZone |
— | Trader (cond) |
PlayerBase.GetActions |
— | Dabs Framework ✂ |
PlayerBase.HeadingModel |
— | DayZ-Expansion-Vehicles |
PlayerBase.IsInventoryVisible |
T2 | DayZ-Expansion-Core |
PlayerBase.OnCommandVehicleFinish |
— | AC-Mod-Pack |
PlayerBase.OnCommandVehicleStart |
— | AC-Mod-Pack |
PlayerBase.OnDrawOptics2D |
— | VPPAdminTools (cond) |
PlayerBase.OnInputUserDataProcess |
— | RedFalcon Flight System Heliz |
PlayerBase.OnLadder |
— | Namalsk Survival (cond) |
PlayerBase.OnLand |
— | DayZ-Expansion-Vehicles |
PlayerBase.OnPlayerLoaded |
— | AgricultureCore |
PlayerBase.OnRestrainChangeClient |
— | DayZ-Expansion-Core |
PlayerBase.OnRestrainStart |
— | DayZ-Expansion-Core |
PlayerBase.OnScheduledTick |
T1 | DayZ-Expansion-AI |
PlayerBase.OnStanceChange |
— | AC-Mod-Pack |
PlayerBase.OnStoreLoad |
T3 | DayZ-Expansion-Core (cond) |
PlayerBase.OnStoreLoadLifespan |
— | CF (cond) |
PlayerBase.OnSyncJuncture |
— | Namalsk Survival |
PlayerBase.OnUnconsciousStart |
— | DayZ-Expansion-Core |
PlayerBase.OnUnconsciousStop |
— | DayZ-Expansion-Core |
PlayerBase.OnVehicleSeatDriverLeft |
— | DayZ-Expansion-Vehicles |
PlayerBase.PlaySoundEventEx |
— | AC-Mod-Pack (cond) |
PlayerBase.PreloadDecayTexture |
— | AC-Mod-Pack |
PlayerBase.ProcessFeetDamageServer |
— | Namalsk Survival (cond) |
PlayerBase.RegisterTransportHit |
— | DayZ-Expansion-Vehicles (cond) |
PlayerBase.SaveAreaPersistenceFlag |
— | Namalsk Survival ✂ |
PlayerBase.SendSoundEventEx |
— | AC-Mod-Pack (cond) |
PlayerBase.SetActionsRemoteTarget |
— | AC-Mod-Pack |
PlayerBase.SetDecayEffects |
— | Namalsk Survival ✂ |
PlayerBase.SwitchItemSelectionTexture |
— | Namalsk Survival |
PlayerBase.TryHideItemInHands |
— | DayZ-Expansion-Vehicles |
PlayerBase.eAI_IsLit |
— | DayZ-Expansion-AI ✂ |
PlayerBase.eAI_SetFactionTypeID |
— | DayZ-Expansion-AI |
PlayerContainer.UpdateInterval |
— | Namalsk Survival |
PlayerStatsPCO_current.Init |
— | Namalsk Survival |
PluginAdminLog.BleedingOut |
— | AC-Mod-Pack (cond) |
PluginAdminLog.LogPrint |
— | AC-Mod-Pack (cond) |
PluginAdminLog.OnInit |
T3 | DayZ-Expansion-AI |
PluginAdminLog.Suicide |
— | AC-Mod-Pack (cond) |
PluginAdminLog.UnconStart |
— | AC-Mod-Pack (cond) |
PluginAdminLog.UnconStop |
— | AC-Mod-Pack (cond) |
PluginDiagMenu.OnRPC |
T2 | Dabs Framework |
PluginDiagMenuClient.OnRPC |
T2 | DayZ-Expansion-AI |
PluginDiagMenuClient.RegisterModdedDiags |
— | Dabs Framework |
PluginLifespan.CanMakeHandsBloody |
— | Namalsk Survival ✂ |
PluginManager.RegisterPluginDebug |
— | DayZ-Expansion-Core (cond) |
PluginTransmissionAgents.InjectAgentsWithPlayer |
— | Trader (cond) |
PluginTransmissionAgents.InjectAgentsWithPlayerCount |
— | Trader (cond) |
PluginTransmissionAgents.TransmitAgentsEx |
— | Namalsk Survival (cond) |
PortableGasLamp.OnWorkStart |
— | DayZ-Expansion-Core |
PortableGasLamp.OnWorkStop |
— | DayZ-Expansion-Core |
PortableGasStove.OnWork |
— | Namalsk Survival (cond) |
PortableGasStove.OnWorkStart |
— | Namalsk Survival |
PortableGasStove.SetActions |
T2 | TraderPlus |
PowerGeneratorBase.OnWorkStart |
— | DayZ-Expansion-Core |
PowerGeneratorBase.OnWorkStop |
— | DayZ-Expansion-Core |
PoweredOptic_Base.OnWorkStart |
— | DayZ-Expansion-Core |
PoweredOptic_Base.OnWorkStop |
— | DayZ-Expansion-Core |
PrepareCarp.Init |
— | gebsfish |
PrepareFish.CanDo |
— | gebsfish (cond) |
PrepareFish.Do |
— | gebsfish (cond) |
PrepareFish.Init |
— | gebsfish |
PrepareFish.SpawnItems |
— | gebsfish |
PrepareMackerel.Init |
— | gebsfish |
PrepareSteelheadTrout.Init |
— | gebsfish |
PrepareWalleyePollock.Init |
— | gebsfish |
PropertyModifiers.UpdateModifiers |
— | DayZ-Expansion-AI |
PumpkinSeedsPack.SetActions |
T2 | RaG_BaseItems |
Radio.OnWorkStop |
— | DayZ-Expansion-Core |
RainProcurementComponentBase.GetBaseLiquidAmount |
— | RaG_BaseItems (cond) |
Rangefinder.OnWorkStart |
— | DayZ-Expansion-Core |
Rangefinder.OnWorkStop |
— | DayZ-Expansion-Core |
Raycaster.OnWorkStart |
— | DayZ-Expansion-Core |
Raycaster.OnWorkStop |
— | DayZ-Expansion-Core |
ReflexOptic.CanPutAsAttachment |
— | SNAFU Weapons |
Refridgerator.OnWorkStart |
— | DayZ-Expansion-Core |
Refridgerator.OnWorkStop |
— | DayZ-Expansion-Core |
RepairEpoxy.Init |
— | gebsfish |
RepairWithTape.Init |
— | gebsfish |
ReplaceAndDestroyLambda.CopyOldPropertiesToNew |
— | DayZ-Expansion-Core |
Rifle_Base.SetActions |
T2 | 4KBOSSKVehiclePackage |
Roadflare.OnWorkStart |
— | DayZ-Expansion-Core |
Roadflare.OnWorkStop |
— | DayZ-Expansion-Core |
Roadflare.SetActions |
T2 | TraderPlus |
Roadflare.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
SakhalData.InitYieldBank |
— | gebsfish ✂ |
SalineMdfr.DeactivateCondition |
— | AC-Mod-Pack (cond) |
SalineMdfr.OnTick |
— | AC-Mod-Pack |
Sedan_02.ExpansionGetWheelType |
— | DayZ-Expansion-Vehicles ✂ |
Sedan_02.OnDebugSpawn |
— | DayZ-Expansion-Vehicles ✂ |
Sedan_02_Wheel.OnWasDetached |
— | DayZ-Expansion-Vehicles |
SeedPackBase.EmptySeedPack |
— | CannabisPlus (cond) |
ServerBrowserMenuNew.Play |
— | AC-Mod-Pack (cond) |
ShelterKit.DisassembleKit |
— | AC-Mod-Pack (cond) |
Shovel.CanMakeGardenplot |
— | ExtraFarmingItems ✂ |
SledgeHammer.SetActions |
T2 | RedFalcon Flight System Heliz |
SlotsContainer.SetLayoutName |
— | Namalsk Survival ✂ |
SmokeGrenadeBase.Expansion_IsExplosive |
— | DayZ-Expansion-Core ✂ |
SmokeGrenadeBase.OnExplode |
— | DayZ-Expansion-Core (cond) |
SmokeGrenadeBase.OnWorkStart |
— | DayZ-Expansion-Core |
SmokeGrenadeBase.OnWorkStop |
— | DayZ-Expansion-Core |
Spear.SetActions |
T2 | gebsfish |
SpookyArea.eAI_IsDangerousToAI |
— | DayZ-Expansion-AI ✂ |
Spotlight.OnWorkStart |
— | DayZ-Expansion-Core |
Spotlight.OnWorkStop |
— | DayZ-Expansion-Core |
StaminaHandler.ProcessMovementState |
— | AC-Mod-Pack (cond) |
StaminaHandler.RecalculateStaminaCap |
— | AC-Mod-Pack (cond) |
StaminaHandler.StaminaProcessor_Ladder |
— | DayZ-Expansion-AI (cond) |
StaminaHandler.StaminaProcessor_Move |
— | DayZ-Expansion-AI (cond) |
StaminaHandler.StaminaProcessor_Swimming |
— | DayZ-Expansion-AI (cond) |
StandardActionInput.UpdatePossibleActions |
— | RedFalcon Flight System Heliz |
StaticConstructionMethods.SpawnConstructionMaterialPiles |
— | BaseBuildingPlus ✂ |
Stone.SetActions |
T2 | BaseBuildingPlus |
StunBaton.OnWorkStart |
— | DayZ-Expansion-Core |
StunBaton.OnWorkStop |
— | DayZ-Expansion-Core |
SurvivorBase.CanJump |
— | VPPAdminTools |
SurvivorBase.EOnFrame |
T1 | VPPAdminTools ✂ |
SurvivorBase.EOnPostFrame |
T1 | VPPAdminTools |
SwapOldAndNewMagazine.OnEntry |
— | DayZ-Expansion-AI (cond) |
SyncEvents.SendPlayerList |
— | DayZ-Expansion-Core ✂ |
TLRLight.OnWorkStart |
— | DayZ-Expansion-Core |
TLRLight.OnWorkStop |
— | DayZ-Expansion-Core |
TLRLight.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
TabberUI.AddTab |
— | DayZ-Expansion-Core ✂ |
TentBase.CanDisplayAttachmentCategory |
— | Code Lock (cond) |
TentBase.CanReceiveAttachment |
T2 | Code Lock (cond) |
TentBase.CanReceiveItemIntoCargo |
T2 | Code Lock (cond) |
TentBase.CanReleaseCargo |
— | Code Lock (cond) |
TentBase.EEHealthLevelChanged |
T2 | AC-Mod-Pack |
TentBase.SetActions |
T2 | Code Lock |
TerritoryFlag.InitRefresherData |
— | AC-Mod-Pack |
TerritoryFlag.SetRefresherActive |
— | AC-Mod-Pack (cond) |
TerritoryFlagKit.DisassembleKit |
— | AC-Mod-Pack (cond) |
ThermalBiasHandler.OnStoreLoad |
T3 | DayZ-Expansion-Core (cond) |
Torch.OnWorkStart |
— | DayZ-Expansion-Core |
Torch.OnWorkStop |
— | DayZ-Expansion-Core |
Torch.SetActions |
T2 | TraderPlus |
TrapBase.CreateTargetInformation |
— | DayZ-Expansion-AI ✂ |
TrapBase.EEHitBy |
T2 | DayZ-Expansion-AI |
TrapBase.Expansion_IsDanger |
— | DayZ-Expansion-Core ✂ |
TrapBase.OnPlacementComplete |
— | VPPAdminTools |
TrapSpawnBase.PlayCatchNoise |
— | gebsfish (cond) |
TrapSpawnBase.PlayCatchParticleSynced |
— | gebsfish (cond) |
TrapSpawnBase.PlayCatchSound |
— | gebsfish (cond) |
TripwireTrap.Expansion_GetAmmoTypes |
— | DayZ-Expansion-Core ✂ |
TripwireTrap.Expansion_IsExplosive |
— | DayZ-Expansion-Core ✂ |
TripwireTrap.Expansion_IsMechanicalTrap |
— | DayZ-Expansion-Core ✂ |
TripwireTrap.OnInventoryEnter |
T2 | DayZ-Expansion-Core |
TruckBattery.EEItemDetached |
T2 | BaseBuildingPlus |
Truck_01_Base.ExpansionGetWheelType |
— | DayZ-Expansion-Vehicles ✂ |
Truck_01_Wheel.OnWasDetached |
— | DayZ-Expansion-Vehicles |
Truck_01_WheelDouble.OnWasDetached |
— | DayZ-Expansion-Vehicles |
UnboxLambda.OnSuccess |
— | AC-Mod-Pack (cond) |
UniversalLight.CanPutAsAttachment |
— | SNAFU Weapons (cond) |
UniversalLight.InitAttachmentsSlotsToCheck |
— | SNAFU Weapons |
UniversalLight.OnWorkStart |
— | DayZ-Expansion-Core |
UniversalLight.OnWorkStop |
— | DayZ-Expansion-Core |
UniversalLight.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
VONManagerImplementation.HandleInput |
— | Trader (cond) |
VONManagerImplementation.SetInSafeZone |
— | Trader ✂ |
VPPContextActionManager.RegisterActions |
— | VPPAdminTools |
VPPContextActionManager.RegisterProviders |
— | VPPAdminTools |
VehicleContactData.SetData |
— | DayZ-Expansion-Vehicles |
VehicleLightsComponent.EnableLight |
— | DayZ-Expansion-Vehicles (cond) |
VehicleLightsComponent.SetSelectionMaterial |
— | DayZ-Expansion-Vehicles (cond) |
VicinitySlotsContainer.ExcludeFromContainer |
— | AC-Mod-Pack |
VirtualHud.SendRPC |
— | DayZ-Expansion-AI (cond) |
VomitSymptom.OnAnimationStart |
— | DayZ-Expansion-AI |
WatchtowerKit.DisassembleKit |
— | AC-Mod-Pack (cond) |
WeaponAttachMagazine.OnEntry |
— | DayZ-Expansion-AI (cond) |
WeaponFSM.ValidateAndRepairHelper |
— | DayZ-Expansion-Core ✂ |
WeaponFire.OnEntry |
— | DayZ-Expansion-AI (cond) |
WeaponFireAndChamberNext.OnUpdate |
T0 | DayZ-Expansion-AI (cond) |
WeaponFireMultiMuzzle.OnEntry |
— | DayZ-Expansion-AI (cond) |
WeaponFireToJam.OnEntry |
— | DayZ-Expansion-AI (cond) |
WeaponFireWithEject.OnEntry |
— | DayZ-Expansion-AI (cond) |
WeaponStableState.SyncAnimState |
— | DayZ-Expansion-Core (cond) |
WeaponStartAction.eAI_Vanilla_OnEntry |
— | DayZ-Expansion-AI |
WeaponUnjamming_Start.OnUpdate |
T0 | DayZ-Expansion-AI (cond) |
Weapon_Base.AfterStoreLoad |
T3 | DayZ-Expansion-Core |
Weapon_Base.EEItemAttached |
T2 | DayZ-Expansion-Core |
Weapon_Base.EEItemDetached |
T2 | DayZ-Expansion-Core |
Weapon_Base.EEParentedFrom |
— | DayZ-Expansion-AI |
Weapon_Base.EEParentedTo |
— | DayZ-Expansion-AI |
Weapon_Base.Expansion_GetAnyLightOrNVG |
— | DayZ-Expansion-AI ✂ |
Weapon_Base.Expansion_GetDPS |
— | DayZ-Expansion-Core ✂ |
Weapon_Base.Expansion_TryTurningOffAnyLightOrNVG |
— | DayZ-Expansion-AI ✂ |
Weapon_Base.Expansion_TryTurningOnAnyLightOrNVG |
— | DayZ-Expansion-AI ✂ |
Weapon_Base.GetWeaponDOF |
— | AC-Mod-Pack (cond) |
Weapon_Base.OnFireModeChange |
— | DayZ-Expansion-Core |
Weapon_Base.OnVariablesSynchronized |
T2 | DayZ-Expansion-Core |
Weapon_Base.ProcessWeaponAbortEvent |
— | DayZ-Expansion-AI (cond) |
Weapon_Base.ProcessWeaponEvent |
— | DayZ-Expansion-AI (cond) |
Weapon_Base.SetActions |
T2 | RaG_Core |
Weapon_Base.eAI_IsSilent |
— | DayZ-Expansion-AI ✂ |
WoodAxe.SetActions |
T2 | RaG_BaseItems |
WoodBase.OnTreeCutDown |
— | DayZ-Expansion-Vehicles |
WoodenCrate.CanPutAsAttachment |
— | TraderPlus (cond) |
WoodenCrate.CanReceiveItemIntoCargo |
T2 | TraderPlus (cond) |
WorldData.GetBaseEnvTemperature |
— | Namalsk Survival |
WorldData.Init |
— | Namalsk Survival |
WorldData.UpdateBaseEnvTemperature |
— | DayZ-Expansion-AI |
WorldLighting.SetGlobalLighting |
— | Namalsk Survival |
Worm.OnCEIterate |
— | gebsfish |
Wreck_Mi8_Crashed.AfterStoreLoad |
T3 | DayZ-Expansion-AI |
Wreck_Mi8_Crashed.EEOnCECreate |
— | DayZ-Expansion-AI |
Wreck_SantasSleigh.AfterStoreLoad |
T3 | DayZ-Expansion-AI |
Wreck_SantasSleigh.EEOnCECreate |
— | DayZ-Expansion-AI |
Wreck_UH1Y.AfterStoreLoad |
T3 | DayZ-Expansion-AI |
Wreck_UH1Y.EEOnCECreate |
— | DayZ-Expansion-AI |
Wrench.SetActions |
T2 | FlipTransport |
XmasLights.OnWorkStart |
— | DayZ-Expansion-Core |
XmasLights.OnWorkStop |
— | DayZ-Expansion-Core |
YieldItemBase.Init |
— | gebsfish |
YieldItemJunk.OnEntityYieldSpawned |
— | gebsfish ✂ |
ZmbM_Gamedev_Base.HandleMindStateChange |
— | DayZ-Expansion-AI |
ZmbM_Mummy_Base.CanBeSkinned |
— | BallerZ Gear ✂ |
ZmbM_Mummy_Base.EOnFrame |
T1 | BallerZ Gear ✂ |
ZmbM_Mummy_Base.EOnPostFrame |
T1 | BallerZ Gear ✂ |
ZombieBase.AC_767175D |
— | AC-Mod-Pack |
ZombieBase.AfterStoreLoad |
T3 | DayZ-Expansion-Core |
ZombieBase.CanBeSkinned |
— | XZone STALKER Mutants ✂ |
ZombieBase.EEDelete |
T3 | AC-Mod-Pack |
ZombieBase.EEHealthLevelChanged |
T2 | DayZ-Expansion-AI |
ZombieBase.EOnContact |
— | DayZ-Expansion-AI ✂ |
ZombieBase.FightLogic |
— | DayZ-Expansion-AI (cond) |
ZombieBase.HandleMindStateChange |
— | DayZ-Expansion-Missions |
ZombieBase.ModCommandHandlerInside |
— | Namalsk Survival |
ZombieBase.NameOverride |
— | DayZ-Expansion-Core (cond) |
ZombieBase.OnStoreLoad |
T3 | CF |
ZombieBase.OnStoreSave |
T3 | CF |
banovData.InitYieldBank |
— | gebsfish ✂ |
camonetjeep.SetActions |
T2 | 4KBOSSKVehiclePackage |
77 methods on client-only classes are not shown: a dedicated server never runs them.
A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.