Stack composer
Started from TheBeerGarden|DeerIsle|PVE|SNAFU|Helicopters: the 95 mods
it publishes to the Steam server browser (as of 2026-10-20), put back into load order —
servers publish the list last-loaded first. Mods loaded with -servermod= are never
published, so they are not here; add them if you know them.
Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.
- 1 CF
- 2 VPPAdminTools
- 3 DeerIsle analysis failed
- 4 Server_Information_Panel
- 5 InventoryPlusPlus
- 6 VanillaPlusPlusMap
- 7 Better-Snap-Sounds
- 8 Better Inspect
- 9 Advanced Weapon Scopes
- 10 PristineRepair
- 11 Ear-Plugs
- 12 Jills Collection
- 13 WindstridesClothingPack
- 14 MuchCarKey
- 15 MoreMaskZ
- 16 Trader
- 17 MuchDecos
- 18 BuilderItems
- 19 RedFalcon Flight System Heliz
- 20 MuchStuffPack
- 21 CarCover
- 22 Armored Vehicle Pack
- 23 GunnerTruckOshkosh
- 24 IRP-Land-Rover-Defender-110
- 25 Blackouts Corvette
- 26 Blackouts Baja
- 27 FlipTransport
- 28 Lightsword
- 29 CannabisPlus
- 30 Tombstone V++ Map
- 31 Fishy Buildings
- 32 HMMWV not analyzed
- 33 RedFalcon Flight System - Flight Case Compat not analyzed
- 34 Basic Territories
- 35 BBPItemPack
- 36 BaseBuildingPlus
- 37 Workshop 2814024068 not analyzed
- 38 PvZmoD_CustomisableZombies
- 39 Hummer_H2_v2 not analyzed
- 40 DBN_ShelbyMustangGT500 not analyzed
- 41 Atv_mung
- 42 Mortys Weapons
- 43 Blackouts Scorpion
- 44 SearchInventory
- 45 Dayz-Cat not analyzed
- 46 [LEGACY] AJs Creatures
- 47 ArrakisTraderSignsTemp not analyzed
- 48 Workshop 2748635398 not analyzed
- 49 Collectable Items
- 50 CJ187-PokemonCards
- 51 Workshop 2766430855 not analyzed
- 52 dbo_surfaces_DI
- 53 No Fall Damage
- 54 RaG_BaseItems
- 55 MagazineLoading
- 56 Workshop 3057032239 not analyzed
- 57 AdvancedBanking V2
- 58 Radio not analyzed
- 59 Gas-Pump-Refueling
- 60 CabinZ not analyzed
- 61 Cabin_Mod_RaGed
- 62 Blacks RFFS Helis Retex
- 63 MBM_CanAm
- 64 MuchFramework
- 65 DayZ-Dog
- 66 Munghards itempack not analyzed
- 67 Survivor Animations
- 68 Workshop 3372180824 not analyzed
- 69 Airdrop-Upgraded
- 70 RF not analyzed
- 71 RF GARAGE not analyzed
- 72 Carim not analyzed
- 73 RedFalcon Watercraft
- 74 MSP_Script_Fixes not analyzed
- 75 FS
- 76 Workshop 2484246194 not analyzed
- 77 RUSForma_Motorcycles
- 78 Bed-Respawning-PreUpdate not analyzed
- 79 RaG_Core
- 80 SNAFU Weapons
- 81 1.28 Effect Area Height Fix not analyzed
- 82 AgricultureCore
- 83 gebsfish
- 84 MBM_HondaCRF450R not analyzed
- 85 MBM_SuzukiGSXR750 not analyzed
- 86 DBN_FordRaptor_Scorpio
- 87 Workshop 3117605011 not analyzed
- 88 Code Lock
- 89 Legacy_API_1.30 not analyzed
- 90 Workshop 3551721080 not analyzed
- 91 PVE 1.30 Fix not analyzed
- 92 Deer Isle Navmesh 1.30 Fix not analyzed
- 93 Workshop 2798340429 not analyzed
- 94 RED_FALCON_spining_fix_1.30 not analyzed
- 95 Workshop 3822594273 not analyzed
File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 9 below.
Across 129 server-side methods hooked by two or more mods.
6.829 ms per second, all 63 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.
Who silences whom#
A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.
| silences → | 19RedFalcon Flight System Heliz | 35BBPItemPack | all |
|---|---|---|---|
| 26Blackouts Baja | 1Blackouts Baja silences RedFalcon Flight System Heliz 1 method: 1 check | 1 | |
| 36BaseBuildingPlus | 5BaseBuildingPlus silences BBPItemPack 5 methods: 3 events, 1 check, 1 value |
5 | |
| all | 1 | 5 | 6 |
| 3DeerIsle | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||
| 32HMMWV | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||
| 33RedFalcon Flight System - Flight Case Compat | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||
| 37Workshop 2814024068 | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||
| 39Hummer_H2_v2 | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||
| 40DBN_ShelbyMustangGT500 | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||
| …and 26 more mods not analyzed yet. | |||
The 2 pairs, largest first# ·
BaseBuildingPlussilencesBBPItemPack5 methods
ActionBuildPartCB.CreateActionComponent
event
BBPItemPack's work on this event never runs. BaseBuildingPlus.pbo::scripts\4_World\actions\vanilla\ActionBuildPart.c:3
Hologram.AddProjectionRotation
event
Vanilla rotation handling is replaced — expected for placement-system overhauls. BaseBuildingPlus.pbo::scripts\4_World\overrides\Hologram.c:769
Hologram.SubtractProjectionRotation
event
Vanilla rotation handling is replaced — expected for placement-system overhauls. BaseBuildingPlus.pbo::scripts\4_World\overrides\Hologram.c:809
DeCraftWoodenCrate.CanDo
check
BBPItemPack's conditions on this check no longer apply. BaseBuildingPlus.pbo::scripts\4_World\recipes\DeCraftWoodenCrate.c:3
Hologram.GetProjectionRotation
value
BBPItemPack's value here is replaced. BaseBuildingPlus.pbo::scripts\4_World\overrides\Hologram.c:764
Blackouts BajasilencesRedFalcon Flight System Heliz1 method
ActionSwitchLights.ActionCondition
check · T2
RedFalcon Flight System Heliz's conditions on this check no longer apply. vg7_baja.pbo::vg7_baja\scripts\4_world\entities\vehicles\inherited\vg7_baja.c:3829
Hot hooks shared across the stack#
The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.
Stall risks#
9 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.
- Per-player, per-frame hook. Runs for every player on every tick, so whatever it does inside is multiplied by the population.
- Timer created inside a hot hook. Registers a timer each time the hook runs. Timers that are never cleaned up pile up in the queue the server walks every frame; the analysis cannot see the cleanup, so read the code.
PlayerBase.CommandHandlerVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:401SurvivorBase.EOnFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42SurvivorBase.EOnPostFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:61DayZPlayerImplement.CommandHandlerServerPanel.pbo::Scripts\4_World\ServerPanel\dayzplayerimplement.c:6DayZPlayerImplement.CommandHandlerBetterInspect.pbo::scripts\4_World\Entites\DayZPlayerImplement.c:3PlayerBase.OnScheduledTickPvZmoD_CustomisableZombies.pbo::Scripts\4_World\PvZ_CZ_4_World\CZ_entities\manbase\Pvz_CZ_PlayerBase.c:86PlayerBase.CommandHandlerSurvivorAnims.pbo::Scripts\4_World\PlayerBase.c:115AnimalBase.EEHitByPvZmoD_CustomisableZombies.pbo::Scripts\4_World\PvZ_CZ_4_World\CZ_entities\Pvz_CZ_AnimalBase.c:48PlayerBase.EEHitByPvZmoD_CustomisableZombies.pbo::Scripts\4_World\PvZ_CZ_4_World\CZ_entities\manbase\Pvz_CZ_PlayerBase.c:40Everything else#
All 129 server-side methods hooked by two or more mods
vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.
| method | tier | chain (load order) |
|---|---|---|
ActionBuildPartCB.CreateActionComponent |
— | |
ActionSwitchLights.ActionCondition |
T2 | |
DeCraftWoodenCrate.CanDo |
— | |
Hologram.AddProjectionRotation |
— | |
Hologram.GetProjectionRotation |
— | |
Hologram.SubtractProjectionRotation |
— | |
ActionConstructor.RegisterActions |
— | vanilla → VPPAdminTools → Advanced Weapon Scopes → Jills Collection → WindstridesClothingPack → MuchCarKey → Trader → MuchDecos → RedFalcon Flight System Heliz → MuchStuffPack → CarCover → Armored Vehicle Pack → Blackouts Corvette → Blackouts Baja → FlipTransport → CannabisPlus → Basic Territories → BBPItemPack → BaseBuildingPlus → Atv_mung → Blackouts Scorpion → CJ187-PokemonCards → RaG_BaseItems → MagazineLoading → AdvancedBanking V2 → Gas-Pump-Refueling → Cabin_Mod_RaGed → MuchFramework → DayZ-Dog → Survivor Animations → RedFalcon Watercraft → RaG_Core → SNAFU Weapons → AgricultureCore → gebsfish → DBN_FordRaptor_Scorpio → Code Lock |
ModItemRegisterCallbacks.RegisterOneHanded |
— | vanilla → CF → Advanced Weapon Scopes → Jills Collection → WindstridesClothingPack → MuchCarKey → Trader → MuchDecos → MuchStuffPack → Lightsword → CannabisPlus → BBPItemPack → BaseBuildingPlus → Mortys Weapons → Collectable Items → CJ187-PokemonCards → RaG_BaseItems → MagazineLoading → AdvancedBanking V2 → SNAFU Weapons → gebsfish |
PlayerBase.SetActions |
T2 | vanilla → VPPAdminTools → Advanced Weapon Scopes → WindstridesClothingPack → MuchCarKey → Trader → RedFalcon Flight System Heliz → MuchStuffPack → BBPItemPack → BaseBuildingPlus → RaG_BaseItems → MuchFramework → DayZ-Dog → Survivor Animations → RedFalcon Watercraft → gebsfish |
ModItemRegisterCallbacks.RegisterHeavy |
— | vanilla → CF → MuchDecos → RedFalcon Flight System Heliz → MuchStuffPack → Armored Vehicle Pack → GunnerTruckOshkosh → CannabisPlus → Atv_mung → RaG_BaseItems → MBM_CanAm → MuchFramework → DayZ-Dog → AgricultureCore → DBN_FordRaptor_Scorpio |
PlayerBase.Init |
— | vanilla → VPPAdminTools → RedFalcon Flight System Heliz → Armored Vehicle Pack → IRP-Land-Rover-Defender-110 → Blackouts Corvette → Blackouts Baja → BBPItemPack → BaseBuildingPlus → Blackouts Scorpion → DayZ-Dog → Survivor Animations → FS → AgricultureCore |
MissionServer.OnInit |
T3 | vanilla → CF → VPPAdminTools → MuchCarKey → Trader → FlipTransport → CannabisPlus → BaseBuildingPlus → SearchInventory → RaG_BaseItems → AgricultureCore → gebsfish |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | vanilla → CF → WindstridesClothingPack → MuchDecos → MuchStuffPack → CarCover → FlipTransport → BBPItemPack → RaG_BaseItems → DayZ-Dog → gebsfish |
PluginRecipesManager.RegisterRecipies |
— | vanilla → MuchDecos → MuchStuffPack → CannabisPlus → BBPItemPack → BaseBuildingPlus → RaG_BaseItems → Cabin_Mod_RaGed → DayZ-Dog → AgricultureCore → gebsfish |
MissionBase.CreateScriptedMenu |
— | vanilla → VPPAdminTools → Server_Information_Panel → VanillaPlusPlusMap → Trader → BaseBuildingPlus → SearchInventory → AdvancedBanking V2 → MuchFramework → DayZ-Dog |
Hologram.EvaluateCollision |
— | vanilla → MuchDecos (cond) → MuchStuffPack (cond) → BaseBuildingPlus (cond) → Cabin_Mod_RaGed (cond) → MuchFramework (cond) → DayZ-Dog (cond) → RaG_Core (cond) → gebsfish |
MissionServer.InvokeOnConnect |
T3 | vanilla → CF → Trader → BBPItemPack → BaseBuildingPlus → PvZmoD_CustomisableZombies → MuchFramework → RaG_Core → Code Lock |
PluginManager.Init |
— | vanilla → VPPAdminTools → MuchCarKey → Trader → AdvancedBanking V2 → MuchFramework → RaG_Core → Code Lock |
ItemBase.SetActions |
T2 | vanilla → Blackouts Corvette → Blackouts Baja → BaseBuildingPlus → Blackouts Scorpion → RaG_Core → DBN_FordRaptor_Scorpio |
PluginRecipesManagerBase.RegisterRecipies |
— | vanilla → Advanced Weapon Scopes → Jills Collection → WindstridesClothingPack → Mortys Weapons → Blackouts Scorpion → SNAFU Weapons |
Hologram.GetProjectionEntityPosition |
— | vanilla → MuchDecos (cond) → BBPItemPack (cond) → BaseBuildingPlus (cond) → MuchFramework (cond) → RaG_Core (cond) |
PlayerBase.OnRPC |
T2 | vanilla → VPPAdminTools → BBPItemPack → BaseBuildingPlus → MuchFramework → RaG_Core |
ActionDismantlePart.ActionCondition |
T2 | vanilla → MuchDecos (cond) → Basic Territories → BBPItemPack (cond) → BaseBuildingPlus (cond) |
CamoNet.SetActions |
T2 | vanilla → CarCover → Blackouts Corvette → Blackouts Baja → BaseBuildingPlus |
Hammer.SetActions |
T2 | vanilla → MuchDecos → RaG_BaseItems → MuchFramework → RaG_Core |
Hologram.ProjectionBasedOnParent |
— | vanilla → BBPItemPack (cond) → BaseBuildingPlus (cond) → Cabin_Mod_RaGed (cond) → DayZ-Dog (cond) |
MissionServer.OnMissionFinish |
T3 | vanilla → CF → VPPAdminTools → DayZ-Dog → RaG_Core |
MissionServer.OnUpdate |
T0 | vanilla → CF → Server_Information_Panel → Trader → Survivor Animations |
MissionServer.PlayerDisconnected |
T3 | vanilla → CF → VPPAdminTools → DayZ-Dog → RaG_Core |
PlayerBase.CanBeTargetedByAI |
— | vanilla → VPPAdminTools (cond) → Trader (cond) → PvZmoD_CustomisableZombies (cond) → DayZ-Dog (cond) |
ActionBuildPart.OnFinishProgressServer |
— | vanilla → Basic Territories → BBPItemPack → BaseBuildingPlus (cond) |
ActionCreateIndoorFireplace.ActionCondition |
T2 | vanilla → MuchStuffPack (cond) → Cabin_Mod_RaGed (cond) → RaG_Core (cond) |
ActionDeployObject.ActionCondition |
T2 | vanilla → Trader (cond) → Basic Territories → BBPItemPack (cond) |
ActionDeployObject.OnEndServer |
— | vanilla → CannabisPlus (cond) → BBPItemPack (cond) → Cabin_Mod_RaGed (cond) |
ActionGetInTransport.OnEndServer |
— | vanilla → MuchCarKey → DayZ-Dog → RaG_Core |
ActionGetOutTransport.OnEndServer |
— | vanilla → MuchCarKey → RedFalcon Flight System Heliz (cond) → DayZ-Dog |
CanisterGasoline.SetActions |
T2 | vanilla → IRP-Land-Rover-Defender-110 → Blackouts Corvette → Blackouts Baja |
CarScript.OnStoreLoad |
T3 | vanilla → CF → MuchCarKey → Trader |
CarScript.OnStoreSave |
T3 | vanilla → CF → MuchCarKey → Trader |
CarScript.SetActions |
T2 | vanilla → FlipTransport → Gas-Pump-Refueling → gebsfish |
DayZGame.DeferredInit |
— | vanilla → CF → VPPAdminTools → gebsfish |
DayZGame.OnRPC |
T2 | vanilla → CF (cond) → VPPAdminTools (cond) → FlipTransport |
Edible_Base.ProcessDecay |
— | vanilla → MuchFramework → RaG_Core → gebsfish |
Hacksaw.SetActions |
T2 | vanilla → BBPItemPack → Cabin_Mod_RaGed → Code Lock |
HeadlightH7.SetActions |
T2 | vanilla → Blackouts Corvette → Blackouts Baja → Blackouts Scorpion |
Hologram.GetProjectionName |
— | vanilla → MuchDecos (cond) → MuchFramework (cond) → RaG_Core (cond) |
Hologram.SetProjectionOrientation |
— | vanilla → BBPItemPack (cond) → BaseBuildingPlus (cond) → RaG_Core |
Hologram.SetProjectionPosition |
— | vanilla → MuchDecos (cond) → MuchFramework (cond) → RaG_Core |
Hologram.UpdateHologram |
— | vanilla → MuchDecos → MuchFramework → gebsfish (cond) |
MissionServer.OnMissionStart |
T3 | vanilla → CF → VPPAdminTools → Basic Territories |
ModItemRegisterCallbacks.RegisterFireArms |
— | vanilla → CF → Mortys Weapons → SNAFU Weapons |
ModItemRegisterCallbacks.RegisterPistol |
— | vanilla → CF → Mortys Weapons → SNAFU Weapons |
Pistol_Base.SetActions |
T2 | vanilla → Blackouts Corvette → Blackouts Baja → Blackouts Scorpion |
PlayerBase.EEItemAttached |
T2 | vanilla → WindstridesClothingPack → MuchStuffPack → DayZ-Dog |
PlayerBase.EEKilled |
T3 | vanilla → VPPAdminTools → CannabisPlus → AgricultureCore |
PlayerBase.EOnContact |
— | |
PlayerBase.OnConnect |
— | vanilla → VPPAdminTools → RedFalcon Flight System Heliz → DayZ-Dog |
Pliers.SetActions |
T2 | vanilla → MuchDecos → MuchFramework → RaG_Core |
Screwdriver.SetActions |
T2 | vanilla → MuchDecos → MuchFramework → RaG_Core |
Shovel.SetActions |
T2 | vanilla → IRP-Land-Rover-Defender-110 → RaG_BaseItems → Cabin_Mod_RaGed |
SledgeHammer.SetActions |
T2 | vanilla → RedFalcon Flight System Heliz → IRP-Land-Rover-Defender-110 → BBPItemPack |
Stone.SetActions |
T2 | vanilla → BBPItemPack → BaseBuildingPlus → Cabin_Mod_RaGed |
Weapon_Base.SetActions |
T2 | vanilla → Blackouts Baja → RaG_Core → DBN_FordRaptor_Scorpio |
Wrench.SetActions |
T2 | vanilla → MuchCarKey → FlipTransport → Blackouts Scorpion |
ActionAttachToConstruction.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → RaG_Core (cond) |
ActionBuildPart.ActionCondition |
T2 | vanilla → Basic Territories → BaseBuildingPlus (cond) |
ActionCarDoors.ActionCondition |
T2 | vanilla → Trader (cond) → RedFalcon Flight System Heliz (cond) |
ActionCloseFence.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → Code Lock |
ActionCreateIndoorFireplace.OnExecuteServer |
— | vanilla → MuchStuffPack (cond) → RaG_Core (cond) |
ActionDestroyPart.ActionCondition |
T2 | vanilla → BBPItemPack (cond) → BaseBuildingPlus (cond) |
ActionDetach.ActionCondition |
T2 | vanilla → MuchCarKey (cond) → Trader (cond) |
ActionGetInTransport.ActionCondition |
T2 | vanilla → MuchCarKey (cond) → gebsfish (cond) |
ActionGetOutTransport.OnStart |
— | vanilla → RedFalcon Flight System Heliz (cond) → RedFalcon Watercraft |
ActionManagerServer.StartDeliveredAction |
— | vanilla → RedFalcon Flight System Heliz → RedFalcon Watercraft |
ActionPlaceFireplaceIndoor.ActionCondition |
T2 | vanilla → MuchStuffPack (cond) → RaG_Core (cond) |
ActionPushObject.ActionCondition |
T2 | vanilla → MuchCarKey (cond) → FlipTransport |
ActionStartEngine.Can |
— | vanilla → RedFalcon Flight System Heliz → RedFalcon Watercraft |
ActionStartEngine.OnEndServer |
— | vanilla → MuchCarKey → RaG_Core |
ActionStopEngine.Can |
— | vanilla → RedFalcon Flight System Heliz → RedFalcon Watercraft |
ActionStopEngine.OnEndServer |
— | vanilla → MuchCarKey → RaG_Core |
ActionSwitchSeats.Start |
— | vanilla → MuchCarKey → RaG_Core |
ActionTogglePlaceObject.ActionCondition |
T2 | vanilla → CannabisPlus (cond) → BaseBuildingPlus (cond) |
BoatScript.OnEngineStart |
— | vanilla → MuchCarKey → Trader |
BoatScript.OnStoreLoad |
T3 | vanilla → CF → MuchCarKey |
BoatScript.OnStoreSave |
T3 | vanilla → CF → MuchCarKey |
BoatScript.SetActions |
T2 | vanilla → FlipTransport → gebsfish |
CCTCursor.Can |
— | vanilla → RedFalcon Flight System Heliz (cond) → RedFalcon Watercraft (cond) |
CCTCursorNoObject.Can |
— | vanilla → RedFalcon Flight System Heliz → RedFalcon Watercraft |
CCTCursorNoRuinCheck.Can |
— | vanilla → RedFalcon Flight System Heliz → RedFalcon Watercraft |
CCTCursorParent.Can |
— | vanilla → RedFalcon Flight System Heliz → RedFalcon Watercraft |
CCTObject.Can |
— | vanilla → RedFalcon Flight System Heliz → RedFalcon Watercraft |
CCTParent.Can |
— | vanilla → RedFalcon Flight System Heliz → RedFalcon Watercraft |
CCTSurface.Can |
— | vanilla → RedFalcon Flight System Heliz → RedFalcon Watercraft |
CCTTree.Can |
— | vanilla → RedFalcon Flight System Heliz → RedFalcon Watercraft |
CarBattery.SetActions |
T2 | vanilla → Blackouts Baja → Blackouts Scorpion |
CarScript.CanDisplayAttachmentCategory |
— | vanilla → MuchCarKey → Trader |
CarScript.CanDisplayAttachmentSlot |
T2 | vanilla → MuchCarKey → Trader |
CarScript.EEDelete |
T3 | vanilla → MuchCarKey → RaG_Core |
CarScript.OnEngineStart |
— | vanilla → MuchCarKey → Trader |
CarScript.OnUpdate |
T0 | vanilla → FlipTransport → PvZmoD_CustomisableZombies |
Clothing.CanLoadItemIntoCargoClothingConditions |
— | |
Clothing.CanPutInCargoClothingConditions |
— | |
Clothing.CanReceiveItemIntoCargoClothingConditions |
— | |
Construction.CanBuildPart |
— | |
ContaminatedTrigger.OnEnterServerEvent |
— | vanilla → VPPAdminTools (cond) → PvZmoD_CustomisableZombies |
DayZGame.OnUpdate |
T0 | vanilla → CF → VPPAdminTools |
DayZPlayerImplement.CommandHandler |
T1 | vanilla → Server_Information_Panel → Better Inspect |
Edible_Base.EEInit |
T3 | vanilla → MuchFramework → gebsfish |
EmoteManager.PlayEmote |
— | vanilla → DayZ-Dog → Survivor Animations (cond) |
FirefighterAxe.SetActions |
T2 | vanilla → IRP-Land-Rover-Defender-110 → RaG_BaseItems |
Hologram.IsFloating |
— | vanilla → MuchDecos (cond) → BaseBuildingPlus |
Hologram.RefreshVisual |
— | vanilla → MuchFramework (cond) → RaG_Core (cond) |
ItemBase.OnStoreLoad |
T3 | vanilla → CF → RaG_Core |
MissionServer.OnClientPrepareEvent |
— | vanilla → CF → gebsfish |
MissionServer.OnEvent |
— | vanilla → CF → VPPAdminTools |
ModItemRegisterCallbacks.CustomBoneRemapping |
— | vanilla → CF → SNAFU Weapons |
PlantBase.Init |
— | vanilla → CannabisPlus → AgricultureCore (cond) |
PlayerBase.CommandHandler |
T1 | vanilla → VPPAdminTools → Survivor Animations |
PlayerBase.EEHitBy |
T2 | vanilla → PvZmoD_CustomisableZombies (cond) → DayZ-Dog |
PlayerBase.EEItemDetached |
T2 | vanilla → WindstridesClothingPack → MuchStuffPack |
PlayerBase.OnVariablesSynchronized |
T2 | vanilla → VPPAdminTools → DayZ-Dog |
PowerGenerator.SetActions |
T2 | vanilla → Blackouts Corvette → DBN_FordRaptor_Scorpio |
UniversalLight.CanPutAsAttachment |
— | vanilla → Mortys Weapons (cond) → SNAFU Weapons (cond) |
UniversalLight.InitAttachmentsSlotsToCheck |
— | |
VPPAdminHud.DefineButtons |
— | vanilla → VPPAdminTools → FlipTransport |
VicinityItemManager.IsObstructed |
— | vanilla → MuchStuffPack (cond) → BaseBuildingPlus (cond) |
WoodAxe.SetActions |
T2 | vanilla → IRP-Land-Rover-Defender-110 → RaG_BaseItems |
ZombieBase.CanBeTargetedByAI |
— | vanilla → PvZmoD_CustomisableZombies (cond) → DayZ-Dog (cond) |
ZombieBase.EEHitBy |
T2 | vanilla → PvZmoD_CustomisableZombies (cond) → DayZ-Dog |
580 methods hooked by only one of these mods
No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.
| method | tier | mod |
|---|---|---|
ACOGOptic.CanPutAsAttachment |
— | SNAFU Weapons |
AITargetCallbacksPlayer.GetMaxVisionRangeModifier |
— | PvZmoD_CustomisableZombies (cond) |
ASVAL.CanEnterIronsights |
— | Advanced Weapon Scopes (cond) |
ActionActivateTrap.OnFinishProgressServer |
— | VPPAdminTools |
ActionAttach.ActionCondition |
T2 | RaG_Core (cond) |
ActionAttachOnSelection.ActionCondition |
T2 | RaG_Core (cond) |
ActionAttachToConstruction.FindAndTranslateAttachmentSlot |
— | RaG_Core (cond) |
ActionBuildPart.GetAdminLogMessage |
— | BaseBuildingPlus ✂ |
ActionBuildPart.OnActionInfoUpdate |
— | BaseBuildingPlus (cond) |
ActionBuildPartSwitch.ActionCondition |
T2 | BaseBuildingPlus ✂ |
ActionBurnSewTarget.ActionCondition |
T2 | Trader (cond) |
ActionCarDoorsOutside.ActionCondition |
T2 | Trader (cond) |
ActionCheckPulse.ActionCondition |
T2 | Trader (cond) |
ActionCheckPulseTarget.ActionCondition |
T2 | Trader |
ActionCloseBarrel.OnExecuteServer |
— | RaG_Core |
ActionCloseCarDoors.GetDoorAnimationType |
— | RedFalcon Flight System Heliz ✂ |
ActionCloseCarDoorsOutside.OnEndServer |
— | RaG_Core |
ActionCloseDoors.OnEndServer |
— | PvZmoD_CustomisableZombies (cond) |
ActionCloseFence.OnExecuteServer |
— | RaG_Core |
ActionCollectBloodTarget.ActionCondition |
T2 | Trader (cond) |
ActionCraftBolts.InitCuttingTypes |
— | SNAFU Weapons |
ActionCreateGreenhouseGardenPlot.ActionCondition |
T2 | MuchDecos (cond) |
ActionCreateGreenhouseGardenPlot.OnFinishProgressServer |
— | MuchDecos (cond) |
ActionCreateIndoorOven.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionDefibrilateTarget.ActionCondition |
T2 | Trader (cond) |
ActionDeployObject.ActionConditionContinue |
— | BaseBuildingPlus ✂ |
ActionDeployObject.MoveEntityToFinalPosition |
— | BBPItemPack (cond) |
ActionDeployObject.OnEndClient |
— | Basic Territories |
ActionDeployObject.OnExecuteServer |
— | RaG_Core |
ActionDeployObject.OnFinishProgressServer |
— | BaseBuildingPlus ✂ |
ActionDetach.OnExecuteServer |
— | MuchCarKey |
ActionDetachFromTarget.ActionCondition |
T2 | MuchCarKey (cond) |
ActionDialCombinationLockOnTarget.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionDialCombinationLockOnTarget.OnFinishProgressServer |
— | BaseBuildingPlus ✂ |
ActionDigWorms.OnFinishProgressServer |
— | gebsfish ✂ |
ActionDisinfectTarget.ActionCondition |
T2 | Trader (cond) |
ActionDismantlePart.DismantleCondition |
— | Code Lock (cond) |
ActionDismantlePart.OnExecuteServer |
— | RaG_Core |
ActionDrainLiquid.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionDropItem.OnExecuteServer |
— | RaG_Core |
ActionFillBottleBaseCB.CreateActionComponent |
— | MuchStuffPack |
ActionFillCoolant.ActionCondition |
T2 | RaG_Core |
ActionFillFuel.ActionCondition |
T2 | RaG_Core |
ActionFishingNew.ComposeLocalContextData |
— | gebsfish |
ActionFishingNew.HandleReciveData |
— | gebsfish |
ActionFishingNew.OnEnd |
— | gebsfish |
ActionFishingNew.ReadFromContext |
— | gebsfish |
ActionFishingNew.SetupAction |
— | gebsfish (cond) |
ActionFishingNew.TrySpawnCatch |
— | gebsfish |
ActionFishingNew.WriteToContext |
— | gebsfish |
ActionFoldBaseBuildingObject.ActionCondition |
T2 | BBPItemPack ✂ |
ActionFoldBaseBuildingObject.CreateConditionComponents |
— | BaseBuildingPlus ✂ |
ActionFoldBaseBuildingObjectCB.CreateActionComponent |
— | BaseBuildingPlus ✂ |
ActionForceConsume.ActionCondition |
T2 | Trader (cond) |
ActionForceConsumeSingle.ActionCondition |
T2 | Trader (cond) |
ActionForceFeedCan.ActionCondition |
T2 | Trader (cond) |
ActionGetOutTransport.OnStartServer |
— | RaG_Core |
ActionGetOutTransport.ProcessGetOutTransportActionData |
— | RedFalcon Watercraft (cond) |
ActionGiveBloodTarget.ActionCondition |
T2 | Trader (cond) |
ActionGiveSalineTarget.ActionCondition |
T2 | Trader (cond) |
ActionHarvestCrops.OnExecuteClient |
— | AgricultureCore (cond) |
ActionHarvestCrops.OnExecuteServer |
— | AgricultureCore (cond) |
ActionIgniteFireplaceByAir.ActionCondition |
T2 | RaG_Core (cond) |
ActionInjectTarget.ActionCondition |
T2 | Trader (cond) |
ActionInteractCodeLockItem.ActionCondition |
T2 | RaG_Core (cond) |
ActionLightItemOnFire.ActionCondition |
T2 | RaG_BaseItems (cond) |
ActionLightItemOnFire.OnFinishProgressClient |
— | RaG_BaseItems |
ActionLightItemOnFire.OnFinishProgressServer |
— | RaG_BaseItems |
ActionLockDoors.ActionCondition |
T2 | Trader (cond) |
ActionLockDoors.OnFinishProgressServer |
— | RaG_Core |
ActionLowerFlag.ActionCondition |
T2 | Basic Territories |
ActionMagazineLoading.OnExecuteServer |
— | MagazineLoading ✂ |
ActionMagazineLoadingEmp.OnExecuteServer |
— | MagazineLoading ✂ |
ActionMagazineLoadingHand.OnExecuteServer |
— | MagazineLoading ✂ |
ActionMagazineLoadingHandEmp.OnExecuteServer |
— | MagazineLoading ✂ |
ActionManagerBase.ActionPossibilityCheck |
— | DayZ-Dog (cond) |
ActionMountBarbedWire.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionMountBarbedWire.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionNextCombinationLockDialOnTarget.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionOpenBarrel.OnExecuteServer |
— | RaG_Core |
ActionOpenCarDoors.ActionCondition |
T2 | MuchCarKey (cond) |
ActionOpenCarDoors.GetDoorAnimationType |
— | RedFalcon Flight System Heliz ✂ |
ActionOpenCarDoorsOutside.ActionCondition |
T2 | MuchCarKey (cond) |
ActionOpenCarDoorsOutside.OnEndServer |
— | RaG_Core |
ActionOpenDoors.OnEndServer |
— | PvZmoD_CustomisableZombies (cond) |
ActionOpenFence.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionOpenFence.OnExecuteServer |
— | RaG_Core |
ActionPackTent.ActionCondition |
T2 | Code Lock |
ActionPackTent.OnExecuteServer |
— | Code Lock (cond) |
ActionPackTent.OnFinishProgressServer |
— | RaG_Core |
ActionPin.OnStartServer |
— | VPPAdminTools |
ActionPlaceObject.ActionCondition |
T2 | CannabisPlus (cond) |
ActionPlaceOvenIndoor.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionPlugIn.CreateConditionComponents |
— | RaG_BaseItems ✂ |
ActionPlugTargetIntoThis.ActionCondition |
T2 | BBPItemPack (cond) |
ActionPourLiquid.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionPushBoat.ActionCondition |
T2 | gebsfish (cond) |
ActionPushCar.ActionCondition |
T2 | FlipTransport |
ActionPushCar.OnEndServer |
— | gebsfish |
ActionPushObject.OnEndServer |
— | MuchCarKey |
ActionRaiseFlag.ActionCondition |
T2 | Basic Territories |
ActionRaiseFlag.OnFinishProgressServer |
— | Basic Territories |
ActionRepairPart.RepairCondition |
— | RaG_Core (cond) |
ActionResetCodeOnCodeLock.ActionCondition |
T2 | RaG_Core (cond) |
ActionResetCodeOnCodeLock.OnExecuteServer |
— | RaG_Core (cond) |
ActionRestrainSelf.ActionCondition |
T2 | Trader (cond) |
ActionRestrainTarget.ActionCondition |
T2 | Trader (cond) |
ActionSewTarget.ActionCondition |
T2 | Trader (cond) |
ActionSkinning.OnFinishProgressServer |
— | WindstridesClothingPack |
ActionStartEngine.ActionCondition |
T2 | MuchCarKey |
ActionTakeItem.OnExecuteServer |
— | RaG_Core |
ActionTakeItemToHands.OnExecuteServer |
— | RaG_Core |
ActionTakeMaterialToHands.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionTakeMaterialToHandsSwitch.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionToggleNVG.CanBeUsedInVehicle |
— | RedFalcon Flight System Heliz ✂ |
ActionToggleNVMode.ActionCondition |
T2 | Advanced Weapon Scopes (cond) |
ActionToggleTentOpen.ActionCondition |
T2 | Code Lock |
ActionToggleTentOpen.OnExecuteServer |
— | RaG_Core |
ActionTurnOnWhileInHands.ActionCondition |
T2 | Lightsword |
ActionTurnOnWhileInHands.OnExecuteServer |
— | Lightsword (cond) |
ActionTurnOnWhileOnGround.ActionCondition |
T2 | BBPItemPack |
ActionUnlockDoors.OnFinishProgressServer |
— | RaG_Core |
ActionUnmountBarbedWire.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionUnmountBarbedWire.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionUnpackAmmoBox.OnExecuteServer |
— | MagazineLoading ✂ |
ActionUnpackAmmoBoxHand.OnExecuteServer |
— | MagazineLoading ✂ |
ActionUnpin.ActionCondition |
T2 | Trader (cond) |
ActionUnpin.OnStartServer |
— | VPPAdminTools |
AdvancedCommunication.OnStoreLoad |
T3 | CF |
AdvancedCommunication.OnStoreSave |
T3 | CF |
AmmoBox.SetActions |
T2 | Blackouts Scorpion |
Ammo_40mm_ChemGas.EEKilled |
T3 | Trader (cond) |
Ammo_40mm_ChemGas.OnActivatedByItem |
— | Trader (cond) |
Ammo_40mm_Explosive.EEKilled |
T3 | Trader (cond) |
Ammo_40mm_Explosive.OnActivatedByItem |
— | Trader (cond) |
Ammunition_Base.AddQuantityTR |
— | Trader ✂ |
Ammunition_Base.SetQuantityTR |
— | Trader ✂ |
AnimalBase.CanBeTargetedByAI |
— | DayZ-Dog (cond) |
AnimalBase.CommandHandler |
T1 | PvZmoD_CustomisableZombies ✂ |
AnimalBase.EEHitBy |
T2 | PvZmoD_CustomisableZombies |
AnimalBase.EEKilled |
T3 | DayZ-Dog |
AnimalBase.OnStoreLoad |
T3 | CF |
AnimalBase.OnStoreSave |
T3 | CF |
Animal_CanisLupus.CanBeTargetedByAI |
— | PvZmoD_CustomisableZombies (cond) |
AreaExposureMdfr.Activate |
— | VPPAdminTools (cond) |
AreaExposureMdfr.OnActivate |
— | VPPAdminTools (cond) |
AreaExposureMdfr.OnTick |
— | Trader (cond) |
AttachmentCategoriesContainer.IsDisplayable |
— | DBN_FordRaptor_Scorpio |
AttachmentCategoriesContainer.UpdateInterval |
— | RaG_Core |
AttachmentCategoriesRow.DoubleClick |
— | DayZ-Dog (cond) |
AttachmentCategoriesRow.RefreshSlot |
— | DayZ-Dog |
AttachmentsOutOfReach.IsAttachmentReachable |
— | GunnerTruckOshkosh ✂ |
Aug.CanEnterIronsights |
— | Advanced Weapon Scopes (cond) |
BBP_Mortar_Mix.SetActions |
T2 | BBPItemPack |
BandageDressing.SetActions |
T2 | DayZ-Dog |
BarrelHoles_ColorBase.AddWetnessToFireplace |
— | Trader (cond) |
BarrelHoles_ColorBase.BurnItemsInFireplace |
— | Trader (cond) |
BarrelHoles_ColorBase.CalcAndSetQuantity |
— | Trader (cond) |
BarrelHoles_ColorBase.CanPutIntoHands |
T2 | Trader (cond) |
BarrelHoles_ColorBase.DeferredInit |
— | Trader |
BarrelHoles_ColorBase.SpendFireConsumable |
— | Trader (cond) |
Barrel_ColorBase.CanLoadItemIntoCargo |
T2 | DBN_FordRaptor_Scorpio (cond) |
Barrel_ColorBase.CanReceiveItemIntoCargo |
T2 | DBN_FordRaptor_Scorpio (cond) |
Barrel_ColorBase.CanReleaseCargo |
— | DBN_FordRaptor_Scorpio (cond) |
Barrel_ColorBase.OnWasAttached |
— | RaG_Core (cond) |
Barrel_ColorBase.SetActions |
T2 | IRP-Land-Rover-Defender-110 |
BaseBuildingBase.EEHitBy |
T2 | Basic Territories |
BaseRadio.SetActions |
T2 | Blackouts Corvette |
BatteryCharger.SetActions |
T2 | Blackouts Baja |
BearTrap.OnServerSteppedOn |
— | PvZmoD_CustomisableZombies ✂ |
Blowtorch.SetActions |
T2 | Blackouts Scorpion |
BoatScript.AfterStoreLoad |
T3 | MuchCarKey |
BoatScript.CanDisplayAttachmentCategory |
— | MuchCarKey |
BoatScript.CanDisplayAttachmentSlot |
T2 | MuchCarKey |
BoatScript.DeferredInit |
— | MuchCarKey |
BoatScript.EEDelete |
T3 | MuchCarKey |
BoatScript.EEKilled |
T3 | MuchCarKey |
BoatScript.EEOnCECreate |
— | MuchCarKey |
BoatScript.GetActions |
— | gebsfish |
BoatScript.IsInventoryVisible |
T2 | MuchCarKey |
BoatScript.NameOverride |
— | MuchCarKey (cond) |
BoatScript.OnCEUpdate |
— | MuchCarKey |
BoatScript.OnVariablesSynchronized |
T2 | MuchCarKey |
BuildingBase.OnStoreLoad |
T3 | CF |
BuildingBase.OnStoreSave |
T3 | CF |
ButtstockBase.IsButtstock |
— | SNAFU Weapons ✂ |
CAContinuousCraft.Setup |
— | gebsfish |
CAContinuousFertilizeGardenSlot.Setup |
— | AgricultureCore |
CAContinuousQuantityLiquidTransfer.Setup |
— | MuchStuffPack |
CAContinuousRepeatFishing.SetNewSignalData |
— | gebsfish |
CableReel.SetActions |
T2 | Blackouts Baja |
CarScript.AfterStoreLoad |
T3 | MuchCarKey |
CarScript.CanBeTargetedByAI |
— | DayZ-Dog (cond) |
CarScript.CanReleaseAttachment |
T2 | DBN_FordRaptor_Scorpio |
CarScript.DeferredInit |
— | MuchCarKey |
CarScript.EEHitBy |
T2 | RaG_Core |
CarScript.EEItemAttached |
T2 | DBN_FordRaptor_Scorpio |
CarScript.EEKilled |
T3 | MuchCarKey |
CarScript.EEOnCECreate |
— | MuchCarKey |
CarScript.IsInventoryVisible |
T2 | MuchCarKey |
CarScript.NameOverride |
— | MuchCarKey (cond) |
CarScript.OnCEUpdate |
— | MuchCarKey |
CarScript.OnInput |
— | FlipTransport |
CarScript.OnVariablesSynchronized |
T2 | MuchCarKey |
CargoContainer.UpdateInterval |
— | RaG_Core |
CatchYieldBank.GetYieldItemByIdx |
— | gebsfish (cond) |
CatchYieldBank.Init |
— | gebsfish |
CatchYieldBank.RegisterYieldItem |
— | gebsfish (cond) |
CatchingContextBase.SpawnAndSetupCatch |
— | gebsfish ✂ |
CatchingContextFishingRodAction.GenerateResult |
— | gebsfish ✂ |
CatchingContextFishingRodAction.Init |
— | gebsfish |
CatchingContextFishingRodAction.InitCatchingItemData |
— | gebsfish |
CatchingContextFishingRodAction.ModifySignalProbability |
— | gebsfish ✂ |
CatchingContextFishingRodAction.OnAfterSpawnSignalHit |
— | gebsfish ✂ |
CatchingContextFishingRodAction.OnBeforeSpawnSignalHit |
— | gebsfish ✂ |
CatchingContextFishingRodAction.OnSignalMiss |
— | gebsfish ✂ |
CatchingContextFishingRodAction.OnSignalPass |
— | gebsfish ✂ |
CatchingContextFishingRodAction.RandomizeSignalDuration |
— | gebsfish ✂ |
CatchingContextFishingRodAction.RandomizeSignalStartTime |
— | gebsfish ✂ |
CatchingContextFishingRodAction.RemoveItemSafe |
— | gebsfish ✂ |
CatchingContextFishingRodAction.TryDamageItems |
— | gebsfish ✂ |
CatchingContextFishingRodAction.TryHookLoss |
— | gebsfish ✂ |
ChernarusPlusData.InitYieldBank |
— | gebsfish ✂ |
ChernarusPlusData.WeatherOnBeforeChange |
— | VPPAdminTools |
Clothing.CanLoadItemIntoCargo |
T2 | DBN_FordRaptor_Scorpio ✂ |
Clothing.CanPutInCargo |
T2 | DBN_FordRaptor_Scorpio |
Clothing.CanReceiveAttachment |
T2 | MuchFramework |
Clothing.CanReceiveItemIntoCargo |
T2 | DBN_FordRaptor_Scorpio ✂ |
CodeLock.NewUnlockServer |
— | MuchFramework |
CodeLock.SetActions |
T2 | MuchFramework |
CodeLockComponent.CheckCodeRequest |
— | RaG_Core (cond) |
CodeLockComponent.OnRPC |
T2 | RaG_Core (cond) |
CodeLockComponent.ResetPIN |
— | RaG_Core (cond) |
CodeLockComponent.SetLockCode |
— | RaG_Core (cond) |
CodeLockComponent.SetLockState |
— | RaG_Core (cond) |
CodeLockServerRPC.OpenTarget |
— | MuchFramework |
CombinationLock.IsLockAttached |
— | Cabin_Mod_RaGed (cond) |
CombinationLock.IsLockedOnGate |
— | Cabin_Mod_RaGed (cond) |
CombinationLock.UnlockServer |
— | Cabin_Mod_RaGed |
Construction.DropNonUsableMaterialsServer |
— | BaseBuildingPlus ✂ |
Construction.IsColliding |
— | BaseBuildingPlus ✂ |
Construction.IsCollidingEx |
— | BaseBuildingPlus ✂ |
ContainerWithCargo.LockCargo |
— | DBN_FordRaptor_Scorpio |
ContainerWithCargo.SetEntity |
— | DBN_FordRaptor_Scorpio ✂ |
ContainerWithCargoAndAttachments.UpdateInterval |
— | RaG_Core |
Container_Base.CanLoadItemIntoCargo |
T2 | DBN_FordRaptor_Scorpio ✂ |
Container_Base.CanPutIntoHands |
T2 | DBN_FordRaptor_Scorpio |
ContaminatedArea_Local.DeferredInit |
— | Trader (cond) |
CraftFenceKit.CanDo |
— | BaseBuildingPlus ✂ |
CraftRag.Do |
— | MuchStuffPack ✂ |
CraftWatchtowerKit.CanDo |
— | BaseBuildingPlus ✂ |
CreditsLoader.GetData |
— | CF ✂ |
Crowbar.SetActions |
T2 | AdvancedBanking V2 |
DayZAnimalCommandAttackModdable.PreAnimUpdate |
— | DayZ-Dog (cond) |
DayZAnimalCommandMoveModdable.PreAnimUpdate |
— | DayZ-Dog |
DayZGame.FirearmEffects |
— | Trader (cond) |
DayZGame.OnEvent |
— | CF |
DayZGame.OnInitialize |
— | VPPAdminTools (cond) |
DayZGame.OnKeyPress |
— | VPPAdminTools |
DayZGame.OnKeyRelease |
— | VPPAdminTools |
DayZGame.OnPostUpdate |
— | RaG_Core |
DayZPlayerCameraOptics.SetCameraPP |
— | Advanced Weapon Scopes (cond) |
DayZPlayerImplement.CameraHandler |
— | VPPAdminTools (cond) |
DayZPlayerImplement.EEKilled |
T3 | Tombstone V++ Map |
DayZPlayerImplement.ModCommandHandlerAfter |
— | DayZ-Dog |
DayZPlayerImplement.ModCommandHandlerBefore |
— | VPPAdminTools |
DayZPlayerImplement.ModCommandHandlerInside |
— | VPPAdminTools |
DayZPlayerImplement.OnRPC |
T2 | Trader |
DayZPlayerImplement.OnStepEvent |
— | gebsfish |
DayZPlayerImplement.OnStoreLoad |
T3 | CF |
DayZPlayerImplement.OnStoreSave |
T3 | CF |
DayZPlayerImplement.PlaySound |
— | gebsfish (cond) |
DayZPlayerImplementThrowing.HandleThrowing |
— | DayZ-Dog |
DayZPlayerMeleeFightLogic_LightHeavy.EvaluateFinisherAttack |
— | PvZmoD_CustomisableZombies |
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic |
— | Trader (cond) |
DayZPlayerSyncJunctures.SendDamageHitEx |
— | PvZmoD_CustomisableZombies ✂ |
DeadfallData.InitYieldBank |
— | gebsfish ✂ |
DeerisleData.InitYieldBank |
— | gebsfish ✂ |
DigitalCodeLock.AfterStoreLoad |
T3 | RaG_Core |
DigitalCodeLock.CanBeLocked |
— | RaG_Core |
DigitalCodeLock.CanDetachAttachment |
— | RaG_Core (cond) |
DigitalCodeLock.CanDetachCodeLock |
— | RaG_Core (cond) |
DigitalCodeLock.CanReleaseAttachment |
T2 | RaG_Core (cond) |
DigitalCodeLock.CanSetCode |
— | RaG_Core (cond) |
DigitalCodeLock.EEInit |
T3 | RaG_Core |
DigitalCodeLock.EEItemAttached |
T2 | RaG_Core |
DigitalCodeLock.EEItemDetached |
T2 | RaG_Core |
DigitalCodeLock.GetBatteryEnergy |
— | RaG_Core (cond) |
DigitalCodeLock.HasBattery |
— | RaG_Core (cond) |
DigitalCodeLock.HasEnergy |
— | RaG_Core (cond) |
DigitalCodeLock.HasValidParent |
— | RaG_Core (cond) |
DigitalCodeLock.IsPlayerOnBackside |
— | RaG_Core (cond) |
DigitalCodeLock.NeedBattery |
— | RaG_Core (cond) |
DigitalCodeLock.OnRPC |
T2 | RaG_Core (cond) |
DigitalCodeLock.OnVariablesSynchronized |
T2 | RaG_Core |
DigitalCodeLock.OnWasAttached |
— | RaG_Core |
DigitalCodeLock.OnWork |
— | RaG_Core (cond) |
DigitalCodeLock.OnWorkStart |
— | RaG_Core |
DigitalCodeLock.OnWorkStop |
— | RaG_Core (cond) |
DigitalCodeLock.ResetPIN |
— | RaG_Core (cond) |
DigitalCodeLock.SetActions |
T2 | RaG_Core |
DigitalCodeLock.StartItemSoundServer |
— | RaG_Core (cond) |
DigitalCodeLock.UnlockOnServer |
— | RaG_Core |
DigitalCodeLockUI.CodeResponse |
— | RaG_Core |
DigitalCodeLockUI.ConfirmCode |
— | RaG_Core |
DigitalCodeLockUI.KeyPress |
— | RaG_Core (cond) |
DigitalCodeLockUI.OnKeyDown |
— | RaG_Core |
DigitalCodeLockUI.SetTargetLock |
— | RaG_Core |
DigitalCodeLockUI.Update |
— | RaG_Core |
DrowningMdfr.ActivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.DeactivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.OnTick |
— | VPPAdminTools (cond) |
Edible_Base.EEDelete |
T3 | gebsfish |
Edible_Base.EEItemLocationChanged |
T2 | gebsfish |
Edible_Base.OnVariablesSynchronized |
T2 | gebsfish |
EmoteCB.OnAnimationEvent |
— | Survivor Animations (cond) |
EmoteConstructor.RegisterEmotes |
— | Survivor Animations |
EmoteManager.CreateEmoteCallback |
— | Survivor Animations |
EmoteManager.OnEmoteEnd |
— | DayZ-Dog |
EmoteManager.Update |
— | DayZ-Dog |
EngineOil.SetActions |
T2 | RedFalcon Watercraft |
EnochData.InitYieldBank |
— | gebsfish ✂ |
EnochData.WeatherOnBeforeChange |
— | VPPAdminTools |
Fence.CanOpenFence |
— | Code Lock (cond) |
Fence.CanReceiveAttachment |
T2 | Code Lock (cond) |
Fence.OnPartDestroyedServer |
— | Code Lock |
Fence.OnPartDismantledServer |
— | Code Lock |
Fence.SetActions |
T2 | Code Lock |
Fireplace.SetActions |
T2 | Cabin_Mod_RaGed |
FireplaceIndoor.SetActions |
T2 | DBN_FordRaptor_Scorpio |
FishYieldItemBase.GetCycleTimeForYieldItem |
— | gebsfish ✂ |
FishingRod_Base_New.SetActions |
T2 | RaG_BaseItems |
FordRaptor_Scorpio.CleanupEffects |
— | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.EEDelete |
T3 | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.EEInit |
T3 | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.OnContact |
— | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.OnRPC |
T2 | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.OnVariablesSynchronized |
T2 | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.UpdateLightsClient |
— | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.UpdateLightsServer |
— | DBN_FordRaptor_Scorpio |
GardenLime.SetActions |
T2 | RaG_BaseItems |
GesturesMenu.GetGestureItems |
— | Survivor Animations |
GesturesMenu.OnMenuRelease |
— | Survivor Animations |
Grenade_Base.EEHitBy |
T2 | VPPAdminTools |
Grenade_Base.InitiateExplosion |
— | Trader (cond) |
Grenade_ChemGas.OnExplode |
— | Trader (cond) |
HandSaw.SetActions |
T2 | Cabin_Mod_RaGed |
Hatchet.SetActions |
T2 | RaG_BaseItems |
HeadGear_Base.SetActions |
T2 | Blackouts Scorpion |
HeadlightH7.EEOnDamageCalculated |
— | RedFalcon Flight System Heliz ✂ |
HeadlightH7.OnWasAttached |
— | RedFalcon Flight System Heliz |
HeadlightH7.OnWasDetached |
— | RedFalcon Flight System Heliz |
Hel_MagazineLoading.EEInit |
T3 | MagazineLoading |
Hel_MagazineLoading.EEItemAttached |
T2 | MagazineLoading |
HelicopterScript.OnStoreLoad |
T3 | CF |
HelicopterScript.OnStoreSave |
T3 | CF |
Hologram.AlignProjectionOnTerrain |
— | BaseBuildingPlus (cond) |
Hologram.HeightPlacementCheck |
— | gebsfish (cond) |
Hologram.IsBaseViable |
— | gebsfish (cond) |
Hologram.IsClippingRoof |
— | gebsfish (cond) |
Hologram.IsCollidingBBox |
— | gebsfish |
Hologram.IsCollidingGeometryProxy |
— | gebsfish |
Hologram.SetHologramPosition |
— | gebsfish |
HuntingOptic.CanPutAsAttachment |
— | SNAFU Weapons |
Icon.CreateWhiteBackground |
— | Better Inspect |
Icon.DoBetterInspect |
— | Better Inspect (cond) |
Icon.FullScreen |
— | Better Inspect |
Icon.Init |
— | Better Inspect |
Icon.MarkChecked |
— | Better Inspect ✂ |
Icon.MouseEnter |
— | Better Inspect |
Icon.MouseLeave |
— | Better Inspect |
ImprovisedSuppressor.CanPutAsAttachment |
— | SNAFU Weapons |
IntroSceneCharacter.CharacterLoad |
— | DayZ-Dog |
ItemActionsWidget.SetWeaponQuantity |
— | SNAFU Weapons |
ItemBase.AfterStoreLoad |
T3 | Basic Territories |
ItemBase.CanBeConsumed |
— | RaG_Core |
ItemBase.CanBePlaced |
— | MuchFramework (cond) |
ItemBase.CanLoadAttachment |
— | MuchFramework ✂ |
ItemBase.CanReceiveAttachment |
T2 | MuchFramework ✂ |
ItemBase.CombineItemsClient |
— | Code Lock (cond) |
ItemBase.EEHitBy |
T2 | RaG_Core |
ItemBase.EEItemLocationChanged |
T2 | DayZ-Dog |
ItemBase.OnInventoryEnter |
T2 | RaG_Core |
ItemBase.OnInventoryExit |
T2 | RaG_Core |
ItemBase.OnRightClick |
— | Code Lock (cond) |
ItemBase.OnStoreSave |
T3 | CF |
JMModuleConstructor.RegisterModules |
— | FlipTransport |
KeybindingElement.Reload |
— | CF |
LandMineTrap.EEHitBy |
T2 | VPPAdminTools |
Liquid.CanFillContainer |
— | RaG_Core |
Liquid.CanTransfer |
— | RaG_Core |
Liquid.FillContainer |
— | RaG_Core (cond) |
Liquid.GetLiquidConfigProperty |
— | RaG_Core ✂ |
LuxData.InitYieldBank |
— | gebsfish ✂ |
M4_CarryHandleOptic.CanPutAsAttachment |
— | Mortys Weapons (cond) |
M4_T3NRDSOptic.CanPutAsAttachment |
— | SNAFU Weapons |
M68Optic.CanPutAsAttachment |
— | SNAFU Weapons |
MagazineStorage.SetActions |
T2 | RaG_BaseItems |
Magnum_Base.InitStateMachine |
— | Survivor Animations ✂ |
Magnum_Base.SetActions |
T2 | Survivor Animations |
MaskBase.CanPutAsAttachment |
— | WindstridesClothingPack |
MiscGameplayFunctions.BuildCondition |
— | BaseBuildingPlus ✂ |
MiscGameplayFunctions.ComplexBuildCollideCheckClient |
— | BaseBuildingPlus ✂ |
MissionBase.CF_IsLoaded |
— | CF ✂ |
MissionBase.InitWorldYieldDataDefaults |
— | gebsfish ✂ |
MissionBase.OnInit |
T3 | gebsfish |
MissionBase.OnKeyPress |
— | PvZmoD_CustomisableZombies |
MissionBase.OnMissionFinish |
T3 | PvZmoD_CustomisableZombies |
MissionServer.HandleBody |
— | Trader |
MissionServer.InvokeOnDisconnect |
T3 | CF |
MissionServer.OnClientDisconnectedEvent |
T3 | CF |
MissionServer.OnClientNewEvent |
T3 | CF |
MissionServer.OnClientReadyEvent |
T3 | CF |
MissionServer.OnClientReconnectEvent |
T3 | CF |
MissionServer.OnClientRespawnEvent |
T3 | CF |
MissionServer.OnGameplayDataHandlerLoad |
— | gebsfish |
MissionServer.OnMissionLoaded |
— | CF |
MissionServer.SendModData |
— | RaG_BaseItems |
MissionServer.TickScheduler |
T0 | PvZmoD_CustomisableZombies |
ModItemRegisterCallbacks.RegisterArcheryItem |
— | CF |
ModItemRegisterCallbacks.RegisterCustom |
— | CF |
ModItemRegisterCallbacks.RegisterEmptyHanded |
— | CF |
ModItemRegisterCallbacks.RegisterLauncher |
— | CF |
ModItemRegisterCallbacks.RegisterPoleArms |
— | Lightsword |
ModItemRegisterCallbacks.RegisterRestrained |
— | CF |
ModItemRegisterCallbacks.RegisterSurrender |
— | CF |
ModLoader.GetMods |
— | CF ✂ |
ModLoader.LoadMods |
— | CF ✂ |
ModStructure.GetDebugName |
— | CF |
ModStructure.GetModActionURL |
— | CF ✂ |
ModStructure.GetModLogo |
— | CF ✂ |
ModStructure.GetModLogoOver |
— | CF ✂ |
ModStructure.GetModLogoSmall |
— | CF ✂ |
ModStructure.GetModName |
— | CF ✂ |
ModStructure.GetModOverview |
— | CF ✂ |
ModStructure.GetModToltip |
— | CF ✂ |
MotorbikeScript.OnStoreLoad |
T3 | CF |
MotorbikeScript.OnStoreSave |
T3 | CF |
NamalskData.InitYieldBank |
— | gebsfish ✂ |
NavalPlusData.InitYieldBank |
— | gebsfish ✂ |
NoiseAIEvaluate.GetNoiseMultiplier |
— | PvZmoD_CustomisableZombies ✂ |
NotificationRuntimeData.GetIcon |
— | CF ✂ |
NotificationRuntimeData.GetTitleText |
— | CF ✂ |
NotificationUI.AddNotification |
— | CF |
NotificationUI.RemoveNotification |
— | CF |
NotificationUI.UpdateTargetHeight |
— | CF |
OpenCan.Init |
— | SNAFU Weapons |
OptionsMenuGame.Apply |
— | VPPAdminTools |
OptionsMenuGame.IsChanged |
— | VPPAdminTools (cond) |
OptionsMenuGame.Revert |
— | VPPAdminTools |
OptionsMenuGame.SetOptions |
— | VPPAdminTools |
Pickaxe.SetActions |
T2 | RedFalcon Flight System Heliz |
Pistol_Base.GetInventoryHandAnimation |
— | WindstridesClothingPack (cond) |
PlantBase.Harvest |
— | AgricultureCore (cond) |
PlantBase.OnItemHarvested |
— | CannabisPlus ✂ |
PlantBase.OnStoreLoad |
T3 | AgricultureCore |
PlantBase.OnStoreSave |
T3 | AgricultureCore |
PlantBase.RemovePlantEx |
— | AgricultureCore ✂ |
PlantMaterial.CanDetachAttachment |
— | RaG_BaseItems (cond) |
PlantMaterial.CanPutAsAttachment |
— | RaG_BaseItems ✂ |
PlayerBase.AC_HasAnyPPEActive |
— | CannabisPlus |
PlayerBase.CalculateVisibilityForAI |
— | MuchFramework ✂ |
PlayerBase.CanDropEntity |
T2 | DayZ-Dog (cond) |
PlayerBase.CanJump |
— | DayZ-Dog (cond) |
PlayerBase.CanReceiveAttachment |
T2 | DayZ-Dog (cond) |
PlayerBase.CheckDeath |
— | Ear-Plugs |
PlayerBase.Expansion_IsInSafeZone |
— | Trader (cond) |
PlayerBase.IsInVehicle |
— | RedFalcon Flight System Heliz (cond) |
PlayerBase.ModCommandHandlerAfter |
— | Survivor Animations |
PlayerBase.ModCommandHandlerInside |
— | RedFalcon Flight System Heliz |
PlayerBase.OnCommandDeathStart |
— | DayZ-Dog |
PlayerBase.OnCommandUnconsciousFinish |
— | Ear-Plugs |
PlayerBase.OnCommandUnconsciousStart |
— | Ear-Plugs |
PlayerBase.OnDisconnect |
— | DayZ-Dog |
PlayerBase.OnDrawOptics2D |
— | VPPAdminTools (cond) |
PlayerBase.OnInputUserDataProcess |
— | RedFalcon Flight System Heliz |
PlayerBase.OnParticleEvent |
— | Survivor Animations |
PlayerBase.OnPlayerLoaded |
— | AgricultureCore |
PlayerBase.OnReconnect |
— | RedFalcon Flight System Heliz |
PlayerBase.OnScheduledTick |
T1 | PvZmoD_CustomisableZombies (cond) |
PlayerBase.OnSelectPlayer |
— | CF |
PlayerBase.OnStoreLoadLifespan |
— | CF (cond) |
PlayerBase.OnVehicleSeatDriverEnter |
— | RedFalcon Flight System Heliz |
PlayerBase.RegisterTransportHit |
— | RedFalcon Watercraft (cond) |
PlayerBase.SetSuicide |
— | Trader |
PlayerContainer.DoubleClick |
— | DayZ-Dog (cond) |
PlayerContainer.ItemAttached |
— | DayZ-Dog (cond) |
PlayerContainer.MouseClick |
— | DayZ-Dog (cond) |
PluginAdminLog.PlayerHitBy |
— | VPPAdminTools (cond) |
PluginAdminLog.PlayerKilled |
— | VPPAdminTools (cond) |
PluginRepairing.CalculateHealth |
— | PristineRepair ✂ |
PluginRepairing.CanRepair |
— | PristineRepair ✂ |
PluginRepairing.Repair |
— | PristineRepair ✂ |
PluginTransmissionAgents.InjectAgentsWithPlayer |
— | Trader (cond) |
PluginTransmissionAgents.InjectAgentsWithPlayerCount |
— | Trader (cond) |
PokeHolesBarrel.CanDo |
— | RaG_BaseItems (cond) |
PrepareCarp.Init |
— | gebsfish |
PrepareFish.CanDo |
— | gebsfish (cond) |
PrepareFish.Do |
— | gebsfish (cond) |
PrepareFish.Init |
— | gebsfish |
PrepareFish.SpawnItems |
— | gebsfish |
PrepareMackerel.Init |
— | gebsfish |
PrepareSteelheadTrout.Init |
— | gebsfish |
PrepareWalleyePollock.Init |
— | gebsfish |
PumpkinSeedsPack.SetActions |
T2 | RaG_BaseItems |
PurifyWater.Do |
— | MuchStuffPack ✂ |
PurifyWater.Init |
— | MuchStuffPack |
Rag.SetActions |
T2 | DayZ-Dog |
RainProcurementComponentBase.GetBaseLiquidAmount |
— | RaG_BaseItems (cond) |
ReflexOptic.CanPutAsAttachment |
— | SNAFU Weapons |
RepairEpoxy.Init |
— | gebsfish |
RepairWithTape.Init |
— | gebsfish |
SakhalData.InitYieldBank |
— | gebsfish ✂ |
SawoffMosin.Do |
— | MuchStuffPack (cond) |
SeaChest.SetActions |
T2 | IRP-Land-Rover-Defender-110 |
SeedPackBase.EmptySeedPack |
— | CannabisPlus (cond) |
SlotsIcon.DoBetterInspect |
— | Better Inspect (cond) |
SlotsIcon.Init |
— | Better Inspect |
SlotsIcon.MarkChecked |
— | Better Inspect ✂ |
SlotsIcon.MouseEnter |
— | Better Inspect |
SlotsIcon.MouseLeave |
— | Better Inspect |
SlotsIcon.SetItemPreview |
— | Better Inspect |
SmallProtectorCase.SetActions |
T2 | Blackouts Scorpion |
Spear.SetActions |
T2 | gebsfish |
Spotlight.SetActions |
T2 | Blackouts Baja |
StandardActionInput.UpdatePossibleActions |
— | RedFalcon Flight System Heliz |
StaticConstructionMethods.SpawnConstructionMaterialPiles |
— | BaseBuildingPlus ✂ |
SurvivorBase.CanJump |
— | VPPAdminTools |
SurvivorBase.EOnFrame |
T1 | VPPAdminTools ✂ |
SurvivorBase.EOnPostFrame |
T1 | VPPAdminTools |
TentBase.CanDisplayAttachmentCategory |
— | Code Lock (cond) |
TentBase.CanReceiveAttachment |
T2 | Code Lock (cond) |
TentBase.CanReceiveItemIntoCargo |
T2 | Code Lock (cond) |
TentBase.CanReleaseCargo |
— | Code Lock (cond) |
TentBase.EEOnCECreate |
— | Basic Territories |
TentBase.SetActions |
T2 | Code Lock |
TentBase.ToggleAnimation |
— | Basic Territories |
TerritoryFlag.AfterStoreLoad |
T3 | Basic Territories |
TerritoryFlag.EEInit |
T3 | Basic Territories |
TerritoryFlag.OnRPC |
T2 | Basic Territories |
TerritoryFlag.OnStoreLoad |
T3 | Basic Territories |
TerritoryFlag.OnStoreSave |
T3 | Basic Territories |
TerritoryFlag.SetActions |
T2 | Basic Territories |
TransferValues.SendValue |
— | VPPAdminTools |
TrapBase.OnPlacementComplete |
— | VPPAdminTools |
TrapBase.StartActivate |
— | Trader (cond) |
TrapSpawnBase.PlayCatchNoise |
— | gebsfish (cond) |
TrapSpawnBase.PlayCatchParticleSynced |
— | gebsfish (cond) |
TrapSpawnBase.PlayCatchSound |
— | gebsfish (cond) |
TruckBattery.EEItemDetached |
T2 | BaseBuildingPlus |
Truck_01_Base.EEItemAttached |
T2 | DBN_FordRaptor_Scorpio |
VONManagerImplementation.HandleInput |
— | Trader (cond) |
VONManagerImplementation.SetInSafeZone |
— | Trader ✂ |
VPPContextActionManager.RegisterActions |
— | VPPAdminTools |
VPPContextActionManager.RegisterProviders |
— | VPPAdminTools |
VicinitySlotsContainer.DoubleClick |
— | SearchInventory (cond) |
VicinitySlotsContainer.MouseClick |
— | SearchInventory ✂ |
WaterproofBag_ColorBase.SetActions |
T2 | Blackouts Baja |
WeaponFire.OnEntry |
— | Blackouts Baja |
WeaponManager.CanFire |
— | Trader (cond) |
Weapon_Base.EEFired |
— | VPPAdminTools |
WoodenCrate.SetActions |
T2 | IRP-Land-Rover-Defender-110 |
WoodenLog.SetActions |
T2 | RaG_BaseItems |
WoodenPlank.SetActions |
T2 | RaG_BaseItems |
Worm.OnCEIterate |
— | gebsfish |
YieldItemBase.Init |
— | gebsfish |
YieldItemJunk.OnEntityYieldSpawned |
— | gebsfish ✂ |
ZombieBase.CanBeBackstabbed |
— | PvZmoD_CustomisableZombies ✂ |
ZombieBase.ChaseAttackLogic |
— | PvZmoD_CustomisableZombies |
ZombieBase.EOnFrame |
T1 | PvZmoD_CustomisableZombies ✂ |
ZombieBase.EOnInit |
T3 | PvZmoD_CustomisableZombies |
ZombieBase.EOnPostFrame |
T1 | PvZmoD_CustomisableZombies ✂ |
ZombieBase.EvaluateDamageHitAnimation |
— | PvZmoD_CustomisableZombies (cond) |
ZombieBase.FightAttackLogic |
— | PvZmoD_CustomisableZombies |
ZombieBase.FightLogic |
— | PvZmoD_CustomisableZombies ✂ |
ZombieBase.HandleCrawlTransition |
— | PvZmoD_CustomisableZombies (cond) |
ZombieBase.Init |
— | PvZmoD_CustomisableZombies |
ZombieBase.OnStoreLoad |
T3 | CF |
ZombieBase.OnStoreSave |
T3 | CF |
banovData.InitYieldBank |
— | gebsfish ✂ |
28 methods on client-only classes are not shown: a dedicated server never runs them.
A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.