Hologram.EvaluateCollision
base class · vanilla source
Mods hooking it
60
Drop the chain
8
Pairs at odds on this method
28
8 drop the chain
Override without super(): vanilla's code here, and every earlier-loaded mod's, never runs. With two of these on one server, only the one that loads later has its version run.
49 call super() on some paths
The chain continues unless the mod returns early; whether that matters depends on the condition.
- [TDB] Server-ModpackB
- AC-Mod-PackA
- Ambient Animals PackA
- Base FortificationsA
- Base Furniture Mods 2.0A
- BaseBuildingPlusA
- BaseBuildingPlus 1.30 EXP FixA
- BasicExtensionsA
- BasicExtensionsPlusA
- BlackWaterlicensedB
- BoomLay's ThingsA
- Cabin_Mod_RaGedA
- DayZ HorseA
- DayZ Mining System with Ores and Gems (Legacy)A
- DayZ-BicycleA
- DayZ-DogA
- DayZ-Expansion-BaseBuildingA
- DayZ-Expansion-BundleB
- DayzUndergroundA
- Dex Storage StuffA
- GDZ-AnimalHeadsA
- Ground Zero CoreB
- Helicopter landing padA
- MaharlikaPH_BoatsA
- Mass'sManyItemOverhaulA
- MMG Base StorageA
- MMG Base Storage NoCodeLockA
- Modular Vest SystemA
- MoreDoorsA
- MuchDecosA
- MuchFrameworkA
- MuchStuffPackA
- MunghardsItempackA
- OP_BaseItemsA
- Paragon StorageA
- PODPIVASA
- RadZoneA
- RaG_BaseBuildingA
- RaG_CoreA
- RaG_Hunting_CabinA
- Simple BaseA
- Simple RoofA
- SinCity_Serverpack_2_TestA
- Sunnyvale_OriginalB
- TraderPlusA
- Underground BasesA
- VG_SPA
- Zens NotesA
- zm workbenchA
3 keep the chain
Always calls super(): these stack with each other and with vanilla.
Each mod's latest analyzed version, counted once by its weakest override of this method. Dropping the chain is often the point of a mod; this shows where mods collide, not who is wrong. Compose your stack to check the mods you run.