Stack composer
Started from [EU] King of Games (EN/RO) PVE/PVP - THE BEST SERVER: the 122 mods
it publishes to the Steam server browser (as of 2026-10-22), put back into load order —
servers publish the list last-loaded first. Mods loaded with -servermod= are never
published, so they are not here; add them if you know them.
Your stack in load order, earliest first. Drag a row, or use the arrows, to reorder.
- 1 CF
- 2 Dabs Framework
- 3 BaseBuildingPlus
- 4 MuchFramework
- 5 VPPAdminTools
- 6 Fast Travel
- 7 Trader
- 8 Zen's Expansion Audio AI not analyzed
- 9 HGC Leveling System not analyzed
- 10 MiniMap
- 11 MiniMap Zoomed Out While In Vehicles not analyzed
- 12 AmmoStackBullet
- 13 Code Lock
- 14 AdvancedBanking V2
- 15 Forever_Burning_Campfire
- 16 MuchCarKey
- 17 Bed-Respawning
- 18 DNA Keycards
- 19 MPG_BearsPack not analyzed
- 20 RareAnimals not analyzed
- 21 RedFalcon Flight System Heliz
- 22 MuchStuffPack
- 23 DZNC_Zombies not analyzed
- 24 Crocodile
- 25 CannabisPlus
- 26 DrugsPLUS
- 27 DBN_FordRaptor_Scorpio
- 28 DBN_BMW_X6M not analyzed
- 29 Audi_RS7 not analyzed
- 30 MMG - Mightys Military Gear
- 31 [CrSk] BMW 525i E34
- 32 Modular Vest System - Reworked
- 33 Basic Map
- 34 SGSPModEXP not analyzed
- 35 CJ187-LootChest
- 36 CarCover
- 37 SNAFU Weapons
- 38 Dayz-Cat not analyzed
- 39 DayZ-Dog
- 40 Search For Loot Improved not analyzed
- 41 NoVehicleDamage
- 42 Saline Bag+
- 43 Server_Information_Panel
- 44 PVEZ Reloaded
- 45 Advanced Weapon Scopes
- 46 FlipTransport
- 47 Gas-Pump-Refueling
- 48 Zen's Chessboard not analyzed
- 49 Zen's Car Workbench not analyzed
- 50 Paragon Storage
- 51 Underground Bases
- 52 Towing Service
- 53 Equipment System OLD not analyzed
- 54 THYER5 Hunting Ghillies N Suppressors
- 55 SimpleTraderSigns not analyzed
- 56 DayZCasinoV2
- 57 bl_CasinoMachines not analyzed
- 58 AJs Creatures V2 not analyzed
- 59 gebsfish
- 60 Car_Key_Slot not analyzed
- 61 MMG Base Storage
- 62 MA Container Base not analyzed
- 63 VehicleRecovery
- 64 Haralds Armory not analyzed
- 65 MA Mobile Base not analyzed
- 66 RedFalcon Watercraft
- 67 MBM_HondaCRF450R not analyzed
- 68 Admirals Diving Mod
- 69 MBM_Polaris500XC not analyzed
- 70 Glowing Barrels Pack not analyzed
- 71 Lean_Fix not analyzed
- 72 RFFS Heli CarCover Addon
- 73 Nissan GTR 2015 not analyzed
- 74 WickedRV not analyzed
- 75 PvZmoD_CustomisableZombies
- 76 PvZmoD_TheDarkHorde
- 77 Fungi Neon Signs not analyzed
- 78 DayZ-Expansion-Market
- 79 DayZ-Expansion-Missions
- 80 DayZ-Expansion-Map-Assets
- 81 DayZ-Expansion-AI
- 82 DayZ-Expansion-Book
- 83 DayZ-Expansion-Groups
- 84 DayZ-Expansion-Core
- 85 DayZ-Expansion-Quests
- 86 DayZ-Expansion-Name-Tags
- 87 DayZ-Expansion-Navigation
- 88 DayZ-Expansion-Spawn-Selection
- 89 DayZ-Expansion-Chat
- 90 DayZ-Expansion-Hardline
- 91 DayZ-Expansion-Licensed
- 92 DayZ-Expansion-BaseBuilding
- 93 DayZ-Expansion
- 94 Erapulsar_ZombiesFramework not analyzed
- 95 Erapulsar_Zombies
- 96 Erapulsar_Zombies_2 not analyzed
- 97 Admirals Parachute Mod
- 98 Airborne AI not analyzed
- 99 LittleQuieter not analyzed
- 100 Survivor Animations
- 101 MuchCarPark not analyzed
- 102 HealthBar-Ninjins not analyzed
- 103 QuickMoveItemsByCategory
- 104 Psyerns Sound System not analyzed
- 105 Portable Houses (codelock version) not analyzed
- 106 DayZ Mining System with Ores and Gems V2 not analyzed
- 107 AI Bandits not analyzed
- 108 AIB_Unleashed not analyzed
- 109 AV_Water Sources not analyzed
- 110 AgricultureCore
- 111 Zenarchist's Core Mod not analyzed
- 112 RaG_Core
- 113 RaG_BaseItems
- 114 RaG_Wheel_Of_Fortune
- 115 RaG_Dragons not analyzed
- 116 RaG_Immersive_Wells not analyzed
- 117 RaG_Immersive_Vehicles not analyzed
- 118 RaG_Hunting_Cabin
- 119 RaG_Vehicle_Pack
- 120 NoxZ SkinManager not analyzed
- 121 GF_Barrels not analyzed
- 122 SHOTSx3_Universal_130_Compat not analyzed
File I/O on hot paths, timers created per event, and per-player-per-frame hooks across the stack. These can stall a frame regardless of the load figure. See all 17 below.
Across 321 server-side methods hooked by two or more mods. 2 more on client-only UI classes, listed separately.
9.805 ms per second, all 75 mods combined. Hook dispatch and timers only — not what the hooks do inside. Methodology.
Who silences whom#
A later-loaded mod overrides a method without super(), so the earlier mod's code on that method — and vanilla's — never runs. Whether that is a bug or the whole point of the mod is the author's call; this shows the structure, not intent.
| silences → | 1CF | 3BaseBuildingPlus | 4MuchFramework | 44PVEZ Reloaded | 51Underground Bases | 61MMG Base Storage | 75PvZmoD_CustomisableZombies | 76PvZmoD_TheDarkHorde | 79DayZ-Expansion-Missions | 81DayZ-Expansion-AI | 84DayZ-Expansion-Core | 92DayZ-Expansion-BaseBuilding | all |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 21RedFalcon Flight System Heliz | 1RedFalcon Flight System Heliz silences PVEZ Reloaded 1 method: 1 check | 1RedFalcon Flight System Heliz silences DayZ-Expansion-AI 1 method: 1 check | 1RedFalcon Flight System Heliz silences DayZ-Expansion-BaseBuilding 1 method: 1 check |
3 | |||||||||
| 27DBN_FordRaptor_Scorpio | 1DBN_FordRaptor_Scorpio silences DayZ-Expansion-BaseBuilding 1 method: 1 check |
1 | |||||||||||
| 50Paragon Storage | 1Paragon Storage silences BaseBuildingPlus 1 method: 1 event | 1 | |||||||||||
| 61MMG Base Storage | 1MMG Base Storage silences MuchFramework 1 method: 1 check | 1 | |||||||||||
| 76PvZmoD_TheDarkHorde | 1PvZmoD_TheDarkHorde silences PvZmoD_CustomisableZombies 1 method: 1 event | 1 | |||||||||||
| 81DayZ-Expansion-AI | 1DayZ-Expansion-AI silences PvZmoD_CustomisableZombies 1 method: 1 event | 1DayZ-Expansion-AI silences PvZmoD_TheDarkHorde 1 method: 1 event | 2 | ||||||||||
| 84DayZ-Expansion-Core | 1DayZ-Expansion-Core silences CF 1 method: 1 value | 3DayZ-Expansion-Core silences MuchFramework 3 methods: 3 checks | 2DayZ-Expansion-Core silences MMG Base Storage 2 methods: 2 checks | 2DayZ-Expansion-Core silences DayZ-Expansion-Missions 2 methods: 2 events | 8 | ||||||||
| 90DayZ-Expansion-Hardline | 1DayZ-Expansion-Hardline silences DayZ-Expansion-AI 1 method: 1 value | 1 | |||||||||||
| 92DayZ-Expansion-BaseBuilding | 1DayZ-Expansion-BaseBuilding silences BaseBuildingPlus 1 method: 1 value | 1DayZ-Expansion-BaseBuilding silences MuchFramework 1 method: 1 value | 1DayZ-Expansion-BaseBuilding silences Underground Bases 1 method: 1 value | 3 | |||||||||
| 113RaG_BaseItems | 1RaG_BaseItems silences DayZ-Expansion-Core 1 method: 1 check | 1 | |||||||||||
| all | 1 | 2 | 5 | 1 | 1 | 2 | 2 | 1 | 2 | 2 | 1 | 2 | 22 |
| 8Zen's Expansion Audio AI | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||||||||||
| 9HGC Leveling System | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||||||||||
| 11MiniMap Zoomed Out While In Vehicles | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||||||||||
| 19MPG_BearsPack | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||||||||||
| 20RareAnimals | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||||||||||
| 23DZNC_Zombies | Not analyzed, so what it silences is unknown. Queue it in the list above. | ||||||||||||
| …and 41 more mods not analyzed yet. | |||||||||||||
The 18 pairs, largest first# ·
DayZ-Expansion-CoresilencesMuchFramework3 methods
Clothing.CanLoadItemIntoCargoClothingConditions
check
MuchFramework's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:33
Clothing.CanReceiveItemIntoCargoClothingConditions
check
MuchFramework's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:26
ItemBase.CanLoadAttachment
check
MuchFramework's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase.c:111
DayZ-Expansion-CoresilencesDayZ-Expansion-Missions2 methods
PlayerBase.OnEnterZone
event
DayZ-Expansion-Missions's work on this event never runs. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:608
PlayerBase.OnExitZone
event
DayZ-Expansion-Missions's work on this event never runs. core_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\PlayerBase.c:654
DayZ-Expansion-CoresilencesMMG Base Storage2 methods
Clothing.CanLoadItemIntoCargoClothingConditions
check
MMG Base Storage's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:33
Clothing.CanReceiveItemIntoCargoClothingConditions
check
MMG Base Storage's conditions on this check no longer apply. 0_core_preload.pbo::4_World\Entities\ItemBase\Clothing.c:26
DBN_FordRaptor_ScorpiosilencesDayZ-Expansion-BaseBuilding1 method
Clothing.CanReceiveItemIntoCargo
check · T2
Vanilla's rules and earlier mods' restrictions (e.g. nesting bans, trader or storage limits) on what goes in here no longer apply. For Clothing instances, through its ancestor ItemBase. DBN_Proxy.pbo::scripts\4_world\clothing_base.c:15
DayZ-Expansion-AIsilencesPvZmoD_CustomisableZombies1 method
MissionServer.TickScheduler
event · T0
PvZmoD_CustomisableZombies's work on this event never runs. 0_ai_preload.pbo::5_Mission\MissionServer.c:5
DayZ-Expansion-AIsilencesPvZmoD_TheDarkHorde1 method
MissionServer.TickScheduler
event · T0
PvZmoD_TheDarkHorde's work on this event never runs. 0_ai_preload.pbo::5_Mission\MissionServer.c:5
DayZ-Expansion-BaseBuildingsilencesBaseBuildingPlus1 method
Hologram.GetProjectionEntityPosition
value
BaseBuildingPlus's value here is replaced. 0_basebuilding_preload.pbo::4_World\Classes\Hologram.c:20
DayZ-Expansion-BaseBuildingsilencesMuchFramework1 method
Hologram.GetProjectionEntityPosition
value
MuchFramework's value here is replaced. 0_basebuilding_preload.pbo::4_World\Classes\Hologram.c:20
DayZ-Expansion-BaseBuildingsilencesUnderground Bases1 method
Hologram.GetProjectionEntityPosition
value
Underground Bases's value here is replaced. 0_basebuilding_preload.pbo::4_World\Classes\Hologram.c:20
DayZ-Expansion-CoresilencesCF1 method
NotificationRuntimeData.GetIcon
value
CF's value here is replaced. core_scripts.pbo::3_Game\DayZExpansion_Core\Client\Notifications\NotificationRuntimeData.c:29
8 more pairs
DayZ-Expansion-HardlinesilencesDayZ-Expansion-AI1 method
JMPlayerModule.GetRPCMax
value
DayZ-Expansion-AI's value here is replaced. hardline_scripts.pbo::5_Mission\DayZExpansion_Hardline\COT\JMPlayerModule.c:21
MMG Base StoragesilencesMuchFramework1 method
Clothing.CanPutInCargoClothingConditions
check
MuchFramework's conditions on this check no longer apply. MMG_storage.pbo::scripts\4_World\Classes\base_class\clothing_base.c:3
Paragon StoragesilencesBaseBuildingPlus1 method
ActionDigGardenPlot.OnFinishProgressServer
event
Vanilla's deploy completion (and earlier mods' hooks on it) no longer runs. For ActionDigGardenPlot instances, through its ancestor ActionDeployObject. ParagonStorage.pbo::scripts\4_world\DeployableStorage\Extra\ActionFixPlots.c:3
PvZmoD_TheDarkHordesilencesPvZmoD_CustomisableZombies1 method
ZombieBase.EOnFrame
event · T1
PvZmoD_CustomisableZombies's work on this event never runs. PvZmoD_TheDarkHorde.pbo::Scripts\4_World\PvZ_DH_4_World\DH_Entities\Pvz_DH_ZombieBase.c:109
RaG_BaseItemssilencesDayZ-Expansion-Core1 method
PlantMaterial.CanPutAsAttachment
check
DayZ-Expansion-Core's conditions on this check no longer apply. For PlantMaterial instances, through its ancestor ItemBase. rag_baseitems_scripts.pbo::4_World\rag_baseitems_scripts\Modded\PlantMaterial.c:3
RedFalcon Flight System HelizsilencesDayZ-Expansion-AI1 method
HeadlightH7.EEOnDamageCalculated
check
DayZ-Expansion-AI's conditions on this check no longer apply. For HeadlightH7 instances, through its ancestor ItemBase. RFFSHeli_Core.pbo::scripts\4_World\HeadlightH7.c:27
RedFalcon Flight System HelizsilencesDayZ-Expansion-BaseBuilding1 method
HeadlightH7.EEOnDamageCalculated
check
DayZ-Expansion-BaseBuilding's conditions on this check no longer apply. For HeadlightH7 instances, through its ancestor ItemBase. RFFSHeli_Core.pbo::scripts\4_World\HeadlightH7.c:27
RedFalcon Flight System HelizsilencesPVEZ Reloaded1 method
HeadlightH7.EEOnDamageCalculated
check
PVEZ Reloaded's conditions on this check no longer apply. For HeadlightH7 instances, through its ancestor ItemBase. RFFSHeli_Core.pbo::scripts\4_World\HeadlightH7.c:27
2 conflicts on client-only classes (menus, HUD, notifications) — no server effect
NotificationSystem.GetNotificationData— DayZ-Expansion-Core silences CFNotificationSystem.GetNotificationData— DayZ-Expansion-Core silences Dabs Framework
Hot hooks shared across the stack#
The engine calls the last-loaded mod first; each super() hands on to the mod before it, ending at vanilla. Badges show what each mod's override calls inside — that body work, not the chain itself, is what costs frame time.
Stall risks#
17 places where one mod's code can hold up a frame by itself, whatever the load figure says. Each is a pattern found in the code, not a measurement: how much it costs depends on what the hook does inside. Most severe first, then in load order.
- Per-player, per-frame hook. Runs for every player on every tick, so whatever it does inside is multiplied by the population.
- Timer created inside a hot hook. Registers a timer each time the hook runs. Timers that are never cleaned up pile up in the queue the server walks every frame; the analysis cannot see the cleanup, so read the code.
PlayerBase.CommandHandlerVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\PlayerBase.c:401SurvivorBase.EOnFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:42SurvivorBase.EOnPostFrameVPPAdminTools.pbo::4_World\VPPAdminTools\Entities\SurvivorBase.c:61DayZPlayerImplement.CommandHandlerServerPanel.pbo::Scripts\4_World\ServerPanel\dayzplayerimplement.c:6PlayerBase.OnScheduledTickPVEZ.pbo::4_world\entities\manbase\playerbase.c:202PlayerBase.EOnSimulateAdmiralsDivingMod.pbo::Scripts\4_world\Modded\PlayerBase.c:590PlayerBase.OnScheduledTickAdmiralsDivingMod.pbo::Scripts\4_world\Modded\PlayerBase.c:463PlayerBase.OnScheduledTickPvZmoD_CustomisableZombies.pbo::Scripts\4_World\PvZ_CZ_4_World\CZ_entities\manbase\Pvz_CZ_PlayerBase.c:86DayZPlayerImplement.CommandHandlerai_scripts.pbo::4_World\DayZExpansion_AI\Entities\DayZPlayerImplement.c:660PlayerBase.OnScheduledTickai_scripts.pbo::4_World\DayZExpansion_AI\Entities\PlayerBase.c:205DayZPlayerImplement.CommandHandlercore_scripts.pbo::4_World\DayZExpansion_Core\Entities\ManBase\DayZPlayerImplement.c:260PlayerBase.OnScheduledTickAdmiralsParachuteMod.pbo::Scripts\4_World\Modded\PlayerBase.c:4325 more
PlayerBase.CommandHandlerSurvivorAnims.pbo::Scripts\4_World\PlayerBase.c:115AnimalBase.EEHitByPvZmoD_CustomisableZombies.pbo::Scripts\4_World\PvZ_CZ_4_World\CZ_entities\Pvz_CZ_AnimalBase.c:48PlayerBase.EEHitByPvZmoD_CustomisableZombies.pbo::Scripts\4_World\PvZ_CZ_4_World\CZ_entities\manbase\Pvz_CZ_PlayerBase.c:40PlayerBase.EEHitByPvZmoD_TheDarkHorde.pbo::Scripts\4_World\PvZ_DH_4_World\DH_Entities\manbase\Pvz_DH_PlayerBase.c:5ZombieBase.EEHitByPvZmoD_TheDarkHorde.pbo::Scripts\4_World\PvZ_DH_4_World\DH_Entities\Pvz_DH_ZombieBase.c:769Everything else#
All 321 server-side methods hooked by two or more mods
vanilla → earliest mod → … → latest mod (dispatch enters at the latest). struck = suppressed by a later chain break; ✂ = no super(); "(cond)" = super() only on some paths.
| method | tier | chain (load order) |
|---|---|---|
Hologram.GetProjectionEntityPosition |
— | |
Clothing.CanLoadItemIntoCargoClothingConditions |
— | |
Clothing.CanReceiveItemIntoCargoClothingConditions |
— | |
MissionServer.TickScheduler |
T0 | |
Clothing.CanPutInCargoClothingConditions |
— | |
ItemBase.CanLoadAttachment |
— | |
JMPlayerModule.GetRPCMax |
— | |
NotificationRuntimeData.GetIcon |
— | |
PlayerBase.OnEnterZone |
— | |
PlayerBase.OnExitZone |
— | |
ZombieBase.EOnFrame |
T1 | |
ActionConstructor.RegisterActions |
— | vanilla → Dabs Framework → BaseBuildingPlus → MuchFramework → VPPAdminTools → Fast Travel → Trader → Code Lock → AdvancedBanking V2 → MuchCarKey → Bed-Respawning → DNA Keycards → RedFalcon Flight System Heliz → MuchStuffPack → CannabisPlus → DrugsPLUS → DBN_FordRaptor_Scorpio → MMG - Mightys Military Gear → Modular Vest System - Reworked → Basic Map → CJ187-LootChest → CarCover → SNAFU Weapons → DayZ-Dog → Advanced Weapon Scopes → FlipTransport → Gas-Pump-Refueling → Paragon Storage → Underground Bases → Towing Service → DayZCasinoV2 → gebsfish → MMG Base Storage → VehicleRecovery → RedFalcon Watercraft → Admirals Diving Mod → DayZ-Expansion-Market → DayZ-Expansion-AI → DayZ-Expansion-Groups → DayZ-Expansion-Core → DayZ-Expansion-Quests → DayZ-Expansion-BaseBuilding → DayZ-Expansion → Admirals Parachute Mod → Survivor Animations → AgricultureCore → RaG_Core → RaG_BaseItems → RaG_Wheel_Of_Fortune → RaG_Hunting_Cabin → RaG_Vehicle_Pack |
ModItemRegisterCallbacks.RegisterOneHanded |
— | vanilla → CF → BaseBuildingPlus → Trader → AdvancedBanking V2 → MuchCarKey → DNA Keycards → MuchStuffPack → Crocodile → CannabisPlus → DrugsPLUS → CJ187-LootChest → SNAFU Weapons → Advanced Weapon Scopes → DayZCasinoV2 → gebsfish → MMG Base Storage → Admirals Diving Mod → DayZ-Expansion-Market → DayZ-Expansion-Core → DayZ-Expansion-Navigation → DayZ-Expansion-BaseBuilding → DayZ-Expansion → RaG_BaseItems |
PlayerBase.SetActions |
T2 | vanilla → BaseBuildingPlus → MuchFramework → VPPAdminTools → Trader → MuchCarKey → RedFalcon Flight System Heliz → MuchStuffPack → MMG - Mightys Military Gear → DayZ-Dog → Advanced Weapon Scopes → DayZCasinoV2 → gebsfish → VehicleRecovery → RedFalcon Watercraft → DayZ-Expansion-Market → DayZ-Expansion-AI → DayZ-Expansion-Core → DayZ-Expansion-Quests → DayZ-Expansion-BaseBuilding → Survivor Animations → RaG_BaseItems → RaG_Vehicle_Pack |
MissionServer.OnInit |
T3 | vanilla → CF → BaseBuildingPlus → VPPAdminTools → Trader → MuchCarKey → Bed-Respawning → CannabisPlus → DrugsPLUS → FlipTransport → Paragon Storage → Underground Bases → DayZCasinoV2 → gebsfish → VehicleRecovery → Admirals Diving Mod → PvZmoD_TheDarkHorde → Admirals Parachute Mod → AgricultureCore → RaG_BaseItems → RaG_Wheel_Of_Fortune → RaG_Hunting_Cabin |
ModItemRegisterCallbacks.RegisterHeavy |
— | vanilla → CF → MuchFramework → DNA Keycards → RedFalcon Flight System Heliz → MuchStuffPack → CannabisPlus → DBN_FordRaptor_Scorpio → [CrSk] BMW 525i E34 → DayZ-Dog → Paragon Storage → Towing Service → MMG Base Storage → Admirals Diving Mod → DayZ-Expansion-Core → DayZ-Expansion-Quests → DayZ-Expansion-BaseBuilding → AgricultureCore → RaG_BaseItems → RaG_Vehicle_Pack |
ModItemRegisterCallbacks.RegisterTwoHanded |
— | vanilla → CF → Bed-Respawning → DNA Keycards → MuchStuffPack → Crocodile → MMG - Mightys Military Gear → CarCover → DayZ-Dog → FlipTransport → gebsfish → MMG Base Storage → Admirals Diving Mod → DayZ-Expansion-Core → DayZ-Expansion-Quests → DayZ-Expansion-BaseBuilding → Admirals Parachute Mod → RaG_BaseItems → RaG_Hunting_Cabin |
PlayerBase.Init |
— | vanilla → BaseBuildingPlus → VPPAdminTools → DNA Keycards → RedFalcon Flight System Heliz → DrugsPLUS → Modular Vest System - Reworked → DayZ-Dog → Admirals Diving Mod → DayZ-Expansion-Missions → DayZ-Expansion-AI → DayZ-Expansion-Groups → DayZ-Expansion-Hardline → DayZ-Expansion → Admirals Parachute Mod → Survivor Animations → AgricultureCore |
ExpansionSettings.Init |
— | vanilla → DayZ-Expansion-Market → DayZ-Expansion-Missions → DayZ-Expansion-AI → DayZ-Expansion-Book → DayZ-Expansion-Groups → DayZ-Expansion-Core → DayZ-Expansion-Quests → DayZ-Expansion-Name-Tags → DayZ-Expansion-Navigation → DayZ-Expansion-Spawn-Selection → DayZ-Expansion-Chat → DayZ-Expansion-Hardline → DayZ-Expansion-BaseBuilding → DayZ-Expansion |
PluginRecipesManager.RegisterRecipies |
— | vanilla → BaseBuildingPlus → DNA Keycards → MuchStuffPack → CannabisPlus → DrugsPLUS → DayZ-Dog → gebsfish → DayZ-Expansion-BaseBuilding → DayZ-Expansion → AgricultureCore → RaG_BaseItems → RaG_Hunting_Cabin → RaG_Vehicle_Pack |
MissionServer.InvokeOnConnect |
T3 | vanilla → CF → Dabs Framework → BaseBuildingPlus → MuchFramework → Trader → Code Lock → MMG Base Storage → PvZmoD_CustomisableZombies → PvZmoD_TheDarkHorde → DayZ-Expansion-AI → DayZ-Expansion-Core → RaG_Core |
PlayerBase.EEKilled |
T3 | vanilla → VPPAdminTools → CannabisPlus → DrugsPLUS → PVEZ Reloaded → DayZ-Expansion-AI → DayZ-Expansion-Core → DayZ-Expansion-Quests → DayZ-Expansion-Navigation → DayZ-Expansion-Hardline → DayZ-Expansion → Admirals Parachute Mod → AgricultureCore |
Hologram.EvaluateCollision |
— | vanilla → BaseBuildingPlus (cond) → MuchFramework (cond) → MuchStuffPack (cond) → DayZ-Dog (cond) → Paragon Storage (cond) → Underground Bases (cond) → gebsfish → MMG Base Storage (cond) → DayZ-Expansion-BaseBuilding (cond) → RaG_Core (cond) → RaG_Hunting_Cabin (cond) |
MissionBase.CreateScriptedMenu |
— | vanilla → BaseBuildingPlus → MuchFramework → VPPAdminTools → Trader → AdvancedBanking V2 → Basic Map → DayZ-Dog → Server_Information_Panel → DayZ-Expansion-Navigation (cond) → DayZ-Expansion-Chat (cond) → DayZ-Expansion-BaseBuilding (cond) |
PluginManager.Init |
— | vanilla → Dabs Framework → MuchFramework → VPPAdminTools → Trader → MiniMap → Code Lock → AdvancedBanking V2 → MuchCarKey → MMG Base Storage → RaG_Core |
Hammer.SetActions |
T2 | vanilla → MuchFramework → Paragon Storage → Underground Bases → Towing Service → MMG Base Storage → DayZ-Expansion-BaseBuilding → RaG_Core → RaG_BaseItems → RaG_Hunting_Cabin |
Hologram.ProjectionBasedOnParent |
— | vanilla → BaseBuildingPlus (cond) → Bed-Respawning (cond) → DNA Keycards (cond) → DayZ-Dog (cond) → Paragon Storage (cond) → MMG Base Storage (cond) → DayZ-Expansion-BaseBuilding (cond) → RaG_Hunting_Cabin (cond) |
MissionServer.PlayerDisconnected |
T3 | vanilla → CF → Dabs Framework → VPPAdminTools → DayZ-Dog → PVEZ Reloaded → DayZ-Expansion-AI → DayZ-Expansion-Core → RaG_Core |
PluginRecipesManagerBase.RegisterRecipies |
— | vanilla → Crocodile → Modular Vest System - Reworked → SNAFU Weapons → Advanced Weapon Scopes → THYER5 Hunting Ghillies N Suppressors → MMG Base Storage → Admirals Parachute Mod |
DayZExpansion.OnLoaded |
— | vanilla → DayZ-Expansion-Market → DayZ-Expansion-Book → DayZ-Expansion-Groups → DayZ-Expansion-Navigation → DayZ-Expansion-Spawn-Selection → DayZ-Expansion-BaseBuilding |
DayZGame.OnRPC |
T2 | vanilla → CF (cond) → Dabs Framework → VPPAdminTools (cond) → PVEZ Reloaded → FlipTransport → DayZ-Expansion-Core (cond) |
MissionServer.OnMissionFinish |
T3 | vanilla → CF → VPPAdminTools → DayZ-Dog → DayZ-Expansion-AI → DayZ-Expansion-Core → RaG_Core |
MissionServer.OnMissionStart |
T3 | vanilla → CF → Dabs Framework → VPPAdminTools → DNA Keycards → DayZ-Expansion-AI → DayZ-Expansion-Core |
PlayerBase.OnRPC |
T2 | vanilla → BaseBuildingPlus → MuchFramework → VPPAdminTools → PVEZ Reloaded → Underground Bases → RaG_Core |
ZombieBase.EEHitBy |
T2 | vanilla → DayZ-Dog → PvZmoD_CustomisableZombies (cond) → PvZmoD_TheDarkHorde (cond) → DayZ-Expansion-AI → DayZ-Expansion-Core → DayZ-Expansion-Quests |
AnimalBase.EEKilled |
T3 | vanilla → DayZ-Dog → DayZ-Expansion-AI → DayZ-Expansion-Core → DayZ-Expansion-Quests → DayZ-Expansion-Hardline |
DayZGame.OnUpdate |
T0 | vanilla → CF → VPPAdminTools → DayZ-Expansion-AI → DayZ-Expansion-Core (cond) → Admirals Parachute Mod |
Hatchet.SetActions |
T2 | vanilla → Underground Bases → MMG Base Storage → DayZ-Expansion-BaseBuilding → RaG_BaseItems → RaG_Hunting_Cabin |
ItemBase.SetActions |
T2 | vanilla → BaseBuildingPlus → DBN_FordRaptor_Scorpio → DayZ-Expansion-Quests → DayZ-Expansion-BaseBuilding → RaG_Core |
MissionServer.OnUpdate |
T0 | vanilla → CF → Trader → Server_Information_Panel → PVEZ Reloaded → Survivor Animations |
PlayerBase.CanBeTargetedByAI |
— | vanilla → VPPAdminTools (cond) → Trader (cond) → DayZ-Dog (cond) → PvZmoD_CustomisableZombies (cond) → DayZ-Expansion-AI (cond) |
PlayerBase.EEHitBy |
T2 | vanilla → DayZ-Dog → PvZmoD_CustomisableZombies (cond) → PvZmoD_TheDarkHorde → DayZ-Expansion-Quests → DayZ-Expansion |
PlayerBase.OnScheduledTick |
T1 | vanilla → PVEZ Reloaded → Admirals Diving Mod → PvZmoD_CustomisableZombies (cond) → DayZ-Expansion-AI → Admirals Parachute Mod |
PlayerBase.OnVariablesSynchronized |
T2 | vanilla → VPPAdminTools → DayZ-Dog → Admirals Diving Mod → DayZ-Expansion-Missions → Admirals Parachute Mod |
Screwdriver.SetActions |
T2 | vanilla → MuchFramework → Paragon Storage → Towing Service → DayZ-Expansion-BaseBuilding → RaG_Core |
ActionBuildPart.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → Underground Bases (cond) → DayZ-Expansion-Core (cond) → DayZ-Expansion-BaseBuilding |
ActionForceConsume.ActionCondition |
T2 | vanilla → Trader (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Core → DayZ-Expansion-Quests (cond) |
ActionForceConsumeSingle.ActionCondition |
T2 | vanilla → Trader (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Core → DayZ-Expansion-Quests (cond) |
ActionInjectTarget.ActionCondition |
T2 | vanilla → Trader (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Core → DayZ-Expansion-Quests (cond) |
ActionRestrainTarget.ActionCondition |
T2 | vanilla → Trader (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Core (cond) → DayZ-Expansion-Quests (cond) |
ActionTogglePlaceObject.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → DNA Keycards (cond) → CannabisPlus (cond) → DayZ-Expansion-Core (cond) |
AnimalBase.EEHitBy |
T2 | vanilla → PvZmoD_CustomisableZombies → DayZ-Expansion-AI → DayZ-Expansion-Core → DayZ-Expansion-Quests |
CarScript.SetActions |
T2 | vanilla → FlipTransport → Gas-Pump-Refueling → Towing Service → gebsfish |
CodeLock.SetActions |
T2 | vanilla → MuchFramework → Paragon Storage → Underground Bases → MMG Base Storage |
Hacksaw.SetActions |
T2 | vanilla → Code Lock → Underground Bases → DayZ-Expansion-BaseBuilding → RaG_Hunting_Cabin |
ItemBase.EEItemLocationChanged |
T2 | vanilla → Crocodile → DayZ-Dog → DayZ-Expansion-Market (cond) → DayZ-Expansion-AI |
JMModuleConstructor.RegisterModules |
— | vanilla → FlipTransport → DayZ-Expansion-Groups → DayZ-Expansion-Core → DayZ-Expansion-BaseBuilding |
MissionServer.OnEvent |
— | vanilla → CF → VPPAdminTools → Underground Bases → DayZ-Expansion-Core |
PlayerBase.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-Groups → DayZ-Expansion-Core → DayZ-Expansion-Hardline → DayZ-Expansion-BaseBuilding |
PlayerBase.EEItemAttached |
T2 | vanilla → MuchStuffPack → DayZ-Dog → Admirals Diving Mod → Admirals Parachute Mod |
PlayerBase.OnConnect |
— | vanilla → VPPAdminTools → RedFalcon Flight System Heliz → DayZ-Dog → DayZ-Expansion-Core |
PlayerBase.OnPlayerLoaded |
— | vanilla → PVEZ Reloaded → Admirals Diving Mod → Admirals Parachute Mod → AgricultureCore |
Shovel.SetActions |
T2 | vanilla → Underground Bases → DayZ-Expansion-BaseBuilding → RaG_BaseItems → RaG_Vehicle_Pack |
SledgeHammer.SetActions |
T2 | vanilla → RedFalcon Flight System Heliz → CJ187-LootChest → DayZ-Expansion-BaseBuilding → RaG_Hunting_Cabin |
ZombieBase.EEKilled |
T3 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core → DayZ-Expansion-Quests → DayZ-Expansion-Hardline |
ActionAttachToConstruction.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → DayZ-Expansion-BaseBuilding → RaG_Core (cond) |
ActionCarDoors.ActionCondition |
T2 | vanilla → Trader (cond) → RedFalcon Flight System Heliz (cond) → RaG_Vehicle_Pack (cond) |
ActionCloseFence.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → Code Lock → DayZ-Expansion-BaseBuilding |
ActionCollectBloodTarget.ActionCondition |
T2 | vanilla → Trader (cond) → DayZ-Expansion-AI → DayZ-Expansion-Core |
ActionCoverHeadTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Market (cond) → DayZ-Expansion-Core (cond) → DayZ-Expansion-Quests (cond) |
ActionDefibrilateTarget.ActionCondition |
T2 | vanilla → Trader (cond) → DayZ-Expansion-AI → DayZ-Expansion-Core |
ActionDeployObject.ActionCondition |
T2 | vanilla → Trader (cond) → DNA Keycards (cond) → DayZ-Expansion-BaseBuilding |
ActionDisinfectTarget.ActionCondition |
T2 | vanilla → Trader (cond) → DayZ-Expansion-Market (cond) → DayZ-Expansion-Quests (cond) |
ActionDismantlePart.DismantleCondition |
— | vanilla → Code Lock (cond) → DayZ-Expansion-Core (cond) → DayZ-Expansion-BaseBuilding (cond) |
ActionGagTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Market (cond) → DayZ-Expansion-Core (cond) → DayZ-Expansion-Quests (cond) |
ActionGetInTransport.OnEndServer |
— | vanilla → MuchCarKey → DayZ-Dog → RaG_Core |
ActionGetOutTransport.OnEndServer |
— | vanilla → MuchCarKey → RedFalcon Flight System Heliz (cond) → DayZ-Dog |
ActionGiveBloodTarget.ActionCondition |
T2 | vanilla → Trader (cond) → DayZ-Expansion-AI → DayZ-Expansion-Core |
ActionHandcuffTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Market (cond) → DayZ-Expansion-Core (cond) → DayZ-Expansion-Quests (cond) |
ActionLockDoors.ActionCondition |
T2 | vanilla → Trader (cond) → DNA Keycards (cond) → DayZ-Expansion-Core (cond) |
ActionManagerBase.ActionPossibilityCheck |
— | vanilla → DayZ-Dog (cond) → Admirals Diving Mod (cond) → Admirals Parachute Mod (cond) |
ActionOpenFence.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → DayZ-Expansion-BaseBuilding (cond) → RaG_Core (cond) |
ActionPackTent.ActionCondition |
T2 | vanilla → Code Lock → DayZ-Expansion-Core (cond) → DayZ-Expansion-BaseBuilding |
ActionPushObject.ActionCondition |
T2 | vanilla → MuchCarKey (cond) → FlipTransport → DayZ-Expansion-Core (cond) |
ActionShaveTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-Market (cond) → DayZ-Expansion-Core (cond) → DayZ-Expansion-Quests (cond) |
ActionToggleTentOpen.ActionCondition |
T2 | vanilla → Code Lock → DayZ-Expansion-BaseBuilding (cond) → RaG_Core |
ActionUnmountBarbedWire.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → DayZ-Expansion-Core (cond) → DayZ-Expansion-BaseBuilding |
AnimalBase.CommandHandler |
T1 | |
AreaExposureMdfr.OnActivate |
— | vanilla → VPPAdminTools (cond) → DayZ-Expansion-AI → DayZ-Expansion-Core (cond) |
CamoNet.SetActions |
T2 | vanilla → BaseBuildingPlus → CarCover → RaG_Vehicle_Pack |
CarScript.EEDelete |
T3 | vanilla → MuchCarKey → Towing Service → RaG_Core |
CarScript.OnStoreLoad |
T3 | vanilla → CF → Trader → MuchCarKey |
CarScript.OnStoreSave |
T3 | vanilla → CF → Trader → MuchCarKey |
CodeLock.NewUnlockServer |
— | vanilla → MuchFramework → Paragon Storage → MMG Base Storage |
CodeLockServerRPC.OpenTarget |
— | vanilla → MuchFramework → Paragon Storage → MMG Base Storage (cond) |
ContaminatedTrigger.OnEnterServerEvent |
— | vanilla → VPPAdminTools (cond) → PvZmoD_CustomisableZombies → PvZmoD_TheDarkHorde |
Crowbar.SetActions |
T2 | vanilla → AdvancedBanking V2 → CJ187-LootChest → RaG_Hunting_Cabin |
DayZGame.DeferredInit |
— | vanilla → CF → VPPAdminTools → gebsfish |
DayZGame.FirearmEffects |
— | vanilla → Trader (cond) → DayZ-Expansion-AI → DayZ-Expansion-Core |
DayZPlayerImplement.CommandHandler |
T1 | vanilla → Server_Information_Panel → DayZ-Expansion-AI → DayZ-Expansion-Core |
DayZPlayerImplement.ModCommandHandlerInside |
— | vanilla → VPPAdminTools → Admirals Diving Mod → Admirals Parachute Mod |
DayZPlayerImplementFallDamage.HandleFallDamage |
— | vanilla → Admirals Diving Mod (cond) → DayZ-Expansion-Core (cond) → Admirals Parachute Mod (cond) |
DayZPlayerMeleeFightLogic_LightHeavy.HandleFightLogic |
— | vanilla → Trader (cond) → DayZ-Expansion-AI → DayZ-Expansion-Core (cond) |
Edible_Base.ProcessDecay |
— | vanilla → MuchFramework → gebsfish → RaG_Core |
EmoteManager.PlayEmote |
— | vanilla → DayZ-Dog → DayZ-Expansion-Core → Survivor Animations (cond) |
Fence.CanReceiveAttachment |
T2 | vanilla → Code Lock (cond) → DayZ-Expansion-BaseBuilding (cond) → RaG_Core |
Fence.OnPartDismantledServer |
— | vanilla → Code Lock → DayZ-Expansion-BaseBuilding → RaG_Core |
Hologram.UpdateHologram |
— | vanilla → MuchFramework → gebsfish (cond) → DayZ-Expansion-BaseBuilding |
ItemBase.CanReceiveAttachment |
T2 | |
ItemBase.EEOnDamageCalculated |
— | vanilla → PVEZ Reloaded → DayZ-Expansion-AI → DayZ-Expansion-BaseBuilding |
ItemBase.OnInventoryEnter |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Quests → RaG_Core |
ItemBase.OnInventoryExit |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Quests → RaG_Core |
ItemBase.OnRightClick |
— | vanilla → Code Lock (cond) → DayZ-Expansion-Core (cond) → DayZ-Expansion-Quests |
ItemBase.OnStoreLoad |
T3 | vanilla → CF → Bed-Respawning → RaG_Core |
MissionServer.OnMissionLoaded |
— | vanilla → CF → DayZ-Expansion-AI → DayZ-Expansion-Core |
MissionServer.SendModData |
— | vanilla → RaG_BaseItems → RaG_Wheel_Of_Fortune → RaG_Hunting_Cabin |
PlayerBase.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-Groups → DayZ-Expansion-Core → DayZ-Expansion-BaseBuilding |
PlayerBase.EEItemDetached |
T2 | vanilla → MuchStuffPack → Admirals Diving Mod → Admirals Parachute Mod |
PlayerBase.EOnContact |
— | |
Pliers.SetActions |
T2 | vanilla → MuchFramework → Paragon Storage → RaG_Core |
TentBase.CanReceiveAttachment |
T2 | vanilla → Code Lock (cond) → DayZ-Expansion-BaseBuilding → RaG_Core |
TentBase.CanReceiveItemIntoCargo |
T2 | vanilla → Code Lock (cond) → DayZ-Expansion-BaseBuilding (cond) → RaG_Core |
TentBase.CanReleaseCargo |
— | vanilla → Code Lock (cond) → DayZ-Expansion-BaseBuilding (cond) → RaG_Core |
TentBase.SetActions |
T2 | vanilla → Code Lock → DayZ-Expansion-BaseBuilding → RaG_Core |
Weapon_Base.SetActions |
T2 | vanilla → DBN_FordRaptor_Scorpio → MMG Base Storage → RaG_Core |
Wrench.SetActions |
T2 | vanilla → MuchCarKey → FlipTransport → Towing Service |
ZombieBase.CanBeTargetedByAI |
— | vanilla → DayZ-Dog (cond) → PvZmoD_CustomisableZombies (cond) → PvZmoD_TheDarkHorde (cond) |
ZombieBase.EEOnDamageCalculated |
— | vanilla → PVEZ Reloaded → DayZ-Expansion-AI → DayZ-Expansion-Core |
ActionBase.OnEnd |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests |
ActionBase.OnStart |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests |
ActionBuildPart.OnFinishProgressServer |
— | vanilla → BaseBuildingPlus (cond) → DayZ-Expansion-BaseBuilding (cond) |
ActionCheckPulseTarget.ActionCondition |
T2 | vanilla → Trader → DayZ-Expansion-Core |
ActionCloseDoors.OnEndServer |
— | vanilla → PvZmoD_CustomisableZombies (cond) → DayZ-Expansion-AI |
ActionCollectSampleTarget.ActionCondition |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core |
ActionContinuousBase.OnFinishProgress |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests |
ActionCreateIndoorFireplace.ActionCondition |
T2 | vanilla → MuchStuffPack (cond) → RaG_Core (cond) |
ActionCreateIndoorFireplace.OnExecuteServer |
— | vanilla → MuchStuffPack (cond) → RaG_Core (cond) |
ActionDeployObject.OnEndServer |
— | vanilla → CannabisPlus (cond) → DayZ-Expansion-BaseBuilding (cond) |
ActionDeployObject.OnStartServer |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-BaseBuilding (cond) |
ActionDetach.ActionCondition |
T2 | vanilla → Trader (cond) → MuchCarKey (cond) |
ActionDialCombinationLockOnTarget.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → DayZ-Expansion-BaseBuilding |
ActionFoldBaseBuildingObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-BaseBuilding (cond) |
ActionFoldObject.ActionCondition |
T2 | vanilla → DayZ-Expansion-Core (cond) → DayZ-Expansion-BaseBuilding |
ActionGetInTransport.ActionCondition |
T2 | vanilla → MuchCarKey (cond) → gebsfish (cond) |
ActionGetOutTransport.OnStart |
— | vanilla → RedFalcon Flight System Heliz (cond) → RedFalcon Watercraft |
ActionGetOutTransport.ProcessGetOutTransportActionData |
— | vanilla → RedFalcon Watercraft (cond) → DayZ-Expansion-AI |
ActionManagerServer.StartDeliveredAction |
— | vanilla → RedFalcon Flight System Heliz → RedFalcon Watercraft |
ActionNextCombinationLockDialOnTarget.ActionCondition |
T2 | vanilla → BaseBuildingPlus (cond) → DayZ-Expansion-BaseBuilding |
ActionOpenDoors.OnEndServer |
— | vanilla → PvZmoD_CustomisableZombies (cond) → DayZ-Expansion-AI |
ActionOpenFence.OnStartServer |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → RaG_Core (cond) |
ActionPlaceFireplaceIndoor.ActionCondition |
T2 | vanilla → MuchStuffPack (cond) → RaG_Core (cond) |
ActionPushBoat.ActionCondition |
T2 | vanilla → gebsfish (cond) → VehicleRecovery (cond) |
ActionPushCar.ActionCondition |
T2 | vanilla → FlipTransport → VehicleRecovery (cond) |
ActionRepairPart.RepairCondition |
— | vanilla → DayZ-Expansion-Core → RaG_Core (cond) |
ActionRestrainSelf.ActionCondition |
T2 | vanilla → Trader (cond) → DayZ-Expansion-Core (cond) |
ActionStartEngine.ActionCondition |
T2 | vanilla → MuchCarKey → Towing Service (cond) |
ActionStartEngine.Can |
— | vanilla → RedFalcon Flight System Heliz → RedFalcon Watercraft |
ActionStartEngine.OnEndServer |
— | vanilla → MuchCarKey → RaG_Core |
ActionStopEngine.Can |
— | vanilla → RedFalcon Flight System Heliz → RedFalcon Watercraft |
ActionStopEngine.OnEndServer |
— | vanilla → MuchCarKey → RaG_Core |
ActionSwitchSeats.Start |
— | vanilla → MuchCarKey → RaG_Core |
ActionToggleTentOpen.OnExecuteServer |
— | vanilla → DayZ-Expansion-BaseBuilding (cond) → RaG_Core (cond) |
ActionUnlockDoors.ActionCondition |
T2 | vanilla → DNA Keycards (cond) → DayZ-Expansion-Core (cond) |
ActionUnpin.ActionCondition |
T2 | vanilla → Trader (cond) → DayZ-Expansion-Core (cond) |
ActionUnpin.OnStartServer |
— | vanilla → VPPAdminTools → PVEZ Reloaded |
AnalyticsManagerServer.OnPlayerConnect |
T3 | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Spawn-Selection (cond) |
AnimalBase.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core |
AnimalBase.ModCommandHandlerBefore |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Core (cond) |
AnimalBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core |
Animal_CanisLupus.CanBeTargetedByAI |
— | vanilla → PvZmoD_CustomisableZombies (cond) → PvZmoD_TheDarkHorde (cond) |
AreaExposureMdfr.OnTick |
— | vanilla → Trader (cond) → DayZ-Expansion-Core (cond) |
AttachmentsOutOfReach.IsAttachmentReachable |
— | vanilla → Towing Service (cond) → RaG_Vehicle_Pack (cond) |
Barrel_ColorBase.OnWasAttached |
— | vanilla → RaG_Core (cond) → RaG_Vehicle_Pack (cond) |
BoatScript.OnEngineStart |
— | vanilla → Trader → MuchCarKey |
BoatScript.OnStoreLoad |
T3 | vanilla → CF → MuchCarKey |
BoatScript.OnStoreSave |
T3 | vanilla → CF → MuchCarKey |
BoatScript.SetActions |
T2 | vanilla → FlipTransport → gebsfish |
BuildingBase.DeferredInit |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion |
BuildingBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core |
BuildingBase.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion |
CCTCursor.Can |
— | vanilla → RedFalcon Flight System Heliz (cond) → RedFalcon Watercraft (cond) |
CCTCursorNoObject.Can |
— | vanilla → RedFalcon Flight System Heliz → RedFalcon Watercraft |
CCTCursorNoRuinCheck.Can |
— | vanilla → RedFalcon Flight System Heliz → RedFalcon Watercraft |
CCTCursorParent.Can |
— | vanilla → RedFalcon Flight System Heliz → RedFalcon Watercraft |
CCTObject.Can |
— | vanilla → RedFalcon Flight System Heliz → RedFalcon Watercraft |
CCTParent.Can |
— | vanilla → RedFalcon Flight System Heliz → RedFalcon Watercraft |
CCTSurface.Can |
— | vanilla → RedFalcon Flight System Heliz → RedFalcon Watercraft |
CCTTree.Can |
— | vanilla → RedFalcon Flight System Heliz → RedFalcon Watercraft |
CanisterGasoline.SetActions |
T2 | vanilla → [CrSk] BMW 525i E34 → RaG_Vehicle_Pack |
CarScript.CanBeTargetedByAI |
— | vanilla → DayZ-Dog (cond) → DayZ-Expansion-AI |
CarScript.CanDisplayAttachmentCategory |
— | vanilla → Trader → MuchCarKey |
CarScript.CanDisplayAttachmentSlot |
T2 | vanilla → Trader → MuchCarKey |
CarScript.EEHitBy |
T2 | vanilla → DayZ-Expansion-AI → RaG_Core |
CarScript.EEKilled |
T3 | vanilla → MuchCarKey → DayZ-Expansion-AI |
CarScript.OnEngineStart |
— | vanilla → Trader → MuchCarKey |
CarScript.OnInput |
— | vanilla → FlipTransport → DayZ-Expansion-AI |
CarScript.OnUpdate |
T0 | vanilla → FlipTransport → PvZmoD_CustomisableZombies |
CodeLockComponent.SetLockState |
— | vanilla → MMG Base Storage → RaG_Core (cond) |
Construction.CanBuildPart |
— | vanilla → BaseBuildingPlus (cond) → DayZ-Expansion-Core (cond) |
CraftFenceKit.CanDo |
— | |
CraftWatchtowerKit.CanDo |
— | |
DayZAnimalCommandMoveModdable.PreAnimUpdate |
— | vanilla → Crocodile → DayZ-Dog |
DayZGame.CloseCombatEffects |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core |
DayZGame.OnEvent |
— | vanilla → CF → Dabs Framework |
DayZPlayerImplement.EEHitBy |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core |
DayZPlayerImplement.EEKilled |
T3 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core |
DayZPlayerImplement.EEOnDamageCalculated |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core |
DayZPlayerImplement.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core |
DayZPlayerImplementThrowing.HandleThrowing |
— | vanilla → DayZ-Dog → DayZ-Expansion-Core (cond) |
DigitalCodeLock.CanDetachCodeLock |
— | vanilla → Underground Bases (cond) → RaG_Core (cond) |
DigitalCodeLock.IsPlayerOnBackside |
— | vanilla → Underground Bases (cond) → RaG_Core (cond) |
DrowningMdfr.OnTick |
— | vanilla → VPPAdminTools (cond) → Admirals Diving Mod (cond) |
Edible_Base.EEInit |
T3 | vanilla → MuchFramework → gebsfish |
EmoteConstructor.RegisterEmotes |
— | vanilla → Dabs Framework → Survivor Animations |
ExpansionP2PMarketModule.CheckCanUseTrader |
— | vanilla → DayZ-Expansion-Quests → DayZ-Expansion-Hardline |
Fence.CanOpenFence |
— | vanilla → Code Lock (cond) → DayZ-Expansion-BaseBuilding |
Fence.OnPartDestroyedServer |
— | vanilla → Code Lock → DayZ-Expansion-BaseBuilding |
Fence.SetActions |
T2 | vanilla → Code Lock → RaG_Core |
Fence.SetOpenedState |
— | vanilla → DayZ-Expansion-BaseBuilding → RaG_Core |
GesturesMenu.GetGestureItems |
— | vanilla → Dabs Framework → Survivor Animations |
GesturesMenu.OnMenuRelease |
— | vanilla → Dabs Framework → Survivor Animations |
HandSaw.SetActions |
T2 | vanilla → DayZ-Expansion-BaseBuilding → RaG_Hunting_Cabin |
Hologram.GetProjectionName |
— | vanilla → MuchFramework (cond) → RaG_Core (cond) |
Hologram.HeightPlacementCheck |
— | vanilla → gebsfish (cond) → DayZ-Expansion-BaseBuilding (cond) |
Hologram.IsBaseViable |
— | vanilla → gebsfish (cond) → DayZ-Expansion-BaseBuilding (cond) |
Hologram.IsClippingRoof |
— | vanilla → gebsfish (cond) → DayZ-Expansion-BaseBuilding (cond) |
Hologram.IsCollidingBBox |
— | vanilla → gebsfish → DayZ-Expansion-BaseBuilding (cond) |
Hologram.PlaceEntity |
— | |
Hologram.RefreshVisual |
— | vanilla → MuchFramework (cond) → RaG_Core (cond) |
Hologram.SetProjectionOrientation |
— | vanilla → BaseBuildingPlus (cond) → RaG_Core |
Hologram.SetProjectionPosition |
— | vanilla → MuchFramework (cond) → RaG_Core |
IntroSceneCharacter.CharacterLoad |
— | vanilla → DayZ-Dog → DayZ-Expansion |
ItemBase.CF_OnStoreLoad |
— | vanilla → DayZ-Expansion-Quests → DayZ-Expansion-BaseBuilding |
ItemBase.CF_OnStoreSave |
— | vanilla → DayZ-Expansion-Quests → DayZ-Expansion-BaseBuilding |
ItemBase.CanBeCombined |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests |
ItemBase.CanBeSplit |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-Quests |
ItemBase.CanDisplayAttachmentSlot |
T2 | |
ItemBase.CanPutIntoHands |
T2 | vanilla → DayZ-Expansion-Market → DayZ-Expansion-BaseBuilding |
ItemBase.CombineItemsClient |
— | vanilla → Code Lock (cond) → DayZ-Expansion-Core (cond) |
ItemBase.DeferredInit |
— | vanilla → DayZ-Expansion-Quests → DayZ-Expansion-BaseBuilding |
ItemBase.EEDelete |
T3 | vanilla → Bed-Respawning → DayZ-Expansion-BaseBuilding |
ItemBase.EEHealthLevelChanged |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Quests |
ItemBase.EEHitBy |
T2 | vanilla → DayZ-Expansion-AI → RaG_Core |
ItemBase.EEItemAttached |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-BaseBuilding |
ItemBase.EEItemDetached |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-BaseBuilding |
ItemBase.OnQuantityChanged |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Quests |
ItemBase.OnStoreSave |
T3 | vanilla → CF → Bed-Respawning |
ItemBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-Hardline → DayZ-Expansion-BaseBuilding |
JMPlayerForm.Click_ApplyStats |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Hardline |
JMPlayerForm.InitActionWidgetsStats |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Hardline |
JMPlayerForm.OnClientPermissionsUpdated |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Hardline |
JMPlayerForm.RefreshStats |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Hardline |
JMPlayerInstance.OnReceiveStatus |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Hardline |
JMPlayerInstance.OnRecieveHealth |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Hardline |
JMPlayerInstance.OnSendHealth |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Hardline |
JMPlayerInstance.OnSendStatus |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Hardline |
JMPlayerInstance.Update |
— | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Hardline |
JMPlayerModule.OnRPC |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Hardline |
MissionBase.OnInit |
T3 | vanilla → Dabs Framework → gebsfish |
MissionBase.OnKeyPress |
— | vanilla → PvZmoD_CustomisableZombies → PvZmoD_TheDarkHorde |
MissionBase.OnMissionFinish |
T3 | vanilla → PvZmoD_CustomisableZombies → PvZmoD_TheDarkHorde |
MissionServer.EquipCharacter |
— | vanilla → Bed-Respawning → DayZ-Expansion-Spawn-Selection (cond) |
MissionServer.HandleBody |
— | vanilla → Trader → DayZ-Expansion-Core |
MissionServer.InvokeOnDisconnect |
T3 | vanilla → CF → PvZmoD_TheDarkHorde |
MissionServer.OnClientDisconnectedEvent |
T3 | vanilla → CF → Dabs Framework |
MissionServer.OnClientPrepareEvent |
— | vanilla → CF → gebsfish |
MissionServer.OnClientReadyEvent |
T3 | vanilla → CF → DayZ-Expansion-Core |
MissionServer.OnClientReconnectEvent |
T3 | vanilla → CF → DayZ-Expansion-Core |
MissionServer.OnClientRespawnEvent |
T3 | vanilla → CF → DayZ-Expansion-Core |
ModItemRegisterCallbacks.CustomBoneRemapping |
— | vanilla → CF → SNAFU Weapons |
ModItemRegisterCallbacks.RegisterEmptyHanded |
— | vanilla → CF → DayZ-Expansion-BaseBuilding |
ModItemRegisterCallbacks.RegisterFireArms |
— | vanilla → CF → SNAFU Weapons |
ModItemRegisterCallbacks.RegisterPistol |
— | vanilla → CF → SNAFU Weapons |
ModItemRegisterCallbacks.RegisterRestrained |
— | vanilla → CF → DayZ-Expansion-BaseBuilding |
ModItemRegisterCallbacks.RegisterSurrender |
— | vanilla → CF → DayZ-Expansion-BaseBuilding |
MotorbikeScript.OnCEIterate |
— | vanilla → DayZ-Expansion-Market → DayZ-Expansion-Core |
MotorbikeScript.OnStoreLoad |
T3 | vanilla → CF → DayZ-Expansion-Core |
PlantBase.Init |
— | vanilla → CannabisPlus → AgricultureCore (cond) |
PlayerBase.AC_HasAnyPPEActive |
— | vanilla → CannabisPlus → DrugsPLUS |
PlayerBase.CanJump |
— | vanilla → DayZ-Dog (cond) → Admirals Diving Mod (cond) |
PlayerBase.CanManipulateInventory |
— | vanilla → Admirals Diving Mod (cond) → Admirals Parachute Mod (cond) |
PlayerBase.CanReceiveItemIntoCargo |
T2 | vanilla → Admirals Diving Mod (cond) → Admirals Parachute Mod (cond) |
PlayerBase.CanReceiveItemIntoHands |
T2 | vanilla → Admirals Diving Mod (cond) → Admirals Parachute Mod (cond) |
PlayerBase.CanReleaseCargo |
— | vanilla → Admirals Diving Mod (cond) → Admirals Parachute Mod (cond) |
PlayerBase.CanReleaseFromHands |
— | vanilla → Admirals Diving Mod (cond) → Admirals Parachute Mod (cond) |
PlayerBase.CommandHandler |
T1 | vanilla → VPPAdminTools → Survivor Animations |
PlayerBase.EEOnDamageCalculated |
— | vanilla → PVEZ Reloaded → DayZ-Expansion |
PlayerBase.IsInVehicle |
— | vanilla → RedFalcon Flight System Heliz (cond) → DayZ-Expansion-AI (cond) |
PlayerBase.ModCommandHandlerInside |
— | vanilla → RedFalcon Flight System Heliz → DayZ-Expansion-AI |
PlayerBase.OnReconnect |
— | vanilla → RedFalcon Flight System Heliz → DayZ-Expansion-Core |
PlayerBase.OnSelectPlayer |
— | vanilla → CF → DayZ-Expansion-AI |
PlayerBase.OnUnconsciousStart |
— | vanilla → DayZ-Expansion-Core → Admirals Parachute Mod |
PlayerBase.OnVehicleSeatDriverEnter |
— | vanilla → RedFalcon Flight System Heliz → DayZ-Expansion-Core |
PlayerBase.SetSuicide |
— | vanilla → Trader → DayZ-Expansion |
PluginAdminLog.PlayerHitBy |
— | vanilla → VPPAdminTools (cond) → DayZ-Expansion-AI (cond) |
PluginAdminLog.PlayerKilled |
— | vanilla → VPPAdminTools (cond) → DayZ-Expansion-AI (cond) |
SeedPackBase.EmptySeedPack |
— | vanilla → CannabisPlus (cond) → DrugsPLUS (cond) |
StaminaHandler.Update |
— | vanilla → Admirals Diving Mod → DayZ-Expansion-AI (cond) |
TentBase.CanDisplayAttachmentSlot |
T2 | vanilla → DayZ-Expansion-BaseBuilding (cond) → RaG_Core |
TentBase.CanDisplayCargo |
— | |
TentBase.CanReleaseAttachment |
T2 | vanilla → DayZ-Expansion-BaseBuilding (cond) → RaG_Core |
TentBase.ToggleAnimation |
— | vanilla → DayZ-Expansion-BaseBuilding → RaG_Core (cond) |
TransferValues.SendValue |
— | vanilla → VPPAdminTools → DayZ-Expansion-AI (cond) |
TripwireTrap.EEItemAttached |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core |
TripwireTrap.EEItemDetached |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core |
VPPAdminHud.DefineButtons |
— | vanilla → VPPAdminTools → FlipTransport |
VicinityItemManager.AddVicinityItems |
— | vanilla → DayZ-Expansion-Core → DayZ-Expansion-BaseBuilding (cond) |
VicinityItemManager.IsObstructed |
— | vanilla → BaseBuildingPlus (cond) → MuchStuffPack (cond) |
Weapon_Base.EEFired |
— | vanilla → VPPAdminTools → DayZ-Expansion-AI |
WoodAxe.SetActions |
T2 | vanilla → RaG_BaseItems → RaG_Vehicle_Pack |
WoodenCrate.SetActions |
T2 | vanilla → [CrSk] BMW 525i E34 → RaG_Vehicle_Pack |
ZombieBase.ChaseAttackLogic |
— | vanilla → PvZmoD_CustomisableZombies → DayZ-Expansion-AI (cond) |
ZombieBase.CommandHandler |
T1 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core |
ZombieBase.EOnInit |
T3 | vanilla → PvZmoD_CustomisableZombies → PvZmoD_TheDarkHorde |
ZombieBase.EvaluateDamageHitAnimation |
— | vanilla → PvZmoD_CustomisableZombies (cond) → PvZmoD_TheDarkHorde (cond) |
ZombieBase.FightAttackLogic |
— | vanilla → PvZmoD_CustomisableZombies → DayZ-Expansion-AI (cond) |
ZombieBase.FightLogic |
— | |
ZombieBase.HandleCrawlTransition |
— | vanilla → PvZmoD_CustomisableZombies (cond) → PvZmoD_TheDarkHorde (cond) |
ZombieBase.Init |
— | vanilla → PVEZ Reloaded → PvZmoD_CustomisableZombies |
ZombieBase.ModCommandHandlerBefore |
— | vanilla → DayZ-Expansion-AI (cond) → DayZ-Expansion-Core (cond) |
ZombieBase.OnVariablesSynchronized |
T2 | vanilla → DayZ-Expansion-AI → DayZ-Expansion-Core |
1219 methods hooked by only one of these mods
No cross-mod interaction is possible here; a ✂ still means vanilla's behaviour on that method is replaced.
| method | tier | mod |
|---|---|---|
ACOGOptic.CanPutAsAttachment |
— | SNAFU Weapons |
AITargetCallbacksPlayer.GetMaxVisionRangeModifier |
— | PvZmoD_CustomisableZombies (cond) |
ASVAL.CanEnterIronsights |
— | Advanced Weapon Scopes (cond) |
ActionActivateTrap.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionActivateTrap.OnFinishProgressServer |
— | VPPAdminTools |
ActionArmExplosive.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionAttach.ActionCondition |
T2 | RaG_Core (cond) |
ActionAttachExplosivesTrigger.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionAttachOnSelection.ActionCondition |
T2 | RaG_Core (cond) |
ActionAttachToConstruction.CreateConditionComponents |
— | DayZ-Expansion-BaseBuilding ✂ |
ActionAttachToConstruction.FindAndTranslateAttachmentSlot |
— | RaG_Core (cond) |
ActionAttachToConstruction.Post_SetupAction |
— | DayZ-Expansion-BaseBuilding (cond) |
ActionBase.OnEndInput |
— | DayZ-Expansion-Core |
ActionBase.OnEndRequest |
— | DayZ-Expansion-Core |
ActionBase.OnUpdate |
T0 | DayZ-Expansion-Core |
ActionBuildPart.Can |
— | Underground Bases |
ActionBuildPart.GetAdminLogMessage |
— | BaseBuildingPlus ✂ |
ActionBuildPart.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionBuildPart.OnActionInfoUpdate |
— | BaseBuildingPlus (cond) |
ActionBuildPartCB.CreateActionComponent |
— | BaseBuildingPlus ✂ |
ActionBuildPartCB.SetCallbackDuration |
— | DayZ-Expansion-BaseBuilding (cond) |
ActionBuildPartSwitch.ActionCondition |
T2 | BaseBuildingPlus ✂ |
ActionBurnSewTarget.ActionCondition |
T2 | Trader (cond) |
ActionCarDoorsOutside.ActionCondition |
T2 | Trader (cond) |
ActionCheckPulse.ActionCondition |
T2 | Trader (cond) |
ActionCloseBarrel.OnExecuteServer |
— | RaG_Core |
ActionCloseCarDoors.GetDoorAnimationType |
— | RedFalcon Flight System Heliz ✂ |
ActionCloseCarDoorsOutside.OnEndServer |
— | RaG_Core |
ActionCloseDoors.ActionCondition |
T2 | DNA Keycards (cond) |
ActionCloseFence.OnEndServer |
— | DayZ-Expansion-AI |
ActionCloseFence.OnExecuteServer |
— | RaG_Core |
ActionCollectBloodTarget.OnStartServer |
— | DayZ-Expansion-AI (cond) |
ActionCollectSampleTarget.OnStartServer |
— | DayZ-Expansion-AI (cond) |
ActionConsume.ActionCondition |
T2 | DayZ-Expansion-Quests (cond) |
ActionConsumeSingle.ActionCondition |
T2 | DayZ-Expansion-Quests (cond) |
ActionContinuousBase.OnEndAnimationLoop |
— | DayZ-Expansion-Core |
ActionContinuousBase.OnStartAnimationLoop |
— | DayZ-Expansion-Core |
ActionCraftBolts.InitCuttingTypes |
— | SNAFU Weapons |
ActionCreateIndoorOven.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionDefibrilateTarget.OnStartServer |
— | DayZ-Expansion-AI (cond) |
ActionDeployObject.ActionConditionContinue |
— | BaseBuildingPlus ✂ |
ActionDeployObject.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionDeployObject.HandleReciveData |
— | DayZ-Expansion-BaseBuilding |
ActionDeployObject.MoveEntityToFinalPosition |
— | DayZ-Expansion-BaseBuilding (cond) |
ActionDeployObject.OnExecuteServer |
— | RaG_Core |
ActionDeployObject.OnFinishProgressServer |
— | BaseBuildingPlus ✂ |
ActionDeployObject.ReadFromContext |
— | DayZ-Expansion-BaseBuilding |
ActionDeployObject.SetupAction |
— | DayZ-Expansion-BaseBuilding |
ActionDeployObject.WriteToContext |
— | DayZ-Expansion-BaseBuilding |
ActionDestroyPart.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionDetach.OnExecuteServer |
— | MuchCarKey |
ActionDetachFromTarget.ActionCondition |
T2 | MuchCarKey (cond) |
ActionDialCombinationLockOnTarget.OnFinishProgressServer |
— | BaseBuildingPlus ✂ |
ActionDigGardenPlot.ActionCondition |
T2 | DayZ-Expansion-BaseBuilding |
ActionDigGardenPlot.OnFinishProgressServer |
— | Paragon Storage ✂ |
ActionDigInStash.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionDigWorms.ActionCondition |
T2 | Underground Bases (cond) |
ActionDigWorms.OnFinishProgressServer |
— | gebsfish ✂ |
ActionDismantlePart.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionDismantlePart.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionDismantlePart.OnExecuteServer |
— | RaG_Core |
ActionDismantlePart.OnFinishProgressServer |
— | RaG_Core (cond) |
ActionDrainLiquid.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionDrink.CreateConditionComponents |
— | DrugsPLUS ✂ |
ActionDrink.GetText |
— | DrugsPLUS ✂ |
ActionDrink.OnEndClient |
— | DrugsPLUS |
ActionDrink.OnEndServer |
— | DrugsPLUS |
ActionDrink.OnExecuteClient |
— | DrugsPLUS |
ActionDrink.OnStartServer |
— | DrugsPLUS |
ActionDropItem.ActionCondition |
T2 | Admirals Parachute Mod (cond) |
ActionDropItem.OnExecuteServer |
— | RaG_Core |
ActionEmptyMagazine.OnEndServer |
— | DayZ-Expansion-Quests |
ActionEmptyMagazine.OnStartServer |
— | DayZ-Expansion-Quests |
ActionFillBottleBaseCB.CreateActionComponent |
— | MuchStuffPack |
ActionFillCoolant.ActionCondition |
T2 | RaG_Core |
ActionFillFuel.ActionCondition |
T2 | RaG_Core |
ActionFillGeneratorTank.ActionCondition |
T2 | DayZ-Expansion (cond) |
ActionFishingNew.ComposeLocalContextData |
— | gebsfish |
ActionFishingNew.HandleReciveData |
— | gebsfish |
ActionFishingNew.OnEnd |
— | gebsfish |
ActionFishingNew.ReadFromContext |
— | gebsfish |
ActionFishingNew.SetupAction |
— | gebsfish (cond) |
ActionFishingNew.TrySpawnCatch |
— | gebsfish |
ActionFishingNew.WriteToContext |
— | gebsfish |
ActionFoldBaseBuildingObject.CreateConditionComponents |
— | BaseBuildingPlus ✂ |
ActionFoldBaseBuildingObject.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionFoldBaseBuildingObject.OnFinishProgressServer |
— | DayZ-Expansion-BaseBuilding (cond) |
ActionFoldBaseBuildingObjectCB.CreateActionComponent |
— | BaseBuildingPlus ✂ |
ActionFoldObject.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionForceFeedCan.ActionCondition |
T2 | Trader (cond) |
ActionGetOutTransport.ActionCondition |
T2 | RaG_Vehicle_Pack (cond) |
ActionGetOutTransport.OnStartServer |
— | RaG_Core |
ActionGiveBloodTarget.OnStartServer |
— | DayZ-Expansion-AI (cond) |
ActionGiveSalineSelf.OnFinishProgressServer |
— | Saline Bag+ ✂ |
ActionGiveSalineTarget.ActionCondition |
T2 | Trader (cond) |
ActionGiveSalineTarget.OnFinishProgressServer |
— | Saline Bag+ ✂ |
ActionHarvestCrops.OnExecuteClient |
— | AgricultureCore (cond) |
ActionHarvestCrops.OnExecuteServer |
— | AgricultureCore (cond) |
ActionIgniteFireplaceByAir.ActionCondition |
T2 | RaG_Core (cond) |
ActionInteractCodeLockItem.ActionCondition |
T2 | RaG_Core (cond) |
ActionLightItemOnFire.ActionCondition |
T2 | RaG_BaseItems (cond) |
ActionLightItemOnFire.OnFinishProgressClient |
— | RaG_BaseItems |
ActionLightItemOnFire.OnFinishProgressServer |
— | RaG_BaseItems |
ActionLoadMagazine.OnEndServer |
— | DayZ-Expansion-Quests |
ActionLoadMagazine.OnStartServer |
— | DayZ-Expansion-Quests |
ActionLoadMagazineQuick.OnEndServer |
— | DayZ-Expansion-Quests |
ActionLoadMagazineQuick.OnStartServer |
— | DayZ-Expansion-Quests |
ActionLockDoors.OnFinishProgressServer |
— | RaG_Core |
ActionLowerFlag.ActionCondition |
T2 | DayZ-Expansion-BaseBuilding |
ActionLowerFlag.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionMineTree.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionMountBarbedWire.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionMountBarbedWire.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionOpenBarrel.OnExecuteServer |
— | RaG_Core |
ActionOpenCarDoors.ActionCondition |
T2 | MuchCarKey (cond) |
ActionOpenCarDoors.GetDoorAnimationType |
— | RedFalcon Flight System Heliz ✂ |
ActionOpenCarDoorsOutside.ActionCondition |
T2 | MuchCarKey (cond) |
ActionOpenCarDoorsOutside.OnEndServer |
— | RaG_Core |
ActionOpenDoors.ActionCondition |
T2 | DNA Keycards (cond) |
ActionOpenFence.Can |
— | DayZ-Expansion-BaseBuilding |
ActionOpenFence.GetText |
— | DayZ-Expansion-BaseBuilding ✂ |
ActionOpenFence.OnEndServer |
— | DayZ-Expansion-AI |
ActionOpenFence.OnExecuteServer |
— | RaG_Core |
ActionPackTent.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionPackTent.OnExecuteServer |
— | Code Lock (cond) |
ActionPackTent.OnFinishProgressServer |
— | RaG_Core |
ActionPin.OnStartServer |
— | VPPAdminTools |
ActionPlaceFireplaceIndoor.OnExecuteServer |
— | Forever_Burning_Campfire (cond) |
ActionPlaceFireplaceIntoBarrel.OnExecuteServer |
— | Forever_Burning_Campfire (cond) |
ActionPlaceObject.ActionCondition |
T2 | CannabisPlus (cond) |
ActionPlaceOvenIndoor.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionPlaceOvenIndoor.OnExecuteServer |
— | Forever_Burning_Campfire (cond) |
ActionPlugIn.CreateConditionComponents |
— | RaG_BaseItems ✂ |
ActionPourLiquid.ActionCondition |
T2 | MuchStuffPack (cond) |
ActionPushCar.OnEndServer |
— | gebsfish |
ActionPushObject.OnEndServer |
— | MuchCarKey |
ActionRaiseFlag.ActionCondition |
T2 | DayZ-Expansion-BaseBuilding |
ActionRaiseFlag.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionResetCodeOnCodeLock.ActionCondition |
T2 | RaG_Core (cond) |
ActionResetCodeOnCodeLock.OnExecuteServer |
— | RaG_Core (cond) |
ActionRestrainSelf.OnFinishProgressServer |
— | DayZ-Expansion-Quests |
ActionRestrainTarget.OnFinishProgressServer |
— | DayZ-Expansion-AI (cond) |
ActionRestrainTarget.OnStartServer |
— | DayZ-Expansion-AI (cond) |
ActionSewTarget.ActionCondition |
T2 | Trader (cond) |
ActionSkinning.ActionCondition |
T2 | DayZ-Expansion-AI |
ActionSkinning.Can |
— | DayZ-Expansion-AI |
ActionSkinning.CanContinue |
— | DayZ-Expansion-AI |
ActionSwitchLights.ActionCondition |
T2 | RedFalcon Flight System Heliz (cond) |
ActionTakeItem.ActionCondition |
T2 | DayZ-Expansion-BaseBuilding |
ActionTakeItem.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionTakeItem.OnExecuteServer |
— | RaG_Core |
ActionTakeItemToHands.ActionCondition |
T2 | DayZ-Expansion-BaseBuilding |
ActionTakeItemToHands.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionTakeItemToHands.OnExecuteServer |
— | RaG_Core |
ActionTakeMaterialToHands.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionTakeMaterialToHandsSwitch.ActionCondition |
T2 | BaseBuildingPlus (cond) |
ActionTargetsCursor.GetActionDesc |
— | DayZ-Expansion-Core |
ActionTargetsCursor.Update |
— | DayZ-Expansion-Core (cond) |
ActionToggleNVG.CanBeUsedInVehicle |
— | RedFalcon Flight System Heliz ✂ |
ActionToggleNVMode.ActionCondition |
T2 | Advanced Weapon Scopes (cond) |
ActionTogglePlaceObject.Start |
— | DayZ-Expansion-BaseBuilding (cond) |
ActionToggleTentOpen.GetText |
— | DayZ-Expansion-BaseBuilding ✂ |
ActionTriggerRemotely.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionTurnOffPowerGenerator.ActionCondition |
T2 | DayZ-Expansion (cond) |
ActionTurnOffPowerGenerator.CreateConditionComponents |
— | DayZ-Expansion ✂ |
ActionTurnOffWhileInHands.CanBeUsedSwimming |
— | Admirals Diving Mod ✂ |
ActionTurnOnPowerGenerator.ActionCondition |
T2 | DayZ-Expansion (cond) |
ActionTurnOnPowerGenerator.CreateConditionComponents |
— | DayZ-Expansion ✂ |
ActionTurnOnWhileInHands.CanBeUsedSwimming |
— | Admirals Diving Mod ✂ |
ActionUnlockDoors.OnFinishProgressServer |
— | RaG_Core |
ActionUnmountBarbedWire.GetText |
— | DayZ-Expansion-BaseBuilding |
ActionUnmountBarbedWire.OnFinishProgressServer |
— | BaseBuildingPlus (cond) |
ActionUnpin.OnExecute |
— | DayZ-Expansion-AI |
ActionUnrestrainTarget.ActionCondition |
T2 | DayZ-Expansion-Core (cond) |
ActionUnrestrainTarget.OnFinishProgressServer |
— | DayZ-Expansion-AI (cond) |
ActionUnrestrainTargetHands.OnFinishProgressServer |
— | DayZ-Expansion-AI (cond) |
ActionWorldCraft.ActionCondition |
T2 | DayZ-Expansion-Core |
ActionWorldCraft.Post_SetupAction |
— | DayZ-Expansion-AI |
AdvancedCommunication.OnStoreLoad |
T3 | CF |
AdvancedCommunication.OnStoreSave |
T3 | CF |
AlarmClock_ColorBase.OnUpdate |
T0 | DayZ-Expansion-AI |
Ammo_40mm_ChemGas.EEKilled |
T3 | Trader (cond) |
Ammo_40mm_ChemGas.OnActivatedByItem |
— | Trader (cond) |
Ammo_40mm_Explosive.EEKilled |
T3 | Trader (cond) |
Ammo_40mm_Explosive.OnActivatedByItem |
— | Trader (cond) |
Ammunition_Base.AddQuantityTR |
— | Trader ✂ |
Ammunition_Base.CanAddCartridges |
— | DayZ-Expansion-Quests |
Ammunition_Base.CanBeSplit |
— | DayZ-Expansion-Quests |
Ammunition_Base.CombineItems |
— | DayZ-Expansion-Quests |
Ammunition_Base.Expansion_GetHealthDamage |
— | DayZ-Expansion-AI ✂ |
Ammunition_Base.IsCompatiableAmmo |
— | DayZ-Expansion-Quests |
Ammunition_Base.SetQuantityTR |
— | Trader ✂ |
Ammunition_Base.SplitItem |
— | DayZ-Expansion-Quests ✂ |
Ammunition_Base.SplitItemToInventoryLocation |
— | DayZ-Expansion-Quests ✂ |
AnalyticsManagerServer.OnEntityKilled |
— | DayZ-Expansion-Core |
AnalyticsManagerServer.OnPlayerKilled |
— | DayZ-Expansion-Core (cond) |
AnimalBase.AfterStoreLoad |
T3 | DayZ-Expansion-Core |
AnimalBase.CanBeTargetedByAI |
— | DayZ-Dog (cond) |
AnimalBase.EEDelete |
T3 | DayZ-Expansion-Core |
AnimalBase.EEHealthLevelChanged |
T2 | DayZ-Expansion-AI |
AnimalBase.EOnContact |
— | DayZ-Expansion-AI ✂ |
AnimalBase.ModCommandHandlerInside |
— | DayZ-Expansion-AI |
AnimalBase.NameOverride |
— | DayZ-Expansion-Core (cond) |
AnimalBase.OnStoreLoad |
T3 | CF |
AnimalBase.OnStoreSave |
T3 | CF |
AnimalBase.SetAsSkinned |
— | DayZ-Expansion-Core |
Animal_UrsusArctos.CanBeTargetedByAI |
— | PvZmoD_TheDarkHorde (cond) |
AnimatedActionBase.OnAnimationEvent |
— | DayZ-Expansion-Core |
AnimatedActionBase.OnExecute |
— | DayZ-Expansion-Quests |
AreaExposureMdfr.Activate |
— | VPPAdminTools (cond) |
Armband_ColorBase.Expansion_SwitchItemSelectionTextureEx |
— | DayZ-Expansion-Core |
ArmoredDoor_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
ArmoredDoor_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
AttachNewMagazine.OnEntry |
— | DayZ-Expansion-AI (cond) |
AttachmentCategoriesContainer.IsDisplayable |
— | DBN_FordRaptor_Scorpio |
AttachmentCategoriesContainer.UpdateInterval |
— | RaG_Core |
AttachmentCategoriesRow.DoubleClick |
— | DayZ-Dog (cond) |
AttachmentCategoriesRow.RefreshSlot |
— | DayZ-Dog |
AttachmentsWrapper.SetParent |
— | DayZ-Expansion-Core |
Aug.CanEnterIronsights |
— | Advanced Weapon Scopes (cond) |
BBP_Bed.EEDelete |
T3 | Bed-Respawning |
BBP_Bed.SetActions |
T2 | Bed-Respawning |
BandageDressing.SetActions |
T2 | DayZ-Dog |
BarbedWire.ExpansionOnDestroyed |
— | DayZ-Expansion-BaseBuilding ✂ |
BarrelHoles_ColorBase.AddWetnessToFireplace |
— | Trader (cond) |
BarrelHoles_ColorBase.BurnItemsInFireplace |
— | Trader (cond) |
BarrelHoles_ColorBase.CF_OnStoreLoad |
— | DayZ-Expansion-BaseBuilding |
BarrelHoles_ColorBase.CalcAndSetQuantity |
— | Trader (cond) |
BarrelHoles_ColorBase.CanPutIntoHands |
T2 | Trader (cond) |
BarrelHoles_ColorBase.Close |
— | DayZ-Expansion-BaseBuilding |
BarrelHoles_ColorBase.DeferredInit |
— | Trader |
BarrelHoles_ColorBase.Expansion_CanUseVirtualStorage |
— | DayZ-Expansion-BaseBuilding (cond) |
BarrelHoles_ColorBase.IsNonExpansionOpenable |
— | DayZ-Expansion-BaseBuilding ✂ |
BarrelHoles_ColorBase.Open |
— | DayZ-Expansion-BaseBuilding |
BarrelHoles_ColorBase.SpendFireConsumable |
— | Trader (cond) |
Barrel_ColorBase.CanLoadItemIntoCargo |
T2 | DBN_FordRaptor_Scorpio (cond) |
Barrel_ColorBase.CanReceiveItemIntoCargo |
T2 | DBN_FordRaptor_Scorpio (cond) |
Barrel_ColorBase.CanReleaseCargo |
— | DBN_FordRaptor_Scorpio (cond) |
Barrel_ColorBase.Close |
— | DayZ-Expansion-BaseBuilding |
Barrel_ColorBase.IsNonExpansionOpenable |
— | DayZ-Expansion-BaseBuilding ✂ |
Barrel_ColorBase.Open |
— | DayZ-Expansion-BaseBuilding |
Barrel_ColorBase.SetActions |
T2 | RaG_Vehicle_Pack |
BaseBuildingBase.GetKitSpawnPosition |
— | DayZ-Expansion-BaseBuilding |
BaseBuildingBase.IsOpen |
— | DayZ-Expansion-BaseBuilding |
BasicMapMenu.Init |
— | PVEZ Reloaded |
BasicMapMenu.UpdateMarkers |
— | PVEZ Reloaded |
Battery9V.SetActions |
T2 | DayZ-Expansion |
BatteryCharger.OnWorkStart |
— | DayZ-Expansion-Core |
BatteryCharger.OnWorkStop |
— | DayZ-Expansion-Core |
BearTrap.Expansion_GetAmmoTypes |
— | DayZ-Expansion-Core ✂ |
BearTrap.Expansion_IsMechanicalTrap |
— | DayZ-Expansion-Core ✂ |
BearTrap.OnServerSteppedOn |
— | PvZmoD_CustomisableZombies ✂ |
Bear_ColorBase.SetActions |
T2 | Towing Service |
BigSafe_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
BigSafe_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
BigTent_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
BigTent_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
BleedingSourcesManagerBase.CanAddBleedingSource |
— | DayZ-Expansion-Core (cond) |
BleedingSourcesManagerServer.ProcessHit |
— | DayZ-Expansion-AI (cond) |
BloodLoss.OnUpdateClient |
— | DayZ-Expansion-AI (cond) |
Blowtorch.OnWorkStop |
— | DayZ-Expansion-Core |
Blowtorch.SetActions |
T2 | Towing Service |
BoatScript.AfterStoreLoad |
T3 | MuchCarKey |
BoatScript.CanDisplayAttachmentCategory |
— | MuchCarKey |
BoatScript.CanDisplayAttachmentSlot |
T2 | MuchCarKey |
BoatScript.DeferredInit |
— | MuchCarKey |
BoatScript.EEDelete |
T3 | MuchCarKey |
BoatScript.EEKilled |
T3 | MuchCarKey |
BoatScript.EEOnCECreate |
— | MuchCarKey |
BoatScript.GetActions |
— | gebsfish |
BoatScript.IsInventoryVisible |
T2 | MuchCarKey |
BoatScript.NameOverride |
— | MuchCarKey (cond) |
BoatScript.OnCEUpdate |
— | MuchCarKey |
BoatScript.OnVariablesSynchronized |
T2 | MuchCarKey |
BuildingBase.AfterStoreLoad |
T3 | DayZ-Expansion-AI |
BuildingBase.EEOnCECreate |
— | DayZ-Expansion-AI |
BuildingBase.Explode |
— | DayZ-Expansion-Core |
BuildingBase.NameOverride |
— | DayZ-Expansion-Core (cond) |
BuildingBase.OnStoreLoad |
T3 | CF |
BuildingBase.OnStoreSave |
T3 | CF |
BuildingBase.OnVariablesSynchronized |
T2 | DayZ-Expansion-Core |
BunkerDoor_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
BunkerDoor_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
ButtstockBase.IsButtstock |
— | SNAFU Weapons ✂ |
CAContinuousCraft.Setup |
— | gebsfish |
CAContinuousFertilizeGardenSlot.Setup |
— | AgricultureCore |
CAContinuousQuantityLiquidTransfer.Setup |
— | MuchStuffPack |
CAContinuousRepeatFishing.SetNewSignalData |
— | gebsfish |
CF_Date.Format |
— | DayZ-Expansion-Core (cond) |
CF_Localiser.Set |
— | DayZ-Expansion-Core ✂ |
CF_ModuleGame.EnableRPC |
— | DayZ-Expansion-Core (cond) |
CarBattery.CanPutIntoHands |
T2 | DayZ-Expansion-BaseBuilding (cond) |
CarScript.AfterStoreLoad |
T3 | MuchCarKey |
CarScript.CanReleaseAttachment |
T2 | DBN_FordRaptor_Scorpio |
CarScript.DamageCrew |
— | DayZ-Expansion |
CarScript.DebugFreeAreaAtDoor |
— | DayZ-Expansion-Core ✂ |
CarScript.DeferredInit |
— | MuchCarKey |
CarScript.EEHealthLevelChanged |
T2 | DayZ-Expansion-AI |
CarScript.EEInit |
T3 | DayZ-Expansion-AI |
CarScript.EEItemAttached |
T2 | DBN_FordRaptor_Scorpio |
CarScript.EEItemDetached |
T2 | DayZ-Expansion-Core |
CarScript.EEOnCECreate |
— | MuchCarKey |
CarScript.EEOnDamageCalculated |
— | DayZ-Expansion-AI |
CarScript.EOnPostFrame |
T1 | Towing Service |
CarScript.GenerateCarHornAINoise |
— | DayZ-Expansion-AI |
CarScript.IsAreaAtDoorFree |
— | DayZ-Expansion-Core ✂ |
CarScript.IsInventoryVisible |
T2 | MuchCarKey |
CarScript.NameOverride |
— | MuchCarKey (cond) |
CarScript.OnCEUpdate |
— | MuchCarKey |
CarScript.OnContact |
— | NoVehicleDamage ✂ |
CarScript.OnNetworkTransformUpdate |
— | Towing Service (cond) |
CarScript.OnVariablesSynchronized |
T2 | MuchCarKey |
CargoContainer.UpdateInterval |
— | RaG_Core |
CarimMenuMap.LoadMapMarkers |
— | PVEZ Reloaded |
CatchYieldBank.GetYieldItemByIdx |
— | gebsfish (cond) |
CatchYieldBank.Init |
— | gebsfish |
CatchYieldBank.RegisterYieldItem |
— | gebsfish (cond) |
CatchingContextBase.SpawnAndSetupCatch |
— | gebsfish ✂ |
CatchingContextFishingRodAction.GenerateResult |
— | gebsfish ✂ |
CatchingContextFishingRodAction.Init |
— | gebsfish |
CatchingContextFishingRodAction.InitCatchingItemData |
— | gebsfish |
CatchingContextFishingRodAction.ModifySignalProbability |
— | gebsfish ✂ |
CatchingContextFishingRodAction.OnAfterSpawnSignalHit |
— | gebsfish ✂ |
CatchingContextFishingRodAction.OnBeforeSpawnSignalHit |
— | gebsfish ✂ |
CatchingContextFishingRodAction.OnSignalMiss |
— | gebsfish ✂ |
CatchingContextFishingRodAction.OnSignalPass |
— | gebsfish ✂ |
CatchingContextFishingRodAction.RandomizeSignalDuration |
— | gebsfish ✂ |
CatchingContextFishingRodAction.RandomizeSignalStartTime |
— | gebsfish ✂ |
CatchingContextFishingRodAction.RemoveItemSafe |
— | gebsfish ✂ |
CatchingContextFishingRodAction.TryDamageItems |
— | gebsfish ✂ |
CatchingContextFishingRodAction.TryHookLoss |
— | gebsfish ✂ |
CattleProd.OnWorkStart |
— | DayZ-Expansion-Core |
CattleProd.OnWorkStop |
— | DayZ-Expansion-Core |
CharacterCreationMenu.Back |
— | DayZ-Expansion |
CharacterCreationMenu.Refresh |
— | DayZ-Expansion-Core |
Chat.Add |
— | DayZ-Expansion-Chat (cond) |
Chat.AddInternal |
— | DayZ-Expansion-Chat (cond) |
Chat.Clear |
— | DayZ-Expansion-Chat (cond) |
ChemlightLight.OnFrameLightSource |
— | Underground Bases |
Chemlight_ColorBase.OnWorkStart |
— | DayZ-Expansion-Core |
Chemlight_ColorBase.OnWorkStop |
— | DayZ-Expansion-Core |
Chemlight_ColorBase.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
ChernarusMap.OnRPC |
T2 | Basic Map |
ChernarusMap.OnStoreLoad |
T3 | Basic Map |
ChernarusMap.OnStoreSave |
T3 | Basic Map |
ChernarusMap.OnUApiLoad |
— | Basic Map |
ChernarusMap.OnUApiSave |
— | Basic Map |
ChernarusMap.SetActions |
T2 | Basic Map |
ChernarusMap.SyncMapMarkers |
— | Basic Map |
ChernarusPlusData.InitYieldBank |
— | gebsfish ✂ |
ChernarusPlusData.WeatherOnBeforeChange |
— | VPPAdminTools |
CigarettePack_Chernamorka.SetActions |
T2 | DrugsPLUS |
CigarettePack_Merkur.SetActions |
T2 | DrugsPLUS |
CigarettePack_Partyzanka.SetActions |
T2 | DrugsPLUS |
Clothing.CanLoadItemIntoCargo |
T2 | DBN_FordRaptor_Scorpio ✂ |
Clothing.CanPutInCargo |
T2 | DBN_FordRaptor_Scorpio |
Clothing.CanReceiveAttachment |
T2 | MuchFramework |
Clothing.CanReceiveItemIntoCargo |
T2 | DBN_FordRaptor_Scorpio ✂ |
Clothing.EECargoIn |
— | DayZ-Expansion-AI |
Clothing.EECargoMove |
— | DayZ-Expansion-AI |
Clothing.EECargoOut |
— | DayZ-Expansion-AI |
Clothing.Expansion_SwitchItemSelectionTextureEx |
— | DayZ-Expansion-Core |
Clothing.SmershException |
— | DayZ-Expansion-Core ✂ |
CodeLockComponent.CheckCodeRequest |
— | RaG_Core (cond) |
CodeLockComponent.GetPosition |
— | RaG_Core (cond) |
CodeLockComponent.OnRPC |
T2 | RaG_Core (cond) |
CodeLockComponent.ResetPIN |
— | RaG_Core (cond) |
CodeLockComponent.SetLockCode |
— | RaG_Core (cond) |
CombinationLock.ExpansionOnDestroyed |
— | DayZ-Expansion-BaseBuilding ✂ |
Compound_Gate_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
Compound_Gate_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
Construction.DropNonUsableMaterialsServer |
— | BaseBuildingPlus ✂ |
Construction.IsColliding |
— | BaseBuildingPlus ✂ |
Construction.IsCollidingEx |
— | BaseBuildingPlus ✂ |
ConstructionBase.DismantlePartServerEx |
— | DayZ-Expansion-BaseBuilding (cond) |
ConstructionBase.GetConstructionPartsToBuild |
— | DayZ-Expansion-BaseBuilding |
ConstructionBase.IsCollidingEx |
— | DayZ-Expansion-BaseBuilding (cond) |
ConstructionBase.UpdateConstructionParts |
— | DayZ-Expansion-BaseBuilding |
ContainerWithCargo.LockCargo |
— | DBN_FordRaptor_Scorpio |
ContainerWithCargo.SetEntity |
— | DBN_FordRaptor_Scorpio ✂ |
ContainerWithCargoAndAttachments.OnShow |
— | DayZ-Expansion-Core (cond) |
ContainerWithCargoAndAttachments.SetEntity |
— | DayZ-Expansion-Core |
ContainerWithCargoAndAttachments.SetOpenState |
— | DayZ-Expansion-Core |
ContainerWithCargoAndAttachments.UpdateInterval |
— | RaG_Core |
Container_Base.CF_OnStoreLoad |
— | DayZ-Expansion-BaseBuilding |
Container_Base.CanLoadItemIntoCargo |
T2 | DBN_FordRaptor_Scorpio ✂ |
Container_Base.CanPutIntoHands |
T2 | DBN_FordRaptor_Scorpio |
Container_Base.Close |
— | DayZ-Expansion-BaseBuilding |
Container_Base.DeferredInit |
— | DayZ-Expansion-BaseBuilding |
Container_Base.Open |
— | DayZ-Expansion-BaseBuilding |
Container_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
Container_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
ContaminatedArea_Base.eAI_IsDangerousToAI |
— | DayZ-Expansion-AI ✂ |
ContaminatedArea_Local.DeferredInit |
— | Trader (cond) |
CoughSymptom.OnGetActivatedServer |
— | DayZ-Expansion-AI |
CraftRag.Do |
— | MuchStuffPack ✂ |
CraftTerritoryFlagKit.CanDo |
— | DayZ-Expansion-BaseBuilding (cond) |
CreditsLoader.GetData |
— | CF ✂ |
DayZAnimalCommandAttackModdable.PreAnimUpdate |
— | DayZ-Dog (cond) |
DayZAnimalCommandLookAtModdable.PreAnimUpdate |
— | Crocodile |
DayZExpansion.OnFinish |
— | DayZ-Expansion-Spawn-Selection |
DayZExpansion.SpectateAI |
— | DayZ-Expansion-AI ✂ |
DayZGame.Expansion_OnUpdate |
— | DayZ-Expansion-Core ✂ |
DayZGame.ExplosionEffectsEx |
— | DayZ-Expansion-AI |
DayZGame.IsDebugMonitor |
— | DayZ-Expansion-AI ✂ |
DayZGame.OnInitialize |
— | VPPAdminTools (cond) |
DayZGame.OnKeyPress |
— | VPPAdminTools |
DayZGame.OnKeyRelease |
— | VPPAdminTools |
DayZGame.OnPostUpdate |
— | RaG_Core |
DayZGame.RegisterProfilesOptions |
— | Dabs Framework |
DayZGame.SetMissionPath |
— | Dabs Framework |
DayZIntroScenePC.CharacterRotationStart |
— | DayZ-Expansion (cond) |
DayZIntroScenePC.ResetIntroCamera |
— | DayZ-Expansion (cond) |
DayZPlayerCamera3rdPersonErc.OnUpdate |
T0 | Admirals Parachute Mod |
DayZPlayerCameraOptics.SetCameraPP |
— | Advanced Weapon Scopes (cond) |
DayZPlayerCommandDeathCallback.OnSimulationEnd |
— | DayZ-Expansion-Core |
DayZPlayerImplement.AddNoise |
— | DayZ-Expansion-AI |
DayZPlayerImplement.CameraHandler |
— | VPPAdminTools (cond) |
DayZPlayerImplement.CanBeSkinned |
— | DayZ-Expansion-Core (cond) |
DayZPlayerImplement.CanBeTargetedByAI |
— | DayZ-Expansion-AI |
DayZPlayerImplement.EEHealthLevelChanged |
T2 | DayZ-Expansion-AI |
DayZPlayerImplement.Expansion_CanBeDamaged |
— | DayZ-Expansion-AI |
DayZPlayerImplement.Expansion_GetEntityStorageAdditionalDataVersion |
— | DayZ-Expansion-AI ✂ |
DayZPlayerImplement.Expansion_Init |
— | DayZ-Expansion-AI |
DayZPlayerImplement.Expansion_IsAI |
— | DayZ-Expansion-AI ✂ |
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataLoad |
— | DayZ-Expansion-AI |
DayZPlayerImplement.Expansion_OnEntityStorageAdditionalDataSave |
— | DayZ-Expansion-AI |
DayZPlayerImplement.HandleView |
— | PVEZ Reloaded |
DayZPlayerImplement.IsInventoryVisible |
T2 | DayZ-Expansion-Core |
DayZPlayerImplement.IsShootingFromCamera |
— | DayZ-Expansion |
DayZPlayerImplement.ModCommandHandlerAfter |
— | DayZ-Dog |
DayZPlayerImplement.ModCommandHandlerBefore |
— | VPPAdminTools |
DayZPlayerImplement.NameOverride |
— | DayZ-Expansion-Core (cond) |
DayZPlayerImplement.OnRPC |
T2 | Trader |
DayZPlayerImplement.OnStepEvent |
— | gebsfish |
DayZPlayerImplement.OnStoreLoad |
T3 | CF |
DayZPlayerImplement.OnStoreSave |
T3 | CF |
DayZPlayerImplement.OnSyncJuncture |
— | DayZ-Expansion-Core |
DayZPlayerImplement.PlaySound |
— | gebsfish (cond) |
DayZPlayerImplement.ShowDeadScreen |
— | DayZ-Expansion |
DayZPlayerImplementJumpClimb.Climb |
— | Admirals Diving Mod |
DayZPlayerImplementJumpClimb.Jump |
— | Admirals Parachute Mod (cond) |
DayZPlayerImplementSwimming.CheckSwimmingStart |
— | Admirals Diving Mod (cond) |
DayZPlayerMeleeFightLogic_LightHeavy.EvaluateFinisherAttack |
— | PvZmoD_CustomisableZombies |
DayZPlayerMeleeFightLogic_LightHeavy.Init |
— | DayZ-Expansion-Core (cond) |
DayZPlayerSyncJunctures.SendDamageHitEx |
— | PvZmoD_CustomisableZombies ✂ |
Dayz_Doggo.CanBeTargetedByAI |
— | PvZmoD_TheDarkHorde (cond) |
DeCraftWoodenCrate.CanDo |
— | BaseBuildingPlus ✂ |
DeadFox.Expansion_IsMeleeWeapon |
— | DayZ-Expansion-AI ✂ |
DeadfallData.InitYieldBank |
— | gebsfish ✂ |
DeafnessCompleteSymptom.OnGetActivatedClient |
— | DayZ-Expansion-AI (cond) |
DeafnessCompleteSymptom.OnGetDeactivatedClient |
— | DayZ-Expansion-AI (cond) |
Debug.DestroyAllShapes |
— | Dabs Framework ✂ |
Debug.DrawArrow |
— | Dabs Framework ✂ |
Debug.DrawBox |
— | Dabs Framework ✂ |
Debug.DrawBoxEx |
— | Dabs Framework ✂ |
Debug.DrawCone |
— | Dabs Framework ✂ |
Debug.DrawCube |
— | Dabs Framework ✂ |
Debug.DrawCylinder |
— | Dabs Framework ✂ |
Debug.DrawLine |
— | Dabs Framework ✂ |
Debug.DrawLines |
— | Dabs Framework ✂ |
Debug.DrawSphere |
— | Dabs Framework ✂ |
DebugMonitor.CalculateMapTile |
— | DayZ-Expansion-AI (cond) |
DebugMonitor.SetFramerate |
— | DayZ-Expansion-AI |
DebugMonitor.SetFramerateText |
— | DayZ-Expansion-AI (cond) |
DeerisleData.InitYieldBank |
— | gebsfish ✂ |
Defibrillator.OnWorkStart |
— | DayZ-Expansion-Core |
Defibrillator.OnWorkStop |
— | DayZ-Expansion-Core |
DigOutStashLambda.Execute |
— | DayZ-Expansion-Core ✂ |
DigitalCodeLock.AfterStoreLoad |
T3 | RaG_Core |
DigitalCodeLock.CanBeLocked |
— | RaG_Core |
DigitalCodeLock.CanDetachAttachment |
— | RaG_Core (cond) |
DigitalCodeLock.CanReleaseAttachment |
T2 | RaG_Core (cond) |
DigitalCodeLock.CanSetCode |
— | RaG_Core (cond) |
DigitalCodeLock.EEInit |
T3 | RaG_Core |
DigitalCodeLock.EEItemAttached |
T2 | RaG_Core |
DigitalCodeLock.EEItemDetached |
T2 | RaG_Core |
DigitalCodeLock.GetBatteryEnergy |
— | RaG_Core (cond) |
DigitalCodeLock.HasBattery |
— | RaG_Core (cond) |
DigitalCodeLock.HasEnergy |
— | RaG_Core (cond) |
DigitalCodeLock.HasValidParent |
— | RaG_Core (cond) |
DigitalCodeLock.NeedBattery |
— | RaG_Core (cond) |
DigitalCodeLock.OnRPC |
T2 | RaG_Core (cond) |
DigitalCodeLock.OnVariablesSynchronized |
T2 | RaG_Core |
DigitalCodeLock.OnWasAttached |
— | RaG_Core |
DigitalCodeLock.OnWork |
— | RaG_Core (cond) |
DigitalCodeLock.OnWorkStart |
— | RaG_Core |
DigitalCodeLock.OnWorkStop |
— | RaG_Core (cond) |
DigitalCodeLock.ResetPIN |
— | RaG_Core (cond) |
DigitalCodeLock.SetActions |
T2 | RaG_Core |
DigitalCodeLock.StartItemSoundServer |
— | RaG_Core (cond) |
DigitalCodeLock.UnlockOnServer |
— | RaG_Core |
DigitalCodeLockUI.CodeResponse |
— | RaG_Core |
DigitalCodeLockUI.ConfirmCode |
— | RaG_Core (cond) |
DigitalCodeLockUI.KeyPress |
— | RaG_Core (cond) |
DigitalCodeLockUI.OnClick |
— | RaG_Core |
DigitalCodeLockUI.OnHide |
— | RaG_Core |
DigitalCodeLockUI.OnKeyDown |
— | RaG_Core (cond) |
DigitalCodeLockUI.OnKeyUp |
— | RaG_Core (cond) |
DigitalCodeLockUI.Select |
— | RaG_Core |
DigitalCodeLockUI.SetTargetLock |
— | RaG_Core |
DigitalCodeLockUI.Update |
— | RaG_Core |
Double_Gun_Case_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
Double_Gun_Case_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
DrowningMdfr.ActivateCondition |
— | VPPAdminTools (cond) |
DrowningMdfr.CheckIsDrowning |
— | Admirals Diving Mod ✂ |
DrowningMdfr.DeactivateCondition |
— | VPPAdminTools (cond) |
Dumpster_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
Dumpster_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
EVRStorm.EventInit |
— | PvZmoD_TheDarkHorde |
EVRStorm.TeleportObject |
— | PvZmoD_TheDarkHorde (cond) |
EasterEgg.OnInventoryEnter |
T2 | DayZ-Expansion-Core |
EasterEgg.OnInventoryExit |
T2 | DayZ-Expansion-Core |
Edible_Base.ChangeFoodStage |
— | DayZ-Expansion-AI |
Edible_Base.EEDelete |
T3 | gebsfish |
Edible_Base.EEItemLocationChanged |
T2 | gebsfish |
Edible_Base.OnVariablesSynchronized |
T2 | gebsfish |
EffectArea.EEDelete |
T3 | DayZ-Expansion-AI |
EffectArea.InitZoneServer |
— | DayZ-Expansion-AI |
EffectArea.OnPlayerEnterServer |
— | DayZ-Expansion-AI |
EffectArea.OnPlayerExitServer |
— | DayZ-Expansion-AI |
EffectArea.OnVariablesSynchronized |
T2 | DayZ-Expansion-AI |
EmoteCB.OnAnimationEvent |
— | Survivor Animations (cond) |
EmoteDabbing.EmoteCondition |
— | Dabs Framework (cond) |
EmoteManager.CanPlayEmote |
— | Admirals Parachute Mod |
EmoteManager.CommitSuicide |
— | DayZ-Expansion-Core (cond) |
EmoteManager.CreateBleedingEffect |
— | DayZ-Expansion-Core (cond) |
EmoteManager.CreateEmoteCallback |
— | Survivor Animations |
EmoteManager.OnEmoteEnd |
— | DayZ-Dog |
EmoteManager.Update |
— | DayZ-Dog |
EngineOil.SetActions |
T2 | RedFalcon Watercraft |
EnochData.InitYieldBank |
— | gebsfish ✂ |
EnochData.WeatherOnBeforeChange |
— | VPPAdminTools |
Environment.CheckWaterContact |
— | Admirals Diving Mod |
Environment.GetTemperatureHeightCorrection |
— | Underground Bases (cond) |
EpoxyPutty.SetActions |
T2 | Towing Service |
ExpansionActionDismissAI.ActionCondition |
T2 | DayZ-Expansion-Quests |
ExpansionActionPaint.ActionCondition |
T2 | DayZ-Expansion-BaseBuilding |
ExpansionActionPaint.GetText |
— | DayZ-Expansion-BaseBuilding |
ExpansionBarbedWire.CreateTargetInformation |
— | DayZ-Expansion-AI ✂ |
ExpansionBarbedWire.Expansion_IsDanger |
— | DayZ-Expansion-AI ✂ |
ExpansionBaseBuilding.AfterStoreLoad |
T3 | DayZ-Expansion-BaseBuilding |
ExpansionBaseBuilding.CF_OnStoreLoad |
— | DayZ-Expansion-BaseBuilding |
ExpansionBaseBuilding.CF_OnStoreSave |
— | DayZ-Expansion-BaseBuilding |
ExpansionBaseBuilding.CanBeDamaged |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.CanBeRepairedToPristine |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.CanObstruct |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.CanReceiveAttachment |
T2 | DayZ-Expansion-BaseBuilding |
ExpansionBaseBuilding.EEInit |
T3 | DayZ-Expansion-BaseBuilding |
ExpansionBaseBuilding.EEKilled |
T3 | DayZ-Expansion-BaseBuilding (cond) |
ExpansionBaseBuilding.ExpansionGetCodeLock |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.ExpansionHasCodeLock |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.ExpansionOnDestroyed |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.GetDestroySound |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.GetKitSpawnPosition |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.HasProperDistance |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.IsFacingCamera |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.IsFacingPlayer |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.IsOpened |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.OnPartBuiltServer |
— | DayZ-Expansion-BaseBuilding |
ExpansionBaseBuilding.OnVariablesSynchronized |
T2 | DayZ-Expansion-BaseBuilding |
ExpansionBaseBuilding.SetActions |
T2 | DayZ-Expansion-BaseBuilding |
ExpansionBaseBuilding.UpdateAttachmentPhysics |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBaseBuilding.UpdatePhysics |
— | DayZ-Expansion-BaseBuilding ✂ |
ExpansionBookMenuManager.RegisterBookMenuTabs |
— | DayZ-Expansion-Hardline |
ExpansionClientSettingsModule.OnSettingsChanged |
— | DayZ-Expansion-Navigation |
ExpansionCodeLock.ExpansionLock |
— | DayZ-Expansion-BaseBuilding |
ExpansionCodeLock.ExpansionUnlock |
— | DayZ-Expansion-BaseBuilding |
ExpansionESPModificationModule.OnInit |
T3 | DayZ-Expansion-BaseBuilding |
ExpansionItemInspectionBase.UpdateItemStats |
— | DayZ-Expansion-Hardline |
ExpansionMapMenu.Init |
— | PVEZ Reloaded |
ExpansionMapMenu.UpdateMarkers |
— | PVEZ Reloaded |
ExpansionMarkerClientData.PartyCount |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarkerClientData.PartyGet |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarkerClientData.PartyInsert |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarkerClientData.PartyPlayerCount |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarkerClientData.PartyPlayerGet |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarkerClientData.PartyQuickCount |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarkerClientData.PartyQuickGet |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarkerClientData.PartyRemove |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarkerClientData.PartyUpdate |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarkerClientData.RefreshPartyMarkers |
— | DayZ-Expansion-Groups ✂ |
ExpansionMarketModule.CheckCanUseTrader |
— | DayZ-Expansion-Quests |
ExpansionPartyData.OnJoin |
— | DayZ-Expansion-Quests |
ExpansionPartyData.OnLeave |
— | DayZ-Expansion-Quests |
ExpansionPartyPlayerData.OnJoin |
— | DayZ-Expansion-Navigation |
ExpansionPartyPlayerData.OnLeave |
— | DayZ-Expansion-Navigation |
ExpansionPartyPlayerData.OnStoreLoad |
T3 | DayZ-Expansion-Navigation |
ExpansionRespawnHandlerModule.EndSpawnSelection |
— | Bed-Respawning |
ExpansionRespawnHandlerModule.OnInit |
T3 | Bed-Respawning |
ExpansionSettings.OnInit |
T3 | DayZ-Expansion-Navigation |
ExpansionSettings.ServerInit |
— | DayZ-Expansion-AI |
ExpansionWorld.FirearmEffects |
— | DayZ-Expansion-AI |
ExpansionWorld.FixAIFirearmFX |
— | DayZ-Expansion-AI ✂ |
ExpansionWorld.OnFinish |
— | DayZ-Expansion-AI |
ExpansionWorld.OnStart |
— | DayZ-Expansion-AI |
ExpansionWorld.eAI_OnUpdate |
— | DayZ-Expansion-AI ✂ |
ExpansionWorldObjectsModule.OnInit |
T3 | DayZ-Expansion |
ExpansionWorldObjectsModule.OnMissionLoaded |
— | DayZ-Expansion |
ExpansionWorldObjectsModule.OnMissionStart |
T3 | DayZ-Expansion |
ExplosivesBase.CreateTargetInformation |
— | DayZ-Expansion-AI ✂ |
ExplosivesBase.DeferredInit |
— | DayZ-Expansion-AI |
ExplosivesBase.Expansion_GetAmmoTypes |
— | DayZ-Expansion-Core ✂ |
ExplosivesBase.Expansion_IsDanger |
— | DayZ-Expansion-Core ✂ |
Fence.AddAction |
— | DayZ-Expansion-BaseBuilding |
Fence.CF_OnStoreLoad |
— | DayZ-Expansion-BaseBuilding |
Fence.CF_OnStoreSave |
— | DayZ-Expansion-BaseBuilding |
Fence.CanBeDamaged |
— | DayZ-Expansion-BaseBuilding ✂ |
Fence.CanDisplayAttachmentSlot |
T2 | RaG_Core |
Fence.CanReleaseAttachment |
T2 | RaG_Core |
Fence.CloseAndLock |
— | DayZ-Expansion-BaseBuilding ✂ |
Fence.EEInit |
T3 | RaG_Core |
Fence.ExpansionGetCodeLock |
— | DayZ-Expansion-BaseBuilding ✂ |
Fence.ExpansionIsLocked |
— | DayZ-Expansion-BaseBuilding |
Fence.ExpansionIsOpenable |
— | DayZ-Expansion-BaseBuilding ✂ |
Fence.ExpansionIsOpened |
— | DayZ-Expansion-BaseBuilding ✂ |
Fence.Expansion_OnPartBuiltServer |
— | DayZ-Expansion-Core |
Fence.GetCodeLock |
— | RaG_Core |
Fence.HandleDropAttachment |
— | RaG_Core |
Fence.IsLocked |
— | RaG_Core |
Fence.OpenFence |
— | RaG_Core (cond) |
Fence.RemoveAction |
— | DayZ-Expansion-BaseBuilding |
FeverBlurSymptom.OnGetDeactivatedClient |
— | DayZ-Expansion-AI (cond) |
FeverBlurSymptom.OnUpdateClient |
— | DayZ-Expansion-AI (cond) |
FieldShovel.SetActions |
T2 | Underground Bases |
FirearmActionLoadBullet.OnEndServer |
— | DayZ-Expansion-Quests |
FirearmActionLoadBulletQuick.OnEndServer |
— | DayZ-Expansion-Quests |
FirearmActionLoadMultiBullet.OnEndServer |
— | DayZ-Expansion-Quests |
FirearmActionLoadMultiBullet.OnStartServer |
— | DayZ-Expansion-Quests |
FirearmActionLoadMultiBulletQuick.OnEndServer |
— | DayZ-Expansion-Quests |
FirearmActionLoadMultiBulletQuick.OnStartServer |
— | DayZ-Expansion-Quests |
FirearmActionLoadMultiBulletRadial.OnEndServer |
— | DayZ-Expansion-Quests |
FirearmActionLoadMultiBulletRadial.OnStartServer |
— | DayZ-Expansion-Quests |
FirearmActionMechanicManipulate.OnEndServer |
— | DayZ-Expansion-Quests |
FirearmActionMechanicManipulate.OnStartServer |
— | DayZ-Expansion-Quests |
FirefighterAxe.SetActions |
T2 | RaG_BaseItems |
FireplaceIndoor.SetActions |
T2 | DBN_FordRaptor_Scorpio |
FireworksBase.OnInventoryEnter |
T2 | DayZ-Expansion-Core |
FirstAidKit.SetActions |
T2 | RaG_Vehicle_Pack |
FishYieldItemBase.GetCycleTimeForYieldItem |
— | gebsfish ✂ |
FishingRod_Base_New.SetActions |
T2 | RaG_BaseItems |
Flag_Base.AfterStoreLoad |
T3 | DayZ-Expansion-BaseBuilding |
Flag_Base.CF_OnStoreLoad |
— | DayZ-Expansion-BaseBuilding |
Flag_Base.CF_OnStoreSave |
— | DayZ-Expansion-BaseBuilding |
Flag_Base.OnWasAttached |
— | DayZ-Expansion-BaseBuilding |
Flag_Base.OnWasDetached |
— | DayZ-Expansion-BaseBuilding |
FlammableBase.OnSwitchOff |
— | DayZ-Expansion-AI |
FlammableBase.OnSwitchOn |
— | DayZ-Expansion-AI |
FlammableBase.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
Flaregun.OnFire |
— | DayZ-Expansion-Missions |
Flashlight.OnWorkStart |
— | DayZ-Expansion-Core |
Flashlight.OnWorkStop |
— | DayZ-Expansion-Core |
Flashlight.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
FordRaptor_Scorpio.CleanupEffects |
— | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.EEDelete |
T3 | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.EEInit |
T3 | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.OnContact |
— | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.OnRPC |
T2 | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.OnVariablesSynchronized |
T2 | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.UpdateLightsClient |
— | DBN_FordRaptor_Scorpio |
FordRaptor_Scorpio.UpdateLightsServer |
— | DBN_FordRaptor_Scorpio |
Fridge_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
Fridge_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
GPSReceiver.OnWorkStart |
— | DayZ-Expansion-Core |
GPSReceiver.OnWorkStop |
— | DayZ-Expansion-Core |
GardenLime.SetActions |
T2 | RaG_BaseItems |
GiftBox_Base.Close |
— | DayZ-Expansion-BaseBuilding |
GiftBox_Base.IsNonExpansionOpenable |
— | DayZ-Expansion-BaseBuilding ✂ |
GiftBox_Base.Open |
— | DayZ-Expansion-BaseBuilding |
GraffitiCan_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
GraffitiCan_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
Grenade_Base.EEHitBy |
T2 | VPPAdminTools |
Grenade_Base.Expansion_IsLive |
— | DayZ-Expansion-Core ✂ |
Grenade_Base.InitiateExplosion |
— | Trader (cond) |
Grenade_ChemGas.OnExplode |
— | Trader (cond) |
Gun_Case_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
Gun_Case_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
HMP3Symptom.OnGetActivatedClient |
— | DayZ-Expansion-AI (cond) |
HMP3Symptom.OnGetDeactivatedClient |
— | DayZ-Expansion-AI (cond) |
HMP3Symptom.OnUpdateClient |
— | DayZ-Expansion-AI (cond) |
HandEventDrop.CanPerformEventEx |
— | Underground Bases |
HandEventDrop.CheckRequestEx |
— | Underground Bases |
HandsHeader.UpdateInterval |
— | DayZ-Expansion-Core |
Header.SetItemPreview |
— | DayZ-Expansion-Core |
HeadlightH7.EEOnDamageCalculated |
— | RedFalcon Flight System Heliz ✂ |
HeadlightH7.OnWasAttached |
— | RedFalcon Flight System Heliz |
HeadlightH7.OnWasDetached |
— | RedFalcon Flight System Heliz |
Headtorch_ColorBase.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
Heatpack.OnWorkStart |
— | DayZ-Expansion-Core |
Heatpack.OnWorkStop |
— | DayZ-Expansion-Core |
HelicopterScript.OnStoreLoad |
T3 | CF |
HelicopterScript.OnStoreSave |
T3 | CF |
Hologram.AddProjectionRotation |
— | BaseBuildingPlus ✂ |
Hologram.AlignProjectionOnTerrain |
— | BaseBuildingPlus (cond) |
Hologram.GetProjectionRotation |
— | BaseBuildingPlus ✂ |
Hologram.IsBehindObstacle |
— | DayZ-Expansion-BaseBuilding (cond) |
Hologram.IsCollidingAngle |
— | DayZ-Expansion-BaseBuilding (cond) |
Hologram.IsCollidingGeometryProxy |
— | gebsfish |
Hologram.IsCollidingPlayer |
— | DayZ-Expansion-BaseBuilding (cond) |
Hologram.IsFloating |
— | BaseBuildingPlus |
Hologram.SetHologramPosition |
— | gebsfish |
Hologram.SetOnGround |
— | DayZ-Expansion-BaseBuilding |
Hologram.SubtractProjectionRotation |
— | BaseBuildingPlus ✂ |
HuntingOptic.CanPutAsAttachment |
— | SNAFU Weapons |
IceBox_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
IceBox_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
IceCeramFreezer_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
IceCeramFreezer_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
Icon.DestroyWhiteBackground |
— | DayZ-Expansion-Hardline |
Icon.Expansion_ResetColor |
— | DayZ-Expansion-Hardline ✂ |
Icon.Expansion_UpdateItemRarity |
— | DayZ-Expansion-Hardline ✂ |
Icon.FullScreen |
— | DayZ-Expansion-Hardline |
Icon.InitEx |
— | DayZ-Expansion-Hardline |
Icon.InitLock |
— | DayZ-Expansion-Hardline |
Icon.SetItemPreview |
— | DayZ-Expansion-Hardline |
ImprovisedSuppressor.CanPutAsAttachment |
— | SNAFU Weapons |
InteractActionInput.UpdatePossibleActions |
— | DayZ-Expansion-BaseBuilding (cond) |
IntroSceneCharacter.CharacterUnload |
— | DayZ-Expansion |
IntroSceneCharacter.CreateNewCharacter |
— | DayZ-Expansion |
ItemActionsWidget.GetActionDesc |
— | DayZ-Expansion-Core |
ItemActionsWidget.SetWeaponQuantity |
— | SNAFU Weapons |
ItemBase.AfterStoreLoad |
T3 | DayZ-Expansion-BaseBuilding |
ItemBase.AreChildrenAccessible |
— | DayZ-Expansion-AI (cond) |
ItemBase.CanBeConsumed |
— | RaG_Core |
ItemBase.CanBePlaced |
— | MuchFramework (cond) |
ItemBase.CanDisplayAttachmentCategory |
— | DayZ-Expansion-BaseBuilding |
ItemBase.CanDisplayCargo |
— | DayZ-Expansion-BaseBuilding |
ItemBase.CanPutAsAttachment |
— | DayZ-Expansion-Core (cond) |
ItemBase.CanPutInCargo |
T2 | DayZ-Expansion-BaseBuilding |
ItemBase.CanReceiveItemIntoCargo |
T2 | DayZ-Expansion-BaseBuilding (cond) |
ItemBase.CanReleaseAttachment |
T2 | DayZ-Expansion-BaseBuilding |
ItemBase.CanReleaseCargo |
— | DayZ-Expansion-BaseBuilding |
ItemBase.CanRemoveFromCargo |
— | DayZ-Expansion-Market |
ItemBase.CanRemoveFromHands |
— | DayZ-Expansion-Market |
ItemBase.Close |
— | DayZ-Expansion-BaseBuilding |
ItemBase.DamageItemInCargo |
— | PVEZ Reloaded |
ItemBase.EEInit |
T3 | DayZ-Expansion-BaseBuilding |
ItemBase.EEKilled |
T3 | DayZ-Expansion-AI |
ItemBase.EEOnAfterLoad |
T3 | DayZ-Expansion-BaseBuilding |
ItemBase.EOnContact |
— | DayZ-Expansion-AI ✂ |
ItemBase.ExpansionIsLocked |
— | DayZ-Expansion-BaseBuilding ✂ |
ItemBase.Expansion_CanUseVirtualStorage |
— | DayZ-Expansion-BaseBuilding ✂ |
ItemBase.Expansion_GetEntityStorageFileName |
— | DayZ-Expansion-BaseBuilding ✂ |
ItemBase.Expansion_GetRarity |
— | DayZ-Expansion-Quests ✂ |
ItemBase.Expansion_RestoreContents |
— | DayZ-Expansion-BaseBuilding ✂ |
ItemBase.Expansion_StoreContents |
— | DayZ-Expansion-BaseBuilding ✂ |
ItemBase.GetHiddenSelectionIndex |
— | DayZ-Expansion-BaseBuilding ✂ |
ItemBase.GetItemSize |
— | Dabs Framework ✂ |
ItemBase.IsOpen |
— | DayZ-Expansion-BaseBuilding |
ItemBase.MaxLifetimeRefreshCalc |
— | DayZ-Expansion-Core ✂ |
ItemBase.OnEnergyConsumed |
— | DayZ-Expansion-AI (cond) |
ItemBase.OnItemLocationChanged |
T2 | PVEZ Reloaded |
ItemBase.OnSwitchOff |
— | DayZ-Expansion-AI |
ItemBase.OnSwitchOn |
— | DayZ-Expansion-AI |
ItemBase.OnWasAttached |
— | DayZ-Expansion-AI |
ItemBase.OnWasDetached |
— | DayZ-Expansion-AI |
ItemBase.OnWorkStart |
— | DayZ-Expansion-BaseBuilding |
ItemBase.OnWorkStop |
— | DayZ-Expansion-BaseBuilding |
ItemBase.Open |
— | DayZ-Expansion-BaseBuilding |
JMAnimRegister.RegisterOneHanded |
— | DrugsPLUS |
JMESPMetaBaseBuilding.Create |
— | DayZ-Expansion-BaseBuilding |
JMESPMetaBaseBuilding.CreateActions |
— | DayZ-Expansion-BaseBuilding |
JMESPMetaBaseBuilding.UpdateButtonStates |
— | DayZ-Expansion-BaseBuilding |
JMItemSetSettings.Defaults |
— | DayZ-Expansion |
JMPlayerModule.Server_EndSpectating |
— | DayZ-Expansion-AI |
JMPlayerModule.Server_OnStartSpectating |
— | DayZ-Expansion-AI |
JMPlayerModule.Server_StartSpectating |
— | DayZ-Expansion-AI |
KeybindingElement.Reload |
— | CF |
KeybindingElementNew.GetLayoutName |
— | DayZ-Expansion-Core ✂ |
KeybindingsMenu.Init |
— | DayZ-Expansion-Core |
KeybindingsMenu.Refresh |
— | DayZ-Expansion-Core ✂ |
KitchenTimer.OnUpdate |
T0 | DayZ-Expansion-AI |
LandMineTrap.EEHitBy |
T2 | VPPAdminTools |
LandMineTrap.Expansion_IsExplosive |
— | DayZ-Expansion-Core ✂ |
Land_House_1B01_Pub.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_1B01_Pub.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_1B01_Pub.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_1W01.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_1W01.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_1W01.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_1W01.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_1W02.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_1W02.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_1W02.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_1W02.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_1W03.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_1W03.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_1W03.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_1W03.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_1W04.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_1W04.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_1W04.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_1W04.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_1W05.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_1W05.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_1W05.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_1W05.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_1W06.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_1W06.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_1W06.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_1W06.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_1W08.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_1W08.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_1W08.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_1W08.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_1W09.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_1W09.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_1W09.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_1W09.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_1W10.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_1W10.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_1W10.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_1W10.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_1W11.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_1W11.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_1W11.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_1W11.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_1W12.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_1W12.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_1W12.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_1W12.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_2B01.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_2B01.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_2B01.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_2B01.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_2W01.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_2W01.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_2W01.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_2W01.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_House_2W02.HasInterior |
— | DayZ-Expansion ✂ |
Land_House_2W02.HasIvys |
— | DayZ-Expansion ✂ |
Land_House_2W02.SpawnInterior |
— | DayZ-Expansion ✂ |
Land_House_2W02.SpawnIvys |
— | DayZ-Expansion ✂ |
Land_Underground_Entrance.RequestLatentTransition |
— | DayZ-Expansion (cond) |
Land_Underground_EntranceBase.Expansion_IsUndergroundEntrance |
— | DayZ-Expansion-AI ✂ |
Land_Village_Pub.HasInterior |
— | DayZ-Expansion ✂ |
Land_Village_Pub.HasIvys |
— | DayZ-Expansion ✂ |
Land_Village_Pub.SpawnIvys |
— | DayZ-Expansion ✂ |
Liquid.CanFillContainer |
— | RaG_Core |
Liquid.CanTransfer |
— | RaG_Core |
Liquid.FillContainer |
— | RaG_Core (cond) |
Liquid.GetLiquidConfigProperty |
— | RaG_Core ✂ |
Locker_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
Locker_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
Lockpick.SetActions |
T2 | CJ187-LootChest |
LugWrench.SetActions |
T2 | Towing Service |
LuxData.InitYieldBank |
— | gebsfish ✂ |
M4_T3NRDSOptic.CanPutAsAttachment |
— | SNAFU Weapons |
M68Optic.CanPutAsAttachment |
— | SNAFU Weapons |
MagazineStorage.IsCompatiableAmmo |
— | DayZ-Expansion-Quests |
MagazineStorage.SetActions |
T2 | RaG_BaseItems |
Magnum_Base.InitStateMachine |
— | Survivor Animations ✂ |
Magnum_Base.SetActions |
T2 | Survivor Animations |
MapMenu.Init |
— | PVEZ Reloaded |
MaskBase.ConsumeQuantity |
— | DayZ-Expansion-AI (cond) |
MeatTenderizer.SetActions |
T2 | DayZ-Expansion-BaseBuilding |
MediumCrate_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
MediumCrate_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
Megaphone.OnWorkStart |
— | DayZ-Expansion-Core |
Megaphone.OnWorkStop |
— | DayZ-Expansion-Core |
MenuTeleportManager.UpdateMapEx |
— | PVEZ Reloaded |
MilitaryCrate_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
MilitaryCrate_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
MilitaryLocker_Colorbase.GetCostToUpkeep |
— | Paragon Storage ✂ |
MilitaryLocker_Colorbase.GetTimeToDecay |
— | Paragon Storage ✂ |
MiscGameplayFunctions.BuildCondition |
— | BaseBuildingPlus ✂ |
MiscGameplayFunctions.ComplexBuildCollideCheckClient |
— | BaseBuildingPlus ✂ |
MiscGameplayFunctions.FilterObstructedObjectsByGrouping |
— | DayZ-Expansion-BaseBuilding ✂ |
MiscGameplayFunctions.FilterObstructingObjects |
— | DayZ-Expansion-BaseBuilding ✂ |
MiscGameplayFunctions.GetHeadingAngle |
— | DayZ-Expansion-AI ✂ |
MiscGameplayFunctions.GetHeadingVector |
— | DayZ-Expansion-AI ✂ |
MiscGameplayFunctions.IsObjectObstructed |
— | DayZ-Expansion-BaseBuilding ✂ |
MiscGameplayFunctions.IsObjectObstructedEx |
— | DayZ-Expansion-BaseBuilding ✂ |
MiscGameplayFunctions.IsObjectObstructedFilterEx |
— | DayZ-Expansion-BaseBuilding ✂ |
MissionBase.CF_IsLoaded |
— | CF ✂ |
MissionBase.InitWorldYieldDataDefaults |
— | gebsfish ✂ |
MissionServer.OnClientNewEvent |
T3 | CF |
MissionServer.OnGameplayDataHandlerLoad |
— | gebsfish |
MissionServer.SyncRespawnModeInfo |
— | DayZ-Expansion-AI (cond) |
MissionServer.eAI_GetPlayers |
— | DayZ-Expansion-AI ✂ |
ModItemRegisterCallbacks.RegisterArcheryItem |
— | CF |
ModItemRegisterCallbacks.RegisterCustom |
— | CF |
ModItemRegisterCallbacks.RegisterLauncher |
— | CF |
ModLoader.GetMods |
— | CF ✂ |
ModLoader.LoadMods |
— | CF ✂ |
ModStructure.GetDebugName |
— | CF |
ModStructure.GetModActionURL |
— | CF ✂ |
ModStructure.GetModLogo |
— | CF ✂ |
ModStructure.GetModLogoOver |
— | CF ✂ |
ModStructure.GetModLogoSmall |
— | CF ✂ |
ModStructure.GetModName |
— | CF ✂ |
ModStructure.GetModOverview |
— | CF ✂ |
ModStructure.GetModToltip |
— | CF ✂ |
ModifierBase.ResetLastTickTime |
— | DayZ-Expansion-AI |
ModifierBase.Tick |
T0 | DayZ-Expansion-AI (cond) |
ModifiersManager.OnScheduledTick |
T1 | DayZ-Expansion-AI ✂ |
ModifiersManager.SetModifiers |
— | DayZ-Expansion-AI |
ModsMenuDetailedEntry.LoadData |
— | DayZ-Expansion |
ModsMenuSimpleEntry.LoadData |
— | DayZ-Expansion |
MotorbikeScript.CF_OnStoreLoad |
— | DayZ-Expansion-Core |
MotorbikeScript.CF_OnStoreSave |
— | DayZ-Expansion-Core |
MotorbikeScript.DeferredInit |
— | DayZ-Expansion-Core |
MotorbikeScript.EECargoIn |
— | DayZ-Expansion-Core |
MotorbikeScript.EECargoOut |
— | DayZ-Expansion-Core |
MotorbikeScript.EEDelete |
T3 | DayZ-Expansion-Core |
MotorbikeScript.EEHitBy |
T2 | DayZ-Expansion-Core |
MotorbikeScript.EEInit |
T3 | DayZ-Expansion-Core |
MotorbikeScript.EEKilled |
T3 | DayZ-Expansion-Core |
MotorbikeScript.EEOnDamageCalculated |
— | DayZ-Expansion-Core |
MotorbikeScript.OnStoreSave |
T3 | CF |
MotorbikeScript.SetActions |
T2 | DayZ-Expansion-Core |
NVGoggles.Expansion_TryTurningOff |
— | DayZ-Expansion-AI ✂ |
NVGoggles.Expansion_TryTurningOn |
— | DayZ-Expansion-AI ✂ |
NVGoggles.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
NamalskData.InitYieldBank |
— | gebsfish ✂ |
NavalPlusData.InitYieldBank |
— | gebsfish ✂ |
NoiseAIEvaluate.GetNoiseMultiplier |
— | PvZmoD_CustomisableZombies ✂ |
NotificationRuntimeData.GetTitleText |
— | CF ✂ |
NotificationUI.AddNotification |
— | CF |
NotificationUI.RemoveNotification |
— | CF |
NotificationUI.UpdateTargetHeight |
— | CF |
OP_SleepingBagColorbase.SetActions |
T2 | Bed-Respawning |
OpenCan.Init |
— | SNAFU Weapons |
OptionsMenuGame.Apply |
— | VPPAdminTools |
OptionsMenuGame.IsChanged |
— | VPPAdminTools (cond) |
OptionsMenuGame.Revert |
— | VPPAdminTools |
OptionsMenuGame.SetOptions |
— | VPPAdminTools |
Paragon_GreenHouse.GetCostToUpkeep |
— | Paragon Storage ✂ |
Paragon_GreenHouse.GetTimeToDecay |
— | Paragon Storage ✂ |
Paragon_LargeGreenHouse.GetCostToUpkeep |
— | Paragon Storage ✂ |
Paragon_LargeGreenHouse.GetTimeToDecay |
— | Paragon Storage ✂ |
Paragon_PlanterBox.GetCostToUpkeep |
— | Paragon Storage ✂ |
Paragon_PlanterBox.GetTimeToDecay |
— | Paragon Storage ✂ |
PersonalRadio.SetActions |
T2 | RaG_Vehicle_Pack |
Pickaxe.SetActions |
T2 | RedFalcon Flight System Heliz |
PlantBase.Harvest |
— | AgricultureCore (cond) |
PlantBase.OnItemHarvested |
— | CannabisPlus ✂ |
PlantBase.OnStoreLoad |
T3 | AgricultureCore |
PlantBase.OnStoreSave |
T3 | AgricultureCore |
PlantBase.RemovePlantEx |
— | AgricultureCore ✂ |
PlantMaterial.CanDetachAttachment |
— | RaG_BaseItems (cond) |
PlantMaterial.CanPutAsAttachment |
— | RaG_BaseItems ✂ |
PlayerAgentPool.AddAgent |
— | DayZ-Expansion-Core (cond) |
PlayerBase.CalculateVisibilityForAI |
— | MuchFramework ✂ |
PlayerBase.CanClimb |
— | Admirals Diving Mod (cond) |
PlayerBase.CanDropEntity |
T2 | DayZ-Dog (cond) |
PlayerBase.CanReceiveAttachment |
T2 | DayZ-Dog (cond) |
PlayerBase.CanSprint |
— | Admirals Diving Mod (cond) |
PlayerBase.CanSwapItemInCargo |
— | Admirals Diving Mod (cond) |
PlayerBase.DropEntityImpl |
— | Underground Bases |
PlayerBase.DropItem |
— | DayZ-Expansion-Core |
PlayerBase.EEDelete |
T3 | DayZ-Expansion |
PlayerBase.EEItemIntoHands |
T2 | DayZ-Expansion-Core |
PlayerBase.EOnSimulate |
T1 | Admirals Diving Mod ✂ |
PlayerBase.Expansion_HasAdminToolGodMode |
— | DayZ-Expansion-Core ✂ |
PlayerBase.Expansion_HasAdminToolInvisibility |
— | DayZ-Expansion-Core ✂ |
PlayerBase.Expansion_IsFriendly |
— | DayZ-Expansion-Groups |
PlayerBase.Expansion_IsHelper |
— | DayZ-Expansion-AI |
PlayerBase.Expansion_IsInSafeZone |
— | Trader (cond) |
PlayerBase.GetActions |
— | Dabs Framework ✂ |
PlayerBase.IsAlreadyInFallingCommand |
— | Admirals Parachute Mod |
PlayerBase.IsFalling |
— | Admirals Parachute Mod (cond) |
PlayerBase.IsInventoryVisible |
T2 | DayZ-Expansion-Core |
PlayerBase.IsLanded |
— | Admirals Parachute Mod (cond) |
PlayerBase.IsSwimming |
— | Admirals Diving Mod (cond) |
PlayerBase.IsTargetInActiveRefresherRange |
— | DayZ-Expansion-BaseBuilding ✂ |
PlayerBase.ModCommandHandlerAfter |
— | Survivor Animations |
PlayerBase.OnBleedingSourceRemoved |
— | PVEZ Reloaded |
PlayerBase.OnCommandDeathStart |
— | DayZ-Dog |
PlayerBase.OnCommandSwimFinish |
— | DayZ-Expansion-AI |
PlayerBase.OnCommandSwimStart |
— | DayZ-Expansion-AI |
PlayerBase.OnDisconnect |
— | DayZ-Dog |
PlayerBase.OnDrawOptics2D |
— | VPPAdminTools (cond) |
PlayerBase.OnInputUserDataProcess |
— | RedFalcon Flight System Heliz |
PlayerBase.OnParticleEvent |
— | Survivor Animations |
PlayerBase.OnRestrainChangeClient |
— | DayZ-Expansion-Core |
PlayerBase.OnRestrainStart |
— | DayZ-Expansion-Core |
PlayerBase.OnStoreLoad |
T3 | DayZ-Expansion-Core (cond) |
PlayerBase.OnStoreLoadLifespan |
— | CF (cond) |
PlayerBase.OnStoreSave |
T3 | DayZ-Expansion-Core (cond) |
PlayerBase.OnUnconsciousStop |
— | DayZ-Expansion-Core |
PlayerBase.ProcessFeetDamageServer |
— | Admirals Diving Mod (cond) |
PlayerBase.RegisterTransportHit |
— | RedFalcon Watercraft (cond) |
PlayerBase.ServerReplaceItemWithNew |
— | DayZ-Expansion-Quests |
PlayerBase.SetActionsRemoteTarget |
— | DayZ-Expansion-Groups |
PlayerBase.UpdatePlayerMeasures |
— | DayZ-Expansion-Spawn-Selection (cond) |
PlayerBase.eAI_IsLit |
— | DayZ-Expansion-AI ✂ |
PlayerBase.eAI_OnFactionChange |
— | DayZ-Expansion-Hardline ✂ |
PlayerBase.eAI_SetFactionTypeID |
— | DayZ-Expansion-AI |
PlayerContainer.DoubleClick |
— | DayZ-Dog (cond) |
PlayerContainer.ItemAttached |
— | DayZ-Dog (cond) |
PlayerContainer.MouseClick |
— | DayZ-Dog (cond) |
PluginAdminLog.GetPlayerPrefix |
— | DayZ-Expansion-AI |
PluginAdminLog.OnInit |
T3 | DayZ-Expansion-AI |
PluginDiagMenu.OnRPC |
T2 | Dabs Framework |
PluginDiagMenu.RegisterModdedDiags |
— | DayZ-Expansion-AI |
PluginDiagMenu.RegisterModdedDiagsIDs |
— | DayZ-Expansion-AI |
PluginDiagMenuClient.BindCallbacks |
— | DayZ-Expansion-AI |
PluginDiagMenuClient.OnRPC |
T2 | DayZ-Expansion-AI |
PluginDiagMenuClient.RegisterModdedDiags |
— | Dabs Framework |
PluginManager.RegisterPluginDebug |
— | DayZ-Expansion-Core (cond) |
PluginTransmissionAgents.InjectAgentsWithPlayer |
— | Trader (cond) |
PluginTransmissionAgents.InjectAgentsWithPlayerCount |
— | Trader (cond) |
PokeHolesBarrel.CanDo |
— | RaG_BaseItems (cond) |
PortableGasLamp.OnWorkStart |
— | DayZ-Expansion-Core |
PortableGasLamp.OnWorkStop |
— | DayZ-Expansion-Core |
PortableGasLampLight.OnFrameLightSource |
— | Underground Bases |
PortableGasStove.OnWorkStop |
— | DayZ-Expansion-Core |
PowerGenerator.SetActions |
T2 | DBN_FordRaptor_Scorpio |
PowerGeneratorBase.OnWorkStart |
— | DayZ-Expansion-Core |
PowerGeneratorBase.OnWorkStop |
— | DayZ-Expansion-Core |
PoweredOptic_Base.OnWorkStart |
— | DayZ-Expansion-Core |
PoweredOptic_Base.OnWorkStop |
— | DayZ-Expansion-Core |
PrepareCarp.Init |
— | gebsfish |
PrepareFish.CanDo |
— | gebsfish (cond) |
PrepareFish.Do |
— | gebsfish (cond) |
PrepareFish.Init |
— | gebsfish |
PrepareFish.SpawnItems |
— | gebsfish |
PrepareMackerel.Init |
— | gebsfish |
PrepareSteelheadTrout.Init |
— | gebsfish |
PrepareWalleyePollock.Init |
— | gebsfish |
PropertyModifiers.UpdateModifiers |
— | DayZ-Expansion-AI |
PsilocybeMushroom.SetActions |
T2 | DrugsPLUS |
PumpkinSeedsPack.SetActions |
T2 | RaG_BaseItems |
PurifyWater.Do |
— | MuchStuffPack ✂ |
PurifyWater.Init |
— | MuchStuffPack |
Radio.OnWorkStop |
— | DayZ-Expansion-Core |
Rag.SetActions |
T2 | DayZ-Dog |
RainProcurementComponentBase.GetBaseLiquidAmount |
— | RaG_BaseItems (cond) |
Rangefinder.OnWorkStart |
— | DayZ-Expansion-Core |
Rangefinder.OnWorkStop |
— | DayZ-Expansion-Core |
Raycaster.OnWorkStart |
— | DayZ-Expansion-Core |
Raycaster.OnWorkStop |
— | DayZ-Expansion-Core |
RecipeBase.CheckRecipe |
— | DayZ-Expansion-BaseBuilding |
RecipeBase.GetName |
— | DayZ-Expansion-BaseBuilding ✂ |
RecipeBase.SpawnItems |
— | DayZ-Expansion-Quests |
ReflexOptic.CanPutAsAttachment |
— | SNAFU Weapons |
Refridgerator.OnWorkStart |
— | DayZ-Expansion-Core |
Refridgerator.OnWorkStop |
— | DayZ-Expansion-Core |
ReinforcedDoor_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
ReinforcedDoor_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
RepairEpoxy.Init |
— | gebsfish |
RepairWithTape.Init |
— | gebsfish |
ReplaceAndDestroyLambda.CopyOldPropertiesToNew |
— | DayZ-Expansion-Core |
Roadflare.OnWorkStart |
— | DayZ-Expansion-Core |
Roadflare.OnWorkStop |
— | DayZ-Expansion-Core |
Roadflare.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
Safe_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
Safe_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
SakhalData.InitYieldBank |
— | gebsfish ✂ |
SalineMdfr.CalculateRegenTime |
— | Saline Bag+ ✂ |
SalineMdfr.OnTick |
— | Saline Bag+ ✂ |
SawoffMosin.Do |
— | MuchStuffPack (cond) |
SeaChest.SetActions |
T2 | RaG_Vehicle_Pack |
ServerBrowserMenuNew.GetSelectedTab |
— | DayZ-Expansion (cond) |
ServerBrowserMenuNew.Init |
— | DayZ-Expansion |
ServerBrowserMenuNew.OnClick |
— | DayZ-Expansion (cond) |
ServerBrowserMenuNew.Refresh |
— | DayZ-Expansion |
SlotsIcon.ClearRemainSelected |
— | DayZ-Expansion-Hardline |
SlotsIcon.Expansion_ResetColor |
— | DayZ-Expansion-Hardline ✂ |
SlotsIcon.Expansion_UpdateItemRarity |
— | DayZ-Expansion-Hardline ✂ |
SlotsIcon.Init |
— | DayZ-Expansion-Hardline |
SlotsIcon.SetItemPreview |
— | DayZ-Expansion-Hardline |
SmallCrate_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
SmallCrate_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
SmallSafe_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
SmallSafe_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
SmokeGrenadeBase.Expansion_IsExplosive |
— | DayZ-Expansion-Core ✂ |
SmokeGrenadeBase.OnExplode |
— | DayZ-Expansion-Core (cond) |
SmokeGrenadeBase.OnWorkStart |
— | DayZ-Expansion-Core |
SmokeGrenadeBase.OnWorkStop |
— | DayZ-Expansion-Core |
Spear.SetActions |
T2 | gebsfish |
SpookyArea.eAI_IsDangerousToAI |
— | DayZ-Expansion-AI ✂ |
Spotlight.ExpansionCanRecievePower |
— | DayZ-Expansion-BaseBuilding ✂ |
Spotlight.OnWorkStart |
— | DayZ-Expansion-Core |
Spotlight.OnWorkStop |
— | DayZ-Expansion-Core |
StaminaHandler.DepleteStaminaEx |
— | DayZ-Expansion-AI (cond) |
StaminaHandler.StaminaProcessor_Ladder |
— | DayZ-Expansion-AI (cond) |
StaminaHandler.StaminaProcessor_Move |
— | DayZ-Expansion-AI (cond) |
StaminaHandler.StaminaProcessor_Swimming |
— | DayZ-Expansion-AI (cond) |
StandardActionInput.SortActions |
— | RaG_Core |
StandardActionInput.UpdatePossibleActions |
— | RedFalcon Flight System Heliz |
StaticConstructionMethods.SpawnConstructionMaterialPiles |
— | BaseBuildingPlus ✂ |
Stone.SetActions |
T2 | BaseBuildingPlus |
StunBaton.OnWorkStart |
— | DayZ-Expansion-Core |
StunBaton.OnWorkStop |
— | DayZ-Expansion-Core |
SurvivorBase.CanJump |
— | VPPAdminTools |
SurvivorBase.EOnFrame |
T1 | VPPAdminTools ✂ |
SurvivorBase.EOnPostFrame |
T1 | VPPAdminTools |
SwapOldAndNewMagazine.OnEntry |
— | DayZ-Expansion-AI (cond) |
SyncEvents.SendPlayerList |
— | DayZ-Expansion-Core ✂ |
TLRLight.OnWorkStart |
— | DayZ-Expansion-Core |
TLRLight.OnWorkStop |
— | DayZ-Expansion-Core |
TLRLight.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
TabberUI.AddTab |
— | DayZ-Expansion-Core ✂ |
TentBase.CF_OnStoreLoad |
— | DayZ-Expansion-BaseBuilding |
TentBase.CF_OnStoreSave |
— | DayZ-Expansion-BaseBuilding |
TentBase.CanDisplayAttachmentCategory |
— | Code Lock (cond) |
TentBase.EEDelete |
T3 | Bed-Respawning |
TentBase.EEHitBy |
T2 | DayZ-Expansion-BaseBuilding |
TentBase.EEInit |
T3 | RaG_Core |
TentBase.EEKilled |
T3 | DayZ-Expansion-BaseBuilding |
TentBase.ExpansionIsOpenable |
— | DayZ-Expansion-BaseBuilding ✂ |
TentBase.ExpansionIsOpened |
— | DayZ-Expansion-BaseBuilding ✂ |
TentBase.GetRaGDigitalCodeLockPosition |
— | RaG_Core (cond) |
TentBase.IsOpen |
— | RaG_Core |
TentBase.Pack |
— | Bed-Respawning |
TerritoryFlag.SetRefresherActive |
— | PVEZ Reloaded |
TerritoryFlagKit.OnPlacementComplete |
— | DayZ-Expansion-BaseBuilding ✂ |
ThermalBiasHandler.OnStoreLoad |
T3 | DayZ-Expansion-Core (cond) |
TinyCrate_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
TinyCrate_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
TireRepairKit.SetActions |
T2 | Towing Service |
Torch.OnWorkStart |
— | DayZ-Expansion-Core |
Torch.OnWorkStop |
— | DayZ-Expansion-Core |
TorchLight.OnFrameLightSource |
— | Underground Bases |
TransmitterBase.OnWorkStart |
— | DayZ-Expansion-Core |
TransmitterBase.OnWorkStop |
— | DayZ-Expansion-Core |
TrapBase.CreateTargetInformation |
— | DayZ-Expansion-AI ✂ |
TrapBase.EEHitBy |
T2 | DayZ-Expansion-AI |
TrapBase.Expansion_IsDanger |
— | DayZ-Expansion-Core ✂ |
TrapBase.OnPlacementComplete |
— | VPPAdminTools |
TrapBase.StartActivate |
— | Trader (cond) |
TrapSpawnBase.PlayCatchNoise |
— | gebsfish (cond) |
TrapSpawnBase.PlayCatchParticleSynced |
— | gebsfish (cond) |
TrapSpawnBase.PlayCatchSound |
— | gebsfish (cond) |
TripwireTrap.Expansion_GetAmmoTypes |
— | DayZ-Expansion-Core ✂ |
TripwireTrap.Expansion_IsExplosive |
— | DayZ-Expansion-Core ✂ |
TripwireTrap.Expansion_IsMechanicalTrap |
— | DayZ-Expansion-Core ✂ |
TripwireTrap.OnInventoryEnter |
T2 | DayZ-Expansion-Core |
TruckBattery.EEItemDetached |
T2 | BaseBuildingPlus |
Truck_01_Base.EEItemAttached |
T2 | DBN_FordRaptor_Scorpio |
UniversalLight.CanPutAsAttachment |
— | SNAFU Weapons (cond) |
UniversalLight.InitAttachmentsSlotsToCheck |
— | SNAFU Weapons |
UniversalLight.OnWorkStart |
— | DayZ-Expansion-Core |
UniversalLight.OnWorkStop |
— | DayZ-Expansion-Core |
UniversalLight.eAI_GetNightVisibility |
— | DayZ-Expansion-AI ✂ |
VONManagerImplementation.HandleInput |
— | Trader (cond) |
VONManagerImplementation.SetInSafeZone |
— | Trader ✂ |
VPPContextActionManager.RegisterActions |
— | VPPAdminTools |
VPPContextActionManager.RegisterProviders |
— | VPPAdminTools |
VehicleBattery.SetActions |
T2 | DayZ-Expansion |
VirtualHud.SendRPC |
— | DayZ-Expansion-AI (cond) |
VomitSymptom.OnAnimationStart |
— | DayZ-Expansion-AI |
Watchtower.CanBeDamaged |
— | DayZ-Expansion-BaseBuilding ✂ |
WaterBarrel_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
WaterBarrel_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
WeaponAttachMagazine.OnEntry |
— | DayZ-Expansion-AI (cond) |
WeaponFSM.ValidateAndRepairHelper |
— | DayZ-Expansion-Core ✂ |
WeaponFire.OnEntry |
— | DayZ-Expansion-AI (cond) |
WeaponFireAndChamberNext.OnUpdate |
T0 | DayZ-Expansion-AI (cond) |
WeaponFireMultiMuzzle.OnEntry |
— | DayZ-Expansion-AI (cond) |
WeaponFireToJam.OnEntry |
— | DayZ-Expansion-AI (cond) |
WeaponFireWithEject.OnEntry |
— | DayZ-Expansion-AI (cond) |
WeaponManager.CanFire |
— | Trader (cond) |
WeaponManager.CanLoadBullet |
— | DayZ-Expansion-Quests |
WeaponStableState.SyncAnimState |
— | DayZ-Expansion-Core (cond) |
WeaponStartAction.eAI_Vanilla_OnEntry |
— | DayZ-Expansion-AI |
WeaponUnjamming_Start.OnUpdate |
T0 | DayZ-Expansion-AI (cond) |
Weapon_Base.AfterStoreLoad |
T3 | DayZ-Expansion-Core |
Weapon_Base.EEItemAttached |
T2 | DayZ-Expansion-Core |
Weapon_Base.EEItemDetached |
T2 | DayZ-Expansion-Core |
Weapon_Base.EEParentedFrom |
— | DayZ-Expansion-AI |
Weapon_Base.EEParentedTo |
— | DayZ-Expansion-AI |
Weapon_Base.Expansion_GetAnyLightOrNVG |
— | DayZ-Expansion-AI ✂ |
Weapon_Base.Expansion_GetDPS |
— | DayZ-Expansion-Core ✂ |
Weapon_Base.Expansion_TryTurningOffAnyLightOrNVG |
— | DayZ-Expansion-AI ✂ |
Weapon_Base.Expansion_TryTurningOnAnyLightOrNVG |
— | DayZ-Expansion-AI ✂ |
Weapon_Base.LiftWeaponRaycastResultCheck |
— | Admirals Diving Mod (cond) |
Weapon_Base.OnFireModeChange |
— | DayZ-Expansion-Core |
Weapon_Base.OnVariablesSynchronized |
T2 | DayZ-Expansion-Core |
Weapon_Base.ProcessWeaponAbortEvent |
— | DayZ-Expansion-AI (cond) |
Weapon_Base.ProcessWeaponEvent |
— | DayZ-Expansion-AI (cond) |
Weapon_Base.eAI_IsSilent |
— | DayZ-Expansion-AI ✂ |
WeaponsLocker_ColorBase.GetCostToUpkeep |
— | Paragon Storage ✂ |
WeaponsLocker_ColorBase.GetTimeToDecay |
— | Paragon Storage ✂ |
WoodenLog.SetActions |
T2 | RaG_BaseItems |
WoodenPlank.SetActions |
T2 | RaG_BaseItems |
WorldData.GetBaseEnvTemperatureAtPosition |
— | Underground Bases (cond) |
WorldData.UpdateBaseEnvTemperature |
— | DayZ-Expansion-AI |
Worm.OnCEIterate |
— | gebsfish |
Wreck_Mi8_Crashed.AfterStoreLoad |
T3 | DayZ-Expansion-AI |
Wreck_Mi8_Crashed.EEDelete |
T3 | PVEZ Reloaded ✂ |
Wreck_Mi8_Crashed.EEOnCECreate |
— | DayZ-Expansion-AI |
Wreck_SantasSleigh.AfterStoreLoad |
T3 | DayZ-Expansion-AI |
Wreck_SantasSleigh.EEOnCECreate |
— | DayZ-Expansion-AI |
Wreck_UH1Y.AfterStoreLoad |
T3 | DayZ-Expansion-AI |
Wreck_UH1Y.EEDelete |
T3 | PVEZ Reloaded ✂ |
Wreck_UH1Y.EEOnCECreate |
— | DayZ-Expansion-AI |
XmasLights.OnWorkStart |
— | DayZ-Expansion-Core |
XmasLights.OnWorkStop |
— | DayZ-Expansion-Core |
YieldItemBase.Init |
— | gebsfish |
YieldItemJunk.OnEntityYieldSpawned |
— | gebsfish ✂ |
ZenSleepingBagDeployed_Base.EEDelete |
T3 | Bed-Respawning |
ZenSleepingBagDeployed_Base.SetActions |
T2 | Bed-Respawning |
ZmbM_Gamedev_Base.HandleMindStateChange |
— | DayZ-Expansion-AI |
ZombieBase.AfterStoreLoad |
T3 | DayZ-Expansion-Core |
ZombieBase.CanBeBackstabbed |
— | PvZmoD_CustomisableZombies ✂ |
ZombieBase.EEHealthLevelChanged |
T2 | DayZ-Expansion-AI |
ZombieBase.EOnContact |
— | DayZ-Expansion-AI ✂ |
ZombieBase.EOnPostFrame |
T1 | PvZmoD_CustomisableZombies ✂ |
ZombieBase.EvaluateDeathAnimation |
— | PVEZ Reloaded |
ZombieBase.HandleMindStateChange |
— | DayZ-Expansion-Missions |
ZombieBase.NameOverride |
— | DayZ-Expansion-Core (cond) |
ZombieBase.OnStoreLoad |
T3 | CF |
ZombieBase.OnStoreSave |
T3 | CF |
banovData.InitYieldBank |
— | gebsfish ✂ |
bl_bed.EEDelete |
T3 | Bed-Respawning |
bl_bed.SetActions |
T2 | Bed-Respawning |
eAIBase.Expansion_IsGravecrossEnabled |
— | DayZ-Expansion (cond) |
eAIBase.Init |
— | DayZ-Expansion-Quests |
mmg_storage_openable_base.AfterStoreLoad |
T3 | MMG Base Storage |
mmg_storage_openable_base.CanReceiveAttachment |
T2 | MMG Base Storage (cond) |
mmg_storage_openable_base.SetActions |
T2 | MMG Base Storage |
mmg_storage_openable_noLock_base.AfterStoreLoad |
T3 | MMG Base Storage |
rag_baseitems_sleepingbag_base.EEDelete |
T3 | Bed-Respawning |
rag_baseitems_sleepingbag_base.SetActions |
T2 | Bed-Respawning |
sleepingbag_colorbase_mung_Deployed.EEDelete |
T3 | Bed-Respawning |
sleepingbag_colorbase_mung_Deployed.SetActions |
T2 | Bed-Respawning |
83 methods on client-only classes are not shown: a dedicated server never runs them.
A conflict shows that code is skipped, not that an author made a mistake — overhaul mods replace systems on purpose. Long chains are cheap: one link costs about 25 ns per dispatch. What costs frame time is the work inside each hook, which is why the badges are there. Everything here comes from the mods' code alone; nothing was measured on a server. Methodology.