Stack composer
Started from JPN|PTSD Gamingdiscord.gg/zrZNmb3[06]Badlands: the 96 mods
it publishes to the Steam server browser (as of 2026-10-21), put back into load order —
servers publish the list last-loaded first. Mods loaded with -servermod= are never
published, so they are not here; add them if you know them.
Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.
- 1 CF
- 2 Dabs Framework
- 3 DayZ Editor Loader
- 4 Community-Online-Tools
- 5 Lyra Expansion ConfigReload not analyzed
- 6 DayZ-Expansion-Core
- 7 DayZ-Expansion
- 8 DayZ-Expansion-AI
- 9 DayZ-Expansion-BaseBuilding
- 10 DayZ-Expansion-Chat
- 11 DayZ-Expansion-Groups
- 12 DayZ-Expansion-Map-Assets
- 13 DayZ-Expansion-Missions
- 14 DayZ-Expansion-Navigation
- 15 DayZ-Expansion-Weapons
- 16 DayZ-Expansion-Vehicles
- 17 DayZ-Expansion-Licensed
- 18 DayZ-Expansion-Market
- 19 DayZ-Expansion-Name-Tags
- 20 DayZ-Expansion-Spawn-Selection
- 21 DayZ-Expansion-Book
- 22 Survivor Animations
- 23 Arma 2 Helicopters Remastered
- 24 Deloginator not analyzed
- 25 BitWiseFramework not analyzed
- 26 RadioNotifications not analyzed
- 27 Admirals Parachute Mod
- 28 Dumpster Dive not analyzed
- 29 CJ187-MoreMoney
- 30 CJ187-MoreItems
- 31 CJ187-ImmersiveNVG
- 32 Wolf Packs not analyzed
- 33 3 bears not analyzed
- 34 baby deer not analyzed
- 35 Baby farm animals not analyzed
- 36 Zombie Kids 2 not analyzed
- 37 hogger not analyzed
- 38 Enterable Buildings not analyzed
- 39 [CrSk] BMW 525i E34
- 40 [CrSk] VAZ-2107
- 41 [CrSk] GAZ-3309
- 42 Gerphelius Zil-130
- 43 ZeRoY Jeep Willis not analyzed
- 44 qdly_beetle not analyzed
- 45 UAZ3303 not analyzed
- 46 UAZ469 v2 not analyzed
- 47 LAMV not analyzed
- 48 VAZ-2126 not analyzed
- 49 TF:UAZ3151 not analyzed
- 50 Zil 131 not analyzed
- 51 UAZ452A not analyzed
- 52 Techs 4x4 Hilux Pickup Truck
- 53 Techs 4x4 All Terrain Vehicles
- 54 Techs Batteries Expanded not analyzed
- 55 DayZ-Bicycle
- 56 Arma Bicycles
- 57 Savage Snowmobiles
- 58 Datsun240z not analyzed
- 59 Trolley Kart not analyzed
- 60 Trolley Kopter not analyzed
- 61 Mercedes-Benz 1.2L 1948 not analyzed
- 62 MuchFramework
- 63 MuchDecos
- 64 MuchStuffPack
- 65 BoomLay's Things
- 66 BoomLay's Craftables not analyzed
- 67 bl_candle_addon not analyzed
- 68 ArrakisPBO not analyzed
- 69 MunghardsItempack
- 70 WindstridesClothingPack
- 71 Shooting Range Objects not analyzed
- 72 DanonesWeaponCamos not analyzed
- 73 CPBWeapons
- 74 [Remastered] Arma Weapon Pack
- 75 Arma 2 Clothing Pack not analyzed
- 76 Cheytac M200 from ArmA 2 Port
- 77 RevGuns
- 78 Mass'sManyItemOverhaul
- 79 Immersive Toilet Paper not analyzed
- 80 Drunk not analyzed
- 81 SimpleMatch not analyzed
- 82 Better Inspect
- 83 BulletStacksPlusPlusEnhanced
- 84 UsefulContainers not analyzed
- 85 Zenarchist's Core Mod not analyzed
- 86 Zenarchist's Leftovers Mod not analyzed
- 87 Zen's Persistent Trees not analyzed
- 88 ZomBerry Admin Tools
- 89 dbo_surfaces
- 90 FlipTransport
- 91 Car Ma not analyzed
- 92 RepairCarRadiator not analyzed
- 93 SHOTSx3_Universal_130_Compat not analyzed
- 94 Auto Stack - Proper not analyzed
- 95 Towing Service
- 96 PTSD Weapon Patch Pack not analyzed
File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 13 below.
Across 203 server-side methods hooked by two or more mods. 3 more on client-only UI classes, listed separately.
4.882 ms per second, all 52 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.
Who silences whom#
A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.
| silences → | 1CF | 4Community-Online-Tools | 6DayZ-Expansion-Core | 9DayZ-Expansion-BaseBuilding | 27Admirals Parachute Mod | 62MuchFramework | 65BoomLay's Things | all |
|---|---|---|---|---|---|---|---|---|
| 6DayZ-Expansion-Core | 1DayZ-Expansion-Core silences CF 1 method: 1 value | 1 | ||||||
| 8DayZ-Expansion-AI | 1DayZ-Expansion-AI silences Community-Online-Tools 1 method: 1 event | 1 | ||||||
| 9DayZ-Expansion-BaseBuilding | 1DayZ-Expansion-BaseBuilding silences Community-Online-Tools 1 method: 1 event | 1 | ||||||
| 16DayZ-Expansion-Vehicles | 4DayZ-Expansion-Vehicles silences Community-Online-Tools 4 methods: 4 events | 1DayZ-Expansion-Vehicles silences DayZ-Expansion-BaseBuilding 1 method: 1 value | 5 | |||||
| 55DayZ-Bicycle | 1DayZ-Bicycle silences Admirals Parachute Mod 1 method: 1 check | 1 | ||||||
| 62MuchFramework | 1MuchFramework silences DayZ-Expansion-Core 1 method: 1 check | 1 | ||||||
| 65BoomLay's Things | 3BoomLay's Things silences DayZ-Expansion-Core 3 methods: 3 checks | 1BoomLay's Things silences DayZ-Expansion-BaseBuilding 1 method: 1 check | 3BoomLay's Things silences MuchFramework 3 methods: 3 checks | 7 | ||||
| 69MunghardsItempack | 2MunghardsItempack silences DayZ-Expansion-Core 2 methods: 2 checks | 1MunghardsItempack silences BoomLay's Things 1 method: 1 check |
3 | |||||
| all | 1 | 6 | 6 | 2 | 1 | 3 | 1 | 20 |
| 5Lyra Expansion ConfigReload | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||||
| 24Deloginator | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||||
| 25BitWiseFramework | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||||
| 26RadioNotifications | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||||
| 28Dumpster Dive | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||||
| 32Wolf Packs | Not analyzed, so what it silences is unknown. Queue it in the list above. | |||||||
| …and 38 more mods not analyzed yet. | ||||||||
The 12 pairs, largest first# ·
DayZ-Expansion-VehiclessilencesCommunity-Online-Tools4 methods
CivilianSedan.OnDebugSpawn
event
Community-Online-Tools's work on this event never runs. For CivilianSedan instances, through its ancestor CarScript. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\CivilianSedan.c:20
Hatchback_02.OnDebugSpawn
event
Community-Online-Tools's work on this event never runs. For Hatchback_02 instances, through its ancestor CarScript. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Hatchback_02.c:20
OffroadHatchback.OnDebugSpawn
event
Community-Online-Tools's work on this event never runs. For OffroadHatchback instances, through its ancestor CarScript. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\OffroadHatchback.c:20
Sedan_02.OnDebugSpawn
event
Community-Online-Tools's work on this event never runs. For Sedan_02 instances, through its ancestor CarScript. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\Vehicles\InheritedCars\Sedan_02.c:20
BoomLay's ThingssilencesDayZ-Expansion-Core3 methods
Clothing.CanLoadItemIntoCargoClothingConditions
check
DayZ-Expansion-Core's conditions on this check no longer apply. bl_shared_data.pbo::scripts\4_World\clothing_fix.c:40
Clothing.CanReceiveItemIntoCargoClothingConditions
check
DayZ-Expansion-Core's conditions on this check no longer apply. bl_shared_data.pbo::scripts\4_World\clothing_fix.c:30
ItemBase.CanReceiveAttachment
check · T2
Vanilla's attachment rules and earlier mods' vetoes on this item are skipped. bl_shared_data.pbo::scripts\4_World\clothing_fix.c:6
BoomLay's ThingssilencesMuchFramework3 methods
Clothing.CanLoadItemIntoCargoClothingConditions
check
MuchFramework's conditions on this check no longer apply. bl_shared_data.pbo::scripts\4_World\clothing_fix.c:40
Clothing.CanReceiveItemIntoCargoClothingConditions
check
MuchFramework's conditions on this check no longer apply. bl_shared_data.pbo::scripts\4_World\clothing_fix.c:30
ItemBase.CanReceiveAttachment
check · T2
Vanilla's attachment rules and earlier mods' vetoes on this item are skipped. bl_shared_data.pbo::scripts\4_World\clothing_fix.c:6
MunghardsItempacksilencesDayZ-Expansion-Core2 methods
Clothing.SmershException
check
DayZ-Expansion-Core's conditions on this check no longer apply. MunghardsItems.pbo::scripts\4_world\entities\itembase\carrierrig.c:16
TentBase.CanPutAsAttachment
check
DayZ-Expansion-Core's conditions on this check no longer apply. For TentBase instances, through its ancestor ItemBase. MunghardsItems.pbo::scripts\4_world\entities\itembase\tentbase.c:4
BoomLay's ThingssilencesDayZ-Expansion-BaseBuilding1 method
ItemBase.CanReceiveAttachment
check · T2
Vanilla's attachment rules and earlier mods' vetoes on this item are skipped. bl_shared_data.pbo::scripts\4_World\clothing_fix.c:6
DayZ-BicyclesilencesAdmirals Parachute Mod1 method
EmoteManager.CanPlayEmote
check
Admirals Parachute Mod's conditions on this check no longer apply. Bicycle.pbo::scripts\4_World\emotemanager.c:4
DayZ-Expansion-AIsilencesCommunity-Online-Tools1 method
ModifiersManager.OnScheduledTick
event · T1
Community-Online-Tools's work on this event never runs. 0_ai_preload.pbo::4_World\Classes\PlayerModifiers\ModifiersManager.c:27
DayZ-Expansion-BaseBuildingsilencesCommunity-Online-Tools1 method
TerritoryFlagKit.OnPlacementComplete
event
Community-Online-Tools's work on this event never runs. For TerritoryFlagKit instances, through its ancestor ItemBase. basebuilding_scripts.pbo::4_World\DayZExpansion_BaseBuilding\Entities\Basebuilding\Flags\TerritoryFlagKit.c:15
DayZ-Expansion-CoresilencesCF1 method
NotificationRuntimeData.GetIcon
value
CF's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationRuntimeData.c:29
DayZ-Expansion-VehiclessilencesDayZ-Expansion-BaseBuilding1 method
ItemBase.GetHiddenSelectionIndex
value
DayZ-Expansion-BaseBuilding's value here is replaced. vehicles_scripts.pbo::4_World\DayZExpansion_Vehicles\Entities\ItemBase.c:192
2 more pairs
MuchFrameworksilencesDayZ-Expansion-Core1 method
ItemBase.CanLoadAttachment
check
DayZ-Expansion-Core's conditions on this check no longer apply. 0_InventoryFixSolo.pbo::scripts\4_World\ItemBase.c:23
MunghardsItempacksilencesBoomLay's Things1 method
Clothing.SmershException
check
BoomLay's Things's conditions on this check no longer apply. MunghardsItems.pbo::scripts\4_world\entities\itembase\carrierrig.c:16
3 conflicts on client-only classes (menus, HUD, notifications) — no server effect
DayZPlayerCameraBase.SetNVPostprocess— CJ187-ImmersiveNVG silences Community-Online-ToolsNotificationSystem.GetNotificationData— DayZ-Expansion-Core silences CFNotificationSystem.GetNotificationData— DayZ-Expansion-Core silences Dabs Framework
Hot hooks shared across the stack#
The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.
Stall risks#
13 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.
- Per-player, per-frame hook. Runs for every player on every tick, so whatever it does inside is multiplied by the population.
- Timer created inside a hot hook. Registers a timer each time the hook runs. Timers that are never cleaned up pile up in the queue the server walks every frame; the analysis cannot see the cleanup, so read the code.
DayZPlayerImplement.CommandHandlerscripts.pbo::4_World\CommunityOnlineTools\Entities\Player\DayZPlayerImplement.c:54PlayerBase.CommandHandlerscripts.pbo::4_World\CommunityOnlineTools\Entities\Player\PlayerBase.c:219DayZPlayerImplement.CommandHandlercore_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:260DayZPlayerImplement.CommandHandlerai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:660PlayerBase.OnScheduledTickai_scripts.pbo::4_World\DayZExpansion_AI\Entities\PlayerBase.c:205DayZPlayerImplement.HandleWeaponsweapons_scripts.pbo::4_World\DayZExpansion_Weapons\Entities\ManBase\DayZPlayerImplement.c:17PlayerBase.EOnFrameweapons_scripts.pbo::4_World\DayZExpansion_Weapons\Entities\ManBase\PlayerBase.c:39PlayerBase.CommandHandlerSurvivorAnims.pbo::Scripts\4_World\PlayerBase.c:115PlayerBase.OnScheduledTickAdmiralsParachuteMod.pbo::Scripts\4_World\Modded\PlayerBase.c:432DayZPlayerImplement.HandleWeaponsMassGuns.pbo::Scripts\4_World\Entities\Firearms\Weapon_Base.c:5DayZPlayerImplement.CommandHandlerBetterInspect.pbo::scripts\4_World\Entites\DayZPlayerImplement.c:3PlayerBase.OnVariablesSynchronizedscripts.pbo::4_World\CommunityOnlineTools\Entities\Player\PlayerBase.c:3751 more
ItemBase.EEItemLocationChangedBicycle.pbo::scripts\4_World\entities\core\ItemBase.c:4Everything else#
All 203 server-side methods hooked by two or more mods
vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.
| method | tier | chain (load order) |
|---|---|---|
ItemBase.CanReceiveAttachment |
T2 | |
Clothing.CanLoadItemIntoCargoClothingConditions |
— | |
Clothing.CanReceiveItemIntoCargoClothingConditions |
— | |
Clothing.SmershException |
— | |
EmoteManager.CanPlayEmote |
— | |
ItemBase.CanLoadAttachment |
— | |
ItemBase.GetHiddenSelectionIndex |
— | |
ModifiersManager.OnScheduledTick |
T1 | |
NotificationRuntimeData.GetIcon |
— | |
ActionConstructor.RegisterActions |
— | vanilla → Dabs Framework → Community-Online-Tools → DayZ-Expansion-Core → DayZ-Expansion → DayZ-Expansion-AI → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Groups → DayZ-Expansion-Weapons → DayZ-Expansion-Vehicles → DayZ-Expansion-Market → Survivor Animations → Arma 2 Helicopters Remastered → Admirals Parachute Mod → CJ187-MoreItems → DayZ-Bicycle → Savage Snowmobiles → MuchFramework → MuchDecos → MuchStuffPack → BoomLay's Things → MunghardsItempack → WindstridesClothingPack → CPBWeapons → Mass'sManyItemOverhaul → FlipTransport → Towing Service |
ModItemRegisterCallbacks.RegisterHeavy |
— | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Weapons → DayZ-Expansion-Vehicles → [CrSk] BMW 525i E34 → [CrSk] VAZ-2107 → [CrSk] GAZ-3309 → Gerphelius Zil-130 → Techs 4x4 Hilux Pickup Truck → Techs 4x4 All Terrain Vehicles → DayZ-Bicycle → Arma Bicycles → Savage Snowmobiles → MuchFramework → MuchDecos → MuchStuffPack → BoomLay's Things → MunghardsItempack → Mass'sManyItemOverhaul → Towing Service |
ModItemRegisterCallbacks.RegisterOneHanded |
— | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Navigation → DayZ-Expansion-Weapons → DayZ-Expansion-Vehicles → DayZ-Expansion-Market → CJ187-MoreMoney → CJ187-MoreItems → Savage Snowmobiles → MuchDecos → MuchStuffPack → BoomLay's Things → MunghardsItempack → WindstridesClothingPack → CPBWeapons → [Remastered] Arma Weapon Pack → RevGuns → Mass'sManyItemOverhaul |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | vanilla → CF → DayZ-Expansion-Core → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Weapons → DayZ-Expansion-Vehicles → Admirals Parachute Mod → CJ187-MoreMoney → CJ187-MoreItems → DayZ-Bicycle → MuchDecos → MuchStuffPack → BoomLay's Things → MunghardsItempack → WindstridesClothingPack → Mass'sManyItemOverhaul → FlipTransport |
ExpansionSettings.Init |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion → DayZ-Expansion-AI → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Chat → DayZ-Expansion-Groups → DayZ-Expansion-Missions → DayZ-Expansion-Navigation → DayZ-Expansion-Vehicles → DayZ-Expansion-Market → DayZ-Expansion-Name-Tags → DayZ-Expansion-Spawn-Selection → DayZ-Expansion-Book |
PlayerBase.SetActions |
T2 | vanilla → Community-Online-Tools → DayZ-Expansion-Core → DayZ-Expansion-AI → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Vehicles → DayZ-Expansion-Market → Survivor Animations → MuchFramework → MuchStuffPack → BoomLay's Things → WindstridesClothingPack |
PluginRecipesManager.RegisterRecipies |
— | vanilla → DayZ-Expansion → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Weapons → DayZ-Expansion-Vehicles → [CrSk] GAZ-3309 → Gerphelius Zil-130 → MuchDecos → MuchStuffPack → MunghardsItempack → Mass'sManyItemOverhaul |
PlayerBase.Init |
— | vanilla → Community-Online-Tools → DayZ-Expansion → DayZ-Expansion-AI → DayZ-Expansion-Groups → DayZ-Expansion-Missions → DayZ-Expansion-Vehicles → Survivor Animations → Admirals Parachute Mod → BoomLay's Things |
Hologram.EvaluateCollision |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Bicycle (cond) → MuchFramework (cond) → MuchDecos (cond) → MuchStuffPack (cond) → BoomLay's Things (cond) → MunghardsItempack (cond) → Mass'sManyItemOverhaul (cond) |
ModItemRegisterCallbacks.RegisterFireArms |
— | vanilla → CF → DayZ-Expansion-Weapons → DayZ-Expansion-Vehicles → MunghardsItempack → CPBWeapons → [Remastered] Arma Weapon Pack → RevGuns → Mass'sManyItemOverhaul |
DayZExpansion.OnLoaded |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Groups → DayZ-Expansion-Navigation → DayZ-Expansion-Vehicles → DayZ-Expansion-Market → DayZ-Expansion-Spawn-Selection → DayZ-Expansion-Book |
MissionServer.OnInit |
T3 | vanilla → CF → Admirals Parachute Mod → BoomLay's Things → CPBWeapons → Mass'sManyItemOverhaul → ZomBerry Admin Tools → FlipTransport |
MissionServer.InvokeOnConnect |
T3 | vanilla → CF → Dabs Framework → DayZ-Expansion-Core → DayZ-Expansion-AI → MuchFramework → ZomBerry Admin Tools |
MissionServer.OnMissionStart |
T3 | vanilla → CF → Dabs Framework → DayZ Editor Loader → Community-Online-Tools → DayZ-Expansion-Core → DayZ-Expansion-AI |
ModItemRegisterCallbacks.CustomBoneRemapping |
— | vanilla → CF → DayZ-Expansion-Weapons → DayZ-Expansion-Vehicles → CPBWeapons → RevGuns → Mass'sManyItemOverhaul |
PlayerBase.EEKilled |
T3 | vanilla → Community-Online-Tools → DayZ-Expansion-Core → DayZ-Expansion → DayZ-Expansion-AI → DayZ-Expansion-Navigation → Admirals Parachute Mod |
DayZGame.OnRPC |
T2 | vanilla → CF (cond) → Dabs Framework → DayZ-Expansion-Core (cond) → ZomBerry Admin Tools (cond) → FlipTransport |
DayZGame.OnUpdate |
T0 | vanilla → CF → Community-Online-Tools → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI → Admirals Parachute Mod |
JMModuleConstructor.RegisterModules |
— | vanilla → Community-Online-Tools → DayZ-Expansion-Core → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Groups → FlipTransport |
MissionServer.OnMissionFinish |
T3 | vanilla → CF → Community-Online-Tools → DayZ-Expansion-Core → DayZ-Expansion-AI → BoomLay's Things |
ModItemRegisterCallbacks.RegisterPistol |
— | vanilla → CF → DayZ-Expansion-Weapons → DayZ-Expansion-Vehicles → CPBWeapons → RevGuns |
PluginRecipesManagerBase.RegisterRecipies |
— | vanilla → DayZ-Expansion-Weapons → Admirals Parachute Mod → CJ187-MoreItems → BoomLay's Things → WindstridesClothingPack |
Screwdriver.SetActions |
T2 | vanilla → DayZ-Expansion-BaseBuilding → MuchFramework → MuchDecos → BoomLay's Things → Towing Service |
WoodenCrate.SetActions |
T2 | vanilla → DayZ-Expansion-Vehicles → [CrSk] BMW 525i E34 → [CrSk] VAZ-2107 → [CrSk] GAZ-3309 → Gerphelius Zil-130 |
DayZPlayerImplement.CommandHandler |
T1 | vanilla → Community-Online-Tools → DayZ-Expansion-Core → DayZ-Expansion-AI → Better Inspect |
Hammer.SetActions |
T2 | vanilla → DayZ-Expansion-BaseBuilding → MuchFramework → MuchDecos → Towing Service |
Hologram.GetProjectionEntityPosition |
— | |
Hologram.ProjectionBasedOnParent |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → BoomLay's Things (cond) → MunghardsItempack (cond) → Mass'sManyItemOverhaul (cond) |
Hologram.UpdateHologram |
— | vanilla → DayZ-Expansion-BaseBuilding → MuchFramework → MuchDecos → MunghardsItempack |
MissionBase.CreateScriptedMenu |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → DayZ-Expansion-Chat (cond) → DayZ-Expansion-Navigation (cond) → MuchFramework |
MissionServer.OnMissionLoaded |
— | vanilla → CF → Community-Online-Tools → DayZ-Expansion-Core → DayZ-Expansion-AI |
MissionServer.OnUpdate |
T0 | vanilla → CF → Community-Online-Tools → Survivor Animations → BoomLay's Things |
MissionServer.PlayerDisconnected |
T3 | vanilla → CF → Dabs Framework → DayZ-Expansion-Core → DayZ-Expansion-AI |
ModItemRegisterCallbacks.RegisterEmptyHanded |
— | vanilla → CF → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Weapons → DayZ-Expansion-Vehicles |
ModItemRegisterCallbacks.RegisterRestrained |
— | vanilla → CF → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Weapons → DayZ-Expansion-Vehicles |
ModItemRegisterCallbacks.RegisterSurrender |
— | vanilla → CF → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Weapons → DayZ-Expansion-Vehicles |
PlayerBase.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Groups → DayZ-Expansion-Vehicles |
PlayerBase.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Groups → DayZ-Expansion-Vehicles |
PlayerBase.EEHitBy |
T2 | vanilla → Community-Online-Tools → DayZ-Expansion → DayZ-Expansion-Weapons → DayZ-Expansion-Vehicles |
PlayerBase.OnSelectPlayer |
— | vanilla → CF → Community-Online-Tools (cond) → DayZ-Expansion-AI → BoomLay's Things |
PluginManager.Init |
— | vanilla → Dabs Framework → Community-Online-Tools → MuchFramework → BoomLay's Things |
SeaChest.SetActions |
T2 | vanilla → DayZ-Expansion-Vehicles → [CrSk] VAZ-2107 → Techs 4x4 Hilux Pickup Truck → Savage Snowmobiles |
UniversalLight.CanPutAsAttachment |
— | vanilla → DayZ-Expansion-Weapons (cond) → CPBWeapons (cond) → RevGuns (cond) → Mass'sManyItemOverhaul (cond) |
Weapon_Base.SetActions |
T2 | vanilla → DayZ-Expansion-Weapons → Techs 4x4 Hilux Pickup Truck → Savage Snowmobiles → CPBWeapons |
Wrench.SetActions |
T2 | vanilla → DayZ-Bicycle → Savage Snowmobiles → FlipTransport → Towing Service |
ActionStartEngine.ActionCondition |
T2 | |
AnimalBase.EEOnDamageCalculated |
— | vanilla → Community-Online-Tools → DayZ-Expansion-Core → DayZ-Expansion-AI |
Barrel_ColorBase.SetActions |
T2 | vanilla → [CrSk] VAZ-2107 → [CrSk] GAZ-3309 → Gerphelius Zil-130 |
CamoNet.SetActions |
T2 | vanilla → DayZ-Expansion-Vehicles → Techs 4x4 Hilux Pickup Truck → Techs 4x4 All Terrain Vehicles |
CanisterGasoline.SetActions |
T2 | vanilla → DayZ-Expansion-Vehicles → [CrSk] BMW 525i E34 → [CrSk] VAZ-2107 |
CarScript.OnInput |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Vehicles → FlipTransport |
DayZGame.FirearmEffects |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI → CPBWeapons |
Hologram.GetProjectionName |
— | vanilla → MuchFramework (cond) → MuchDecos (cond) → BoomLay's Things (cond) |
Hologram.SetProjectionPosition |
— | vanilla → MuchFramework (cond) → MuchDecos (cond) → BoomLay's Things (cond) |
ItemBase.CanReceiveItemIntoCargo |
T2 | vanilla → DayZ-Expansion-BaseBuilding (cond) → MunghardsItempack (cond) → Mass'sManyItemOverhaul (cond) |
ItemBase.EEItemLocationChanged |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Market (cond) → DayZ-Bicycle |
ItemBase.EEOnDamageCalculated |
— | vanilla → Community-Online-Tools → DayZ-Expansion-AI → DayZ-Expansion-BaseBuilding |
ItemBase.SetActions |
T2 | vanilla → DayZ-Expansion-BaseBuilding → Savage Snowmobiles → BoomLay's Things |
MissionServer.OnEvent |
— | vanilla → CF → Community-Online-Tools (cond) → DayZ-Expansion-Core |
ModItemRegisterCallbacks.RegisterArcheryItem |
— | vanilla → CF → DayZ-Expansion-Weapons → DayZ-Expansion-Vehicles |
ModItemRegisterCallbacks.RegisterLauncher |
— | vanilla → CF → DayZ-Expansion-Weapons → DayZ-Expansion-Vehicles |
MotorbikeScript.OnCEIterate |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles → DayZ-Expansion-Market |
PlayerBase.CanBeTargetedByAI |
— | vanilla → Community-Online-Tools → DayZ-Expansion-AI (cond) → DayZ-Bicycle (cond) |
PlayerBase.EEItemAttached |
T2 | vanilla → Admirals Parachute Mod → MuchStuffPack → WindstridesClothingPack |
PlayerBase.EEItemDetached |
T2 | vanilla → Admirals Parachute Mod → MuchStuffPack → WindstridesClothingPack |
PlayerBase.EEOnDamageCalculated |
— | vanilla → Community-Online-Tools → DayZ-Expansion → DayZ-Expansion-Vehicles |
PlayerBase.OnCommandSwimStart |
— | vanilla → Community-Online-Tools → DayZ-Expansion-AI → DayZ-Expansion-Vehicles |
PlayerBase.OnVariablesSynchronized |
T2 | vanilla → Community-Online-Tools → DayZ-Expansion-Missions → Admirals Parachute Mod |
PlayerBase.OnVehicleSeatDriverEnter |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles → DayZ-Bicycle |
PluginDiagMenu.RegisterModdedDiags |
— | vanilla → Community-Online-Tools → DayZ-Expansion-AI → DayZ-Expansion-Vehicles |
PluginDiagMenu.RegisterModdedDiagsIDs |
— | vanilla → Community-Online-Tools → DayZ-Expansion-AI → DayZ-Expansion-Vehicles |
PluginDiagMenuClient.BindCallbacks |
— | vanilla → Community-Online-Tools → DayZ-Expansion-AI → DayZ-Expansion-Vehicles |
ZombieBase.EEOnDamageCalculated |
— | vanilla → Community-Online-Tools → DayZ-Expansion-Core → DayZ-Expansion-AI |
ActionActivateTrap.ActionCondition |
T2 | vanilla → Community-Online-Tools → DayZ-Expansion-Core (cond) |
ActionBuildPart.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-BaseBuilding |
ActionCarHornLong.ActionCondition |
T2 | vanilla → DayZ-Expansion-Vehicles → DayZ-Bicycle (cond) |
ActionCarHornShort.ActionCondition |
T2 | vanilla → DayZ-Expansion-Vehicles → DayZ-Bicycle (cond) |
ActionCollectBloodTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
ActionCollectSampleTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
ActionCoverHeadTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) |
ActionDefibrilateTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
ActionDeployObject.OnStartServer |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-BaseBuilding (cond) |
ActionDialCombinationLockOnTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Bicycle |
ActionDismantlePart.DismantleCondition |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-BaseBuilding (cond) |
ActionFoldBaseBuildingObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-BaseBuilding (cond) |
ActionFoldObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-BaseBuilding |
ActionForceConsume.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Market (cond) |
ActionForceConsumeSingle.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Market (cond) |
ActionGagTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) |
ActionGetInTransport.ActionCondition |
T2 | vanilla → DayZ-Expansion-Vehicles → DayZ-Bicycle (cond) |
ActionGetOutTransport.ProcessGetOutTransportActionData |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Vehicles |
ActionGiveBloodTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
ActionHandcuffTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) |
ActionInjectTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Market (cond) |
ActionNextCombinationLockDialOnTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Bicycle |
ActionPackTent.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-BaseBuilding |
ActionPushCar.ActionCondition |
T2 | vanilla → DayZ-Bicycle (cond) → FlipTransport |
ActionPushObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → FlipTransport |
ActionRestrainTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) |
ActionShaveTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-Market (cond) |
ActionStopEngine.ActionCondition |
T2 | |
ActionTargetsCursor.GetActionDesc |
— | vanilla → Community-Online-Tools → DayZ-Expansion-Core |
ActionTogglePlaceObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → BoomLay's Things (cond) |
ActionUnmountBarbedWire.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-BaseBuilding |
AnalyticsManagerServer.OnPlayerConnect |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Spawn-Selection (cond) |
AnimalBase.CommandHandler |
T1 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
AnimalBase.EEDelete |
T3 | vanilla → Community-Online-Tools → DayZ-Expansion-Core |
AnimalBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
AnimalBase.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
AnimalBase.ModCommandHandlerBefore |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI (cond) |
AnimalBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
AreaExposureMdfr.OnActivate |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI |
Blowtorch.SetActions |
T2 | vanilla → BoomLay's Things → Towing Service |
BuildingBase.DeferredInit |
— | vanilla → DayZ-Expansion → DayZ-Expansion-AI |
BuildingBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
BuildingBase.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion |
CarScript.EEDelete |
T3 | vanilla → DayZ-Expansion-Vehicles → Towing Service |
CarScript.EEHealthLevelChanged |
T2 | vanilla → Community-Online-Tools → DayZ-Expansion-AI |
CarScript.EEKilled |
T3 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Vehicles |
CarScript.EEOnDamageCalculated |
— | vanilla → Community-Online-Tools → DayZ-Expansion-AI |
CarScript.SetActions |
T2 | vanilla → FlipTransport → Towing Service |
DayZGame.CloseCombatEffects |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
DayZGame.OnEvent |
— | vanilla → CF → Dabs Framework |
DayZPlayerImplement.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
DayZPlayerImplement.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
DayZPlayerImplement.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
DayZPlayerImplement.HandleWeapons |
T1 | vanilla → DayZ-Expansion-Weapons → Mass'sManyItemOverhaul |
DayZPlayerImplement.ModCommandHandlerInside |
— | vanilla → Admirals Parachute Mod → DayZ-Bicycle |
DayZPlayerImplement.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
DayZPlayerImplementFallDamage.HandleFallDamage |
— | vanilla → DayZ-Expansion-Core (cond) → Admirals Parachute Mod (cond) |
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI |
EffectArea.EEDelete |
T3 | vanilla → Community-Online-Tools → DayZ-Expansion-AI |
EmoteConstructor.RegisterEmotes |
— | vanilla → Dabs Framework → Survivor Animations |
EmoteManager.PlayEmote |
— | vanilla → DayZ-Expansion-Core → Survivor Animations (cond) |
ExpansionESPModificationModule.OnInit |
T3 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Vehicles |
ExpansionWorld.FirearmEffects |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Weapons |
GesturesMenu.GetGestureItems |
— | vanilla → Dabs Framework → Survivor Animations |
GesturesMenu.OnMenuRelease |
— | vanilla → Dabs Framework → Survivor Animations |
Hologram.RefreshVisual |
— | vanilla → MuchFramework (cond) → BoomLay's Things (cond) |
ItemActionsWidget.GetActionDesc |
— | vanilla → Community-Online-Tools → DayZ-Expansion-Core |
ItemBase.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Vehicles |
ItemBase.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Vehicles |
ItemBase.CanDisplayAttachmentSlot |
T2 | |
ItemBase.CanPutIntoHands |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Market |
ItemBase.EEDelete |
T3 | vanilla → Community-Online-Tools → DayZ-Expansion-BaseBuilding |
ItemBase.EEHealthLevelChanged |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Vehicles |
ItemBase.EEInit |
T3 | vanilla → Community-Online-Tools → DayZ-Expansion-BaseBuilding |
ItemBase.EEItemAttached |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-BaseBuilding |
ItemBase.EEItemDetached |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-BaseBuilding |
ItemBase.EEOnAfterLoad |
T3 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Vehicles |
ItemBase.OnEnergyConsumed |
— | vanilla → Community-Online-Tools (cond) → DayZ-Expansion-AI (cond) |
ItemBase.OnInventoryExit |
T2 | vanilla → Community-Online-Tools → DayZ-Expansion-AI |
ItemBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-BaseBuilding → DayZ-Expansion-Vehicles |
MissionServer.OnClientDisconnectedEvent |
T3 | vanilla → CF → Dabs Framework |
MissionServer.OnClientPrepareEvent |
— | vanilla → CF → ZomBerry Admin Tools |
MissionServer.OnClientReadyEvent |
T3 | vanilla → CF → DayZ-Expansion-Core |
MissionServer.OnClientReconnectEvent |
T3 | vanilla → CF → DayZ-Expansion-Core |
MissionServer.OnClientRespawnEvent |
T3 | vanilla → CF → DayZ-Expansion-Core |
MotorbikeScript.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles |
MotorbikeScript.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles |
MotorbikeScript.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Vehicles |
MotorbikeScript.EEOnDamageCalculated |
— | vanilla → Community-Online-Tools → DayZ-Expansion-Core |
MotorbikeScript.OnStoreLoad |
T3 | vanilla → CF → DayZ-Expansion-Core |
OpenCan.Init |
— | vanilla → MunghardsItempack → Mass'sManyItemOverhaul |
PipeWrench.SetActions |
T2 | vanilla → DayZ-Expansion-Vehicles → Savage Snowmobiles |
PlayerAgentPool.AddAgent |
— | vanilla → Community-Online-Tools (cond) → DayZ-Expansion-Core (cond) |
PlayerBase.CommandHandler |
T1 | vanilla → Community-Online-Tools (cond) → Survivor Animations |
PlayerBase.ModCommandHandlerInside |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Vehicles |
PlayerBase.OnConnect |
— | vanilla → Community-Online-Tools → DayZ-Expansion-Core |
PlayerBase.OnEnterZone |
— | |
PlayerBase.OnExitZone |
— | |
PlayerBase.OnScheduledTick |
T1 | vanilla → DayZ-Expansion-AI → Admirals Parachute Mod |
PlayerBase.OnUnconsciousStart |
— | vanilla → DayZ-Expansion-Core → Admirals Parachute Mod |
PlayerBase.OnVehicleSeatDriverLeft |
— | vanilla → DayZ-Expansion-Vehicles → DayZ-Bicycle |
PlayerBase.RegisterTransportHit |
— | vanilla → DayZ-Expansion-Vehicles (cond) → DayZ-Bicycle (cond) |
Pliers.SetActions |
T2 | vanilla → MuchFramework → MuchDecos |
PluginAdminLog.PlayerHitBy |
— | vanilla → Community-Online-Tools → DayZ-Expansion-AI (cond) |
PluginAdminLog.PlayerKilled |
— | vanilla → Community-Online-Tools → DayZ-Expansion-AI (cond) |
Shovel.SetActions |
T2 | vanilla → DayZ-Expansion-BaseBuilding → BoomLay's Things |
StaminaHandler.Update |
— | vanilla → Community-Online-Tools (cond) → DayZ-Expansion-AI (cond) |
TentBase.CanReceiveItemIntoCargo |
T2 | vanilla → DayZ-Expansion-BaseBuilding (cond) → Mass'sManyItemOverhaul (cond) |
TransferValues.SendValue |
— | vanilla → Community-Online-Tools → DayZ-Expansion-AI (cond) |
TripwireTrap.EEItemAttached |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
TripwireTrap.EEItemDetached |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
VicinityItemManager.AddVicinityItems |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-BaseBuilding (cond) |
VirtualHud.SendRPC |
— | vanilla → Community-Online-Tools (cond) → DayZ-Expansion-AI (cond) |
WeaponFire.OnEntry |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Weapons |
Weapon_Base.EEFired |
— | vanilla → Community-Online-Tools → DayZ-Expansion-AI |
ZombieBase.CommandHandler |
T1 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
ZombieBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
ZombieBase.EEKilled |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
ZombieBase.FightAttackLogic |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Bicycle (cond) |
ZombieBase.ModCommandHandlerBefore |
— | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-AI (cond) |
ZombieBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-AI |
1081 methods hooked by only one of these mods
No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.
| method | tier | mod |
|---|---|---|
AK_Suppressor.CanPutAsAttachment |
— | Mass'sManyItemOverhaul (cond) |
ActionAnimateCarSelection.ActionCondition |
T2 | DayZ-Expansion-Vehicles (cond) |
ActionArmExplosive.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionAttachExplosivesTrigger.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionAttachToConstruction.ActionCondition |
T2 | DayZ-Expansion-BaseBuilding |
ActionAttachToConstruction.CreateConditionComponents |
— | DayZ-Expansion-BaseBuilding ✂ |
ActionAttachToConstruction.Post_SetupAction |
— | DayZ-Expansion-BaseBuilding (cond) |
ActionBase.CF_OnDebugUpdate |
— | DayZ-Expansion-Vehicles ✂ |
ActionBase.OnEnd |
— | DayZ-Expansion-Core |
ActionBase.OnEndInput |
— | DayZ-Expansion-Core |
ActionBase.OnEndRequest |
— | DayZ-Expansion-Core |
ActionBase.OnStart |
— | DayZ-Expansion-Core |
ActionBase.OnUpdate |
T0 | DayZ-Expansion-Core |
ActionBuildPart.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionBuildPart.OnFinishProgressServer |
— | DayZ-Expansion-BaseBuilding (cond) |
ActionBuildPartCB.SetCallbackDuration |
— | DayZ-Expansion-BaseBuilding (cond) |
ActionCarDoors.OnStartServer |
— | DayZ-Expansion-Vehicles |
ActionCarDoorsOutside.OnStartServer |
— | DayZ-Expansion-Vehicles |
ActionCheckPulseTarget.ActionCondition |
T2 | DayZ-Expansion-Core |
ActionCloseDoors.OnEndServer |
— | DayZ-Expansion-AI |
ActionCloseFence.ActionCondition |
T2 | DayZ-Expansion-BaseBuilding |
ActionCloseFence.OnEndServer |
— | DayZ-Expansion-AI |
ActionCollectBloodTarget.OnStartServer |
— | DayZ-Expansion-AI (cond) |
ActionCollectSampleTarget.OnStartServer |
— | DayZ-Expansion-AI (cond) |
ActionCombinationLockUnlock.ActionCondition |
T2 | DayZ-Bicycle |
ActionContinuousBase.OnEndAnimationLoop |
— | DayZ-Expansion-Core |
ActionContinuousBase.OnFinishProgress |
— | DayZ-Expansion-Core |
ActionContinuousBase.OnStartAnimationLoop |
— | DayZ-Expansion-Core |
ActionCreateGreenhouseGardenPlot.ActionCondition |
T2 | MuchDecos (cond) |
ActionCreateGreenhouseGardenPlot.OnFinishProgressServer |
— | MuchDecos (cond) |
ActionCreateIndoorFireplace.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionCreateIndoorFireplace.OnExecuteServer |
— | MuchStuffPack (cond) |
ActionCreateIndoorOven.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionDefibrilateTarget.OnStartServer |
— | DayZ-Expansion-AI (cond) |
ActionDeployObject.ActionCondition |
T2 | DayZ-Expansion-BaseBuilding |
ActionDeployObject.DropDuringPlacing |
— | DayZ-Expansion-Vehicles (cond) |
ActionDeployObject.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionDeployObject.HandleReciveData |
— | DayZ-Expansion-BaseBuilding |
ActionDeployObject.MoveEntityToFinalPosition |
— | DayZ-Expansion-BaseBuilding (cond) |
ActionDeployObject.OnEndServer |
— | DayZ-Expansion-BaseBuilding (cond) |
ActionDeployObject.ReadFromContext |
— | DayZ-Expansion-BaseBuilding |
ActionDeployObject.SetupAction |
— | DayZ-Expansion-BaseBuilding |
ActionDeployObject.WriteToContext |
— | DayZ-Expansion-BaseBuilding |
ActionDetach.ActionCondition |
T2 | DayZ-Expansion-Vehicles (cond) |
ActionDetach.OnExecuteServer |
— | DayZ-Expansion-Vehicles |
ActionDigGardenPlot.ActionCondition |
T2 | DayZ-Expansion-BaseBuilding |
ActionDigInStash.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionDisinfectPlantBit.CreateConditionComponents |
— | CJ187-MoreItems ✂ |
ActionDisinfectSelf.CreateConditionComponents |
— | CJ187-MoreItems ✂ |
ActionDisinfectTarget.ActionCondition |
T2 | DayZ-Expansion-Market (cond) |
ActionDisinfectTarget.CreateConditionComponents |
— | CJ187-MoreItems ✂ |
ActionDismantlePart.ActionCondition |
T2 | MuchDecos (cond) |
ActionDismantlePart.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionDrainLiquid.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionDrink.ActionCondition |
T2 | BoomLay's Things ✂ |
ActionDropItem.ActionCondition |
T2 | Admirals Parachute Mod (cond) |
ActionFertilizeSlot.CreateConditionComponents |
— | CJ187-MoreItems ✂ |
ActionFillBottleBaseCB.CreateActionComponent |
— | MuchStuffPack |
ActionFillGeneratorTank.ActionCondition |
T2 | DayZ-Expansion (cond) |
ActionFoldBaseBuildingObject.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionFoldBaseBuildingObject.OnFinishProgressServer |
— | DayZ-Expansion-BaseBuilding (cond) |
ActionFoldObject.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionGetInTransport.OnEndServer |
— | DayZ-Expansion-Vehicles |
ActionGetOutTransport.OnEnd |
— | DayZ-Expansion-Vehicles (cond) |
ActionGetOutTransport.OnEndServer |
— | DayZ-Expansion-Vehicles |
ActionGiveBloodTarget.OnStartServer |
— | DayZ-Expansion-AI (cond) |
ActionLightItemOnFire.ActionCondition |
T2 | BoomLay's Things (cond) |
ActionLockDoors.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionLowerFlag.ActionCondition |
T2 | DayZ-Expansion-BaseBuilding |
ActionLowerFlag.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionManagerBase.ActionPossibilityCheck |
— | Admirals Parachute Mod (cond) |
ActionMineTree.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionOpenCarDoors.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionOpenCarDoors.OnEnd |
— | Community-Online-Tools |
ActionOpenCarDoorsOutside.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionOpenDoors.OnEndServer |
— | DayZ-Expansion-AI |
ActionOpenFence.ActionCondition |
T2 | DayZ-Expansion-BaseBuilding (cond) |
ActionOpenFence.Can |
— | DayZ-Expansion-BaseBuilding |
ActionOpenFence.GetText |
— | DayZ-Expansion-BaseBuilding ✂ |
ActionOpenFence.OnEndServer |
— | DayZ-Expansion-AI |
ActionOpenFence.OnStartServer |
— | DayZ-Expansion-BaseBuilding (cond) |
ActionPackTent.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionPlaceFireplaceIndoor.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionPlaceOvenIndoor.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionPourLiquid.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionRaiseFlag.ActionCondition |
T2 | DayZ-Expansion-BaseBuilding |
ActionRaiseFlag.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionRepairPart.RepairCondition |
— | DayZ-Expansion-Core |
ActionRepairShelter.CreateConditionComponents |
— | CJ187-MoreItems ✂ |
ActionRepairTent.CreateConditionComponents |
— | CJ187-MoreItems ✂ |
ActionRepairTentPart.CreateConditionComponents |
— | CJ187-MoreItems ✂ |
ActionRestrainSelf.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionRestrainTarget.OnFinishProgressServer |
— | DayZ-Expansion-AI (cond) |
ActionRestrainTarget.OnStartServer |
— | DayZ-Expansion-AI (cond) |
ActionSewSelf.CreateConditionComponents |
— | CJ187-MoreItems ✂ |
ActionSewTarget.CreateConditionComponents |
— | CJ187-MoreItems ✂ |
ActionSkinning.ActionCondition |
T2 | DayZ-Expansion-AI |
ActionSkinning.Can |
— | DayZ-Expansion-AI |
ActionSkinning.CanContinue |
— | DayZ-Expansion-AI |
ActionSkinning.OnFinishProgressServer |
— | WindstridesClothingPack |
ActionStartEngine.Expansion_CheckSuccess |
— | DayZ-Expansion-Vehicles ✂ |
ActionStartEngine.GetText |
— | DayZ-Expansion-Vehicles ✂ |
ActionStartEngine.OnFinishProgress |
— | DayZ-Expansion-Vehicles (cond) |
ActionStartEngineBoat.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionStartEngineBoat.Expansion_CheckSuccess |
— | DayZ-Expansion-Vehicles ✂ |
ActionStartEngineMotorbike.ActionCondition |
T2 | DayZ-Expansion-Vehicles |
ActionStartEngineMotorbike.Expansion_CheckSuccess |
— | DayZ-Expansion-Vehicles ✂ |
ActionStopEngine.Expansion_CheckSuccess |
— | DayZ-Expansion-Vehicles ✂ |
ActionStopEngine.GetText |
— | DayZ-Expansion-Vehicles ✂ |
ActionStopEngine.OnExecute |
— | DayZ-Expansion-Vehicles (cond) |
ActionStopEngineBoat.Expansion_CheckSuccess |
— | DayZ-Expansion-Vehicles ✂ |
ActionSwitchLights.ActionCondition |
T2 | DayZ-Expansion-Vehicles ✂ |
ActionSwitchSeats.Start |
— | DayZ-Expansion-Vehicles |
ActionTakeItem.ActionCondition |
T2 | DayZ-Expansion-BaseBuilding |
ActionTakeItem.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionTakeItemToHands.ActionCondition |
T2 | DayZ-Expansion-BaseBuilding |
ActionTakeItemToHands.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionTargetsCursor.Update |
— | DayZ-Expansion-Core (cond) |
ActionToggleNVG.CanBeUsedInVehicle |
— | CJ187-ImmersiveNVG ✂ |
ActionTogglePlaceObject.Start |
— | DayZ-Expansion-BaseBuilding (cond) |
ActionToggleTentOpen.ActionCondition |
T2 | DayZ-Expansion-BaseBuilding (cond) |
ActionToggleTentOpen.GetText |
— | DayZ-Expansion-BaseBuilding ✂ |
ActionToggleTentOpen.OnExecuteServer |
— | DayZ-Expansion-BaseBuilding (cond) |
ActionTriggerRemotely.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionTurnOffPowerGenerator.ActionCondition |
T2 | DayZ-Expansion (cond) |
ActionTurnOffPowerGenerator.CreateConditionComponents |
— | DayZ-Expansion ✂ |
ActionTurnOnPowerGenerator.ActionCondition |
T2 | DayZ-Expansion (cond) |
ActionTurnOnPowerGenerator.CreateConditionComponents |
— | DayZ-Expansion ✂ |
ActionTurnOnTransmitter.ActionCondition |
T2 | CJ187-MoreItems ✂ |
ActionUnlockDoors.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionUnmountBarbedWire.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionUnpin.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionUnpin.OnExecute |
— | DayZ-Expansion-AI |
ActionUnrestrainTarget.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionUnrestrainTarget.OnFinishProgressServer |
— | DayZ-Expansion-AI (cond) |
ActionUnrestrainTargetHands.OnFinishProgressServer |
— | DayZ-Expansion-AI (cond) |
ActionWorldCraft.ActionCondition |
T2 | DayZ-Expansion-Core |
ActionWorldCraft.Post_SetupAction |
— | DayZ-Expansion-AI |
AdvancedCommunication.OnStoreLoad |
T3 | CF |
AdvancedCommunication.OnStoreSave |
T3 | CF |
AlarmClock_ColorBase.COT_OnDebugSpawn |
— | Community-Online-Tools ✂ |
AlarmClock_ColorBase.OnUpdate |
T0 | DayZ-Expansion-AI |
Ammunition_Base.Expansion_GetHealthDamage |
— | DayZ-Expansion-AI ✂ |
AnalyticsManagerServer.OnEntityKilled |
— | DayZ-Expansion-Core |
AnalyticsManagerServer.OnPlayerKilled |
— | DayZ-Expansion-Core (cond) |
AnimalBase.AfterStoreLoad |
T3 | DayZ-Expansion-Core |
AnimalBase.EEHealthLevelChanged |
T2 | DayZ-Expansion-AI |
AnimalBase.EEInit |
T3 | Community-Online-Tools |
AnimalBase.EOnContact |
— | DayZ-Expansion-AI ✂ |
AnimalBase.ModCommandHandlerInside |
— | DayZ-Expansion-AI |
AnimalBase.NameOverride |
— | DayZ-Expansion-Core (cond) |
AnimalBase.OnStoreLoad |
T3 | CF |
AnimalBase.OnStoreSave |
T3 | CF |
AnimalBase.RegisterTransportHit |
— | DayZ-Bicycle (cond) |
AnimalBase.SetAsSkinned |
— | DayZ-Expansion-Core |
AnimatedActionBase.OnAnimationEvent |
— | DayZ-Expansion-Core |
AreaExposureMdfr.OnTick |
— | DayZ-Expansion-Core (cond) |
Armband_ColorBase.Expansion_SwitchItemSelectionTextureEx |
— | DayZ-Expansion-Core |
AtlasBipod.CanDetachAttachment |
— | Mass'sManyItemOverhaul ✂ |
AtlasBipod.CanPutAsAttachment |
— | Mass'sManyItemOverhaul (cond) |
AttachNewMagazine.OnEntry |
— | DayZ-Expansion-AI (cond) |
AttachmentsOutOfReach.IsAttachmentReachable |
— | Towing Service (cond) |
AttachmentsWrapper.SetParent |
— | DayZ-Expansion-Core |
BadgeBleeding.IsValueChanged |
— | Community-Online-Tools |
BarbedWire.ExpansionOnDestroyed |
— | DayZ-Expansion-BaseBuilding ✂ |
BarrelHoles_ColorBase.CF_OnStoreLoad |
— | DayZ-Expansion-BaseBuilding |
BarrelHoles_ColorBase.Close |
— | DayZ-Expansion-BaseBuilding |
BarrelHoles_ColorBase.Expansion_CanUseVirtualStorage |
— | DayZ-Expansion-BaseBuilding (cond) |
BarrelHoles_ColorBase.IsNonExpansionOpenable |
— | DayZ-Expansion-BaseBuilding ✂ |
BarrelHoles_ColorBase.Open |
— | DayZ-Expansion-BaseBuilding |
Barrel_ColorBase.Close |
— | DayZ-Expansion-BaseBuilding |
Barrel_ColorBase.IsNonExpansionOpenable |
— | DayZ-Expansion-BaseBuilding ✂ |
Barrel_ColorBase.Open |
— | DayZ-Expansion-BaseBuilding |
BaseBuildingBase.EEItemAttached |
T2 | Community-Online-Tools |
BaseBuildingBase.EEItemDetached |
T2 | Community-Online-Tools |
BaseBuildingBase.GetKitSpawnPosition |
— | DayZ-Expansion-BaseBuilding |
BaseBuildingBase.IsOpen |
— | DayZ-Expansion-BaseBuilding |
BaseBuildingBase.OnPartBuiltClient |
— | Community-Online-Tools |
BaseBuildingBase.OnPartDestroyedClient |
— | Community-Online-Tools |
BaseBuildingBase.OnPartDismantledClient |
— | Community-Online-Tools |
Battery9V.SetActions |
T2 | DayZ-Expansion |
BatteryCharger.OnWorkStart |
— | DayZ-Expansion-Core |
BatteryCharger.OnWorkStop |
— | DayZ-Expansion-Core |
BearTrap.Expansion_GetAmmoTypes |
— | DayZ-Expansion-Core ✂ |
BearTrap.Expansion_IsMechanicalTrap |
— | DayZ-Expansion-Core ✂ |
BearTrap.SetActions |
T2 | Community-Online-Tools |
Bear_ColorBase.SetActions |
T2 | Towing Service |
BleedingSourcesManagerBase.CanAddBleedingSource |
— | DayZ-Expansion-Core (cond) |
BleedingSourcesManagerServer.ProcessHit |
— | DayZ-Expansion-AI (cond) |
BloodLoss.OnUpdateClient |
— | DayZ-Expansion-AI (cond) |
BloodNotfr.DisplayTendency |
— | Community-Online-Tools |
BloodNotfr.GetObservedValue |
— | Community-Online-Tools |
Blowtorch.OnWorkStop |
— | DayZ-Expansion-Core |
BoatScript.EEHealthLevelChanged |
T2 | Community-Online-Tools |
BoatScript.EEOnDamageCalculated |
— | Community-Online-Tools |
BoatScript.OnDebugSpawn |
— | Community-Online-Tools ✂ |
BoatScript.OnDriverEnter |
— | Community-Online-Tools |
BoatScript.OnStoreLoad |
T3 | CF |
BoatScript.OnStoreSave |
T3 | CF |
BoatScript.SetActions |
T2 | FlipTransport |
Bottle_Base.COT_OnDebugSpawn |
— | Community-Online-Tools ✂ |
BrokenLegsMdfr.OnDeactivate |
— | CJ187-MoreItems (cond) |
BrokenLegsMdfr.OnTick |
— | CJ187-MoreItems ✂ |
BuildingBase.AfterStoreLoad |
T3 | DayZ-Expansion-AI |
BuildingBase.EEOnCECreate |
— | DayZ-Expansion-AI |
BuildingBase.Explode |
— | DayZ-Expansion-Core |
BuildingBase.NameOverride |
— | DayZ-Expansion-Core (cond) |
BuildingBase.OnDebugSpawn |
— | Community-Online-Tools ✂ |
BuildingBase.OnStoreLoad |
T3 | CF |
BuildingBase.OnStoreSave |
T3 | CF |
BuildingBase.OnVariablesSynchronized |
T2 | DayZ-Expansion-Core |
CAContinuousCraft.Setup |
— | Community-Online-Tools |
CAContinuousEmpty.Setup |
— | Community-Online-Tools |
CAContinuousFill.Setup |
— | Community-Online-Tools |
CAContinuousFillBrakes.Setup |
— | Community-Online-Tools |
CAContinuousFillCoolant.Setup |
— | Community-Online-Tools |
CAContinuousFillFuel.Setup |
— | Community-Online-Tools |
CAContinuousFillOil.Setup |
— | Community-Online-Tools |
CAContinuousFillPowerGenerator.Setup |
— | Community-Online-Tools |
CAContinuousQuantity.Setup |
— | Community-Online-Tools |
CAContinuousQuantityLiquidTransfer.Setup |
— | MuchStuffPack |
CAContinuousRepeat.Setup |
— | Community-Online-Tools |
CAContinuousTime.Setup |
— | Community-Online-Tools |
CF_Date.Format |
— | DayZ-Expansion-Core (cond) |
CF_InputBindings.Update |
— | Community-Online-Tools (cond) |
CF_Localiser.Set |
— | DayZ-Expansion-Core ✂ |
CF_ModuleGame.EnableRPC |
— | DayZ-Expansion-Core (cond) |
CarBattery.CanPutIntoHands |
T2 | DayZ-Expansion-BaseBuilding (cond) |
CarDoor.EEHealthLevelChanged |
T2 | DayZ-Expansion-Vehicles |
CarDoor.Expansion_CarContactActivates |
— | DayZ-Expansion-Vehicles ✂ |
CarDoor.NameOverride |
— | DayZ-Expansion-Vehicles ✂ |
CarHud.Init |
— | DayZ-Expansion-Vehicles |
CarHud.RefreshVehicleHud |
— | DayZ-Expansion-Vehicles |
CarHud.ShowVehicleInfo |
— | DayZ-Expansion-Vehicles |
CarScript.CanBeTargetedByAI |
— | DayZ-Expansion-AI |
CarScript.CanReceiveItemIntoCargo |
T2 | Mass'sManyItemOverhaul (cond) |
CarScript.DamageCrew |
— | DayZ-Expansion |
CarScript.DebugFreeAreaAtDoor |
— | DayZ-Expansion-Core ✂ |
CarScript.EEHitBy |
T2 | DayZ-Expansion-AI |
CarScript.EEInit |
T3 | DayZ-Expansion-AI |
CarScript.EEItemDetached |
T2 | DayZ-Expansion-Core |
CarScript.EOnPostFrame |
T1 | Towing Service |
CarScript.GenerateCarHornAINoise |
— | DayZ-Expansion-AI |
CarScript.IsAreaAtDoorFree |
— | DayZ-Expansion-Core ✂ |
CarScript.OnDebugSpawn |
— | Community-Online-Tools ✂ |
CarScript.OnDriverEnter |
— | Community-Online-Tools |
CarScript.OnNetworkTransformUpdate |
— | Towing Service (cond) |
CarScript.OnStoreLoad |
T3 | CF |
CarScript.OnStoreSave |
T3 | CF |
CarScript.OnUpdate |
T0 | FlipTransport |
CarScript.OnVariablesSynchronized |
T2 | DayZ-Expansion-Vehicles |
CattleProd.OnWorkStart |
— | DayZ-Expansion-Core |
CattleProd.OnWorkStop |
— | DayZ-Expansion-Core |
CharacterCreationMenu.Back |
— | DayZ-Expansion |
CharacterCreationMenu.Refresh |
— | DayZ-Expansion-Core |
Chat.Add |
— | DayZ-Expansion-Chat (cond) |
Chat.AddInternal |
— | DayZ-Expansion-Chat (cond) |
Chat.Clear |
— | DayZ-Expansion-Chat (cond) |
Chemlight_ColorBase.OnWorkStart |
— | DayZ-Expansion-Core |
Chemlight_ColorBase.OnWorkStop |
— | DayZ-Expansion-Core |
Chemlight_ColorBase.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
CivSedanWheel.OnWasDetached |
— | DayZ-Expansion-Vehicles |
CivilianSedan.ExpansionGetWheelType |
— | DayZ-Expansion-Vehicles ✂ |
CivilianSedan.OnDebugSpawn |
— | DayZ-Expansion-Vehicles ✂ |
CleanWeapon.CanDo |
— | CJ187-MoreItems ✂ |
CleanWeapon.Do |
— | CJ187-MoreItems ✂ |
CleanWeapon.Init |
— | CJ187-MoreItems ✂ |
CleanWeapon.IsRepeatable |
— | CJ187-MoreItems ✂ |
Clothing.CanPutInCargoClothingConditions |
— | MuchFramework ✂ |
Clothing.CanReceiveAttachment |
T2 | MuchFramework |
Clothing.EECargoIn |
— | DayZ-Expansion-AI |
Clothing.EECargoMove |
— | DayZ-Expansion-AI |
Clothing.EECargoOut |
— | DayZ-Expansion-AI |
Clothing.Expansion_SwitchItemSelectionTextureEx |
— | DayZ-Expansion-Core |
Clothing.UpdateNVGStatus |
— | CJ187-ImmersiveNVG ✂ |
CodeLock.NewUnlockServer |
— | MuchFramework |
CodeLock.SetActions |
T2 | MuchFramework |
CodeLockServerRPC.OpenTarget |
— | MuchFramework |
CombinationLock.AfterStoreLoad |
T3 | DayZ-Bicycle |
CombinationLock.ExpansionOnDestroyed |
— | DayZ-Expansion-BaseBuilding ✂ |
CombinationLock.IsLockAttached |
— | DayZ-Bicycle (cond) |
CombinationLock.IsLockedOnParent |
— | DayZ-Bicycle (cond) |
CombinationLock.OnItemLocationChanged |
T2 | DayZ-Bicycle |
CombinationLock.SetActions |
T2 | DayZ-Bicycle |
Construction.COT_GetParent |
— | Community-Online-Tools ✂ |
Construction.CanBuildPart |
— | DayZ-Expansion-Core (cond) |
ConstructionBase.DismantlePartServerEx |
— | DayZ-Expansion-BaseBuilding (cond) |
ConstructionBase.GetConstructionPartsToBuild |
— | DayZ-Expansion-BaseBuilding |
ConstructionBase.IsCollidingEx |
— | DayZ-Expansion-BaseBuilding (cond) |
ConstructionBase.UpdateConstructionParts |
— | DayZ-Expansion-BaseBuilding |
ContainerWithCargoAndAttachments.OnShow |
— | DayZ-Expansion-Core (cond) |
ContainerWithCargoAndAttachments.SetEntity |
— | DayZ-Expansion-Core |
ContainerWithCargoAndAttachments.SetOpenState |
— | DayZ-Expansion-Core |
Container_Base.CF_OnStoreLoad |
— | DayZ-Expansion-BaseBuilding |
Container_Base.Close |
— | DayZ-Expansion-BaseBuilding |
Container_Base.DeferredInit |
— | DayZ-Expansion-BaseBuilding |
Container_Base.Open |
— | DayZ-Expansion-BaseBuilding |
ContaminatedArea_Base.eAI_IsDangerousToAI |
— | DayZ-Expansion-AI ✂ |
CoughSymptom.OnGetActivatedServer |
— | DayZ-Expansion-AI |
CraftFenceKit.CanDo |
— | DayZ-Expansion-BaseBuilding (cond) |
CraftGutsRope.Init |
— | MunghardsItempack |
CraftRag.Do |
— | MuchStuffPack ✂ |
CraftRag.Init |
— | MunghardsItempack |
CraftTerritoryFlagKit.CanDo |
— | DayZ-Expansion-BaseBuilding (cond) |
CraftWatchtowerKit.CanDo |
— | DayZ-Expansion-BaseBuilding (cond) |
CreditsLoader.GetData |
— | CF ✂ |
CutOutPepperSeeds.Init |
— | MunghardsItempack |
CutOutPumpkinSeeds.Init |
— | MunghardsItempack |
CutOutTomatoSeeds.Init |
— | MunghardsItempack |
CutOutZucchiniSeeds.Init |
— | MunghardsItempack |
DayZExpansion.OnFinish |
— | DayZ-Expansion-Spawn-Selection |
DayZExpansion.SpectateAI |
— | DayZ-Expansion-AI ✂ |
DayZGame.DeferredInit |
— | CF |
DayZGame.Expansion_OnUpdate |
— | DayZ-Expansion-Core ✂ |
DayZGame.ExplosionEffectsEx |
— | DayZ-Expansion-AI |
DayZGame.IsDebugMonitor |
— | DayZ-Expansion-AI ✂ |
DayZGame.RegisterProfilesOptions |
— | Dabs Framework |
DayZGame.SetMissionPath |
— | Dabs Framework |
DayZIntroScenePC.CharacterRotationStart |
— | DayZ-Expansion (cond) |
DayZIntroScenePC.ResetIntroCamera |
— | DayZ-Expansion (cond) |
DayZPlayerCamera1stPersonVehicle.Expansion_GetUDAngles |
— | DayZ-Expansion-Vehicles ✂ |
DayZPlayerCamera1stPersonVehicle.OnActivate |
— | DayZ-Expansion-Vehicles |
DayZPlayerCamera1stPersonVehicle.OnUpdate |
T0 | DayZ-Expansion-Vehicles |
DayZPlayerCamera3rdPersonErc.OnUpdate |
T0 | Admirals Parachute Mod |
DayZPlayerCamera3rdPersonVehicle.Expansion_GetUDAngles |
— | DayZ-Expansion-Vehicles ✂ |
DayZPlayerCamera3rdPersonVehicle.OnActivate |
— | DayZ-Expansion-Vehicles |
DayZPlayerCamera3rdPersonVehicle.OnUpdate |
T0 | DayZ-Expansion-Vehicles |
DayZPlayerCommandDeathCallback.OnSimulationEnd |
— | DayZ-Expansion-Core |
DayZPlayerImplement.AddNoise |
— | DayZ-Expansion-AI |
DayZPlayerImplement.CanBeSkinned |
— | DayZ-Expansion-Core (cond) |
DayZPlayerImplement.CanBeTargetedByAI |
— | DayZ-Expansion-AI |
DayZPlayerImplement.EEHealthLevelChanged |
T2 | DayZ-Expansion-AI |
DayZPlayerImplement.EEItemAttached |
T2 | Community-Online-Tools |
DayZPlayerImplement.Expansion_CanBeDamaged |
— | DayZ-Expansion-AI |
DayZPlayerImplement.Expansion_GetEntityStorageAdditionalDataVersion |
— | DayZ-Expansion-AI ✂ |
DayZPlayerImplement.Expansion_Init |
— | DayZ-Expansion-AI |
DayZPlayerImplement.Expansion_IsAI |
— | DayZ-Expansion-AI ✂ |
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataLoad |
— | DayZ-Expansion-AI |
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataSave |
— | DayZ-Expansion-AI |
DayZPlayerImplement.IsInventoryVisible |
T2 | DayZ-Expansion-Core |
DayZPlayerImplement.IsShootingFromCamera |
— | DayZ-Expansion |
DayZPlayerImplement.NameOverride |
— | DayZ-Expansion-Core (cond) |
DayZPlayerImplement.OnDebugSpawn |
— | Community-Online-Tools ✂ |
DayZPlayerImplement.OnStoreLoad |
T3 | CF |
DayZPlayerImplement.OnStoreSave |
T3 | CF |
DayZPlayerImplement.OnSyncJuncture |
— | DayZ-Expansion-Core |
DayZPlayerImplement.ShowDeadScreen |
— | DayZ-Expansion |
DayZPlayerImplementJumpClimb.Jump |
— | Admirals Parachute Mod (cond) |
DayZPlayerImplementSwimming.HandleSwimming |
— | DayZ-Bicycle |
DayZPlayerImplementThrowing.HandleThrowing |
— | DayZ-Expansion-Core (cond) |
DayZPlayerMeleeFightLogic_LightHeavy.Init |
— | DayZ-Expansion-Core (cond) |
DeadFox.Expansion_IsMeleeWeapon |
— | DayZ-Expansion-AI ✂ |
DeafnessCompleteSymptom.OnGetActivatedClient |
— | DayZ-Expansion-AI (cond) |
DeafnessCompleteSymptom.OnGetDeactivatedClient |
— | DayZ-Expansion-AI (cond) |
Debug.DestroyAllShapes |
— | Dabs Framework ✂ |
Debug.DrawArrow |
— | Dabs Framework ✂ |
Debug.DrawBox |
— | Dabs Framework ✂ |
Debug.DrawBoxEx |
— | Dabs Framework ✂ |
Debug.DrawCone |
— | Dabs Framework ✂ |
Debug.DrawCube |
— | Dabs Framework ✂ |
Debug.DrawCylinder |
— | Dabs Framework ✂ |
Debug.DrawLine |
— | Dabs Framework ✂ |
Debug.DrawLines |
— | Dabs Framework ✂ |
Debug.DrawSphere |
— | Dabs Framework ✂ |
DebugMonitor.CalculateMapTile |
— | DayZ-Expansion-AI (cond) |
DebugMonitor.SetFramerate |
— | DayZ-Expansion-AI |
DebugMonitor.SetFramerateText |
— | DayZ-Expansion-AI (cond) |
DebugMonitor.Show |
— | Community-Online-Tools (cond) |
Defibrillator.OnWorkStart |
— | DayZ-Expansion-Core |
Defibrillator.OnWorkStop |
— | DayZ-Expansion-Core |
DigOutStashLambda.Execute |
— | DayZ-Expansion-Core ✂ |
DrowningMdfr.CheckIsDrowning |
— | Community-Online-Tools (cond) |
EasterEgg.OnInventoryEnter |
T2 | DayZ-Expansion-Core |
EasterEgg.OnInventoryExit |
T2 | DayZ-Expansion-Core |
Edible_Base.ChangeFoodStage |
— | DayZ-Expansion-AI |
Edible_Base.EEInit |
T3 | MuchFramework |
Edible_Base.OnStoreLoad |
T3 | BoomLay's Things |
Edible_Base.OnStoreSave |
T3 | BoomLay's Things |
Edible_Base.ProcessDecay |
— | MuchFramework |
EffExhaustSmoke.Event_OnFrameUpdate |
— | DayZ-Expansion-Vehicles (cond) |
EffExhaustSmoke.Expansion_SetParticleStateHelicopter |
— | DayZ-Expansion-Vehicles ✂ |
EffExhaustSmoke.Expansion_SetRotorSpeed |
— | DayZ-Expansion-Vehicles ✂ |
EffectArea.EEInit |
T3 | Community-Online-Tools |
EffectArea.InitZoneServer |
— | DayZ-Expansion-AI |
EffectArea.OnPlayerEnterServer |
— | DayZ-Expansion-AI |
EffectArea.OnPlayerExitServer |
— | DayZ-Expansion-AI |
EffectArea.OnVariablesSynchronized |
T2 | DayZ-Expansion-AI |
EmoteCB.OnAnimationEvent |
— | Survivor Animations (cond) |
EmoteDabbing.EmoteCondition |
— | Dabs Framework (cond) |
EmoteManager.CommitSuicide |
— | DayZ-Expansion-Core (cond) |
EmoteManager.CreateBleedingEffect |
— | DayZ-Expansion-Core (cond) |
EmoteManager.CreateEmoteCallback |
— | Survivor Animations |
Environment.DetermineHeatcomfortBehavior |
— | DayZ-Bicycle (cond) |
Environment.GetEnvironmentTemperature |
— | DayZ-Bicycle (cond) |
Environment.Init |
— | MunghardsItempack |
Environment.IsInsideVehicle |
— | DayZ-Bicycle ✂ |
Environment.ProcessItemsWetness |
— | Community-Online-Tools (cond) |
EpoxyPutty.SetActions |
T2 | Towing Service |
ExpansionActionPaint.ActionCondition |
T2 | DayZ-Expansion-BaseBuilding |
ExpansionActionPaint.GetText |
— | DayZ-Expansion-BaseBuilding |
ExpansionAirdropContainerBase.EEDelete |
T3 | Community-Online-Tools |
ExpansionAirdropContainerBase.EEInit |
T3 | Community-Online-Tools |
ExpansionBarbedWire.CreateTargetInformation |
— | DayZ-Expansion-AI ✂ |
ExpansionBarbedWire.Expansion_IsDanger |
— | DayZ-Expansion-AI ✂ |
ExpansionBaseBuilding.AfterStoreLoad |
T3 | DayZ-Expansion-BaseBuilding |
ExpansionBaseBuilding.CF_OnStoreLoad |
— | DayZ-Expansion-BaseBuilding |
ExpansionBaseBuilding.CF_OnStoreSave |
— | DayZ-Expansion-BaseBuilding |
ExpansionBaseBuilding.CanBeDamaged |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.CanBeRepairedToPristine |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.CanObstruct |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.CanReceiveAttachment |
T2 | DayZ-Expansion-BaseBuilding |
ExpansionBaseBuilding.EEInit |
T3 | DayZ-Expansion-BaseBuilding |
ExpansionBaseBuilding.EEKilled |
T3 | DayZ-Expansion-BaseBuilding (cond) |
ExpansionBaseBuilding.ExpansionGetCodeLock |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.ExpansionHasCodeLock |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.ExpansionOnDestroyed |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.GetDestroySound |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.GetKitSpawnPosition |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.HasProperDistance |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.IsFacingCamera |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.IsFacingPlayer |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.IsOpened |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.OnPartBuiltServer |
— | DayZ-Expansion-BaseBuilding |
ExpansionBaseBuilding.OnVariablesSynchronized |
T2 | DayZ-Expansion-BaseBuilding |
ExpansionBaseBuilding.SetActions |
T2 | DayZ-Expansion-BaseBuilding |
ExpansionBaseBuilding.UpdateAttachmentPhysics |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.UpdatePhysics |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBlinkLight.EOnFrame |
T1 | Arma 2 Helicopters Remastered ✂ |
ExpansionClientSettingsModule.OnSettingsChanged |
— | DayZ-Expansion-Navigation |
ExpansionCodeLock.ExpansionLock |
— | DayZ-Expansion-BaseBuilding |
ExpansionCodeLock.ExpansionUnlock |
— | DayZ-Expansion-BaseBuilding |
ExpansionContaminatedArea.EEDelete |
T3 | Community-Online-Tools |
ExpansionContaminatedArea.EEInit |
T3 | Community-Online-Tools |
ExpansionMarkerClientData.PartyCount |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarkerClientData.PartyGet |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarkerClientData.PartyInsert |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarkerClientData.PartyPlayerCount |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarkerClientData.PartyPlayerGet |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarkerClientData.PartyQuickCount |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarkerClientData.PartyQuickGet |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarkerClientData.PartyRemove |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarkerClientData.PartyUpdate |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarkerClientData.RefreshPartyMarkers |
— | DayZ-Expansion-Groups ✂ |
ExpansionPartyPlayerData.OnJoin |
— | DayZ-Expansion-Navigation |
ExpansionPartyPlayerData.OnLeave |
— | DayZ-Expansion-Navigation |
ExpansionPartyPlayerData.OnStoreLoad |
T3 | DayZ-Expansion-Navigation |
ExpansionSettings.OnInit |
T3 | DayZ-Expansion-Navigation |
ExpansionSettings.ServerInit |
— | DayZ-Expansion-AI |
ExpansionVehicle.CanBeDamaged |
— | DayZ-Expansion-Vehicles (cond) |
ExpansionVehicle.DeferredInit |
— | DayZ-Expansion-Vehicles |
ExpansionVehicle.GetLockState |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.Init |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.IsLocked |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.OnCECreate |
— | DayZ-Expansion-Vehicles |
ExpansionVehicle.OnDoorClosed |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.OnDoorOpened |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.ResetKeyPairing |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionVehicle.SetLockState |
— | DayZ-Expansion-Vehicles ✂ |
ExpansionWorld.FixAIFirearmFX |
— | DayZ-Expansion-AI ✂ |
ExpansionWorld.OnFinish |
— | DayZ-Expansion-AI |
ExpansionWorld.OnStart |
— | DayZ-Expansion-AI |
ExpansionWorld.OnUpdate |
T0 | DayZ-Expansion-Weapons |
ExpansionWorld.eAI_OnUpdate |
— | DayZ-Expansion-AI ✂ |
ExpansionWorldObjectsModule.OnInit |
T3 | DayZ-Expansion |
ExpansionWorldObjectsModule.OnMissionLoaded |
— | DayZ-Expansion |
ExpansionWorldObjectsModule.OnMissionStart |
T3 | DayZ-Expansion |
ExplosivesBase.CreateTargetInformation |
— | DayZ-Expansion-AI ✂ |
ExplosivesBase.DeferredInit |
— | DayZ-Expansion-AI |
ExplosivesBase.Expansion_GetAmmoTypes |
— | DayZ-Expansion-Core ✂ |
ExplosivesBase.Expansion_IsDanger |
— | DayZ-Expansion-Core ✂ |
Fence.AddAction |
— | DayZ-Expansion-BaseBuilding |
Fence.CF_OnStoreLoad |
— | DayZ-Expansion-BaseBuilding |
Fence.CF_OnStoreSave |
— | DayZ-Expansion-BaseBuilding |
Fence.CanBeDamaged |
— | DayZ-Expansion-BaseBuilding ✂ |
Fence.CanOpenFence |
— | DayZ-Expansion-BaseBuilding |
Fence.CanReceiveAttachment |
T2 | DayZ-Expansion-BaseBuilding (cond) |
Fence.CloseAndLock |
— | DayZ-Expansion-BaseBuilding ✂ |
Fence.ExpansionGetCodeLock |
— | DayZ-Expansion-BaseBuilding ✂ |
Fence.ExpansionIsLocked |
— | DayZ-Expansion-BaseBuilding |
Fence.ExpansionIsOpenable |
— | DayZ-Expansion-BaseBuilding ✂ |
Fence.ExpansionIsOpened |
— | DayZ-Expansion-BaseBuilding ✂ |
Fence.Expansion_OnPartBuiltServer |
— | DayZ-Expansion-Core |
Fence.OnPartDestroyedServer |
— | DayZ-Expansion-BaseBuilding |
Fence.OnPartDismantledServer |
— | DayZ-Expansion-BaseBuilding |
Fence.RemoveAction |
— | DayZ-Expansion-BaseBuilding |
Fence.SetOpenedState |
— | DayZ-Expansion-BaseBuilding |
FeverBlurSymptom.OnGetDeactivatedClient |
— | DayZ-Expansion-AI (cond) |
FeverBlurSymptom.OnUpdateClient |
— | DayZ-Expansion-AI (cond) |
FirearmActionLoadBullet.OnEndClient |
— | CPBWeapons |
FirearmActionLoadBullet.OnEndServer |
— | CPBWeapons |
FirearmActionLoadBulletQuick.OnEndClient |
— | CPBWeapons |
FirearmActionLoadBulletQuick.OnEndServer |
— | CPBWeapons |
FirearmActionLoadMultiBulletQuick.OnEndClient |
— | CPBWeapons |
FirearmActionLoadMultiBulletQuick.OnEndServer |
— | CPBWeapons |
FireworksBase.OnInventoryEnter |
T2 | DayZ-Expansion-Core |
Flag_Base.AfterStoreLoad |
T3 | DayZ-Expansion-BaseBuilding |
Flag_Base.CF_OnStoreLoad |
— | DayZ-Expansion-BaseBuilding |
Flag_Base.CF_OnStoreSave |
— | DayZ-Expansion-BaseBuilding |
Flag_Base.OnWasAttached |
— | DayZ-Expansion-BaseBuilding |
Flag_Base.OnWasDetached |
— | DayZ-Expansion-BaseBuilding |
FlammableBase.OnSwitchOff |
— | DayZ-Expansion-AI |
FlammableBase.OnSwitchOn |
— | DayZ-Expansion-AI |
FlammableBase.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
Flaregun.OnFire |
— | DayZ-Expansion-Missions |
Flashlight.OnWorkStart |
— | DayZ-Expansion-Core |
Flashlight.OnWorkStop |
— | DayZ-Expansion-Core |
Flashlight.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
GPSReceiver.OnWorkStart |
— | DayZ-Expansion-Core |
GPSReceiver.OnWorkStop |
— | DayZ-Expansion-Core |
GameplayEffectWidgets.CompileEffectListing |
— | CJ187-ImmersiveNVG ✂ |
GiftBox_Base.Close |
— | DayZ-Expansion-BaseBuilding |
GiftBox_Base.IsNonExpansionOpenable |
— | DayZ-Expansion-BaseBuilding ✂ |
GiftBox_Base.Open |
— | DayZ-Expansion-BaseBuilding |
Grenade_Base.Expansion_IsLive |
— | DayZ-Expansion-Core ✂ |
HMP3Symptom.OnGetActivatedClient |
— | DayZ-Expansion-AI (cond) |
HMP3Symptom.OnGetDeactivatedClient |
— | DayZ-Expansion-AI (cond) |
HMP3Symptom.OnUpdateClient |
— | DayZ-Expansion-AI (cond) |
Hacksaw.SetActions |
T2 | DayZ-Expansion-BaseBuilding |
HandSaw.SetActions |
T2 | DayZ-Expansion-BaseBuilding |
HandsHeader.UpdateInterval |
— | DayZ-Expansion-Core |
HatchbackWheel.OnWasDetached |
— | DayZ-Expansion-Vehicles |
Hatchback_02.ExpansionGetWheelType |
— | DayZ-Expansion-Vehicles ✂ |
Hatchback_02.OnDebugSpawn |
— | DayZ-Expansion-Vehicles ✂ |
Hatchback_02_Wheel.OnWasDetached |
— | DayZ-Expansion-Vehicles |
Hatchet.SetActions |
T2 | DayZ-Expansion-BaseBuilding |
Header.SetItemPreview |
— | DayZ-Expansion-Core |
Headtorch_ColorBase.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
HealthNotfr.DisplayTendency |
— | Community-Online-Tools |
HealthNotfr.GetObservedValue |
— | Community-Online-Tools |
HeartbeatNotfr.DisplayBadge |
— | Community-Online-Tools |
Heatpack.OnWorkStart |
— | DayZ-Expansion-Core |
Heatpack.OnWorkStop |
— | DayZ-Expansion-Core |
HelicopterScript.OnStoreLoad |
T3 | CF |
HelicopterScript.OnStoreSave |
T3 | CF |
Hologram.GetDefaultOrientation |
— | BoomLay's Things |
Hologram.HeightPlacementCheck |
— | DayZ-Expansion-BaseBuilding (cond) |
Hologram.IsBaseViable |
— | DayZ-Expansion-BaseBuilding (cond) |
Hologram.IsBehindObstacle |
— | DayZ-Expansion-BaseBuilding (cond) |
Hologram.IsClippingRoof |
— | DayZ-Expansion-BaseBuilding (cond) |
Hologram.IsCollidingAngle |
— | DayZ-Expansion-BaseBuilding (cond) |
Hologram.IsCollidingBBox |
— | DayZ-Expansion-BaseBuilding (cond) |
Hologram.IsCollidingPlayer |
— | DayZ-Expansion-BaseBuilding (cond) |
Hologram.IsFloating |
— | MuchDecos (cond) |
Hologram.PlaceEntity |
— | BoomLay's Things (cond) |
Hologram.SetOnGround |
— | DayZ-Expansion-BaseBuilding |
HungerMdfr.OnTick |
— | DayZ-Bicycle ✂ |
HungerNotfr.DisplayTendency |
— | Community-Online-Tools |
HungerNotfr.GetObservedValue |
— | Community-Online-Tools |
Icon.CreateWhiteBackground |
— | Better Inspect |
Icon.DoBetterInspect |
— | Better Inspect (cond) |
Icon.FullScreen |
— | Better Inspect |
Icon.Init |
— | Better Inspect |
Icon.MarkChecked |
— | Better Inspect ✂ |
Icon.MouseEnter |
— | Better Inspect |
Icon.MouseLeave |
— | Better Inspect |
ImprovisedExplosive.COT_OnDebugSpawn |
— | Community-Online-Tools ✂ |
InjuredLegNotfr.DisplayBadge |
— | Community-Online-Tools |
InteractActionInput.UpdatePossibleActions |
— | DayZ-Expansion-BaseBuilding (cond) |
IntroSceneCharacter.CharacterLoad |
— | DayZ-Expansion |
IntroSceneCharacter.CharacterUnload |
— | DayZ-Expansion |
IntroSceneCharacter.CreateNewCharacter |
— | DayZ-Expansion |
InventoryQuickbar.GetQuickbarItemColor |
— | DayZ-Expansion-Vehicles |
ItemBase.AfterStoreLoad |
T3 | DayZ-Expansion-BaseBuilding |
ItemBase.AreChildrenAccessible |
— | DayZ-Expansion-AI (cond) |
ItemBase.CanBeCombined |
— | DayZ-Expansion-Core |
ItemBase.CanBePlaced |
— | MuchFramework (cond) |
ItemBase.CanBeSplit |
— | DayZ-Expansion-Core |
ItemBase.CanDisplayAttachmentCategory |
— | DayZ-Expansion-BaseBuilding |
ItemBase.CanDisplayCargo |
— | DayZ-Expansion-BaseBuilding |
ItemBase.CanPutAsAttachment |
— | DayZ-Expansion-Core (cond) |
ItemBase.CanPutInCargo |
T2 | DayZ-Expansion-BaseBuilding |
ItemBase.CanReleaseAttachment |
T2 | DayZ-Expansion-BaseBuilding |
ItemBase.CanReleaseCargo |
— | DayZ-Expansion-BaseBuilding |
ItemBase.CanRemoveFromCargo |
— | DayZ-Expansion-Market |
ItemBase.CanRemoveFromHands |
— | DayZ-Expansion-Market |
ItemBase.Close |
— | DayZ-Expansion-BaseBuilding |
ItemBase.CombineItemsClient |
— | DayZ-Expansion-Core (cond) |
ItemBase.DeferredInit |
— | DayZ-Expansion-BaseBuilding |
ItemBase.EEHitBy |
T2 | DayZ-Expansion-AI |
ItemBase.EEKilled |
T3 | DayZ-Expansion-AI |
ItemBase.EOnContact |
— | DayZ-Expansion-AI ✂ |
ItemBase.ExpansionIsLocked |
— | DayZ-Expansion-BaseBuilding ✂ |
ItemBase.Expansion_CanObjectAttach |
— | DayZ-Expansion-Vehicles ✂ |
ItemBase.Expansion_CanUseVirtualStorage |
— | DayZ-Expansion-BaseBuilding ✂ |
ItemBase.Expansion_GetEntityStorageFileName |
— | DayZ-Expansion-BaseBuilding ✂ |
ItemBase.Expansion_RestoreContents |
— | DayZ-Expansion-BaseBuilding ✂ |
ItemBase.Expansion_StoreContents |
— | DayZ-Expansion-BaseBuilding ✂ |
ItemBase.GetItemSize |
— | Dabs Framework ✂ |
ItemBase.IsInventoryVisible |
T2 | DayZ-Expansion-Vehicles |
ItemBase.IsOpen |
— | DayZ-Expansion-BaseBuilding |
ItemBase.IsServerCheck |
— | Community-Online-Tools |
ItemBase.MaxLifetimeRefreshCalc |
— | DayZ-Expansion-Core ✂ |
ItemBase.OnDebugSpawn |
— | Community-Online-Tools ✂ |
ItemBase.OnInventoryEnter |
T2 | DayZ-Expansion-AI |
ItemBase.OnItemLocationChanged |
T2 | DayZ-Expansion-Vehicles |
ItemBase.OnPlacementComplete |
— | Community-Online-Tools |
ItemBase.OnQuantityChanged |
— | DayZ-Expansion-AI |
ItemBase.OnRightClick |
— | DayZ-Expansion-Core (cond) |
ItemBase.OnStoreLoad |
T3 | CF |
ItemBase.OnStoreSave |
T3 | CF |
ItemBase.OnSwitchOff |
— | DayZ-Expansion-AI |
ItemBase.OnSwitchOn |
— | DayZ-Expansion-AI |
ItemBase.OnWasAttached |
— | DayZ-Expansion-AI |
ItemBase.OnWasDetached |
— | DayZ-Expansion-AI |
ItemBase.OnWorkStart |
— | DayZ-Expansion-BaseBuilding |
ItemBase.OnWorkStop |
— | DayZ-Expansion-BaseBuilding |
ItemBase.Open |
— | DayZ-Expansion-BaseBuilding |
JMCOTSideBarFooter.Init |
— | Community-Online-Tools |
JMESPMeta.CreateActions |
— | DayZ-Expansion-Vehicles |
JMESPMetaBaseBuilding.Create |
— | DayZ-Expansion-BaseBuilding |
JMESPMetaBaseBuilding.CreateActions |
— | DayZ-Expansion-BaseBuilding |
JMESPMetaBaseBuilding.UpdateButtonStates |
— | DayZ-Expansion-BaseBuilding |
JMESPModule.RegisterTypes |
— | Community-Online-Tools |
JMItemSetSettings.Defaults |
— | DayZ-Expansion |
JMModuleBase.GetRPCMax |
— | Community-Online-Tools (cond) |
JMModuleBase.GetRPCMin |
— | Community-Online-Tools (cond) |
JMModuleBase.OnClientPermissionsUpdated |
— | Community-Online-Tools |
JMModuleBase.OnMissionStart |
T3 | Community-Online-Tools |
JMModuleBase.OnRPC |
T2 | Community-Online-Tools (cond) |
JMModuleConstructorBase.RegisterModules |
— | Community-Online-Tools |
JMModuleManager.InitModule |
— | Community-Online-Tools |
JMModuleManager.OnClientPermissionsUpdated |
— | Community-Online-Tools |
JMObjectSpawnerForm.OnCreate |
— | Community-Online-Tools |
JMPlayerForm.Click_ApplyStats |
— | DayZ-Expansion-AI |
JMPlayerForm.InitActionWidgetsIdentity |
— | Community-Online-Tools |
JMPlayerForm.InitActionWidgetsStats |
— | DayZ-Expansion-AI |
JMPlayerForm.OnClientPermissionsUpdated |
— | DayZ-Expansion-AI |
JMPlayerForm.OnCreate |
— | Community-Online-Tools |
JMPlayerForm.OnPlayerRow_RightClick |
— | Community-Online-Tools |
JMPlayerForm.PassesListFilters |
— | Community-Online-Tools (cond) |
JMPlayerForm.RefreshStats |
— | DayZ-Expansion-AI |
JMPlayerFormTabInventory.ShowInventoryContextMenu |
— | Community-Online-Tools |
JMPlayerInstance.OnReceiveStatus |
— | DayZ-Expansion-AI |
JMPlayerInstance.OnRecieveHealth |
— | DayZ-Expansion-AI |
JMPlayerInstance.OnSendHealth |
— | DayZ-Expansion-AI |
JMPlayerInstance.OnSendStatus |
— | DayZ-Expansion-AI |
JMPlayerInstance.Update |
— | DayZ-Expansion-AI |
JMPlayerModule.GetRPCMax |
— | DayZ-Expansion-AI ✂ |
JMPlayerModule.OnRPC |
T2 | DayZ-Expansion-AI |
JMPlayerModule.Server_EndSpectating |
— | DayZ-Expansion-AI |
JMPlayerModule.Server_OnStartSpectating |
— | DayZ-Expansion-AI |
JMPlayerModule.Server_StartSpectating |
— | DayZ-Expansion-AI |
JMTeleportForm.OnCreate |
— | Community-Online-Tools |
JMTeleportForm.RefreshMapMarkers |
— | Community-Online-Tools |
JMVehicleSpawnerSettings.Defaults |
— | DayZ-Expansion-Vehicles |
JMVehiclesMenu.GetVehicleTypeInfo |
— | DayZ-Expansion-Vehicles ✂ |
KeybindingElement.Reload |
— | CF |
KeybindingElementNew.GetLayoutName |
— | DayZ-Expansion-Core ✂ |
KeybindingsMenu.Init |
— | DayZ-Expansion-Core |
KeybindingsMenu.Refresh |
— | DayZ-Expansion-Core ✂ |
KitBase.COT_OnDebugSpawn |
— | Community-Online-Tools ✂ |
KitchenTimer.OnUpdate |
T0 | DayZ-Expansion-AI |
KobraOptic.CanPutAsAttachment |
— | [Remastered] Arma Weapon Pack (cond) |
LandMineTrap.Expansion_IsExplosive |
— | DayZ-Expansion-Core ✂ |
Land_House_1B01_Pub.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_1B01_Pub.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_1B01_Pub.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_1W01.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_1W01.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_1W01.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_1W01.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_1W02.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_1W02.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_1W02.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_1W02.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_1W03.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_1W03.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_1W03.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_1W03.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_1W04.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_1W04.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_1W04.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_1W04.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_1W05.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_1W05.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_1W05.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_1W05.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_1W06.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_1W06.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_1W06.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_1W06.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_1W08.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_1W08.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_1W08.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_1W08.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_1W09.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_1W09.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_1W09.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_1W09.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_1W10.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_1W10.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_1W10.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_1W10.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_1W11.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_1W11.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_1W11.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_1W11.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_1W12.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_1W12.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_1W12.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_1W12.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_2B01.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_2B01.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_2B01.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_2B01.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_2W01.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_2W01.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_2W01.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_2W01.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_2W02.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_2W02.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_2W02.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_2W02.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_Underground_Entrance.RequestLatentTransition |
— | DayZ-Expansion (cond) |
Land_Underground_EntranceBase.Expansion_IsUndergroundEntrance |
— | DayZ-Expansion-AI ✂ |
Land_Village_Pub.HasInterior |
— | DayZ-Expansion ✂ |
Land_Village_Pub.HasIvys |
— | DayZ-Expansion ✂ |
Land_Village_Pub.SpawnIvys |
— | DayZ-Expansion ✂ |
LugWrench.SetActions |
T2 | Towing Service |
Magnum_Base.InitStateMachine |
— | Survivor Animations ✂ |
Magnum_Base.SetActions |
T2 | Survivor Animations |
MaskBase.CanPutAsAttachment |
— | WindstridesClothingPack |
MaskBase.ConsumeQuantity |
— | DayZ-Expansion-AI (cond) |
MeatTenderizer.SetActions |
T2 | DayZ-Expansion-BaseBuilding |
Megaphone.OnWorkStart |
— | DayZ-Expansion-Core |
Megaphone.OnWorkStop |
— | DayZ-Expansion-Core |
MetalWire.UpdateAllSelections |
— | DayZ-Expansion-Vehicles |
MiscGameplayFunctions.FilterObstructedObjectsByGrouping |
— | DayZ-Expansion-BaseBuilding ✂ |
MiscGameplayFunctions.FilterObstructingObjects |
— | DayZ-Expansion-BaseBuilding ✂ |
MiscGameplayFunctions.GetHeadingAngle |
— | DayZ-Expansion-AI ✂ |
MiscGameplayFunctions.GetHeadingVector |
— | DayZ-Expansion-AI ✂ |
MiscGameplayFunctions.IsObjectObstructed |
— | DayZ-Expansion-BaseBuilding ✂ |
MiscGameplayFunctions.IsObjectObstructedEx |
— | DayZ-Expansion-BaseBuilding ✂ |
MiscGameplayFunctions.IsObjectObstructedFilterEx |
— | DayZ-Expansion-BaseBuilding ✂ |
MiscGameplayFunctions.RemoveSplint |
— | CJ187-MoreItems ✂ |
MissionBase.CF_IsLoaded |
— | CF ✂ |
MissionBase.OnInit |
T3 | Dabs Framework |
MissionServer.AfterHiveInit |
— | DayZ Editor Loader |
MissionServer.EquipCharacter |
— | DayZ-Expansion-Spawn-Selection (cond) |
MissionServer.HandleBody |
— | DayZ-Expansion-Core |
MissionServer.InvokeOnDisconnect |
T3 | CF |
MissionServer.OnClientNewEvent |
T3 | CF |
MissionServer.ShouldPlayerBeKilled |
— | Community-Online-Tools |
MissionServer.SyncRespawnModeInfo |
— | DayZ-Expansion-AI (cond) |
MissionServer.TickScheduler |
T0 | DayZ-Expansion-AI ✂ |
MissionServer.eAI_GetPlayers |
— | DayZ-Expansion-AI ✂ |
ModItemRegisterCallbacks.RegisterCustom |
— | CF |
ModLoader.GetMods |
— | CF ✂ |
ModLoader.LoadMods |
— | CF ✂ |
ModStructure.GetDebugName |
— | CF |
ModStructure.GetModActionURL |
— | CF ✂ |
ModStructure.GetModLogo |
— | CF ✂ |
ModStructure.GetModLogoOver |
— | CF ✂ |
ModStructure.GetModLogoSmall |
— | CF ✂ |
ModStructure.GetModName |
— | CF ✂ |
ModStructure.GetModOverview |
— | CF ✂ |
ModStructure.GetModToltip |
— | CF ✂ |
ModifierBase.ResetLastTickTime |
— | DayZ-Expansion-AI |
ModifierBase.Tick |
T0 | DayZ-Expansion-AI (cond) |
ModifiersManager.ActivateModifier |
— | Community-Online-Tools (cond) |
ModifiersManager.Init |
— | Mass'sManyItemOverhaul |
ModifiersManager.SetModifiers |
— | DayZ-Expansion-AI |
ModsMenuDetailedEntry.LoadData |
— | DayZ-Expansion |
ModsMenuSimpleEntry.LoadData |
— | DayZ-Expansion |
MotorbikeScript.CanReceiveAttachment |
T2 | DayZ-Expansion-Vehicles |
MotorbikeScript.CanReleaseAttachment |
T2 | DayZ-Expansion-Vehicles |
MotorbikeScript.DamageCrew |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.DeferredInit |
— | DayZ-Expansion-Core |
MotorbikeScript.EECargoIn |
— | DayZ-Expansion-Core |
MotorbikeScript.EECargoOut |
— | DayZ-Expansion-Core |
MotorbikeScript.EEDelete |
T3 | DayZ-Expansion-Core |
MotorbikeScript.EEHealthLevelChanged |
T2 | Community-Online-Tools |
MotorbikeScript.EEHitBy |
T2 | DayZ-Expansion-Core |
MotorbikeScript.EEInit |
T3 | DayZ-Expansion-Core |
MotorbikeScript.EEItemAttached |
T2 | DayZ-Expansion-Vehicles |
MotorbikeScript.EEItemDetached |
T2 | DayZ-Expansion-Vehicles |
MotorbikeScript.EEOnAfterLoad |
T3 | DayZ-Expansion-Vehicles |
MotorbikeScript.EEOnCECreate |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.EOnPostSimulate |
T1 | DayZ-Expansion-Vehicles ✂ |
MotorbikeScript.GetMomentum |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.IsInventoryVisible |
T2 | DayZ-Expansion-Vehicles |
MotorbikeScript.NameOverride |
— | DayZ-Expansion-Vehicles ✂ |
MotorbikeScript.OnBeforeEngineStart |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.OnContact |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.OnDebugSpawn |
— | Community-Online-Tools ✂ |
MotorbikeScript.OnDriverEnter |
— | Community-Online-Tools |
MotorbikeScript.OnEngineStart |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.OnEngineStop |
— | DayZ-Expansion-Vehicles |
MotorbikeScript.OnStoreSave |
T3 | CF |
MotorbikeScript.OnUpdate |
T0 | DayZ-Expansion-Vehicles |
MotorbikeScript.SetActions |
T2 | DayZ-Expansion-Core |
NVGoggles.Expansion_TryTurningOff |
— | DayZ-Expansion-AI ✂ |
NVGoggles.Expansion_TryTurningOn |
— | DayZ-Expansion-AI ✂ |
NVGoggles.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
NotificationRuntimeData.GetTitleText |
— | CF ✂ |
NotificationUI.AddNotification |
— | CF |
NotificationUI.RemoveNotification |
— | CF |
NotificationUI.UpdateTargetHeight |
— | CF |
OffroadHatchback.ExpansionGetWheelType |
— | DayZ-Expansion-Vehicles ✂ |
OffroadHatchback.OnDebugSpawn |
— | DayZ-Expansion-Vehicles ✂ |
PPERequester_CameraNV.SetNVMode |
— | CJ187-ImmersiveNVG |
PPERequester_SandstormEffect.SetTargetIntensity |
— | Community-Online-Tools |
Pistol_Base.GetInventoryHandAnimation |
— | WindstridesClothingPack (cond) |
PlayerBase.AfterStoreLoad |
T3 | DayZ-Expansion-Vehicles |
PlayerBase.CalculateVisibilityForAI |
— | MuchFramework ✂ |
PlayerBase.CanManipulateInventory |
— | Admirals Parachute Mod (cond) |
PlayerBase.CanReceiveItemIntoCargo |
T2 | Admirals Parachute Mod (cond) |
PlayerBase.CanReceiveItemIntoHands |
T2 | Admirals Parachute Mod (cond) |
PlayerBase.CanReleaseCargo |
— | Admirals Parachute Mod (cond) |
PlayerBase.CanReleaseFromHands |
— | Admirals Parachute Mod (cond) |
PlayerBase.CanSprint |
— | Mass'sManyItemOverhaul (cond) |
PlayerBase.DropItem |
— | DayZ-Expansion-Core |
PlayerBase.EEDelete |
T3 | DayZ-Expansion |
PlayerBase.EEItemIntoHands |
T2 | DayZ-Expansion-Core |
PlayerBase.EOnContact |
— | MuchStuffPack ✂ |
PlayerBase.EOnFrame |
T1 | DayZ-Expansion-Weapons ✂ |
PlayerBase.Expansion_HasAdminToolGodMode |
— | DayZ-Expansion-Core ✂ |
PlayerBase.Expansion_HasAdminToolInvisibility |
— | DayZ-Expansion-Core ✂ |
PlayerBase.Expansion_IsFriendly |
— | DayZ-Expansion-Groups |
PlayerBase.Expansion_IsHelper |
— | DayZ-Expansion-AI |
PlayerBase.FormatSteamWebhook |
— | Community-Online-Tools (cond) |
PlayerBase.GetActions |
— | Dabs Framework ✂ |
PlayerBase.HeadingModel |
— | DayZ-Expansion-Vehicles |
PlayerBase.IsAlreadyInFallingCommand |
— | Admirals Parachute Mod |
PlayerBase.IsFalling |
— | Admirals Parachute Mod (cond) |
PlayerBase.IsInVehicle |
— | DayZ-Expansion-AI (cond) |
PlayerBase.IsInventoryVisible |
T2 | DayZ-Expansion-Core |
PlayerBase.IsLanded |
— | Admirals Parachute Mod (cond) |
PlayerBase.IsRestrained |
— | Community-Online-Tools |
PlayerBase.IsTargetInActiveRefresherRange |
— | DayZ-Expansion-BaseBuilding ✂ |
PlayerBase.IsWearingSplint |
— | CJ187-MoreItems |
PlayerBase.ModCommandHandlerAfter |
— | Survivor Animations |
PlayerBase.OnCommandClimbStart |
— | Community-Online-Tools |
PlayerBase.OnCommandFallStart |
— | Community-Online-Tools |
PlayerBase.OnCommandLadderStart |
— | Community-Online-Tools |
PlayerBase.OnCommandSwimFinish |
— | DayZ-Expansion-AI |
PlayerBase.OnCommandVehicleFinish |
— | Community-Online-Tools |
PlayerBase.OnCommandVehicleStart |
— | Community-Online-Tools |
PlayerBase.OnDisconnect |
— | DayZ-Expansion-Vehicles |
PlayerBase.OnDrawOptics2D |
— | Community-Online-Tools |
PlayerBase.OnLand |
— | DayZ-Expansion-Vehicles |
PlayerBase.OnParticleEvent |
— | Survivor Animations |
PlayerBase.OnPlayerLoaded |
— | Admirals Parachute Mod |
PlayerBase.OnRPC |
T2 | MuchFramework |
PlayerBase.OnReconnect |
— | DayZ-Expansion-Core |
PlayerBase.OnRestrainChangeClient |
— | DayZ-Expansion-Core |
PlayerBase.OnRestrainStart |
— | DayZ-Expansion-Core |
PlayerBase.OnStoreLoad |
T3 | DayZ-Expansion-Core (cond) |
PlayerBase.OnStoreLoadLifespan |
— | CF (cond) |
PlayerBase.OnStoreSave |
T3 | DayZ-Expansion-Core (cond) |
PlayerBase.OnUnconsciousStop |
— | DayZ-Expansion-Core |
PlayerBase.ProcessFeetDamageServer |
— | Community-Online-Tools (cond) |
PlayerBase.ProcessHandDamage |
— | Community-Online-Tools (cond) |
PlayerBase.SetActionsRemoteTarget |
— | DayZ-Expansion-Groups |
PlayerBase.SetSuicide |
— | DayZ-Expansion |
PlayerBase.TryHideItemInHands |
— | DayZ-Expansion-Vehicles |
PlayerBase.UpdatePlayerMeasures |
— | DayZ-Expansion-Spawn-Selection (cond) |
PlayerBase.eAI_IsLit |
— | DayZ-Expansion-AI ✂ |
PlayerBase.eAI_SetFactionTypeID |
— | DayZ-Expansion-AI |
PluginAdminLog.GetPlayerPrefix |
— | DayZ-Expansion-AI |
PluginAdminLog.OnInit |
T3 | DayZ-Expansion-AI |
PluginAdminLog.OnPlacementComplete |
— | Community-Online-Tools |
PluginAdminLog.PlayerList |
— | Community-Online-Tools |
PluginDeveloper.TeleportAtCursor |
— | Community-Online-Tools |
PluginDeveloper.ToggleFreeCamera |
— | Community-Online-Tools |
PluginDeveloper.ToggleFreeCameraBackPos |
— | Community-Online-Tools |
PluginDiagMenu.OnRPC |
T2 | Dabs Framework |
PluginDiagMenuClient.OnRPC |
T2 | DayZ-Expansion-AI |
PluginDiagMenuClient.RegisterModdedDiags |
— | Dabs Framework |
PluginManager.RegisterPluginDebug |
— | DayZ-Expansion-Core (cond) |
PluginRepairing.CanBeRepairedToPristine |
— | CJ187-MoreItems ✂ |
PluginRepairing.CanRepair |
— | CJ187-MoreItems ✂ |
PluginRepairing.CanRepairToPristine |
— | CJ187-MoreItems ✂ |
PortableGasLamp.OnWorkStart |
— | DayZ-Expansion-Core |
PortableGasLamp.OnWorkStop |
— | DayZ-Expansion-Core |
PortableGasLamp.kv5slut |
— | MunghardsItempack ✂ |
PortableGasStove.COT_OnDebugSpawn |
— | Community-Online-Tools ✂ |
PortableGasStove.OnWorkStop |
— | DayZ-Expansion-Core |
PortableGasStove.kv5slut |
— | MunghardsItempack ✂ |
PowerGeneratorBase.OnWorkStart |
— | DayZ-Expansion-Core |
PowerGeneratorBase.OnWorkStop |
— | DayZ-Expansion-Core |
PoweredOptic_Base.OnWorkStart |
— | DayZ-Expansion-Core |
PoweredOptic_Base.OnWorkStop |
— | DayZ-Expansion-Core |
PropertyModifiers.UpdateModifiers |
— | DayZ-Expansion-AI |
PurifyWater.Do |
— | MuchStuffPack ✂ |
PurifyWater.Init |
— | MuchStuffPack |
Radio.OnWorkStop |
— | DayZ-Expansion-Core |
RainProcurementManager.InitRainProcurement |
— | BoomLay's Things (cond) |
RainProcurementManager.RainProcurementCheck |
— | BoomLay's Things (cond) |
Rangefinder.OnWorkStart |
— | DayZ-Expansion-Core |
Rangefinder.OnWorkStop |
— | DayZ-Expansion-Core |
Raycaster.OnWorkStart |
— | DayZ-Expansion-Core |
Raycaster.OnWorkStop |
— | DayZ-Expansion-Core |
Rebuilding.COT_BuildParts |
— | Community-Online-Tools ✂ |
Rebuilding.COT_BuildRequiredParts |
— | Community-Online-Tools ✂ |
Rebuilding.COT_DismantleParts |
— | Community-Online-Tools ✂ |
Rebuilding.COT_DismantleRequiredParts |
— | Community-Online-Tools ✂ |
Rebuilding.COT_RepairPart |
— | Community-Online-Tools ✂ |
Rebuilding.COT_RepairParts |
— | Community-Online-Tools ✂ |
RecipeBase.CheckRecipe |
— | DayZ-Expansion-BaseBuilding |
RecipeBase.GetName |
— | DayZ-Expansion-BaseBuilding ✂ |
RecoilBase.PostInit |
— | DayZ-Expansion-Weapons (cond) |
Refridgerator.OnWorkStart |
— | DayZ-Expansion-Core |
Refridgerator.OnWorkStop |
— | DayZ-Expansion-Core |
RepairElectric.CanDo |
— | CJ187-MoreItems ✂ |
RepairElectric.Do |
— | CJ187-MoreItems ✂ |
RepairElectric.Init |
— | CJ187-MoreItems ✂ |
RepairElectric.IsRepeatable |
— | CJ187-MoreItems ✂ |
RepairWithLeatherSewingKit.CanDo |
— | CJ187-MoreItems ✂ |
RepairWithLeatherSewingKit.Do |
— | CJ187-MoreItems ✂ |
RepairWithLeatherSewingKit.Init |
— | CJ187-MoreItems ✂ |
RepairWithLeatherSewingKit.IsRepeatable |
— | CJ187-MoreItems ✂ |
RepairWithSewingKit.CanDo |
— | CJ187-MoreItems ✂ |
RepairWithSewingKit.Do |
— | CJ187-MoreItems ✂ |
RepairWithSewingKit.Init |
— | CJ187-MoreItems ✂ |
RepairWithSewingKit.IsRepeatable |
— | CJ187-MoreItems ✂ |
RepairWithTireKit.CanDo |
— | CJ187-MoreItems ✂ |
RepairWithTireKit.Do |
— | CJ187-MoreItems ✂ |
RepairWithTireKit.Init |
— | CJ187-MoreItems ✂ |
RepairWithTireKit.IsRepeatable |
— | CJ187-MoreItems ✂ |
ReplaceAndDestroyLambda.CopyOldPropertiesToNew |
— | DayZ-Expansion-Core |
Roadflare.OnWorkStart |
— | DayZ-Expansion-Core |
Roadflare.OnWorkStop |
— | DayZ-Expansion-Core |
Roadflare.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
SawoffMosin.Do |
— | MuchStuffPack (cond) |
Sedan_02.ExpansionGetWheelType |
— | DayZ-Expansion-Vehicles ✂ |
Sedan_02.OnDebugSpawn |
— | DayZ-Expansion-Vehicles ✂ |
Sedan_02_Wheel.OnWasDetached |
— | DayZ-Expansion-Vehicles |
ServerBrowserMenuNew.GetSelectedTab |
— | DayZ-Expansion (cond) |
ServerBrowserMenuNew.Init |
— | DayZ-Expansion |
ServerBrowserMenuNew.OnClick |
— | DayZ-Expansion (cond) |
ServerBrowserMenuNew.Refresh |
— | DayZ-Expansion |
SharpenMelee.CanDo |
— | CJ187-MoreItems ✂ |
SharpenMelee.Do |
— | CJ187-MoreItems ✂ |
SharpenMelee.Init |
— | CJ187-MoreItems ✂ |
SharpenMelee.IsRepeatable |
— | CJ187-MoreItems ✂ |
SledgeHammer.SetActions |
T2 | DayZ-Expansion-BaseBuilding |
SlotsIcon.DoBetterInspect |
— | Better Inspect (cond) |
SlotsIcon.Init |
— | Better Inspect |
SlotsIcon.MarkChecked |
— | Better Inspect ✂ |
SlotsIcon.MouseEnter |
— | Better Inspect |
SlotsIcon.MouseLeave |
— | Better Inspect |
SlotsIcon.SetItemPreview |
— | Better Inspect |
SmokeGrenadeBase.Expansion_IsExplosive |
— | DayZ-Expansion-Core ✂ |
SmokeGrenadeBase.OnExplode |
— | DayZ-Expansion-Core (cond) |
SmokeGrenadeBase.OnWorkStart |
— | DayZ-Expansion-Core |
SmokeGrenadeBase.OnWorkStop |
— | DayZ-Expansion-Core |
SpookyArea.eAI_IsDangerousToAI |
— | DayZ-Expansion-AI ✂ |
Spotlight.ExpansionCanRecievePower |
— | DayZ-Expansion-BaseBuilding ✂ |
Spotlight.OnWorkStart |
— | DayZ-Expansion-Core |
Spotlight.OnWorkStop |
— | DayZ-Expansion-Core |
StaminaHandler.DepleteStaminaEx |
— | DayZ-Expansion-AI (cond) |
StaminaHandler.StaminaProcessor_Ladder |
— | DayZ-Expansion-AI (cond) |
StaminaHandler.StaminaProcessor_Move |
— | DayZ-Expansion-AI (cond) |
StaminaHandler.StaminaProcessor_Swimming |
— | DayZ-Expansion-AI (cond) |
StanceIndicator.Update |
— | Community-Online-Tools (cond) |
StuffedNotfr.DisplayBadge |
— | Community-Online-Tools |
StunBaton.OnWorkStart |
— | DayZ-Expansion-Core |
StunBaton.OnWorkStop |
— | DayZ-Expansion-Core |
SwapOldAndNewMagazine.OnEntry |
— | DayZ-Expansion-AI (cond) |
SyncEvents.SendPlayerList |
— | DayZ-Expansion-Core ✂ |
TLRLight.OnWorkStart |
— | DayZ-Expansion-Core |
TLRLight.OnWorkStop |
— | DayZ-Expansion-Core |
TLRLight.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
TabberUI.AddTab |
— | DayZ-Expansion-Core ✂ |
TentBase.CF_OnStoreLoad |
— | DayZ-Expansion-BaseBuilding |
TentBase.CF_OnStoreSave |
— | DayZ-Expansion-BaseBuilding |
TentBase.CanDisplayAttachmentSlot |
T2 | DayZ-Expansion-BaseBuilding (cond) |
TentBase.CanDisplayCargo |
— | DayZ-Expansion-BaseBuilding ✂ |
TentBase.CanPutAsAttachment |
— | MunghardsItempack ✂ |
TentBase.CanReceiveAttachment |
T2 | DayZ-Expansion-BaseBuilding |
TentBase.CanReleaseAttachment |
T2 | DayZ-Expansion-BaseBuilding (cond) |
TentBase.CanReleaseCargo |
— | DayZ-Expansion-BaseBuilding (cond) |
TentBase.EEHitBy |
T2 | DayZ-Expansion-BaseBuilding |
TentBase.EEKilled |
T3 | DayZ-Expansion-BaseBuilding |
TentBase.ExpansionIsOpenable |
— | DayZ-Expansion-BaseBuilding ✂ |
TentBase.ExpansionIsOpened |
— | DayZ-Expansion-BaseBuilding ✂ |
TentBase.SetActions |
T2 | DayZ-Expansion-BaseBuilding |
TentBase.ToggleAnimation |
— | DayZ-Expansion-BaseBuilding |
TerritoryFlagKit.OnPlacementComplete |
— | DayZ-Expansion-BaseBuilding ✂ |
ThermalBiasHandler.OnStoreLoad |
T3 | DayZ-Expansion-Core (cond) |
ThirstMdfr.OnTick |
— | DayZ-Bicycle ✂ |
ThirstNotfr.DisplayTendency |
— | Community-Online-Tools |
ThirstNotfr.GetObservedValue |
— | Community-Online-Tools |
TireRepairKit.SetActions |
T2 | Towing Service |
Torch.OnWorkStart |
— | DayZ-Expansion-Core |
Torch.OnWorkStop |
— | DayZ-Expansion-Core |
TransferValues.CheckBlood |
— | Community-Online-Tools |
TransferValues.CheckHealth |
— | Community-Online-Tools |
TransferValues.ReceiveValue |
— | Community-Online-Tools |
TransmitterBase.OnWorkStart |
— | DayZ-Expansion-Core |
TransmitterBase.OnWorkStop |
— | DayZ-Expansion-Core |
TrapBase.COT_OnDebugSpawn |
— | Community-Online-Tools ✂ |
TrapBase.CreateTargetInformation |
— | DayZ-Expansion-AI ✂ |
TrapBase.EEHitBy |
T2 | DayZ-Expansion-AI |
TrapBase.Expansion_IsDanger |
— | DayZ-Expansion-Core ✂ |
TrapBase.SetActions |
T2 | Community-Online-Tools |
TrapBase.StartActivate |
— | Community-Online-Tools |
TripwireTrap.Expansion_GetAmmoTypes |
— | DayZ-Expansion-Core ✂ |
TripwireTrap.Expansion_IsExplosive |
— | DayZ-Expansion-Core ✂ |
TripwireTrap.Expansion_IsMechanicalTrap |
— | DayZ-Expansion-Core ✂ |
TripwireTrap.OnInventoryEnter |
T2 | DayZ-Expansion-Core |
Truck_01_Base.ExpansionGetWheelType |
— | DayZ-Expansion-Vehicles ✂ |
Truck_01_Wheel.OnWasDetached |
— | DayZ-Expansion-Vehicles |
Truck_01_WheelDouble.OnWasDetached |
— | DayZ-Expansion-Vehicles |
UndergroundHandlerClient.OnUndergroundPresenceUpdate |
— | Community-Online-Tools |
UndergroundHandlerClient.UpdateNVGRequester |
— | Community-Online-Tools |
UniversalLight.OnWorkStart |
— | DayZ-Expansion-Core |
UniversalLight.OnWorkStop |
— | DayZ-Expansion-Core |
UniversalLight.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
VONManagerImplementation.OnEvent |
— | Community-Online-Tools |
VPPAdminHud.DefineButtons |
— | FlipTransport |
VehicleBattery.SetActions |
T2 | DayZ-Expansion |
VehicleContactData.SetData |
— | DayZ-Expansion-Vehicles |
VehicleLightsComponent.EnableLight |
— | DayZ-Expansion-Vehicles (cond) |
VehicleLightsComponent.SetSelectionMaterial |
— | DayZ-Expansion-Vehicles (cond) |
VicinityItemManager.IsObstructed |
— | MuchStuffPack (cond) |
VomitSymptom.OnAnimationStart |
— | DayZ-Expansion-AI |
WarmthNotfr.DetermineLevelEx |
— | Community-Online-Tools |
WarmthNotfr.GetObservedValue |
— | Community-Online-Tools |
Watchtower.CanBeDamaged |
— | DayZ-Expansion-BaseBuilding ✂ |
WeaponAttachMagazine.OnEntry |
— | DayZ-Expansion-AI (cond) |
WeaponFSM.ValidateAndRepairHelper |
— | DayZ-Expansion-Core ✂ |
WeaponFireAndChamberNext.OnExit |
— | CPBWeapons |
WeaponFireAndChamberNext.OnUpdate |
T0 | DayZ-Expansion-AI (cond) |
WeaponFireLast.OnExit |
— | CPBWeapons |
WeaponFireMultiMuzzle.OnEntry |
— | DayZ-Expansion-AI (cond) |
WeaponFireToJam.OnEntry |
— | DayZ-Expansion-AI (cond) |
WeaponFireWithEject.OnEntry |
— | DayZ-Expansion-AI (cond) |
WeaponStableState.SyncAnimState |
— | DayZ-Expansion-Core (cond) |
WeaponStartAction.eAI_Vanilla_OnEntry |
— | DayZ-Expansion-AI |
WeaponUnjamming_Start.OnUpdate |
T0 | DayZ-Expansion-AI (cond) |
Weapon_Base.AfterStoreLoad |
T3 | DayZ-Expansion-Core |
Weapon_Base.COT_OnDebugSpawn |
— | Community-Online-Tools |
Weapon_Base.CanReceiveAttachment |
T2 | RevGuns (cond) |
Weapon_Base.EEItemAttached |
T2 | DayZ-Expansion-Core |
Weapon_Base.EEItemDetached |
T2 | DayZ-Expansion-Core |
Weapon_Base.EEParentedFrom |
— | DayZ-Expansion-AI |
Weapon_Base.EEParentedTo |
— | DayZ-Expansion-AI |
Weapon_Base.Expansion_GetAnyLightOrNVG |
— | DayZ-Expansion-AI ✂ |
Weapon_Base.Expansion_GetDPS |
— | DayZ-Expansion-Core ✂ |
Weapon_Base.Expansion_TryTurningOffAnyLightOrNVG |
— | DayZ-Expansion-AI ✂ |
Weapon_Base.Expansion_TryTurningOnAnyLightOrNVG |
— | DayZ-Expansion-AI ✂ |
Weapon_Base.FillChamber |
— | Community-Online-Tools ✂ |
Weapon_Base.FillInnerMagazine |
— | Community-Online-Tools ✂ |
Weapon_Base.OnFireModeChange |
— | DayZ-Expansion-Core |
Weapon_Base.OnInventoryExit |
T2 | DayZ-Expansion-Weapons |
Weapon_Base.OnVariablesSynchronized |
T2 | DayZ-Expansion-Core |
Weapon_Base.ProcessWeaponAbortEvent |
— | DayZ-Expansion-AI (cond) |
Weapon_Base.ProcessWeaponEvent |
— | DayZ-Expansion-AI (cond) |
Weapon_Base.SpawnAttachedMagazine |
— | Community-Online-Tools ✂ |
Weapon_Base.UpdateLaser |
— | DayZ-Expansion-Weapons ✂ |
Weapon_Base.eAI_IsSilent |
— | DayZ-Expansion-AI ✂ |
WoodBase.OnTreeCutDown |
— | DayZ-Expansion-Vehicles |
WoodenLog.EEItemLocationChanged |
T2 | BoomLay's Things |
WoodenLog.OnQuantityChanged |
— | BoomLay's Things |
WoodenLog.SetActions |
T2 | BoomLay's Things |
WorldData.UpdateBaseEnvTemperature |
— | DayZ-Expansion-AI |
Wreck_Mi8_Crashed.AfterStoreLoad |
T3 | DayZ-Expansion-AI |
Wreck_Mi8_Crashed.EEOnCECreate |
— | DayZ-Expansion-AI |
Wreck_SantasSleigh.AfterStoreLoad |
T3 | DayZ-Expansion-AI |
Wreck_SantasSleigh.EEOnCECreate |
— | DayZ-Expansion-AI |
Wreck_UH1Y.AfterStoreLoad |
T3 | DayZ-Expansion-AI |
Wreck_UH1Y.EEOnCECreate |
— | DayZ-Expansion-AI |
XmasLights.OnWorkStart |
— | DayZ-Expansion-Core |
XmasLights.OnWorkStop |
— | DayZ-Expansion-Core |
ZmbM_Gamedev_Base.HandleMindStateChange |
— | DayZ-Expansion-AI |
ZombieBase.AfterStoreLoad |
T3 | DayZ-Expansion-Core |
ZombieBase.ChaseAttackLogic |
— | DayZ-Expansion-AI (cond) |
ZombieBase.EEDelete |
T3 | Community-Online-Tools |
ZombieBase.EEHealthLevelChanged |
T2 | DayZ-Expansion-AI |
ZombieBase.EEInit |
T3 | Community-Online-Tools |
ZombieBase.EOnContact |
— | DayZ-Expansion-AI ✂ |
ZombieBase.FightLogic |
— | DayZ-Expansion-AI (cond) |
ZombieBase.HandleMindStateChange |
— | DayZ-Expansion-Missions |
ZombieBase.NameOverride |
— | DayZ-Expansion-Core (cond) |
ZombieBase.OnStoreLoad |
T3 | CF |
ZombieBase.OnStoreSave |
T3 | CF |
ZombieBase.RegisterTransportHit |
— | DayZ-Bicycle (cond) |
ZombieMaleBase.EEInit |
T3 | Community-Online-Tools |
eAIBase.Expansion_IsGravecrossEnabled |
— | DayZ-Expansion (cond) |
80 methods on client-only classes are not shown: a dedicated server never runs them.
A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.